Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 15:36:15 Player: JoshKwa Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (195) 195 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 2391 Bonus ------- Follower Combat Kills 21 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 150/150 System Corruption 0% Temperature Cool (36) Movement Walking (120) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (3) ------ 0b10 Decoder Chip [Looter] Authchip [R/Combat] > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Heavy Beamcaster Slug Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- 0b10 Decoder Chip [Looter] Bomb Factory No. 2 > --- WEAPON ----------- Light Assault Rifle Shotgun > --- INVENTORY -------- Authchip [R/Combat] Heavy Beamcaster Slug Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Improved Heat Sink Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 5 7 3 14 4 1 Power 5 | 1 1 1 2 . . Engine 5 | 1 1 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 1 4 . 1 Treads 2 | 2 . . . . . Leg 6 | . 2 1 2 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 11 | . 2 . 5 4 . Device 5 | . 2 . 2 1 . Storage . | . . . . . . Processor 3 | . . . 2 1 . Hackware 1 | . . . . 1 . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 8 | 2 2 1 3 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 1 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . 1 8 1 . 4 Power 4 | . 1 2 . . 1 Propulsion 4 | . . 3 . . 1 Utility 3 | . . 2 . . 1 Weapon 3 | . . 1 1 . 1 Highest Loss Streak 8 | . 1 8 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 78 79 79 99 98 Engine 19 | . 12 17 14 22 21 Treads 1 | . 17 . . . . Leg 19 | . 10 18 17 22 22 Device 6 | . 9 20 7 4 . Processor 9 | . . . 8 11 11 Hackware 4 | . . . . 6 11 Protection 8 | . . . 8 10 10 Energy Gun 1 | . 14 11 . . . Ballistic Gun 20 | . 12 11 19 22 22 Naked Turns . | . . . . . . Heaviest Build 22 | 7 9 12 22 22 21 Greatest Support 40 | 40 40 20 30 30 35 Greatest Overweight (x) 3 | 1 . 3 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 3 2 5 5 3 Average Carried 3 | 1 . . 3 3 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 1 1 . 4 3 2 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 512 | 235 95 . 173 9 . Remotely . | . . . . . . Salvage Created 300 | . 145 . 155 . . Parts 25 | . 18 . 7 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 9 | . 5 . 4 . . Guns 9 | . 5 . 4 . . Classes Destroyed 5 | . 3 . 2 . . Recycler 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 . 3 . . Grunt 2 | . 2 . . . . Sentry 1 | . . . 1 . . Best Kill Streak 6 | . 6 . 3 . . Combat Bots Only 5 | . 5 . 3 . . Max Kills in Single Turn 1 | . 1 . 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 2041 | . 406 757 86 . 792 Core 479 | . 78 143 50 . 208 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 68 . . . . Volleys Fired 36 | . 15 2 11 8 . Largest 2 | . 2 2 2 2 . Hottest 63 | . 60 60 63 43 . Shots Fired 69 | . 30 4 19 16 . Gun 69 | . 30 4 19 16 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 51 | . 15 2 18 16 . Thermal 18 | . 15 2 1 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 4 4 6 . . Robot Miss Streak 6 | . 3 3 6 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 31 | . 16 1 14 . . Core Hits 17 | . 9 . 8 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 402 | . 191 10 201 . . Guns 402 | . 191 10 201 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 267 | . 66 . 201 . . Thermal 135 | . 125 10 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 96 | . 65 24 4 96 17 Average Temperature 35 | . 30 13 4 51 10 Received Heat Transfer 471 | . 72 156 9 . 234 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 300 | . 275 25 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 182 | . 134 71 182 . . Initial 56 | . . 56 1 . . Average 69 | . 60 55 86 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 7 13 8 . 6 Peak Tracking Total 14 | . 4 14 3 . 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 3 | . 3 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 6 . . . . Successful 4 | . 4 . . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . . . . 12 . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 9 | . . . 5 4 . Largest Group 6 | . . . 5 6 . Highest-Rated Group 177 | . . . 81 177 . Highest-Rated Ally 39 | . . . 31 39 . Total Orders . | . . . . . . Ally Attacks 15 | . . . 15 . . Total Damage 130 | . . . 130 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2822 | 70 277 96 508 1743 128 Spaces Moved 2173 | 44 152 70 382 1419 106 Core 69 | 17 . 10 42 . . Treads 104 | 27 77 . . . . Legs 1959 | . 75 60 299 1419 106 Wheels . | . . . . . . Hover . | . . . . . . Flight 41 | . . . 41 . . Fastest Speed 37 | 50 120 100 37 120 120 Average Speed 119 | 135 140 122 108 120 120 Slowest Speed 200 | 160 160 200 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 22 13 54 91 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2342 | 54 192 76 463 1450 107 Wait 28 | . 3 . 25 . . Move 2168 | 43 151 69 381 1418 106 Hop . | . . . . . . Pick Up 45 | 6 8 2 20 9 . Fast Attach . | . . . . . . Attach 32 | 5 6 3 13 4 1 Detach 9 | . 3 . 4 2 . Swap 2 | . 1 . 1 . . Drop 21 | . 5 . 7 9 . Fire 36 | . 15 2 11 8 . Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 432 | -9/Materials | Discovered new exit (range 9) 444 | -9/Materials | Entered Mines 474 | -9/Mines | Lost 8 parts (2p3n2u1w) 513 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 681 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 735 | -9/Mines | Learned location of Storage (-9) 862 | -9/Mines | Build established: Scavenger-Mutant 939 | -9/Mines | Discovered new exit (range 11) 940 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 952 | -9/Mines | Entered Zion 952 | -7/Zion | Accompanied by 3 allies 1002 | -7/Zion | Led the pair of lost Derelicts to a safe place 1487 | -7/Zion | Learned location of Warlord (-4) 1509 | -7/Zion | Learned Factory scanalyzer intel 1518 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1732 | -7/Zion | Found Prototype Device 1734 | -7/Zion | Identified Bomb Factory No. 2 1973 | -7/Zion | Imprinted 1975 | -7/Zion | Declared Zion's savior 2673 | -7/Zion | Opened final containment barrier to the Deep Caves 2690 | -7/Zion | Discovered new exit (range 5) 2693 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2695 | -7/Zion | Entered Deep Caves 2695 | -7/Deep Caves | Accompanied by 3 allies 2794 | -7/Deep Caves | Attacked by Z-Imprinter 2802 | -7/Deep Caves | Z-Facility disabled 2814 | -7/Deep Caves | Core integrity fell below 50% 2823 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- >>\\F36H Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 02690_ EXIT=FOUND 02693_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 02698_ 5G-XYK(M) slips into the shadows. 02698_ ME-27S(M) slips into the shadows. 02699_ MZ-7JZ(M) slips into the shadows. 02780_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02802_ Z-Facility disabled. 02812_ Lgt. Ion Engine destroyed. 02817_ Hrd. Light Armor Plating destroyed. 02821_ Carbon-fiber Leg destroyed. 02821_ Shotgun destroyed. 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"????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ???????????????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed SapperSigixCompactor Manual? 0 Play Time 00:28:41 Cumulative 9.1 hours Start 2022.04.24 @ 15:03:14 End 2022.04.24 @ 15:36:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75ed7084-cae7-4d86-ad4f-2ff758d1f6e3