Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 23:18:02 Player: H3-MLN Result: Core melted Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (170) 850 Value Destroyed (7240) 7240 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (11746) 11746 TOTAL SCORE: 24356 Bonus ------- High Alert Combat Kills 1139 Follower Combat Kills 151 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4150 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -94 Cogmind --------- Core Integrity 0/730 Matter 401/800 Energy 64/310 System Corruption 12% Temperature Critical (587) Movement Rolling (123) Ox2 Location -6/Garrison Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Advanced Melee Analysis Suite Improved Kinecellerator Layered Medium Armor Plating > --- WEAPON (5) ------- EM Shotgun Heavy Mass Driver Heavy Linear Accelerator > --- INVENTORY (25) --- Nuclear Core Improved Heavy Treads Improved Heavy Treads High-capacity Matter Pod (200) Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Nanoactuators Nanoactuators Layered Medium Armor Plating Relay Coupler [NC] (38) Relay Coupler [NC] (34) Relay Coupler [NC] (31) Relay Coupler [Brawler] (23) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (15) Relay Coupler [Heavy] (99) Nova Cannon Heavy Mass Driver Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Nanoactuators > --- WEAPON ----------- Nova Cannon Nova Cannon Heavy Linear Accelerator Heavy Mace Great Axe > --- INVENTORY -------- Nuclear Core Heavy Deuterium Engine Improved Heavy Treads Armored Wheel Armored Wheel High-capacity Matter Pod Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Heavy] Heavy Missile Launcher Heavy Missile Launcher Improved Concussive RPG Fusion Bomb Launcher Remote Datajack [Rating: 110] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Protection Medium Reactive Plating Weapon Great Maul Energy Gun Variable Charge Gun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Slots Evolved 8 | . . . 4 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . Utility 2 | . . . 1 1 . . . . . . Weapon 3 | . . . 1 1 . . 1 . . . Parts Attached 136 | 7 7 11 24 15 8 20 5 20 1 18 Power 24 | 1 . 3 3 4 . 4 . 6 . 3 Engine 15 | 1 . 2 3 2 . 3 . 2 . 2 Core 7 | . . 1 . 2 . 1 . 2 . 1 Reactor 2 | . . . . . . . . 2 . . Propulsion 37 | 2 2 3 10 3 3 2 5 4 . 3 Treads 19 | 2 . 1 4 . . 2 5 4 . 1 Leg . | . . . . . . . . . . . Wheel 18 | . 2 2 6 3 3 . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 4 1 4 4 . 7 . 7 1 8 Device 15 | . 2 . 2 2 . 3 . 2 1 3 Storage 5 | 1 2 1 . . . . . . . 1 Processor 8 | . . . . 1 . 4 . 3 . . Hackware . | . . . . . . . . . . . Protection 9 | . . . 2 1 . . . 2 . 4 Artifact . | . . . . . . . . . . . Weapon 38 | 3 1 4 7 4 5 7 . 3 . 4 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 6 | . . 1 1 1 1 . . 1 . 1 Ballistic Gun 4 | 2 . 1 1 . . . . . . . Ballistic Cannon 8 | . 1 2 . . . 3 . . . 2 Launcher 8 | . . . 2 1 3 . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . . . 2 1 1 3 . . . . Slashing Weapon 3 | . . . 1 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 3 1 1 . . 1 . . Parts Lost 50 | . 1 3 5 7 7 5 . 11 . 11 Power 12 | . . 2 . 1 . 3 . 4 . 2 Propulsion 14 | . . 1 4 3 4 . . 1 . 1 Utility 11 | . . . . 1 1 2 . 5 . 2 Weapon 13 | . 1 . 1 2 2 . . 1 . 6 Highest Loss Streak 6 | . 1 1 3 3 6 4 . 3 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 20 | 1 14 22 22 23 20 20 23 20 20 21 Power 1 | . 1 1 1 . 1 . 1 1 1 1 Propulsion 5 | . 5 6 3 5 4 5 6 5 4 2 Utility 5 | . 1 5 4 4 6 4 5 5 6 11 Weapon 6 | . 4 8 9 9 6 7 7 6 6 4 Tool/Special . | . . . . . . . . . . . Unused Backups 36 | . . 2 3 1 . 2 2 9 . 17 Power 1 | . . . . . . . . . . 1 Propulsion 6 | . . . . . . . 2 3 . 1 Utility 15 | . . . . 1 . . . 2 . 12 Weapon 10 | . . 1 3 . . 1 . 3 . 2 Tool/Special 4 | . . 1 . . . 1 . 1 . 1 Average Slot Usage (%) 90 | . 98 99 95 96 84 90 90 84 85 70 Engine 8 | . 14 11 9 7 1 7 10 6 6 5 Core 2 | . . 2 . 2 6 3 . 1 6 4 Treads 11 | . 11 12 18 10 . 6 15 12 12 10 Wheel 10 | . 16 15 17 16 20 10 2 . . 2 Device 8 | . 12 14 11 8 9 11 6 3 4 4 Storage 8 | . 14 14 9 6 6 6 6 6 6 5 Processor 7 | . . . . 4 . 10 18 15 12 11 Protection 3 | . . . 2 6 6 2 . 4 6 6 Energy Cannon 3 | . . 8 3 2 1 1 . 1 . 6 Ballistic Gun 3 | . 19 3 . . . . . . . . Ballistic Cannon 5 | . 8 16 7 . . 9 6 . . 2 Impact Weapon 8 | . . . 10 19 10 10 18 12 12 3 Slashing Weapon 4 | . . . 5 6 6 6 6 8 12 2 Piercing Weapon 1 | . . . . . . . . 5 6 1 Peak Build Rating 110 | 6 21 29 43 76 65 88 71 100 90 110 Average Rating 53 | 5 8 26 34 49 57 62 67 89 88 87 On Entrance 46 | . 6 21 28 35 59 63 53 71 86 90 Avg Prop Armor Cover (%) 13 | . 11 12 16 12 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 168 | 14 91 97 117 135 125 130 123 160 145 168 Greatest Support 150 | 40 40 26 60 48 48 140 126 150 150 150 Greatest Overweight (x) 32 | . 9 32 11 4 3 9 4 1 . 3 Average Overweight (x) 2 | . 3 6 4 3 2 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 24 25 25 25 25 25 25 25 25 Most Carried 25 | 2 20 25 25 25 25 25 25 25 23 25 Average Carried 22 | 1 14 24 23 23 22 22 24 24 22 23 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 20 25 25 24 24 25 25 25 23 25 Transmogrified Parts 13 | . . . . 4 . 9 . . . . Integrity Recovered 269 | . . . . 135 . 134 . . . . Class Distribution -------------------- 33% | Gladiator 31% | Mutant 11% | Scavenger-Gladiator 8% | Scavenger-Mutant 5% | Bothacker-Mutant 3% | Bothacker-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Garrison Scavenger-Gladiator | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Matter Collected 4782 | 282 503 272 712 349 842 313 113 566 . 830 Remotely . | . . . . . . . . . . . Salvage Created 9357 | 100 530 280 810 1072 1218 1314 113 2439 . 1481 Parts 265 | 2 38 10 24 24 9 40 . 77 . 41 Haulers Intercepted 7 | . 2 . 3 . . 1 1 . . . Recyclers Shooed 3 | . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Combat Hostiles Destroyed 131 | . 10 7 14 16 6 16 . 33 . 29 Melee 42 | . . . 2 6 . 12 . 16 . 6 Guns 8 | . 8 . . . . . . . . . Cannons 30 | . 2 7 6 1 . . . . . 14 AOE 20 | . . . 3 1 6 . . 7 . 3 Classes Destroyed 23 | 1 5 3 5 4 1 1 . 2 . 1 Worker 7 | . . . 2 2 . 3 . . . . Builder 4 | . 1 . . 2 . 1 . . . . Tunneler 2 | . . . . 1 . 1 . . . . Hauler 7 | . 2 . 3 . . 1 1 . . . Recycler 10 | 1 1 . 1 2 . 5 . . . . Carrier 1 | . . . . . . . . . . 1 Mechanic 2 | . . . 1 1 . . . . . . Operator 1 | . . . . 1 . . . . . . Drone 2 | . . . . . . . . 1 . 1 Watcher 7 | . 2 . 1 2 . . . . . 2 Swarmer 16 | . 3 . . 1 . . . 7 . 5 Grunt 60 | . 7 . 9 9 . 12 . 14 . 9 Brawler 7 | . . . . 1 . . . 2 . 4 Duelist 1 | . . . . . . 1 . . . . Sentry 13 | . . . 3 1 . . . 5 . 4 Hunter 7 | . . . 1 1 . 3 . . . 2 Programmer 8 | . . . . 3 . . . 2 . 3 Heavy 1 | . . . 1 . . . . . . . Behemoth 3 | . . . . . . . . 2 . 1 Compactor 6 | . . . . . 6 . . . . . Artisan 1 | . . 1 . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . Scientist 1 | . . 1 . . . . . . . . Best Kill Streak 7 | 1 3 3 5 5 3 6 1 7 . 4 Combat Bots Only 7 | . 3 3 5 4 3 4 . 7 . 3 Max Kills in Single Turn 4 | 1 2 1 1 2 1 2 1 4 . 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 1 1 1 . . 4 . 2 Melee 1 | . . . 1 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Hostile Shots Fired 964 | . 44 26 57 146 3 129 . 301 . 258 Missed 275 | . 7 9 16 45 . 31 . 98 . 69 Hits 689 | . 37 17 41 101 3 98 . 203 . 189 Melee 18 | . . . . . 3 3 . 5 . 7 Projectile 671 | . 37 17 41 101 . 95 . 198 . 182 Critical Strikes 31 | . 1 1 2 8 1 7 . 6 . 5 Damage Taken 11323 | . 426 512 810 1711 464 1659 . 2932 . 2809 Core 1504 | . 23 146 46 119 7 234 . 356 . 573 Absorbed by Shields 312 | . . . 68 124 . 120 . . . . Reduced by Siege Mode 7 | . . . . . . . . . . 7 Ignored by Resistances 224 | . . . . 20 . . . 204 . . Regen/Repaired (Parts) 182 | . . . . . . 93 89 . . . Core Remaining (%) 65 | 100 . 27 90 . . 46 . . . . Volleys Fired 229 | 4 45 38 26 19 18 2 . 11 . 66 Largest 3 | 2 2 2 3 1 3 2 . 1 . 3 Hottest 226 | 60 50 113 143 120 108 74 . 113 . 226 Shots Fired 404 | 8 87 74 59 20 39 9 . 11 . 97 Gun 101 | 8 76 8 3 . . . . . . 6 Cannon 251 | . 11 66 50 18 . 9 . 8 . 89 Launcher 52 | . . . 6 2 39 . . 3 . 2 Special . | . . . . . . . . . . . Kinetic 239 | 4 87 68 34 . . 8 . 1 . 37 Thermal 103 | . . 6 19 18 . 1 . 7 . 52 Explosive 52 | . . . 6 2 39 . . 3 . 2 Electromagnetic 10 | 4 . . . . . . . . . 6 Robot Hit Streak 22 | 1 20 14 18 22 22 14 . 9 . 16 Robot Miss Streak 3 | 2 3 1 2 2 1 2 . . . 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 534 | 3 54 26 61 61 34 57 1 134 . 103 Core Hits 194 | 2 25 14 29 12 13 21 . 44 . 34 Critical Kills 6 | . . . 1 2 . . . 1 . 2 Critical Parts Destroyed 45 | . . . 8 11 . 2 1 15 . 8 Critical Strikes 70 | . . . 9 14 . 8 1 25 . 13 Meltdown 4 | . . . . 2 . . . 1 . 1 Blast 1 | . . . . . . . . . . 1 Smash 50 | . . . 9 12 . 2 1 17 . 9 Sever 11 | . . . . . . 6 . 4 . 1 Impale 4 | . . . . . . . . 3 . 1 Melee Attacks 388 | . . . 29 72 2 68 1 162 . 54 Impact 241 | . . . 25 60 2 25 1 92 . 36 Slashing 93 | . . . 4 12 . 43 . 25 . 9 Piercing 54 | . . . . . . . . 45 . 9 Sneak Attacks 34 | . . . 7 11 . 9 1 5 . 1 Combat Hostiles 2 | . . . . . . . . 1 . 1 Follow-up Attacks 80 | . . . 5 12 . 10 . 46 . 7 Damage Inflicted 27313 | 37 734 559 2491 3704 3689 2605 107 7608 . 5779 Guns 843 | 37 642 69 40 . . . . . . 55 Cannons 6173 | . 92 490 857 794 . 108 . 232 . 3600 Explosions 5617 | . . . 487 243 3588 . . 910 . 389 Melee 14668 | . . . 1107 2667 101 2497 107 6466 . 1723 Ramming 12 | . . . . . . . . . . 12 Kinetic 3906 | . 734 402 485 . . 108 . . . 2177 Thermal 3144 | . . 157 412 920 . . . 232 . 1423 Explosive 5491 | . . . 487 117 3588 . . 910 . 389 Electromagnetic 92 | 37 . . . . . . . . . 55 Impact 9005 | . . . 1043 2509 101 986 107 3096 . 1163 Slashing 3019 | . . . 64 158 . 1511 . 990 . 296 Piercing 2644 | . . . . . . . . 2380 . 264 Highest Corruption 42 | . 3 3 4 7 19 42 13 13 5 12 Average Corruption 10 | . 2 3 4 5 15 25 13 5 5 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 214 | . 6 . 4 27 12 63 7 36 2 57 Message Errors 42 | . 1 . . 8 . 12 . 11 1 9 Matter Fused 48 | . . . . 7 3 12 2 7 . 17 Heat Flow Errors 26 | . 1 . 1 . 2 11 . 3 1 7 Energy Discharges 25 | . 1 . 2 3 1 5 2 8 . 3 Parts Rejected 7 | . . . 1 1 1 . . 1 . 3 Parts Fused 2 | . . . . . . 2 . . . . Data Loss (minor) 25 | . 1 . . 3 2 8 1 4 . 6 Data Loss (major) 16 | . 1 . . 3 1 4 2 1 . 4 Misfires 8 | . 1 . . 1 . 5 . . . 1 Alerts 5 | . . . . 1 . 2 . 1 . 1 Misdirections 5 | . . . . . . 2 . . . 3 Weapon Failures 5 | . . . . . 2 . . . . 3 Overload Shots 2 | . . . . 2 . . . . . . Overflow Damage 4026 | . . . 481 1347 51 487 107 1025 . 528 Projectiles 248 | . . . 14 170 . . . . . 64 Explosions 157 | . . . . 30 51 . . 52 . 24 Melee 3621 | . . . 467 1147 . 487 107 973 . 440 Knockbacks 34 | . 1 . 6 11 . 9 . 2 . 5 Impact 25 | . . . 5 11 . 6 . 2 . 1 Kinetic 8 | . 1 . 1 . . 2 . . . 4 Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 480 | . . . . 163 317 . . . . . Shots 12 | . . . . 2 10 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 587 | . 222 244 280 168 421 257 . 323 237 587 Average Temperature 115 | . 55 143 89 57 145 81 . 121 119 133 Received Heat Transfer 3754 | . 216 382 210 369 . 723 . 1224 . 630 Effects 14 | . . . . . 2 . . . . 12 Energy Bleed 2 | . . . . . . . . . . 2 Interference 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 19 | . . . . . . . . . . 19 Longest Duration 19 | . . . . . . . . . . 19 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 36 | . . . 6 8 . 6 1 10 . 5 Combat Hostiles 28 | . . . 3 6 . 4 . 10 . 5 Parts Fried 41 | 1 . . 9 15 . 4 1 9 . 2 Impact Corruptions 90 | . . . 16 29 . 12 1 22 . 10 Robots Melted 5 | . . . . 2 . . . 1 . 2 Combat Hostiles 3 | . . . . 2 . . . . . 1 Parts Melted 7 | . . . 1 3 . 1 . 1 . 1 Heat Transferred 2344 | . . 185 555 50 . . . 222 . 1332 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Maximum Alert Level 4 | . . . 2 2 . . . 3 2 4 Low Security (%) 49 | 100 100 . 20 25 100 100 100 30 . . Level 1 8 | . . . 19 20 . . . 15 . 3 Level 2 25 | . . . 59 53 . . . 22 100 36 Level 3 13 | . . . . . . . . 31 . 45 Level 4 2 | . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1394 | 5 95 . 488 498 169 197 49 1027 539 1394 Initial 539 | . . . . 200 154 43 49 9 539 363 Average 333 | . 19 . 336 337 106 80 8 498 529 766 Influence Increases 5033 | 5 345 . 825 907 78 493 21 1188 . 1171 Destroy 0b10 Robot/C 2460 | . 200 . 280 320 . 320 . 660 . 680 Destroy 0b10 Robot/NC 245 | 5 30 . 40 55 . 55 5 35 . 20 Destroy Leader 354 | . 48 . 88 64 . 52 2 60 . 40 Allied During Kill 45 | . . . . . . . . 28 . 17 Successful Hack 182 | . 35 . 28 6 . 34 14 51 . 14 Disable Machine 60 | . . . . 45 . 15 . . . . Anti-Garrison Action 500 | . . . . . . . . 250 . 250 Destroy Structure 343 | . 2 . 27 40 78 2 . 89 . 105 Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 225 | . 30 . 60 75 . . . 15 . 45 Miscellaneous 604 | . . . 302 302 . . . . . . Influence Decreases 3649 | 5 345 . 383 908 457 454 108 175 508 306 Entered New Map 1249 | . . . . 242 287 19 52 5 488 156 Time Decay 1661 | 5 276 . 333 486 100 385 56 . 20 . Search Patrol Dispatched 100 | . . . . 100 . . . . . . Lost Part 460 | . 10 . 50 70 70 40 . 110 . 110 Lost Ally 120 | . . . . 10 . 10 . 60 . 40 Purge Threat 59 | . 59 . . . . . . . . . Squads Dispatched 17 | . 1 . 3 9 . 4 . . . . Investigation 1 | . . . 1 . . . . . . . Extermination 5 | . . . . 3 . 2 . . . . Reinforcement 10 | . 1 . 2 5 . 2 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Distress Signals 11 | . 3 . 2 3 . . . . . 3 Communications Jammed 26 | . . . . . . . . . . 26 Distress Signals 26 | . . . . . . . . . . 26 Times Spotted 189 | . 17 7 28 28 7 24 . 37 . 41 Peak Tracking Total 8 | . 4 3 4 5 3 4 . 8 . 6 Tactical Retreats 13 | . 1 . 4 4 1 . . 1 . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Traps Triggered 18 | . 2 2 . 3 . 4 . 7 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Machines Disabled 13 | . . 4 . 3 . 1 . 4 . 1 Max in Single Turn 3 | . . 2 . 3 . . . 1 . 1 Garrison Relay 5 | . . . . . . . . 3 . 2 Phase Generator 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Machines Accessed 31 | . 6 2 3 2 . 8 3 4 1 2 Terminals 22 | . 6 . 3 1 . 5 1 4 . 2 Fabricators 2 | . . . . 1 . 1 . . . . Repair Stations 2 | . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 69 | . 15 5 8 5 . 17 4 7 2 6 Successful 39 | . 9 5 2 2 . 10 4 4 2 1 Failed 29 | . 6 . 6 3 . 6 . 3 . 5 Catastrophic 6 | . 1 . 1 . . 1 . 1 . 2 Database Lockouts 1 | . . . . . . 1 . . . . Manual 14 | . 8 . 2 3 . 1 . . . . Terminals 48 | . 15 . 8 3 . 8 1 7 . 6 Fabricators 3 | . . . . 2 . 1 . . . . Repair Stations 4 | . . . . . . 2 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . Garrison Access 3 | . . . . . . . 1 . 2 . Terminal Hacks 23 | . 8 5 2 . . 2 1 4 . 1 Record 4 | . . 4 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . 1 Terminal Index 1 | . . . 1 . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . Locate Traps 5 | . 3 . . . . 2 . . . . Registered Components 1 | . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 1 . 1 . . . . Build 2 | . . . . 1 . 1 . . . . Repair Station Hacks 4 | . . . . . . 2 2 . . . Scan Component 2 | . . . . . . 1 1 . . . Repair 2 | . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 2 | . . . . . . 2 . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . . 1 . 1 . . . . Terminals 3 | . 1 . . 1 . 1 . . . . Assimilate 1 | . . . . 1 . . . . . . Botnet 2 | . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 6 . 3 2 . 6 2 3 . 2 Full Trace Events 3 | . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . . . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired 2 | . . . . . . 1 1 . . . Time 86 | . . . . . . 16 70 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Robot Detection 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 11 . 10 Machine Destruction 21 | . . . . . . . . 11 . 10 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Total Allies 9 | . . . . 1 . 2 . 3 . 3 Largest Group 3 | . . . . 1 . 1 . 3 . 1 Highest-Rated Group 130 | . . . . 10 . 24 . 130 . 79 Highest-Rated Ally 79 | . . . . 10 . 24 . 46 . 79 Total Orders 3 | . . . . . . 1 . 2 . . STAY 1 | . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . 1 . . AID 1 | . . . . . . 1 . . . . Ally Attacks 32 | . . . . . . 8 . 7 . 17 Total Damage 1301 | . . . . . . 133 . 204 . 964 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 175 | . 7 . 10 15 5 68 15 20 . 35 Good Acts 41 | . . 8 . 5 3 1 . 15 . 9 Bad Acts 42 | . . 2 8 10 1 10 1 8 . 2 Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Active Infowar (turns) 3143 | . 1125 . 162 414 59 280 327 513 40 223 Structural 1287 | . 1125 . 162 . . . . . . . Machine Analysis 1120 | . . . . . . 280 327 513 . . Jamming 736 | . . . . 414 59 . . . 40 223 Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Turns Passed 9873 | 118 1245 1449 883 1270 214 1214 327 1749 55 1349 Spaces Moved 4778 | 60 737 707 422 662 100 675 146 708 33 528 Core 6 | 5 . 1 . . . . . . . . Treads 1813 | 55 123 . 3 15 . 297 122 708 33 457 Legs . | . . . . . . . . . . . Wheels 2959 | . 614 706 419 647 100 378 24 . . 71 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 105 105 135 120 120 135 135 160 160 138 Average Speed 158 | 150 145 183 150 145 129 146 160 173 160 162 Slowest Speed 1650 | 160 215 1650 320 320 135 225 480 240 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 97 51 42 20 81 23 5 81 2 57 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 20 | . . . 1 6 . . . 7 . 6 Terrain Destroyed 320 | . . 1 32 48 163 1 . 14 . 61 Melee 18 | . . . 1 6 . . . 7 . 4 Projectile 31 | . . 1 4 5 . 1 . . . 20 AOE 271 | . . . 27 37 163 . . 7 . 37 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Gar Total 6226 | 76 819 783 582 843 142 818 241 1014 35 873 Wait 507 | 4 8 8 39 85 3 29 70 89 . 172 Move 4771 | 59 736 706 421 662 99 674 146 707 33 528 Hop . | . . . . . . . . . . . Pick Up 117 | 2 20 10 21 8 6 13 7 17 1 12 Fast Attach 74 | 6 2 2 9 5 2 17 5 15 . 11 Attach 69 | . 1 2 12 8 9 12 2 8 1 14 Detach 13 | . 1 . . . . 5 1 . . 6 Swap 44 | 1 4 8 10 6 1 2 . 6 . 6 Drop 97 | . 2 9 23 2 2 12 9 27 . 11 Fire 229 | 4 45 38 26 19 18 2 . 11 . 66 Melee 279 | . . . 21 48 2 52 1 110 . 45 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis 4 | . . . . . . . . 4 . . Rewire 21 | . . . . . . . . 20 . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 9) 640 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Discovered new exit (range 3) 1038 | -10/Materials | Discovered new exit (range 6) 1157 | -10/Materials | Discovered new exit (range 8) 1341 | -10/Materials | Discovered new exit (range 10) 1351 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1364 | -10/Materials | Entered Subcaves 1365 | -10/Subcaves | Approached by a straggling Scientist 1369 | -10/Subcaves | Learned location of Mines (-10) 1429 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1473 | -10/Subcaves | Visited 4L-MR0's lab 1484 | -10/Subcaves | Identified exit to Materials 1484 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1487 | -10/Subcaves | Found Prototype Device 1496 | -10/Subcaves | Found Gun Armor 1765 | -10/Subcaves | Identified exit to Recycling 1765 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 1799 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1874 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1874 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1908 | -10/Subcaves | A Subdweller sparked back to life 1908 | -10/Subcaves | A Subdweller sparked back to life 1908 | -10/Subcaves | A Subdweller sparked back to life 1914 | -10/Subcaves | Core integrity fell below 50% 1938 | -10/Subcaves | Found Powered Cannon 2158 | -10/Subcaves | Learned location of 1 exit from Materials 2236 | -10/Subcaves | Build established: Scavenger-Mutant 2365 | -10/Subcaves | Visited Clippyterm 2372 | -10/Subcaves | Learned Factory fabricator intel 2813 | -10/Subcaves | Entered Materials 2813 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2814 | -8/Materials | Identified exit to Factory 2998 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 3050 | -8/Materials | X0-1V1 upgraded hostiles (x1) 3058 | -8/Materials | Lost 3 parts (2n1w) 3230 | -8/Materials | Discovered new exit (range 15) 3505 | -8/Materials | Build established: Mutant 3549 | -8/Materials | Discovered exit to Factory (range 5) 3696 | -8/Materials | Entered Factory 3696 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3697 | -7/Factory | Loaded intel: 6 fabricator locations 3943 | -7/Factory | Garrison activated, responded to threat 4026 | -7/Factory | Build established: Gladiator 4046 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 4096 | -7/Factory | Search patrols dispatched 4475 | -7/Factory | Fabricated Adv. Trap Extractor? 4523 | -7/Factory | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 4530 | -7/Factory | X0-1V1 mutated your Weapon slot to Power slot 4583 | -7/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 4583 | -7/Factory | Identified Sfc. Transmogrifier 4586 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 4621 | -7/Factory | Lost 3 parts (2n1u) 4764 | -7/Factory | X0-1V1 upgraded hostiles (x1) 4869 | -7/Factory | X0-1V1 upgraded hostiles (x1) 4940 | -7/Factory | X0-1V1 foreshadows a heat wave 4966 | -7/Factory | Sucked down chute 4966 | -7/Factory | Entered Waste 4980 | -7/Waste | Spotted C-40 Crusher 4981 | -7/Waste | EMP discharged 4981 | -7/Waste | System corruption reached 10% 4982 | -7/Waste | Destroyed C-40 Crusher 5008 | -7/Waste | Spotted C-40 Crusher 5009 | -7/Waste | Spotted C-40 Crusher 5012 | -7/Waste | Destroyed C-40 Crusher 5020 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5022 | -7/Waste | Spotted C-40 Crusher 5023 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5026 | -7/Waste | Crushed by Compactor (1 part destroyed) 5043 | -7/Waste | X0-1V1 activates XOMVISION 5045 | -7/Waste | Spotted C-40 Crusher 5053 | -7/Waste | Destroyed C-40 Crusher 5057 | -7/Waste | Lost 6 parts (4n2w) 5076 | -7/Waste | Destroyed C-40 Crusher 5081 | -7/Waste | EMP discharged 5091 | -7/Waste | Destroyed C-40 Crusher 5097 | -7/Waste | Spotted C-40 Crusher 5100 | -7/Waste | Weapon slot count permanently improved by X0-1V1 (+1) 5108 | -7/Waste | Destroyed C-40 Crusher 5159 | -7/Waste | Discovered new exit (range 15) 5180 | -7/Waste | Entered Factory 5411 | -7/Factory | Fabricated M-28 Smith? 5619 | -7/Factory | X0-1V1 upgraded hostiles (x2) 5650 | -7/Factory | X0-1V1 turns hostiles against one another 5699 | -7/Factory | Lost 4 parts (2p2u) 5770 | -7/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 5833 | -7/Factory | Core integrity fell below 50% 5848 | -7/Factory | X0-1V1 enhanced Transport squad support 5889 | -7/Factory | Central database locked down 5908 | -7/Factory | Allied Derelicts emerged from ambush trap array 5926 | -7/Factory | X0-1V1 sent you into danger 6003 | -7/Factory | Repaired Arm. Wheel 6095 | -7/Factory | System corruption reached 30% 6382 | -7/Factory | Discovered new exit (range 6) 6394 | -7/Factory | Entered another Factory area 6394 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6589 | -6/Factory | Repaired Cld. Deuterium Engine 6620 | -6/Factory | System corruption reached 10% 6721 | -6/Factory | Identified exit to Garrison 6721 | -6/Factory | Entered Garrison 6775 | -6/Garrison | Spotted B-75 Beast 6794 | -6/Garrison | Destroyed B-75 Beast 6857 | -6/Garrison | Found Fusion Bomb Launcher 6892 | -6/Garrison | Spotted B-75 Beast 6892 | -6/Garrison | X0-1V1 sent you into danger 6944 | -6/Garrison | Destroyed B-75 Beast 6963 | -6/Garrison | Discovered new exit (range 9) 7276 | -6/Garrison | Particle Reactor reconfigured into Item Mimic 7283 | -6/Garrison | Lost 3 parts (1p2u) 7333 | -6/Garrison | Garrison Relay disabled 7546 | -6/Garrison | Destroyed 7 combat bots 7563 | -6/Garrison | Identified exit to Factory 7563 | -6/Garrison | X0-1V1 revealed exit location to -6/Factory 7599 | -6/Garrison | Triggered checkpoint 7723 | -6/Garrison | Garrison Relay disabled 7749 | -6/Garrison | Triggered checkpoint 7766 | -6/Garrison | Discovered exit to Factory (range 10) 7780 | -6/Garrison | Installed Relay Interface Framework 8092 | -6/Garrison | X0-1V1 whisked you away to safety 8094 | -6/Garrison | Garrison Relay disabled 8110 | -6/Garrison | Build established: Scavenger-Gladiator 8195 | -6/Garrison | Triggered checkpoint 8249 | -6/Garrison | Core integrity restored by X0-1V1 (+160) 8387 | -6/Garrison | Learned Factory security intel 8436 | -6/Garrison | X0-1V1 upgraded hostiles (x1) 8470 | -6/Garrison | Entered Factory 8525 | -6/Factory | Identified exit to Garrison 8525 | -6/Factory | Entered Garrison 8748 | -6/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+2) 8769 | -6/Garrison | Spotted B-75 Beast 8769 | -6/Garrison | X0-1V1 sent allied L-41 Fighter (x2) 8800 | -6/Garrison | Destroyed B-75 Beast 8800 | -6/Garrison | Core integrity fell below 50% 8817 | -6/Garrison | Imp. Concussive RPG reconfigured into Item Mimic 8818 | -6/Garrison | Lost 4 parts (1u3w) 8885 | -6/Garrison | Triggered checkpoint 8887 | -6/Garrison | Garrison Relay disabled 8889 | -6/Garrison | X0-1V1 sent allied Knight (x1) 8912 | -6/Garrison | X0-1V1 activates XOMVISION 9207 | -6/Garrison | Build established: Bothacker-Mutant 9241 | -6/Garrison | Triggered checkpoint 9320 | -6/Garrison | Discovered new exit (range 10) 9418 | -6/Garrison | Expanded RIF knowledge: Robot Detection 9515 | -6/Garrison | Triggered checkpoint 9612 | -6/Garrison | X0-1V1 sent hostile H-55 Commando (x2) 9641 | -6/Garrison | X0-1V1 destroyed Phase Generator 9641 | -6/Garrison | Phase Generator disabled 9677 | -6/Garrison | Garrison Relay disabled 9740 | -6/Garrison | Build established: Bothacker-Tank 9749 | -6/Garrison | Triggered checkpoint 9873 | -6/Garrison | Core integrity fell below 20% 9875 | -6/Garrison | Core melted Last Messages --------------- 09815_ System corrupted: Hvy. Linear Accelerator jammed. 09843_ Destroyed Lgt. Treads. 09847_ System corrupted: Matter fused (-10). 09847_ Slug penetrates Y-54 Guardian. 09847_ Y-54 Guardian suffers critical hit (Blast). 09847_ Destroyed Imp. Heat Sink. 09847_ Y-54 Guardian destroyed. 09848_ Fusion Bomb Launcher tossed aside. 09848_ X0-1V1 ensures you are ready for glorious battle (+EM Shotgun). 09851_ Lgt. Nuclear Core destroyed. 09855_ Y-54 Guardian destroyed. 09868_ System corrupted: Substantial component data lost. 09868_ Slug penetrates Wall. 09869_ Overheating: Arm. Huge Wheel damaged (-90). 09872_ Overheating: Core damaged (-124). 09872_ Adv. Melee Analysis Suite destroyed. 09872_ Destroyed Imp. Deuterium Engine. 09873_ Overheating: Core damaged (-87). 09875_ Overheating: Core damaged (-94). 09875_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ???????????????????????????????# ## ## #### | | ???????????????????????????????" 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Trap Extractor | x2 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory | Preloaded Repaired ---------- Arm. Wheel | 7% | -7/Factory Cld. Deuterium Engine | 25% | -6/Factory Studied --------- Great Maul | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchHypertargetingAutobeam Manual? 0 Play Time 01:23:21 Cumulative 1709.8 hours Start 2026.07.20 @ 21:55:11 End 2026.07.20 @ 23:18:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 520 Rogue 512 Adventurer 4 Explorer 4 Win Type - Total 67 Types 31/9/4/4/2/4/6/2/3/2 Lore% 97 Gallery% 96 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9402985d-12bf-4a89-b85e-4c1b5b7e6698