Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.07.28 @ 23:46:57 Player: Lyra Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (316) 1580 Value Destroyed (12843) 12843 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (5539) 5539 TOTAL SCORE: 28442 Bonus ------- High Alert Combat Kills 2373 Follower Combat Kills 2865 Entered Garrisons 600 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1199 Cogmind --------- Core Integrity 0/1300 Matter 60/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Experimental Transmission Jammer Point Singularity Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Zionite Composite Leg II Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Phase Shifter Zionite Heavy Carapace Graphene Brace Advanced Shield Generator > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Enhanced Biometal Leg Advanced Heat Sink Advanced Cooling System Matter Compressor Advanced Sensor Array Advanced Sensor Array Encrypted Comm Array Tactical Coordination Suite Improved Weapon Cycler Dynamic Insulation System Mini Drone Bay Hacking Drone Bay Phasing AFG KE Penetrator Heavy Flail [Rating: 155] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Advanced VSS Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Slots Evolved 14 | . . . 2 . . 2 2 . . . . 2 . . . . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . 1 Utility 7 | . . . 1 . . 1 1 . . . . 1 . . . . . 1 . . 1 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Attached 338 | . 5 3 38 7 19 12 26 5 1 9 3 6 28 13 2 3 23 9 51 16 9 50 Power 31 | . 1 1 4 1 1 . 1 . . . . . 2 1 . . 2 1 6 2 1 7 Engine 16 | . 1 1 4 1 1 . 1 . . . . . 1 . . . . 1 3 1 1 . Core 4 | . . . . . . . . . . . . . . . . . 1 . 2 1 . . Reactor 11 | . . . . . . . . . . . . . 1 1 . . 1 . 1 . . 7 Propulsion 65 | . . 1 7 1 2 1 4 1 . . 1 1 5 1 . . 3 1 13 5 1 17 Treads 24 | . . . 7 1 2 1 4 1 . . 1 1 1 . . . . . 3 1 1 . Leg 41 | . . 1 . . . . . . . . . . 4 1 . . 3 1 10 4 . 17 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 130 | . 3 . 10 4 3 4 11 4 1 5 1 5 12 11 . . 3 6 18 6 5 18 Device 81 | . 1 . 2 2 1 . 7 3 . 4 1 4 7 8 . . 1 3 15 4 5 13 Storage 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . 1 Processor 11 | . . . . . . 1 2 . . . . . 1 1 . . . 2 1 2 . 1 Hackware 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Protection 31 | . . . 7 1 2 2 1 1 1 1 . 1 4 2 . . 2 1 2 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 112 | . 1 1 17 1 13 7 10 . . 4 1 . 9 . 2 3 15 1 14 3 2 8 Energy Gun 30 | . . . 5 1 1 4 1 . . . . . 4 . . 1 5 1 3 1 1 2 Energy Cannon 4 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 43 | . . 1 10 . 9 1 6 . . 2 . . 1 . . 1 3 . 5 1 1 2 Ballistic Cannon 9 | . . . . . . . 1 . . 1 1 . 1 . 1 1 . . 1 . . 2 Launcher 20 | . . . 1 . 3 2 2 . . . . . 2 . 1 . 7 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . 1 . . 1 . . . . . 4 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . 1 . . . 2 . . . . . . . . . . . 9 Corrupted Parts 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 System Corruption 13 | . . . . . 4 . . . . . . . . . . . . . . . . 9 Parts Lost 93 | . . 3 2 . 8 1 3 1 . . . . 3 1 . . 5 . 30 8 . 28 Power 15 | . . 1 1 . 1 . . . . . . . 1 . . . 1 . 5 . . 5 Propulsion 24 | . . 1 . . 1 . . . . . . . . . . . 1 . 10 3 . 8 Utility 29 | . . . . . 2 1 2 1 . . . . 2 1 . . 1 . 9 1 . 9 Weapon 25 | . . 1 1 . 4 . 1 . . . . . . . . . 2 . 6 4 . 6 Highest Loss Streak 26 | . . 3 1 . 4 1 2 1 . . . . 2 1 . . 2 . 12 6 . 26 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 97 99 100 94 96 99 99 100 100 100 100 98 93 93 75 94 99 90 88 92 91 Engine 9 | . 14 12 10 11 10 9 15 15 15 15 15 13 9 1 . . . . 4 3 2 1 Reactor 1 | . . . . . . . . . . . . . 2 5 6 6 5 5 . . . 6 Treads 14 | . . . 21 22 21 25 22 23 23 23 23 26 16 . . . . . 2 . 2 . Leg 9 | . 28 26 . . . . . . . . . . 9 26 26 26 26 29 20 23 20 24 Device 14 | . 9 14 9 7 9 9 7 14 15 15 15 20 18 19 20 20 20 18 19 19 26 20 Storage 7 | . 14 14 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 3 Processor 5 | . . . . . . 1 7 7 7 7 7 6 7 11 13 13 6 9 11 14 10 11 Protection 5 | . . . 12 11 10 10 6 6 7 6 7 6 5 1 . . 5 5 1 . . 1 Energy Gun 7 | . 14 4 6 33 17 13 8 7 7 . . . 3 6 6 . 11 10 3 . 4 1 Energy Cannon 1 | . 10 14 2 . . . . . . . . . . . . . . . . . 5 3 Ballistic Gun 10 | . 3 9 23 . 12 11 12 15 15 11 7 6 2 6 6 . 5 5 8 14 9 7 Ballistic Cannon 2 | . . . . . . . . . . 6 12 13 10 6 5 . . . 1 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 12 30 30 41 43 50 57 81 79 77 81 91 94 98 92 80 80 92 93 85 85 99 120 Greatest Support 176 | 20 26 26 46 40 40 60 66 67 67 67 72 94 100 82 82 82 82 91 140 75 75 176 Greatest Overweight (x) 5 | . 1 1 1 1 2 1 1 1 1 1 1 . 1 1 . . 1 1 1 2 1 5 Average Overweight (x) . | . . 1 . . . . . 1 1 1 1 . . . . . . . . . 1 . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 12 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | . 11 13 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 9 11 14 14 14 14 17 19 20 19 19 19 19 19 20 20 19 19 16 19 16 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 11 12 15 15 15 15 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 4 Class Distribution -------------------- 33% | Scavenger-Tank 12% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Mutant 8% | Scavenger-Skirmisher 7% | Derelict-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Storage Mutant | -9/Garrison Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Derelict-Mutant | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Matter Collected 9297 | 200 49 90 624 136 354 189 606 433 118 67 187 226 1387 378 19 . 823 . 1511 567 74 1259 Remotely 95 | . . . 95 . . . . . . . . . . . . . . . . . . . Salvage Created 12913 | . 146 104 1102 1066 1103 1333 898 273 189 . 306 215 1348 591 46 . 937 28 1087 740 74 1327 Parts 666 | . 11 13 111 70 76 57 45 11 11 . 13 9 56 12 6 . 30 3 32 23 4 73 Haulers Intercepted 7 | . 1 . 2 1 . 1 . . . . . 1 . 1 . . . . . . . . Recyclers Shooed 10 | . . . 3 1 . 4 . . . . . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . 5 15 . 13 . . . 6 . 35 . . . . . Prevented 9 | . . . . . . . . 1 . . 8 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Combat Hostiles Destroyed 268 | . 4 6 28 15 33 16 22 6 4 . 6 3 37 4 4 . 21 . 29 9 1 20 Guns 156 | . 3 4 21 12 28 12 11 6 4 . . 2 1 1 1 . 7 . 23 9 1 10 Cannons 55 | . 1 2 3 . . . 3 . . . 6 1 26 3 . . . . 3 . . 7 AOE 53 | . . . 4 2 5 3 8 . . . . . 10 . 3 . 13 . 2 . . 3 Classes Destroyed 21 | . 3 . 4 1 2 1 1 . 1 . . . 2 . . . 2 . . . . 4 Worker 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Builder 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 1 . 2 1 . 1 . . . . . 1 . 1 . . . . . . . . Recycler 12 | . . . . 2 . 6 . . . . . . . 2 . . . . . 1 . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . . . 1 2 . 1 . . . . . . . . . . . . . . . . Watcher 10 | . . . 4 2 . 1 1 . . . . . . . . . . 1 . . . 1 Swarmer 69 | . 3 6 13 . 14 3 . . 4 . . 1 8 . 4 . . . 9 . . 4 Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 110 | . 1 . 9 9 11 7 17 1 . . 6 1 13 1 . . 13 . 11 6 . 4 Brawler 8 | . . . . . 4 1 . . . . . . . . . . . . 2 1 . . Duelist 9 | . . . . . . . . . . . . . 4 2 . . 2 . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 34 | . . . 6 6 2 3 2 . . . . 1 6 1 . . 2 . 1 1 . 3 Specialist 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Hunter 14 | . . . . . 2 3 1 1 . . . . . . . . 1 . 1 . . 5 Programmer 12 | . . . . . . . 2 1 . . . . 3 . . . 2 . 2 1 . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Thug 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . Savage 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | . 3 6 5 8 10 5 5 2 2 . 2 1 12 4 4 . 5 1 6 8 1 3 Combat Bots Only 12 | . 3 6 5 7 10 3 5 2 2 . 2 1 12 1 4 . 5 . 6 7 1 3 Max Kills in Single Turn 4 | . 1 2 2 2 4 3 3 1 2 . 2 1 4 1 2 . 3 1 2 1 1 2 Gunslinging 2 | . . . 1 1 1 2 . . 1 . . . . . . . . . 1 . . . Exploded 4 | . . . 2 2 3 3 3 . . . . . 4 . 2 . 3 . 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Damage Taken 18976 | . 28 415 791 345 944 624 953 253 33 . 222 120 1281 253 63 . 1209 . 4018 1243 239 5942 Core 2903 | . . 53 74 12 164 58 119 21 7 . . 4 151 33 . . 91 . 645 162 9 1300 Absorbed by Shields 1290 | . . . . . 55 188 143 38 . . . . 84 . . . . . 192 . 51 539 Reduced by Siege Mode 312 | . . . . . . . . . . . . . . . . . . . 303 . 9 . Redirected to Shielding 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . . . 29 . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 78 . . 37 89 . . . . 79 . . . . . 67 . . 19 99 . Volleys Fired 672 | . 7 26 66 30 88 45 32 18 6 3 6 9 78 19 4 . 36 3 100 33 3 60 Largest 4 | . 2 2 3 3 3 3 3 3 3 1 3 3 3 3 3 . 3 3 3 3 4 4 Hottest 235 | . 100 100 150 150 165 123 147 136 136 57 142 142 189 162 162 . 190 190 203 177 210 235 Shots Fired 1675 | . 14 43 194 86 168 121 97 55 19 3 18 27 166 45 11 . 98 9 217 74 12 198 Gun 1271 | . 10 26 179 86 164 117 85 55 19 . 6 9 28 25 8 . 78 9 174 70 9 114 Cannon 351 | . 4 17 12 . . . 8 . . 3 12 18 128 20 1 . . . 40 4 3 81 Launcher 53 | . . . 3 . 4 4 4 . . . . . 10 . 2 . 20 . 3 . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1022 | . 3 20 165 . 39 59 60 37 13 3 18 27 145 35 5 . 29 3 130 65 6 160 Thermal 330 | . 4 17 23 . 32 . 21 18 6 . . . 11 10 4 . 49 6 84 9 6 30 Explosive 53 | . . . 3 . 4 4 4 . . . . . 10 . 2 . 20 . 3 . . 3 Electromagnetic 270 | . 7 6 3 86 93 58 12 . . . . . . . . . . . . . . 5 Robot Hit Streak 42 | . 4 10 18 24 33 22 21 28 8 . 9 5 12 14 17 . 22 4 42 33 21 28 Robot Miss Streak 5 | . 1 2 3 2 3 3 4 3 5 . 2 2 4 2 5 . 2 1 2 2 . 5 Penetration Max 3 | . . . . . . . 1 . . . 1 . 3 1 . . . . 1 . 1 2 Secondary Targets 27 | . . . 4 4 6 5 2 . 2 . . . . . . . . . 1 3 . . Max Gunslinging Chain 2 | . . . 1 1 1 2 1 . 1 . . . . . . . . . 1 1 . . Shots Hit Robots 1209 | . 8 34 134 60 93 92 75 47 17 . 13 16 100 37 5 . 89 3 174 67 9 136 Core Hits 683 | . 5 9 64 28 49 51 69 23 19 . 8 6 69 17 5 . 62 3 89 32 3 72 Critical Kills 49 | . . . . . . . 2 . . . 4 2 23 4 . . . . 1 . . 13 Critical Parts Destroyed 58 | . . . . . 1 . . . . . 2 4 28 4 . . . 1 5 1 . 12 Critical Strikes 132 | . . . 1 1 2 . 2 . . . 6 6 52 9 . . . 1 15 1 . 36 Burn 8 | . . . 1 . 1 . . . . . . . . 1 . . . . 5 . . . Destroy 118 | . . . . . 1 . 2 . . . 6 6 52 8 . . . 1 6 1 . 35 Blast 5 | . . . . . . . . . . . . . . . . . . . 4 . . 1 Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 24 | . . . . . . . . . . . . . 18 . . . . . 6 . . . Impact 24 | . . . . . . . . . . . . . 18 . . . . . 6 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29772 | . 112 521 1715 1311 1594 2110 2595 866 294 . 384 411 3656 917 387 . 3004 55 4509 1125 248 3958 Guns 16354 | . 77 286 1371 1167 1337 1646 1357 866 294 . 117 163 354 562 74 . 1227 55 3094 1001 188 1118 Cannons 6214 | . 35 230 137 . . . 126 . . . 267 248 2153 355 20 . . . 814 122 60 1647 Explosions 7101 | . . . 195 134 252 421 1111 . . . . . 1149 . 293 . 1777 . 601 . . 1168 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 103 | . . 5 12 10 5 43 1 . . . . . . . . . . . . 2 . 25 Kinetic 13354 | . 14 243 1212 . 271 684 857 512 219 . 384 411 2420 695 43 . 328 23 2030 925 131 1952 Thermal 6426 | . 35 230 239 134 508 95 565 354 75 . . . 87 222 51 . 899 32 1878 198 117 707 Explosive 6570 | . . . 195 . 143 326 1052 . . . . . 1149 . 293 . 1777 . 601 . . 1034 Electromagnetic 3319 | . 63 43 57 1167 667 962 120 . . . . . . . . . . . . . . 240 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 7 . 3 3 3 3 . . 2 2 3 3 5 . 5 8 . 17 Average Corruption 3 | . . . . . 6 . 2 3 3 3 . . 1 2 2 3 3 . 4 6 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 266 | . . . . . 36 . 18 29 19 5 . . 28 5 6 2 24 . 37 22 . 35 Message Errors 71 | . . . . . 14 . 6 6 4 1 . . 10 . 2 . 6 . 9 4 . 9 Matter Fused 70 | . . . . . 8 . 6 10 6 1 . . 6 3 2 1 8 . 9 5 . 5 Heat Flow Errors 26 | . . . . . 3 . 1 4 1 . . . 2 . . . 3 . 6 3 . 3 Energy Discharges 28 | . . . . . 3 . 1 2 1 2 . . 4 . . . 2 . 3 4 . 6 Parts Rejected 4 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . Data Loss (minor) 31 | . . . . . 3 . 1 5 3 1 . . 4 . 1 . 3 . 3 3 . 4 Data Loss (major) 9 | . . . . . . . . 1 . . . . 1 . 1 . 2 . 3 . . 1 Misfires 13 | . . . . . 2 . 2 1 1 . . . . 1 . . . . 3 . . 3 Alerts 7 | . . . . . 2 . . . 3 . . . 1 . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . 3 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 366 | . . 18 17 . . 14 6 . . . . . 66 . 60 . 9 . 4 . . 172 Projectiles 91 | . . 18 17 . . . . . . . . . 36 . . . . . 4 . . 16 Explosions 275 | . . . . . . 14 6 . . . . . 30 . 60 . 9 . . . . 156 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 48 | . . . 1 . . . . . . . 1 1 27 1 1 . . . 6 . . 10 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . . . . . 1 1 24 1 1 . . . 5 . . 8 Secondary 6 | . . . . . . . . . . . . . 3 . . . . . 1 . . 2 Self-Inflicted Damage 932 | . . . . 21 129 59 253 . . . . . 262 . . . 29 . . . . 179 Shots 29 | . . . . 1 5 2 5 . . . . . 9 . . . 3 . . . . 4 Rammed 17 | . . . 4 4 2 3 1 . . . . . . . . . . . . 1 . 2 Targets Rammed 19 | . . 1 4 4 2 3 1 . . . . . . . . . . . . 1 . 3 Kicked 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 668 | . 117 229 289 333 277 311 462 343 259 . 84 168 488 147 21 . 377 98 668 114 142 489 Average Temperature 104 | . 49 138 71 113 78 89 124 96 58 . 29 72 129 45 7 . 103 48 165 48 81 131 Received Heat Transfer 4645 | . 6 . 288 216 158 231 376 72 . . 126 27 355 126 . . 468 . 1201 666 140 189 Effects 39 | . . . . . . 1 2 1 . . . . 6 . . . 4 . 16 . . 9 Shutdowns 14 | . . . . . . . 2 . . . . . 4 . . . 2 . 1 . . 5 Energy Bleed 5 | . . . . . . 1 . 1 . . . . 1 . . . . . 2 . . . Interference 5 | . . . . . . . . . . . . . 1 . . . 1 . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . 1 Damage (major) 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 Total Turns 109 | . . . . . . . . . . . . . . . . . . . 100 . 7 2 Longest Duration 61 | . . . . . . . . . . . . . . . . . . . 61 . 7 2 Robots Corrupted 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . 8 . 4 1 . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Parts Melted 21 | . 1 . . . 3 . 3 . . . . . . 1 1 . 6 . 5 . 1 . Heat Transferred 13033 | . 74 481 629 200 1021 100 1150 800 175 . . . 200 600 100 . 1925 75 4119 296 185 903 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 2 1 1 . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Peak Influence 2019 | . 112 140 442 455 2019 1286 752 . . . . 319 1819 1075 . . . 114 1022 499 266 934 Initial 847 | . . 2 . 61 153 847 351 . . . . 22 171 804 . . . 95 70 455 189 120 Average 564 | . 22 33 224 180 920 992 427 . . . . 101 1126 836 . . . 99 525 420 214 423 Maximum Alert Level 5 | . . . 2 2 5 4 3 . . . . 1 5 3 . . . . 3 2 1 3 Low Security (%) 27 | . 100 100 40 59 6 . . . . . . 79 1 . . . . 100 10 . 53 35 Level 1 22 | . . . 54 36 22 . 47 . . . . 20 9 . . . . . 23 17 46 29 Level 2 16 | . . . 5 3 7 2 47 . . . . . 11 . . . . . 42 82 . 9 Level 3 20 | . . . . . 31 68 4 . . . . . 27 100 . . . . 23 . . 25 Level 4 7 | . . . . . 12 28 . . . . . . 27 . . . . . . . . . Level 5 6 | . . . . . 18 . . . . . . . 22 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . . 2 2 . 3 11 . . . . 2 . 3 . . 1 . . 3 2 14 Investigation 13 | . . . 1 1 . 1 5 . . . . . . 1 . . . . . 1 . 3 Extermination 6 | . . . . . . . 2 . . . . . . . . . . . . 1 . 3 Reinforcement 17 | . . . 1 1 . 1 4 . . . . 1 . 1 . . . . . 1 2 5 Assault 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Garrison 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 6 | . . . . . . . 1 . . . . . . 1 . . . . . . . 4 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Distress Signals 12 | . . . 3 4 . 2 . . . . . 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 454 | . 5 9 37 22 46 34 29 6 9 . 7 6 55 13 5 . 33 1 54 14 3 66 Peak Tracking Total 16 | . 3 4 5 8 6 5 4 3 5 . 4 5 12 5 4 . 7 1 9 7 3 16 Tactical Retreats 40 | . . 2 . 3 1 4 . . . . . . 11 . . . 1 . 13 . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Traps Triggered 31 | . . . 2 2 14 . 2 . . . . 1 4 . . . . . 3 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 . 3 . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Machines Disabled 29 | . 1 . 2 1 2 3 8 . . . . 1 4 1 . . . . 2 . . 4 Max in Single Turn 4 | . 1 . 1 1 1 2 4 . . . . 1 2 1 . . . . 2 . . 1 Garrison Relay 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Machines Accessed 46 | . 2 . 7 4 3 5 7 . 2 . . 1 1 1 . 4 . 2 . 2 . 5 Terminals 24 | . 2 . 5 3 3 5 5 . . . . . 1 . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Recycling Units 5 | . . . . . . . 2 . . . . . . . . . . . . 1 . 2 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . 1 Total Hacks 147 | . 7 . 20 8 8 18 27 . 5 . . 1 1 2 . 31 . 4 . 5 . 10 Successful 99 | . 5 . 13 5 3 10 14 . 5 . . 1 1 1 . 31 . 4 . 3 . 3 Failed 48 | . 2 . 7 3 5 8 13 . . . . . . 1 . . . . . 2 . 7 Catastrophic 11 | . 1 . 1 2 2 1 2 . . . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 4 . 8 3 4 6 8 . . . . 5 8 5 . . . 1 5 5 . 5 Terminals 71 | . 7 . 11 7 8 18 19 . . . . . 1 . . . . . . . . . Fabricators 11 | . . . . . . . . . . . . . . 2 . . . 3 . 3 . 3 Repair Stations 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Recycling Units 14 | . . . . . . . 8 . . . . . . . . . . . . 2 . 4 Scanalyzers 7 | . . . 7 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . 2 Terminal Hacks 71 | . 5 . 6 4 3 10 6 . 5 . . . 1 . . 31 . . . . . . Record 16 | . . . 1 . . . . . 4 . . . . . . 11 . . . . . . Part Schematic 16 | . 2 . . 1 . . 1 . . . . . . . . 12 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Robot Analysis 6 | . . . 2 1 . 1 2 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . . . . . . 3 . . . . . . Open Door 4 | . . . . 1 1 . . . 1 . . . 1 . . . . . . . . . Level Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . 2 . 2 . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . 4 . . . . . . . . . . . . 1 . 2 Report Inventory 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . . Unlock Access 3 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 7 | . . . 1 . . . 4 . . . . . . 1 . . . 1 . . . . Terminals 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 7 2 3 5 7 . . . . 1 . 1 . . . 2 . 2 . 4 Full Trace Events 14 | . 1 . 2 . 2 2 5 . . . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 2 . 2 1 . . 1 . . 15 . . . . . 12 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . 84 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 4 . . . . . . . . . . . . . . 2 Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . 4 . . . . . . . 8 . . . . . . . . . Machine Destruction 8 | . . . . . 4 . . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . 12 . . 2 . . . . 9 . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Total Allies 36 | . . . . . 13 . . 2 . 4 . . 11 . . . 3 . . . . 3 Largest Group 6 | . . . . . 6 3 . 2 2 5 5 5 6 5 5 5 6 . . . . 3 Highest-Rated Group 475 | . . . . . 83 30 . 51 51 185 185 185 227 165 160 160 252 . . . . 475 Highest-Rated Ally 269 | . . . . . 31 10 . 31 31 39 39 39 80 40 40 40 96 . . . . 269 Zionite Dispatches 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 29 | . . . . . . . . . . . . 5 7 12 . . . . 3 . . 2 STAY 2 | . . . . . . . . . . . . . . 2 . . . . . . . . ROAM 5 | . . . . . . . . . . . . 1 1 1 . . . . 2 . . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 12 | . . . . . . . . . . . . 4 5 1 . . . . . . . 2 RETURN 8 | . . . . . . . . . . . . . 1 6 . . . . 1 . . . Ally Attacks 334 | . . . . . 66 8 . . 16 . 24 27 50 31 3 . 45 . . . . 64 Total Damage 13339 | . . . . . 981 98 . . 302 . 419 379 1042 863 93 . 1465 . . . . 7697 Kills 90 | . . . . . 16 1 . . 5 . 3 6 10 10 1 . 10 . . . . 28 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Robot Analysis Total 6 | . . . 2 1 . 1 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . 2 1 2 1 . . . 1 . . . . . . . Drone Launches 28 | . . . . . . . . . . . . 5 8 7 . . . . 3 . . 5 Drone Recoveries 21 | . . . . . . . . . . . . 3 8 5 . . . . 2 . . 3 Zionite Intel Received 4 | . . . . . . . . . . . . . 2 . . . . . 1 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Turns Passed 22162 | . 296 1325 1662 829 2591 653 1225 1524 814 1940 467 246 2308 509 232 104 1045 367 1571 784 148 1522 Spaces Moved 10190 | 1 172 653 783 261 980 277 531 629 345 831 193 135 1134 272 191 99 497 164 630 323 58 1031 Core 65 | . . . . . . . . . . . . . . . . . . . . . . 65 Treads 5846 | . . . 783 261 980 277 531 629 345 831 193 135 742 . . . . . 117 3 19 . Legs 4279 | 1 172 653 . . . . . . . . . . 392 272 191 99 497 164 513 320 39 966 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 160 160 160 160 145 225 230 230 230 148 148 95 95 95 95 108 90 120 190 50 Average Speed 177 | 120 149 190 175 215 225 171 198 229 230 230 230 148 161 107 95 95 171 162 129 175 206 105 Slowest Speed 320 | 120 190 190 240 240 320 240 225 230 230 230 230 148 180 180 95 95 187 186 190 320 240 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 34 97 65 53 75 32 20 88 48 87 43 20 96 8 30 73 83 4 69 9 1 36 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 6 | . . . . . . . . 2 . 3 . . . . . 1 . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 1 1 1 1 1 1 . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . . . . . 1 1 1 . . 1 1 . Scrap Searched 12 | . . 1 . . . . . 2 . 3 3 . . . . . 3 . . . . . Spaces Dug 36 | . . . . . . . . . . . . . 10 . . . 26 . . . . . Terrain Destroyed 710 | . . . 11 4 54 33 109 1 . . 4 6 157 4 18 . 144 . 111 . . 54 Melee 10 | . . . . . . . . . . . . . 10 . . . . . . . . . Projectile 37 | . . . . . . . 3 1 . . 4 6 10 4 . . 3 . . . . 6 AOE 662 | . . . 11 4 54 33 106 . . . . . 137 . 18 . 141 . 111 . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Dat Pro Fac Gar Fac Fac Res Total 12979 | . 197 693 949 457 1226 353 623 665 352 858 204 161 1433 449 231 108 597 258 1232 497 82 1354 Wait 1198 | . 3 8 4 146 26 3 6 5 . 1 . 4 76 139 34 4 14 69 390 104 5 157 Move 10163 | . 171 652 782 260 977 276 530 628 344 830 192 134 1131 271 190 98 496 163 628 322 57 1031 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | . 7 3 20 4 6 8 13 3 . 5 1 4 13 3 . . 5 6 30 10 6 18 Fast Attach 113 | . 2 1 15 2 8 3 7 1 . 5 . 1 7 1 . 3 1 4 21 7 . 24 Attach 77 | . . 2 5 . 3 2 4 1 . . . 2 6 2 . . 5 3 20 6 5 11 Detach 9 | . . . 1 . . . . . . . . . 1 2 . . 1 . 3 1 . . Swap 149 | . 3 . 18 5 8 7 15 3 1 4 3 3 15 10 2 . 17 2 11 3 4 15 Drop 195 | . 4 . 34 6 10 6 15 2 1 10 2 3 21 2 . 3 3 8 18 10 2 35 Fire 672 | . 7 26 66 30 88 45 32 18 6 3 6 9 78 19 4 . 36 3 100 33 3 60 Melee 24 | . . . . . . . . . . . . . 18 . . . . . 6 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Crush 15 | . . . 4 4 2 3 1 . . . . . . . . . . . . 1 . . Escape Stasis 44 | . . . . . 24 . . . . . . . 15 . . . . . 5 . . . Rewire 150 | . . . . . 74 . . 4 . . . . 52 . 1 . 19 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 13) 234 | -10/Materials | Discovered new exit (range 3) 297 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 350 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 500 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 506 | -10/Mines | Found Prototype Device 531 | -10/Mines | Learned 4 Materials zone layouts 723 | -10/Mines | Lost 3 parts (1p1n1w) 803 | -10/Mines | Discovered new exit (range 9) 1420 | -10/Mines | Discovered new exit (range 5) 1622 | -10/Mines | Entered Materials 1622 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1623 | -9/Materials | Identified exit to Storage 1624 | -9/Materials | Identified exit to Materials 1681 | -9/Materials | Identified Exp. Sensor Array 2058 | -9/Materials | Discovered new exit (range 8) 2170 | -9/Materials | Build established: Scavenger-Tank 2426 | -9/Materials | Discovered exit to Storage (range 7) 3284 | -9/Materials | Entered Storage 3660 | -9/Storage | Destroyed 7 combat bots 3928 | -9/Storage | Build established: Tank 4106 | -9/Storage | Identified exit to Garrison 4113 | -9/Storage | Entered Garrison 4246 | -9/Garrison | Triggered checkpoint 4534 | -9/Garrison | Triggered checkpoint 4668 | -9/Garrison | Triggered checkpoint 4756 | -9/Garrison | Discovered exit to Materials (range 8) 4872 | -9/Garrison | Triggered checkpoint 5055 | -9/Garrison | Triggered checkpoint 5090 | -9/Garrison | Destroyed 10 combat bots 5219 | -9/Garrison | Core integrity fell below 50% 5255 | -9/Garrison | Lost 4 parts (1n1u2w) 5700 | -9/Garrison | Triggered checkpoint 5732 | -9/Garrison | Triggered checkpoint 5742 | -9/Garrison | Discovered exit to Materials (range 14) 5748 | -9/Garrison | Triggered checkpoint 5781 | -9/Garrison | Build established: Scavenger-Tank 5870 | -9/Garrison | Triggered checkpoint 5875 | -9/Garrison | Triggered checkpoint 5886 | -9/Garrison | Discovered exit to Materials (range 13) 5886 | -9/Garrison | Discovered exit to Materials (range 49) 5886 | -9/Garrison | Discovered exit to Materials (range 52) 5940 | -9/Garrison | Triggered checkpoint 5982 | -9/Garrison | Rescued a captive Derelict 6281 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6436 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6704 | -9/Garrison | Entered Materials 6704 | -8/Materials | Accompanied by 3 allies 6704 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6782 | -8/Materials | Build established: Mutant 6964 | -8/Materials | Garrison activated, responded to threat 7141 | -8/Materials | Build established: Scavenger-Tank 7245 | -8/Materials | Identified exit to Factory 7357 | -8/Materials | Entered Factory 7357 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8383 | -7/Factory | Discovered new exit (range 8) 8399 | -7/Factory | Identified exit to Factory 8529 | -7/Factory | Discovered new exit (range 10) 8547 | -7/Factory | Identified exit to Lower Caves 8582 | -7/Factory | Entered Lower Caves 8687 | -7/Lower Caves | Met a Warlord Commander 8688 | -7/Lower Caves | Learned location of Warlord (-4) 8689 | -7/Lower Caves | Found Encrypted Comm Array 9352 | -7/Lower Caves | Learned Factory garrison access intel 10084 | -7/Lower Caves | Discovered new exit (range 8) 10100 | -7/Lower Caves | Identified exit to Lower Caves 10106 | -7/Lower Caves | Entered another Lower Caves area 10106 | -7/Lower Caves | Accompanied by 2 allies 10295 | -7/Lower Caves | Learned Factory terminal intel 10489 | -7/Lower Caves | Encountered a Warlord checkpoint 10500 | -7/Lower Caves | Identified exit to Zion 10920 | -7/Lower Caves | Entered Zion 10920 | -7/Zion | Accompanied by 1 ally 11012 | -7/Zion | Discovered new exit (range 12) 11167 | -7/Zion | System corruption cleaned by Quarantine Array 11425 | -7/Zion | Learned Factory stockpile data 11489 | -7/Zion | Learned location of Data Miner (-6) 11573 | -7/Zion | Given A8's code to call for help 12037 | -7/Zion | Build established: Scavenger-Mutant 12078 | -7/Zion | Given the Hacking Drone Bay 12079 | -7/Zion | Found Prototype Device 12080 | -7/Zion | Identified Hacking Drone Bay 12196 | -7/Zion | Found Prototype Device 12196 | -7/Zion | Identified Phasing AFG 12365 | -7/Zion | Imprinted 12368 | -7/Zion | Declared Zion's savior 12488 | -7/Zion | Build established: Derelict-Mutant 12855 | -7/Zion | Identified exit to Proximity Caves 12860 | -7/Zion | Entered Proximity Caves 12860 | -6/Proximity Caves | Accompanied by 5 allies 13298 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13327 | -6/Proximity Caves | Entered Factory 13327 | -6/Factory | Accompanied by 5 allies 13327 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13328 | -6/Factory | Identified exit to Lower Caves 13330 | -6/Factory | Loaded intel: 27 terminal locations 13331 | -6/Factory | Loaded intel: 4 garrison access locations 13399 | -6/Factory | Zion Recon squad teleported in 13420 | -6/Factory | Zion Recon squad teleported in 13486 | -6/Factory | Garrison activated, responded to threat 13545 | -6/Factory | Discovered new exit (range 33) 13567 | -6/Factory | Identified exit to Garrison 13573 | -6/Factory | Entered Garrison 13573 | -6/Garrison | Accompanied by 2 allies 13596 | -6/Garrison | Triggered checkpoint 13596 | -6/Garrison | Triggered checkpoint 13600 | -6/Garrison | Triggered checkpoint 13608 | -6/Garrison | Triggered checkpoint 13609 | -6/Garrison | Build established: Derelict-Skirmisher 13716 | -6/Garrison | Found embedded Infiltrators 13956 | -6/Garrison | Retrieved Zion intel report: Unaware Analyses 13960 | -6/Garrison | Discovered new exit (range 46) 13981 | -6/Garrison | Build established: Derelict-Mutant 14012 | -6/Garrison | Triggered checkpoint 14060 | -6/Garrison | Triggered checkpoint 14066 | -6/Garrison | Discovered new exit (range 43) 14076 | -6/Garrison | Triggered checkpoint 14080 | -6/Garrison | Triggered checkpoint 14091 | -6/Garrison | Discovered new exit (range 15) 14451 | -6/Garrison | Phase Generator disabled 14488 | -6/Garrison | Identified exit to Factory 14524 | -6/Garrison | Triggered checkpoint 14722 | -6/Garrison | Triggered checkpoint 14767 | -6/Garrison | Garrison Relay disabled 14804 | -6/Garrison | Destroyed 12 combat bots 15263 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15491 | -6/Garrison | Build established: Scavenger-Skirmisher 15523 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15694 | -6/Garrison | Retrieved Zion intel report: Component Stockpiles 15752 | -6/Garrison | Triggered checkpoint 15881 | -6/Garrison | Entered Factory 15881 | -6/Factory | Accompanied by 5 allies 16231 | -6/Factory | First assault squad dispatched 16310 | -6/Factory | Discovered exit to Lower Caves (range 13) 16390 | -6/Factory | Entered Lower Caves 16390 | -6/Lower Caves | Accompanied by 5 allies 16395 | -6/Lower Caves | Learned Factory garrison access intel 16590 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16621 | -6/Lower Caves | Build established: Scavenger-Gunner 16622 | -6/Lower Caves | Entered Data Miner 16622 | -6/Data Miner | Accompanied by 5 allies 16624 | -6/Data Miner | Discovered new exit (range 6) 16638 | -6/Data Miner | Met Data Miner 16662 | -6/Data Miner | Learned location of Section 7 (-2) 16662 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16685 | -6/Data Miner | Received God Mode back door access code from Data Miner 16726 | -6/Data Miner | Entered Proximity Caves 16726 | -5/Proximity Caves | Accompanied by 5 allies 16789 | -5/Proximity Caves | Escorted by Enhanced Grunt 16795 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16993 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16994 | -5/Proximity Caves | Spotted B-75 Beast 17030 | -5/Proximity Caves | Destroyed B-75 Beast 17093 | -5/Proximity Caves | Build established: Scavenger-Tank 17715 | -5/Proximity Caves | Discovered new exit (range 12) 17771 | -5/Proximity Caves | Entered Factory 17771 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17772 | -5/Factory | Loaded intel: 4 garrison access locations 18122 | -5/Factory | Identified exit to Garrison 18138 | -5/Factory | Entered Garrison 18157 | -5/Garrison | Build established: Scavenger-Skirmisher 18168 | -5/Garrison | Triggered checkpoint 18195 | -5/Garrison | Spotted B-75 Beast 18260 | -5/Garrison | Destroyed B-75 Beast 18283 | -5/Garrison | Lost 12 parts (2p3n5u2w) 18374 | -5/Garrison | Found Unknown Hackware 18374 | -5/Garrison | Identified Relay Coupler [Proto] 18508 | -5/Garrison | Spotted B-75 Beast 18513 | -5/Garrison | Triggered checkpoint 18523 | -5/Garrison | Triggered checkpoint 18562 | -5/Garrison | Core integrity fell below 50% 18570 | -5/Garrison | Destroyed B-75 Beast 18600 | -5/Garrison | Lost 7 parts (2p2n1u2w) 18693 | -5/Garrison | Lost 7 parts (1p2n2u2w) 19290 | -5/Garrison | Build established: Scavenger-Mutant 19350 | -5/Garrison | Discovered new exit (range 9) 19370 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19384 | -5/Garrison | Triggered checkpoint 19503 | -5/Garrison | Retrieved Zion intel report: Unaware Analyses 19655 | -5/Garrison | Phase Generator disabled 19668 | -5/Garrison | Discovered new exit (range 10) 19709 | -5/Garrison | Entered Factory 19779 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 19996 | -5/Factory | Build established: Scavenger-Gunner 20081 | -5/Factory | Fabricated Combat Drone Bay? 20243 | -5/Factory | Lost 6 parts (3n1u2w) 20261 | -5/Factory | Destroyed 7 combat bots 20341 | -5/Factory | Discovered new exit (range 21) 20477 | -5/Factory | Core integrity fell below 20% 20493 | -5/Factory | Entered another Factory area 20493 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20572 | -4/Factory | Discovered new exit (range 12) 20641 | -4/Factory | Entered Research 20641 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20803 | -3/Research | Zion Experimental squad teleported in 21116 | -3/Research | Spotted B-86 Titan 21126 | -3/Research | Allies destroyed B-86 Titan 21477 | -3/Research | Zion Heavy squad teleported in 21527 | -3/Research | Found Prototype Protection 21527 | -3/Research | Identified Zio. Heavy Carapace 21530 | -3/Research | Found Prototype Protection 21530 | -3/Research | Identified Zio. Weapon Casing 21537 | -3/Research | System corruption reached 10% 21718 | -3/Research | Spotted B-86 Titan 21739 | -3/Research | Allies destroyed B-86 Titan 21828 | -3/Research | Build established: Scavenger-Tank 21984 | -3/Research | Incoming investigation squad redirected 21993 | -3/Research | Cargo convoy interrupted 21993 | -3/Research | Spotted Executioner 21993 | -3/Research | Spotted Striker 22008 | -3/Research | Incoming assault squad redirected 22020 | -3/Research | Found Prototype Device 22023 | -3/Research | Found Prototype Launcher 22027 | -3/Research | Found Prototype Protection 22027 | -3/Research | Identified Zio. Shade Armor 22033 | -3/Research | Found Prototype Launcher 22044 | -3/Research | Destroyed Executioner 22055 | -3/Research | Found Prototype Device 22055 | -3/Research | Identified Adv. Kinecellerator 22071 | -3/Research | Identified Point Singularity Launcher (x2) 22128 | -3/Research | Core integrity fell below 50% 22154 | -3/Research | Core integrity fell below 20% 22161 | -3/Research | Lost 26 parts (3p8n9u6w) 22163 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 22102_ Penetrated by Slug. 22102_ Prc. Phase Gun destroyed. 22103_ P-80 Master resets P-80 Master, system corruption cleaned. 22106_ Slug penetrates Wall. 22111_ Penetrated by Slug. 22114_ System corrupted: Component data lost. 22119_ Enh. Biometal Leg destroyed. 22120_ Imp. Weapon Cycler destroyed. 22120_ Antimatter Reactor destroyed. 22122_ Slug penetrates Wall. 22122_ Penetrated by Slug. 22127_ Point Singularity Launcher destroyed. 22127_ Penetrated by Slug. 22130_ Adv. Matter Compressor destroyed. 22132_ DUCXDLN==%UATZD1=7=GSF<7Z CEW6SLV 22137_ Reaction Chamber disabled. 22143_ P-80 Master resets P-80 Master, system corruption cleaned. 22154_ Slammed into S-43 Plague. 22157_ System corrupted: Component data lost. 22160_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????# ## """ #???????????????????? | | ?????# ## """ #???????????????????? | | ?????# ## "" #???????????????????? | | ?????# ## #???????????????????? | | ?????# ## #???????????????????? | | ?????? ?# #???????????????????? | | ?????? ?#######/###???????????????????? | | ?????? ???????# #???##########????????? | | ?????? ???????# #?? ## #????????? | | ?????? ???????# #?? ##! ! #????????? | | ?????? ???????# #? ## #??####### | | ?????? ???????# #? ## #??# # | | ?????? ???????# # ## = #??# # | | ?????? ???????# # ## #??#[= # | | ?????? ???????# + ###"########[ # | | ??????????????# # # # # | | ?????# ######## ###### # # | | + # | | ?????##########+###### # # | | ????????????? ???# # # | | ????????????# #?### # # | | ????????????# ! #???# # # | | ????????????# #???# # # | | ????????????# #???# ######s####### | | ????????????# #???# # ss #?????? | | ????????????########???# @ #?????? | | ???????????????????????# # #?????? | | ???????????????????????# # #?????? | | ???????????????????????# # #?????? | | ???????????????????????# # #?????? | | ???????????????????????# ########?????? | | ???????????????????????# ?????????????? | | ???????????????????????# ?????????????? | | ???????????????????????? ?????????????? | | ???????????????????????? ?????????????? | | ???????????????????????? ?????????????? | | ????????????????????????T?????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 50 Energy Generation 43 Energy Capacity 890 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Lrg. Battery | -10/Materials | Hacked Com. Wheel | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Cooling System | -9/Storage | Hacked Cmb. Gravmag System | -7/Factory | Hacked Mak. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Flak Gun | -7/Zion | Archive Point Defense System | -7/Zion | Archive Falx | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Adv. Powered Armor | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresSniperTrap Manual? 0 Play Time 03:20:25 Cumulative 209.3 hours Start 2022.07.28 @ 17:52:26 End 2022.07.28 @ 23:46:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 83 Rogue 63 Adventurer 17 Explorer 3 Win Type - Total 9 Types 4/0/1/2/0/0/1/0/1 Lore% 58 Gallery% 77 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: a57d37bf-e168-4a59-b3a1-b06b2151059f