Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.14 @ 06:51:08 Player: Maverik Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (3469) 3469 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 7753 Bonus ------- High Alert Combat Kills 569 Cogmind --------- Core Integrity 0/850 Matter 37/300 Energy 87/100 System Corruption 7% Temperature Cool (12) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Advanced Heat Sink Advanced Signal Interpreter Weapon Shielding Phase Cannon Gauss Rifle Magnetic Acceleration Cannon Heavy Flak Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Large Storage Unit Kinecellerator Core Shielding Weapon Shielding Gauss Rifle Mini Assault Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Rocket Array Rocket Array [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 4 | . . 1 . 2 1 Weapon 1 | . . . 1 . . Parts Attached 96 | 6 6 18 29 18 19 Power 10 | 1 . 2 5 1 1 Engine 8 | 1 . 2 3 1 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 38 | 2 1 10 9 9 7 Treads 4 | . . 4 . . . Leg 33 | 2 1 5 9 9 7 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 2 . 3 3 Device 6 | . 1 1 . 2 2 Storage 3 | 1 1 . . . 1 Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 36 | 2 2 4 15 5 8 Energy Gun 9 | . . . 7 . 2 Energy Cannon 3 | . 1 . . 1 1 Ballistic Gun 4 | 2 . . . 1 1 Ballistic Cannon 11 | . 1 3 3 3 1 Launcher 9 | . . 1 5 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 4 1 2 Parts Lost 30 | . . 2 11 1 16 Power 4 | . . 1 2 . 1 Propulsion 11 | . . 1 3 1 6 Utility 3 | . . . . . 3 Weapon 12 | . . . 6 . 6 Highest Loss Streak 10 | . . 2 7 1 10 Average Slot Usage (%) 93 | . 98 99 91 90 87 Engine 7 | . 14 10 2 4 5 Core 1 | . . . 5 . . Treads 4 | . . 17 . . . Leg 24 | . 28 13 32 27 26 Device 3 | . 3 2 . 4 9 Storage 9 | . 13 11 9 7 9 Processor 15 | . 9 19 18 15 13 Protection 2 | . . . . 6 3 Energy Gun 3 | . . . 14 . 1 Energy Cannon 2 | . 1 3 . 2 1 Ballistic Gun 6 | . 25 . . 4 4 Ballistic Cannon 10 | . 1 18 9 11 7 Naked Turns . | . . . . . . Heaviest Build 69 | 9 25 35 41 50 69 Greatest Support 100 | 20 20 60 52 56 100 Greatest Overweight (x) 2 | . 1 2 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 4 10 10 10 10 16 Average Capacity 9 | 4 7 10 10 10 12 Most Carried 14 | 4 10 10 10 10 14 Average Carried 8 | 3 6 9 9 8 10 Final Capacity 10 | 4 10 10 10 10 10 Final Carried 10 | 4 10 10 8 10 9 Class Distribution -------------------- 41% | Mutant 19% | Scavenger-Mutant 18% | Scavenger-Skirmisher 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2637 | 362 252 770 485 564 204 Remotely . | . . . . . . Salvage Created 3695 | 75 377 842 1328 598 475 Parts 192 | 3 26 42 68 40 13 Haulers Intercepted 7 | . 1 2 2 1 1 Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 75 | 1 7 20 30 9 8 Guns 20 | 1 7 . 10 1 1 Cannons 26 | . . 17 1 8 . AOE 29 | . . 3 19 . 7 Classes Destroyed 15 | 2 3 4 2 2 2 Worker 11 | 1 3 3 1 1 2 Builder 7 | . . . 2 4 1 Hauler 7 | . 1 2 2 1 1 Recycler 6 | . . 2 2 2 . Mechanic 2 | . . . 1 . 1 Operator 1 | . . . . . 1 Watcher 6 | . 1 2 2 1 . Swarmer 10 | . 3 3 4 . . Grunt 44 | 1 4 10 18 6 5 Brawler 2 | . . 1 . . 1 Duelist 3 | . . 1 1 . 1 Protector 1 | . . . . . 1 Sentry 12 | . . 5 7 . . Hunter 1 | . . . . 1 . Programmer 2 | . . . . 2 . Best Kill Streak 16 | 1 5 6 16 6 5 Combat Bots Only 13 | 1 3 6 13 2 3 Max Kills in Single Turn 4 | 1 1 1 3 3 4 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6823 | 10 242 924 1716 612 3319 Core 1572 | . 59 220 298 141 854 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 76 45 45 79 . Volleys Fired 225 | 6 36 61 52 42 28 Largest 3 | 2 2 2 3 3 3 Hottest 239 | 40 40 95 150 156 239 Shots Fired 450 | 12 72 118 98 103 47 Gun 206 | 12 72 . 63 31 28 Cannon 207 | . . 114 10 69 14 Launcher 37 | . . 4 25 3 5 Special . | . . . . . . Kinetic 299 | 12 72 98 10 94 13 Thermal 66 | . . 16 15 6 29 Explosive 37 | . . 4 25 3 5 Electromagnetic 48 | . . . 48 . . Robot Hit Streak 16 | 6 13 13 16 6 10 Robot Miss Streak 7 | 2 4 5 7 5 5 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 307 | 8 45 94 72 55 33 Core Hits 251 | 3 19 73 86 27 43 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8512 | 100 569 1715 3143 1380 1605 Guns 2364 | 100 569 . 782 502 411 Cannons 2540 | . . 1386 113 878 163 Explosions 3527 | . . 329 2248 . 950 Melee . | . . . . . . Ramming 81 | . . . . . 81 Kinetic 3380 | 100 569 1155 113 1283 160 Thermal 1120 | . . 231 293 97 499 Explosive 3336 | . . 329 2142 . 865 Electromagnetic 595 | . . . 595 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 1 7 Average Corruption 1 | . . . . 1 5 Corruption Purged . | . . . . . . Effects 3 | . . . . 3 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 137 | . . 27 87 14 9 Projectiles 14 | . . . . 14 . Explosions 123 | . . 27 87 . 9 Melee . | . . . . . . Knockbacks 25 | . . 13 3 8 1 Impact . | . . . . . . Kinetic 22 | . . 13 2 6 1 Secondary 3 | . . . 1 2 . Self-Inflicted Damage 613 | . . . 457 . 156 Shots 21 | . . . 15 . 6 Rammed 2 | . . . . . 2 Targets Rammed 12 | . . . . . 12 Kicked 10 | . . . . . 10 Crushed . | . . . . . . Highest Temperature 522 | . 2 323 276 174 522 Average Temperature 86 | . 2 86 96 30 183 Received Heat Transfer 1824 | 6 111 327 531 171 678 Effects 5 | . . 2 . . 3 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . . 2 . . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 . . 3 Heat Transferred 1991 | . . 481 520 200 790 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 934 | 25 254 422 934 528 636 Initial 424 | . 16 1 178 424 246 Average 302 | 5 117 129 497 415 458 Maximum Alert Level 3 | . 1 2 3 2 2 Low Security (%) 38 | 100 79 81 12 . . Level 1 20 | . 20 15 19 29 17 Level 2 38 | . . 3 52 70 82 Level 3 2 | . . . 16 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 2 2 8 7 1 Investigation 4 | . 1 1 1 1 . Extermination 1 | . . . . 1 . Reinforcement 10 | . 1 1 3 5 . Assault 4 | . . . 3 . 1 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . . 1 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 148 | 1 27 33 51 22 14 Peak Tracking Total 12 | 1 5 6 12 4 6 Tactical Retreats 11 | . 2 4 2 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 12 | . . . 5 . 7 Max in Single Turn 4 | . . . 2 . 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 5 | . 2 1 2 . . Terminals 5 | . 2 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 8 3 11 . . Successful 17 | . 6 3 8 . . Failed 5 | . 2 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 8 3 11 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 6 3 8 . . Record 16 | . 5 3 8 . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 2 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4781 | 168 849 1109 884 1131 640 Spaces Moved 2740 | 122 487 532 463 744 392 Core 24 | 24 . . . . . Treads 269 | . . 269 . . . Legs 2447 | 98 487 263 463 744 392 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 Average Speed 132 | 106 138 155 127 125 121 Slowest Speed 180 | 120 150 180 180 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 6 69 42 39 24 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . 12 . . Terrain Destroyed 395 | . . 15 222 36 122 Melee . | . . . . . . Projectile 28 | . . . . 24 4 AOE 367 | . . 15 222 12 118 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3482 | 148 590 700 674 862 508 Wait 289 | 6 47 65 102 33 36 Move 2735 | 121 486 531 462 743 392 Hop . | . . . . . . Pick Up 67 | 9 9 10 14 13 12 Fast Attach 21 | 1 3 6 3 3 5 Attach 39 | 5 . 6 13 9 6 Detach 1 | . . . . 1 . Swap 36 | . 3 6 13 6 8 Drop 57 | . 6 15 15 12 9 Fire 225 | 6 36 61 52 42 28 Melee . | . . . . . . Ram . | . . . . . . Kick 12 | . . . . . 12 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 121 | -11/Scrapyard | Discovered new exit (range 8) 169 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 17) 918 | -10/Materials | Discovered new exit (range 9) 1012 | -10/Materials | Discovered new exit (range 3) 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1308 | -9/Materials | Discovered new exit (range 6) 1315 | -9/Materials | Identified exit to Materials 1696 | -9/Materials | Build established: Scavenger-Mutant 1942 | -9/Materials | Core integrity fell below 50% 2103 | -9/Materials | Discovered exit to Materials (range 16) 2127 | -9/Materials | Entered another Materials area 2127 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2330 | -8/Materials | Discovered new exit (range 13) 2549 | -8/Materials | Garrison activated, responded to threat 2824 | -8/Materials | Discovered new exit (range 18) 2927 | -8/Materials | First assault squad dispatched 2972 | -8/Materials | Core integrity fell below 50% 3006 | -8/Materials | Destroyed 13 combat bots 3008 | -8/Materials | Identified exit to Factory 3011 | -8/Materials | Entered Factory 3011 | -7/Factory | Evolved 2 slots: Utility x2 3016 | -7/Factory | Lost 7 parts (1p3n3w) 3467 | -7/Factory | Discovered new exit (range 17) 3615 | -7/Factory | Found Prototype Launcher 3622 | -7/Factory | Found Prototype Launcher 3709 | -7/Factory | Build established: Scavenger-Tank 4094 | -7/Factory | Discovered new exit (range 6) 4140 | -7/Factory | Identified exit to Factory 4142 | -7/Factory | Entered another Factory area 4142 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4347 | -6/Factory | Identified Rocket Array (x2) 4379 | -6/Factory | Lost 3 parts (1n2w) 4492 | -6/Factory | First assault squad dispatched 4579 | -6/Factory | Spotted B-75 Beast 4731 | -6/Factory | Core integrity fell below 50% 4774 | -6/Factory | Core integrity fell below 20% 4782 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Kicked G-50 Soldier out of the way. K-01 Serf cleans the Construction Platform. Kicked G-50 Soldier out of the way. Flexi-carbon Leg destroyed. System corrupted by crushing effect (+5). Flexi-carbon Leg destroyed. Knocked back. Prc. Assault Rifle destroyed. Lrg. Storage Unit destroyed. Mni. Assault Cannon destroyed. Adv. Sensor Array destroyed. System corrupted by crushing effect (+2). Knocked back. [Achievement: Let's See Who's Tougher] L-41 Fighter destroyed. G-67 Veteran destroyed. B-48 Gladiator destroyed. K-01 Serf destroyed. Rocket Array destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????? ?##? ?????????????????????? | | ????????????# ?????# # # ???????????????????? | | ????????????# ??#### ???????????????????? | | ????????????# ### #???????????????????? | | ????????????+ ???????????????????? | | ????????????# ???????????????????? | | ????????????# ????????????????????? | | ????????????#% ????????????????????? | | ???????????# ????????????????????? | | ??????????? #????????????????????? | | ?########## #????????????????????? | | + #????????????????????? | | ## ######+#####?????????? | | ## ??????????? | | #? Y #????????????? | | #???? #????????????? | | ??# """"""" g #????????????????? | | ??# """"""" ] @ #????????????????? | | ??# """"""" ####### #????????????????? | | ??# """"""" # # #????????????????? | | ??# / ###########????????????????? | | ??# """ # * #??????????????????????????? | | ??# """ # #??????????????????????????? | | ??# """ # #??????????????????????????? | | ??+ + = #??????????????????????????? | | ??# # #??????????????????????????? | | ??# """"""" #######??????????????????????????? | | ??# """"""" #????????????????????????????????? | | ### """"""" #????????????????????????????????? | | """"""" ##########???????????????????????? | | ???????????????????? | | ???????????????????? | | #################?????????????????????? | | #??# #????????????????????????????? | | ## #########??# #????????????????????????????? | | ?# #?????###### #????????????????????????????? | | ##+#????? ] # #????????????????????????????? | | #?????" # #????????????????????????????? | | "" #?????" # #????????? ????????????????? | | "" #??"""" # ########## ??????????????? | | #?#"""" ! # ## # #?????????????? | | #?#"""" # ## = # ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy It's Just You Let's See Who's Tougher Librarian Made in Tau Ceti IV More Dakka Please Oops Please Form A Line Remodeling Risk Taker Serviceable Loadout Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed SubatomicFusionElectrolaser Manual? 0 Play Time 01:21:50 Cumulative 3.7 hours Start 2022.01.14 @ 05:19:18 End 2022.01.14 @ 06:51:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ecc857e-e3b9-422a-adfa-5156fbe6e655