Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.22 @ 20:57:11 Player: Smie Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (169) 845 Value Destroyed (8626) 8626 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (14838) 14838 TOTAL SCORE: 35729 Bonus ------- High Alert Combat Kills 1530 Follower Combat Kills 786 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 462 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Friendly Fire -240 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Guided Remote Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Improved Signal Interpreter Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Deep Network Scanner GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Heavy Armor Plating Guided Remote Datajack CR-A16's Behemoth Slayer [Rating: 200] Favorites ----------- Power Assembled Flux Generator Engine Deuterium Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Wheel Wheel Utility Assembled Nanovents Device Assembled Nanovents Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Launcher EMP Blaster Special Weapon Guided Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Vibroblade Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . . 2 . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Utility 12 | . . . . . 4 2 . . . . 1 . . . . . 2 . 1 . . . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 135 | 6 5 . 5 . 26 23 2 . . 2 6 1 . 3 18 . . . 2 5 . 3 4 8 9 3 4 . Power 9 | 1 2 . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Engine 7 | 1 2 . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 21 | 2 1 . 3 . . . . . . . . . . . 2 . . . 2 1 . 2 2 2 3 . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . 2 . . . . . . . . . . . 2 . . . 2 1 . 2 2 2 3 . 1 . Wheel 4 | 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 44 | 1 1 . 1 . 12 11 1 . . 1 2 1 . 1 5 . . . . . . . . 2 3 1 1 . Device 21 | . . . . . 7 4 1 . . . 2 1 . . 2 . . . . . . . . 1 2 . 1 . Storage 5 | 1 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Processor 5 | . . . . . 1 2 . . . 1 . . . . . . . . . . . . . 1 . . . . Hackware 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . Protection 9 | . . . . . 3 3 . . . . . . . 1 1 . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 1 . . . 13 10 1 . . 1 3 . . 2 11 . . . . 4 . 1 2 4 3 2 1 . Energy Gun 21 | 2 1 . . . 8 6 . . . . 2 . . . 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . 1 . . . . . . 1 5 . . . . 1 . 1 1 4 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 17 | . . . . . 5 4 . . . 1 1 . . 1 3 . . . . 1 . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . . . 1 . . 1 1 . . . 1 . . 1 . . 1 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Parts Lost 80 | . . 2 . . . 3 . . . . . . . . 11 1 . 1 1 3 . 5 5 10 19 . 16 3 Power 7 | . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . 2 . Propulsion 8 | . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . 3 . Utility 49 | . . . . . . 1 . . . . . . . . 5 1 . . 1 3 . 4 3 8 12 . 8 3 Weapon 16 | . . . . . . 1 . . . . . . . . 3 . . 1 . . . . 2 2 4 . 3 . Highest Loss Streak 15 | . . 2 . . . 1 . . . . . . . . 7 1 . 1 1 1 . 5 4 2 9 . 15 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 86 | . 85 78 84 85 93 98 100 100 100 100 93 100 100 99 86 85 86 88 88 88 89 85 82 89 81 49 70 18 Engine 2 | . 14 10 14 14 9 1 . . . . 6 6 6 6 2 . . . . . . . . . . . . . Core 1 | . . . . . . 4 7 7 7 7 6 6 6 6 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 6 5 5 5 5 5 5 5 3 3 2 7 . Leg 13 | . . . 14 28 18 15 15 15 15 15 13 13 13 13 12 13 11 11 15 14 15 14 15 13 13 8 8 4 Wheel 1 | . 28 24 12 . . . . . . . . . . . . . . . . . . . . . . . . . Device 20 | . . . . . 29 20 15 15 15 15 13 20 20 17 12 25 33 35 31 30 31 28 27 26 23 14 21 3 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 12 13 11 11 10 10 10 10 10 14 11 2 5 . Processor 8 | . . . . . 7 14 15 15 15 15 13 13 13 13 12 6 5 5 5 5 5 5 5 7 9 9 7 3 Hackware 5 | . . . . . . 15 23 23 23 23 20 20 20 20 11 . . . . . . . . . . . 4 4 Protection 4 | . . . . . . 1 . . . . . . . 2 2 6 5 5 9 10 10 9 8 6 5 2 5 . Energy Gun 3 | . 28 28 28 28 13 9 7 7 7 . 3 6 6 1 1 . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . 3 13 11 11 10 5 5 9 7 13 9 3 7 . Launcher 1 | . . . . . . . 3 7 7 7 3 . . 4 4 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 4 5 3 . . 6 5 6 6 5 2 . . . . 2 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 11 26 26 26 26 44 47 38 38 38 38 46 45 45 56 100 100 102 102 107 107 95 107 107 123 118 103 119 3 Greatest Support 110 | 20 20 20 60 60 60 60 60 60 60 60 60 60 60 60 60 60 80 80 100 100 100 110 105 105 110 80 110 3 Greatest Overweight (x) 8 | . 1 2 8 . . . . . . . . . . . 1 1 1 1 1 1 . 1 1 2 1 1 2 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . 1 1 1 1 . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 5 5 5 Most Carried 15 | 8 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 4 Average Carried 13 | 3 13 15 13 14 14 14 15 15 15 15 13 15 15 14 14 14 15 15 14 14 15 14 14 14 10 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 8 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 4 5 3 4 Class Distribution -------------------- 45% | Golem 28% | Hacker-Mutant 15% | Mutant 4% | Commander-Golem 3% | Generator-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/DSF Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Armory Mutant | -3/Lab Generator-Golem | -2/Research Hacker-Mutant | -2/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Matter Collected 2605 | 260 170 30 100 . 176 304 34 41 . 33 . 35 67 10 264 255 . 14 143 95 . . 110 292 63 . 109 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8598 | 74 272 204 . . 325 675 124 . . . 30 . . . 389 230 . . 529 576 . 86 294 4053 268 . 319 150 Parts 411 | 4 16 10 . . 24 29 4 . . . 2 . . . 13 20 . . 22 33 . . 16 194 10 . 8 6 Haulers Intercepted 6 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . 2 . . . . Recyclers Shooed 5 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . 6 . . 4 . . . . . 20 . . . 32 . . 8 . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Combat Hostiles Destroyed 164 | . 5 5 . . 3 7 2 . . . 1 . . . 41 6 . . 6 15 . 3 8 53 4 . 4 1 Melee 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Guns 19 | . 5 5 . . 3 5 1 . . . . . . . . . . . . . . . . . . . . . Cannons 73 | . . . . . . . . . . . . . . . . 6 . . 6 6 . 1 2 45 4 . 3 . AOE 61 | . . . . . . . 1 . . . 1 . . . 40 . . . . 5 . 1 5 8 . . . . Classes Destroyed 21 | 1 5 . . . 2 3 1 . . . . . . . 4 . . . 1 . . 2 . 1 1 . . . Worker 7 | . 1 1 . . 1 2 . . . . . . . . . . . . . . . . . 2 . . . . Builder 7 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 5 . . . . Hauler 6 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . 2 . . . . Recycler 5 | 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . Watcher 11 | . 2 . . . . 2 . . . . . . . . . . . . 1 . . . . 6 . . . . Swarmer 32 | . 3 4 . . . . . . . . 1 . . . . 4 . . . 10 . . 4 5 1 . . . Grunt 30 | . 2 1 . . . 3 1 . . . . . . . . . . . 3 1 . . . 17 . . 2 . Brawler 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 10 | . . . . . 3 2 . . . . . . . . . . . . 2 . . . . 3 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 16 | . . . . . . 1 . . . . . . . . . . . . . 2 . . 4 9 . . . . Programmer 23 | . . . . . . 1 . . . . . . . . . 2 . . . 1 . . . 18 1 . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 39 | 1 2 5 . . 2 3 2 . . . 1 . . . 39 4 . . 4 5 . 2 4 9 3 . 4 1 Combat Bots Only 37 | . 2 3 . . 1 3 2 . . . 1 . . . 37 4 . . 3 5 . 2 4 7 3 . 4 1 Max Kills in Single Turn 27 | 1 1 1 . . 1 1 1 . . . 1 . . . 27 1 . . 2 3 . 1 2 3 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 27 | . . . . . . . 1 . . . 1 . . . 27 . . . . 3 . 1 2 3 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Damage Taken 21238 | . 131 230 . . 13 922 64 . . . 59 . . . 2424 235 . 418 692 1500 . 1821 487 3936 3781 338 3140 1047 Core 4010 | . 30 74 . . . 173 18 . . . . . . . 663 23 . 53 161 87 . 168 54 364 604 77 562 899 Absorbed by Shields 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 Regen/Repaired (Parts) 122 | . . . . . . 122 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 58 100 . . . . 72 . . . . . 19 . 94 . . . . 59 . . 19 . . Volleys Fired 425 | 4 40 18 . 2 25 42 4 . . . 3 . . . 18 6 . . 32 32 . 7 9 138 21 1 23 . Largest 3 | 2 2 2 . 2 2 2 2 . . . 1 . . . 2 2 . . 2 2 . 2 2 3 3 3 3 . Hottest 130 | 90 90 90 . 90 117 130 102 . . . 33 . . . 100 50 . . 50 68 . 70 70 93 75 75 75 . Shots Fired 839 | 8 77 36 . 4 33 76 8 . . . 3 . . . 30 12 . . 48 39 . 11 18 327 51 3 55 . Gun 250 | 8 77 36 . 4 33 76 4 . . . . . . . 12 . . . . . . . . . . . . . Cannon 546 | . . . . . . . . . . . . . . . . 12 . . 48 36 . 8 14 319 51 3 55 . Launcher 43 | . . . . . . . 4 . . . 3 . . . 18 . . . . 3 . 3 4 8 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 796 | 8 77 36 . 4 33 76 4 . . . . . . . 12 12 . . 48 36 . 8 14 319 51 3 55 . Explosive 36 | . . . . . . . . . . . . . . . 18 . . . . 3 . 3 4 8 . . . . Electromagnetic 7 | . . . . . . . 4 . . . 3 . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 4 5 4 . 1 4 20 3 . . . 1 . . . 4 3 . . 8 8 . 8 8 29 22 . 15 . Robot Miss Streak 12 | 2 3 2 . 2 3 3 2 . . . 2 . . . 12 2 . . 2 2 . 2 3 3 2 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 515 | 5 44 21 . 1 20 54 4 . . . 1 . . . 23 5 . . 28 36 . 11 14 200 31 . 16 1 Core Hits 402 | 2 16 10 . 1 9 24 5 . . . 3 . . . 114 6 . . 18 18 . 31 17 111 9 . 7 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 . . . . . . . . 2 . . . . . . . 1 . . . . . Critical Strikes 17 | . 1 2 . . 1 7 1 . . . . . . . 4 . . . . . . . 1 . . . . . Burn 12 | . 1 2 . . 1 6 1 . . . . . . . 1 . . . . . . . . . . . . . Smash 4 | . . . . . . 1 . . . . . . . . 2 . . . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 135 | . . . . . 16 24 3 . . 1 2 4 . 8 24 . . . . 10 . . 2 . 29 10 1 1 Impact 79 | . . . . . 16 24 3 . . 1 2 4 . 8 19 . . . . . . . 2 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 56 | . . . . . . . . . . . . . . . 5 . . . . 10 . . . . 29 10 1 1 Sneak Attacks 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Damage Inflicted 26306 | 58 514 252 . 10 393 1333 232 . . . 60 . . . 3715 362 . 22 1891 1860 . 833 1228 11441 1421 . 675 6 Guns 2396 | 58 514 252 . 10 315 1129 38 . . . . . . . 80 . . . . . . . . . . . . . Cannons 15860 | . . . . . . . . . . . . . . . . 362 . . 1336 1211 . 360 413 10151 1352 . 675 . Explosions 6829 | . . . . . . . 194 . . . 60 . . . 3157 . . . 555 414 . 473 701 1275 . . . . Melee 1156 | . . . . . 78 204 . . . . . . . . 478 . . . . 235 . . 114 . 47 . . . Ramming 65 | . . . . . . . . . . . . . . . . . . 22 . . . . . 15 22 . . 6 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 18256 | 58 514 252 . 10 315 1129 38 . . . . . . . 80 362 . . 1336 1211 . 360 413 10151 1352 . 675 . Explosive 6575 | . . . . . . . . . . . . . . . 3157 . . . 555 414 . 473 701 1275 . . . . Electromagnetic 254 | . . . . . . . 194 . . . 60 . . . . . . . . . . . . . . . . . Impact 683 | . . . . . 78 204 . . . . . . . . 287 . . . . . . . 114 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 473 | . . . . . . . . . . . . . . . 191 . . . . 235 . . . . 47 . . . Highest Corruption 20 | . . . . . 1 4 4 4 4 4 . . . . 6 6 . 6 . . . . . 10 20 20 4 4 Average Corruption 7 | . . . . . 1 2 4 4 4 4 . . . . 6 6 . 3 . . . . . 5 13 18 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 216 | . . . . . . 13 6 10 1 5 . . . . 17 9 . . . . . . . 71 39 40 3 2 Message Errors 62 | . . . . . . 1 . 3 . 2 . . . . 3 3 . . . . . . . 23 7 19 . 1 Matter Fused 49 | . . . . . . 3 3 2 1 1 . . . . 6 2 . . . . . . . 13 11 7 . . Heat Flow Errors 15 | . . . . . . 2 . . . 1 . . . . 2 1 . . . . . . . 5 3 1 . . Energy Discharges 30 | . . . . . . 3 1 1 . 1 . . . . 1 2 . . . . . . . 9 5 4 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 33 | . . . . . . 3 2 2 . . . . . . 4 1 . . . . . . . 10 6 5 . . Data Loss (major) 14 | . . . . . . 1 . . . . . . . . . . . . . . . . . 6 2 4 1 . Misfires 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 . . . Alerts 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1514 | . . . . . 38 62 . . . . . . . . 180 32 . . 150 127 . 4 135 683 103 . . . Projectiles 944 | . . . . . . . . . . . . . . . . 32 . . 65 82 . . 15 647 103 . . . Explosions 251 | . . . . . . . . . . . . . . . 60 . . . 85 45 . 4 21 36 . . . . Melee 319 | . . . . . 38 62 . . . . . . . . 120 . . . . . . . 99 . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Impact 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . . . . . . . . . . . . . . . 101 . . . . . . 37 156 22 . . . 3 Shots 12 | . . . . . . . . . . . . . . . 2 . . . . . . 2 6 2 . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 13 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 7 . . 2 Kicked 11 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 7 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | 45 294 175 . 32 31 154 3 . . 195 . . . . 197 127 . . . . . . . 188 191 147 . . Average Temperature 64 | 24 74 59 . 18 19 33 3 . . 98 . . . . 38 90 . . . . . . . 87 107 90 . . Received Heat Transfer 2732 | . 60 54 . . . 225 36 . . . . . . . 429 . . . 102 211 . 75 . 685 570 . 225 60 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions 7 | . . . . . 1 2 . . . . . . . . 2 . . . . . . . 2 . . . . . Robots Melted 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 21 | . . 6 . . 1 8 . . . . . . . . . . . . . . . 1 . 5 . . . . Heat Transferred 14088 | 149 1449 793 . 25 777 2479 148 . . . . . . . 82 175 . . 700 675 . 161 250 5150 700 . 375 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Peak Influence 1388 | 5 202 184 . . 167 207 . . . . 119 . . . . . . 2 359 . . . . 1388 1035 . 45 127 Initial 728 | . 3 19 . . . 58 . . . . 38 . . . . . . 2 . . . . . . 728 . . 47 Average 334 | 2 67 83 . . 63 73 . . . . 55 . . . . . . 1 145 . . . . 618 847 . 2 73 Maximum Alert Level 4 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 4 3 . . . Low Security (%) 60 | 100 95 100 . 100 100 99 . . . . 100 . . . . . 100 100 65 . . . . 22 . . 100 100 Level 1 8 | . 4 . . . . . . . . . . . . . . . . . 34 . . . . 17 . . . . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . . 15 6 . . . Level 3 19 | . . . . . . . . . . . . . . . . . . . . . . . . 27 93 . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . . . 7 4 . . . . 1 . . . . . . 1 2 . . . . 18 5 . 2 . Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Extermination 11 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 8 1 . . . Reinforcement 20 | . 2 . . . 4 3 . . . . . . . . . . . 1 2 . . . . 3 3 . 2 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Distress Signals 19 | . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . 5 1 . 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 290 | . 12 8 . . 14 13 7 4 . . 5 . . . 38 7 . 4 8 17 . 13 7 78 28 1 11 15 Peak Tracking Total 37 | . 3 3 . . 9 3 4 4 . . 4 . . . 37 5 . 4 3 5 . 13 3 6 9 1 9 10 Tactical Retreats 24 | . . 2 . . . 1 2 1 . . 1 . . . . 1 . . . 1 . 1 . 6 4 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Traps Triggered 14 | . 1 . . . 1 3 . . . . . . . . . . . . 1 . . . . 4 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . 2 . . . 1 . . . . . . . . 1 1 13 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Machines Disabled 34 | . . . . . 1 . 1 . . . . . . . 2 . . . 15 . . . . 4 10 1 . . Max in Single Turn 8 | . . . . . . . 1 . . . . . . . 1 . . . 8 . . . . 1 1 1 . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Machines Accessed 58 | . 5 . 2 . 2 9 2 . 4 . 3 . 1 . . . 2 . 1 1 . 14 1 4 4 2 1 . Terminals 26 | . 3 . . . 2 6 . . . . 2 . 1 . . . 2 . 1 . . . 1 4 4 . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 158 | . 10 . 5 . 10 24 2 . 30 . 9 . 1 . . . 4 . 1 1 . 28 1 6 5 20 1 . Successful 130 | . 7 . 5 . 7 16 2 . 30 . 6 . 1 . . . 2 . 1 1 . 28 1 1 1 20 1 . Failed 28 | . 3 . . . 3 8 . . . . 3 . . . . . 2 . . . . . . 5 4 . . . Catastrophic 7 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 4 . 1 . 10 11 . . . . 3 . . . . . 3 . . . . 1 . 6 2 . . . Terminals 60 | . 8 . . . 10 17 . . . . 7 . 1 . . . 4 . 1 . . . 1 6 5 . . . Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 112 | . 4 . 5 . 5 9 2 . 30 . 3 . 1 . . . 1 . 1 1 . 28 1 . 1 20 . . Record 60 | . . . 4 . . . 2 . 11 . . . 1 . . . . . . . . 21 1 . . 20 . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 9 | . . . . . . 1 . . 3 . . . . . . . . . . . . 5 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 2 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . Terminals 8 | . 2 . . . 2 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . Assimilate 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . . . 1 7 . . . . 3 . 1 . . . 1 . 1 . . . . 4 4 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 104 | . . . . . . 104 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 6 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Total Allies 21 | . . . . 2 . 3 . . . 1 2 . . 3 . . . . . . . 4 . . 6 . . . Largest Group 5 | . . . . 2 2 3 . . . 1 2 2 2 5 5 . . . . . . 4 . . 3 . . . Highest-Rated Group 201 | . . . . 46 46 93 . . . 96 106 36 36 90 90 . . . . . . 201 . . 168 . . . Highest-Rated Ally 96 | . . . . 31 31 31 . . . 96 96 26 26 26 26 . . . . . . 56 . . 56 . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 124 | . . . . . 18 21 . . . 6 6 . . . 14 . . . . . . 25 . . 34 . . . Total Damage 3137 | . . . . . 253 208 . . . 187 181 . . . 312 . . . . . . 724 . . 1272 . . . Kills 26 | . . . . . 2 3 . . . 2 1 . . . 3 . . . . . . 4 . . 11 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . . . . . 1 . 1 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . Items 17 | . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Turns Passed 17946 | 69 626 181 244 326 599 1232 405 392 68 338 252 320 199 1085 1213 481 71 53 599 862 453 1212 579 3089 989 1000 907 102 Spaces Moved 11202 | 50 501 117 243 310 463 915 438 435 76 348 213 342 222 1109 572 257 38 28 272 332 324 759 305 1234 434 452 309 104 Core 645 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 43 444 51 104 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9780 | . . . 131 310 463 915 438 435 76 348 213 342 222 1109 572 257 38 28 272 332 324 759 305 1234 391 8 258 . Wheels 777 | 49 501 117 110 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 80 95 90 90 90 90 45 45 90 90 90 90 90 90 90 180 180 180 183 140 140 133 140 140 50 50 50 50 Average Speed 119 | 79 94 97 95 90 90 90 86 89 90 90 90 90 90 90 109 180 180 180 183 157 140 148 175 185 167 52 155 50 Slowest Speed 450 | 80 95 110 450 90 90 90 90 90 90 90 90 90 90 90 190 180 180 180 183 185 140 185 185 235 185 180 183 50 Overloaded Moves 45 | . . . . . . . 36 9 . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 5 69 34 60 84 38 28 52 61 68 44 6 48 37 86 66 47 1 41 11 61 57 92 49 29 42 96 8 30 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 6 | . . . 1 . . . . . 1 . . . . 4 . . . . . . . . . . . . . . Known Exits Taken 24 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . . 1 . 3 . 2 2 4 . 1 . . . 1 1 . 2 . . . . . Spaces Dug 188 | . . . . . 14 20 2 . . 1 2 4 . 3 6 . . . 11 . . . 20 40 25 1 39 . Terrain Destroyed 530 | . . . . . 14 20 2 . . 1 2 4 . 3 119 5 . . 44 41 . 4 55 135 40 1 40 . Melee 69 | . . . . . 14 20 2 . . 1 2 4 . 3 1 . . . . . . . . . 21 1 . . Projectile 172 | . . . . . . . . . . . . . . . 1 5 . . 17 9 . . 4 80 16 . 40 . AOE 289 | . . . . . . . . . . . . . . . 117 . . . 27 32 . 4 51 55 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Arm Lab Res Gar Total 14845 | 68 577 148 257 352 589 1212 451 439 75 370 268 347 221 1187 1090 264 41 29 327 612 323 832 330 1775 613 1202 693 153 Wait 2571 | . 21 10 1 40 25 173 3 5 . 19 34 1 . 53 438 . 4 . 16 226 . 1 4 375 27 721 348 26 Move 11173 | 49 500 116 242 309 462 914 437 434 75 347 212 341 221 1108 571 256 37 27 271 331 323 758 304 1233 433 451 307 104 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 89 | 9 7 2 2 1 17 16 1 . . . 6 . . 7 7 1 . . 2 2 . 1 1 3 3 . 1 . Fast Attach 38 | 5 3 . 3 . 5 4 . . . 1 1 . . 1 3 . . . 1 1 . 2 1 . 3 4 . . Attach 33 | 1 . . 2 . 4 4 . . . . 2 . . 1 7 . . . 1 . . . 1 1 4 1 4 . Detach 68 | . 1 . 3 . . 1 . . . 1 . . . . 7 . . . 2 5 . 4 3 14 5 14 7 1 Swap 67 | . 2 . . . 17 15 2 . . 1 4 1 . 1 8 . . . . 4 . 1 2 7 2 . . . Drop 81 | . 3 2 4 . 18 14 1 . . . 4 . . 8 10 1 . . 2 1 . 5 3 2 2 . 1 . Fire 425 | 4 40 18 . 2 25 42 4 . . . 3 . . . 18 6 . . 32 32 . 7 9 138 21 1 23 . Melee 132 | . . . . . 16 24 3 . . 1 2 4 . 8 21 . . . . 10 . . 2 . 29 10 1 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 11 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 7 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 5 . . . . . . . . . . . . . . . . . . 5 . 1 19 Rewire 125 | . . . . . . . . . . . . . . . . . . . . . . 53 . . 72 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -2/Garrison (discovered 1 exit: *Res) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 439 | -10/Materials | Identified exit to Mines 555 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Entered Mines 773 | -10/Mines | Discovered new exit (range 5) 818 | -10/Mines | Discovered new exit (range 11) 873 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 873 | -10/Mines | Discovered new exit (range 5) 877 | -10/Mines | Entered Exiles 901 | -10/Exiles | Met 8R-AWN 918 | -10/Exiles | Met EX-HEX 946 | -10/Exiles | Met EX-BIN 957 | -10/Exiles | Aligned with FarCom system 958 | -10/Exiles | Given EX-Vault access code 980 | -10/Exiles | Opened EX-Vault 994 | -10/Exiles | Found Potential Leg 997 | -10/Exiles | Found Potential Leg 1016 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1042 | -10/Exiles | Met EX-DEC 1046 | -10/Exiles | Learned location of Zion (-6) 1110 | -10/Exiles | Discovered new exit (range 10) 1121 | -10/Exiles | Left Exiles lab with Potential Leg 1121 | -10/Exiles | Entered Mines 1131 | -9/Mines | Met a Derelict bent on vengeance 1228 | -9/Mines | Identified exit to Materials 1264 | -9/Mines | Learned Materials stockpile data 1447 | -9/Mines | Entered Materials 1447 | -8/Materials | Accompanied by 2 allies 1447 | -8/Materials | Evolved 4 slots: Utility x4 1452 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1657 | -8/Materials | Garrison activated, responded to threat 1943 | -8/Materials | Identified exit to Factory 2046 | -8/Materials | Entered Factory 2046 | -7/Factory | Evolved 2 slots: Utility x2 2422 | -7/Factory | Discovered new exit (range 5) 2454 | -7/Factory | Identified exit to Lower Caves 2514 | -7/Factory | Build established: Hacker-Mutant 2696 | -7/Factory | Repaired Adv. Beam Rifle 2741 | -7/Factory | Repaired Energy Filter 3075 | -7/Factory | Identified exit to Factory 3192 | -7/Factory | Allied Derelicts emerged from ambush trap array 3278 | -7/Factory | Entered Lower Caves 3297 | -7/Lower Caves | Found Alien Artifact 3678 | -7/Lower Caves | Discovered new exit (range 6) 3682 | -7/Lower Caves | Identified exit to Lower Caves 3683 | -7/Lower Caves | Entered another Lower Caves area 3814 | -7/Lower Caves | Discovered exit to Factory (range 14) 4070 | -7/Lower Caves | Discovered new exit (range 11) 4075 | -7/Lower Caves | Identified exit to Data Miner 4075 | -7/Lower Caves | Entered Data Miner 4075 | -7/Data Miner | Discovered new exit (range 6) 4093 | -7/Data Miner | Met Data Miner 4108 | -7/Data Miner | Learned location of Section 7 (-2) 4108 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4123 | -7/Data Miner | Received God Mode back door access code from Data Miner 4142 | -7/Data Miner | Identified exit to Proximity Caves 4143 | -7/Data Miner | Entered Proximity Caves 4448 | -6/Proximity Caves | Escorted by Enhanced Grunt 4464 | -6/Proximity Caves | Discovered exit to Factory (range 4) 4481 | -6/Proximity Caves | Entered Factory 4481 | -6/Factory | Accompanied by 1 ally 4481 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4482 | -6/Factory | Identified Dimensional Node Initializer 4482 | -6/Factory | Initialized slip node 4548 | -6/Factory | Identified exit to Lower Caves 4648 | -6/Factory | Fabricated O-24 Administrator (x1) 4733 | -6/Factory | Entered Lower Caves 4733 | -6/Lower Caves | Accompanied by 2 allies 5041 | -6/Lower Caves | Discovered new exit (range 14) 5052 | -6/Lower Caves | Identified exit to Lower Caves 5053 | -6/Lower Caves | Entered another Lower Caves area 5053 | -6/Lower Caves | Accompanied by 2 allies 5247 | -6/Lower Caves | Discovered new exit (range 6) 5252 | -6/Lower Caves | Identified exit to Zion 5252 | -6/Lower Caves | Entered Zion 5252 | -6/Zion | Accompanied by 2 allies 5347 | -6/Zion | Discovered new exit (range 15) 5467 | -6/Zion | Learned Factory fabricator intel 5506 | -6/Zion | Found Prototype Launcher 5507 | -6/Zion | Identified Rocket Array 5690 | -6/Zion | Gained Derelict followers 5737 | -6/Zion | Found CR-A16's Pointy Stick 5822 | -6/Zion | Given A8's code to call for help 5864 | -6/Zion | Learned location of Warlord (-4) 5936 | -6/Zion | Learned location of 1 exit from Proximity Caves 6026 | -6/Zion | Learned location of Quarantine (-2) 6258 | -6/Zion | Discovered new exit (range 4) 6260 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6261 | -6/Zion | Identified exit to Deep Caves 6337 | -6/Zion | Entered Deep Caves 6337 | -6/Deep Caves | Accompanied by 5 allies 6466 | -6/Deep Caves | Attacked by Z-Imprinter 6504 | -6/Deep Caves | Destroyed Z-Imprinter 6533 | -6/Deep Caves | Lost 3 parts (1p1u1w) 6653 | -6/Deep Caves | Z-Facility disabled 6808 | -6/Deep Caves | Spotted as-60312 6864 | -6/Deep Caves | Core integrity fell below 50% 6877 | -6/Deep Caves | Destroyed as-60312 6884 | -6/Deep Caves | Found Corrupted GOLEM Unit 6907 | -6/Deep Caves | Lost 7 parts (1p1n4u1w) 6937 | -6/Deep Caves | Triggered Deep Caves wall 6937 | -6/Deep Caves | Spotted AS-47266 6937 | -6/Deep Caves | Spotted AS-39769 6940 | -6/Deep Caves | Destroyed AS-39769 6952 | -6/Deep Caves | Destroyed AS-47266 6968 | -6/Deep Caves | Destroyed 37 combat bots 6970 | -6/Deep Caves | Exposed GOLEM chamber 6974 | -6/Deep Caves | Found GOLEM Unit 6980 | -6/Deep Caves | Found GOLEM Unit 7145 | -6/Deep Caves | Discovered new exit (range 9) 7157 | -6/Deep Caves | Identified exit to Proximity Caves 7444 | -6/Deep Caves | Build established: Golem 7550 | -6/Deep Caves | Entered Proximity Caves 7551 | -5/Proximity Caves | Identified exit to Factory 7619 | -5/Proximity Caves | Spotted B-75 Beast 7776 | -5/Proximity Caves | Core integrity fell below 20% 7971 | -5/Proximity Caves | Learned Factory terminal intel 8031 | -5/Proximity Caves | Entered Factory 8031 | -5/Factory | Evolved 2 slots: Utility x2 8032 | -5/Factory | Loaded intel: 25 terminal locations 8033 | -5/Factory | Loaded intel: 6 fabricator locations 8102 | -5/Factory | Identified exit to DSF 8102 | -5/Factory | Entered DSF 8128 | -5/DSF | Discovered new exit (range 15) 8141 | -5/DSF | Additional patrols routed to DSF 8153 | -5/DSF | Identified exit to Factory 8155 | -5/DSF | Entered Factory 8155 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8411 | -4/Factory | Spotted B-86 Titan 8432 | -4/Factory | Destroyed B-86 Titan 8475 | -4/Factory | Identified exit to Upper Caves 8475 | -4/Factory | Identified exit to Extension 8754 | -4/Factory | Entered Upper Caves 9053 | -4/Upper Caves | Encountered a Warlord checkpoint 9067 | -4/Upper Caves | Learned location of 1 exit from Research 9082 | -4/Upper Caves | Spotted B-86 Titan 9114 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 9117 | -4/Upper Caves | Destroyed B-86 Titan 9484 | -4/Upper Caves | Discovered new exit (range 10) 9494 | -4/Upper Caves | Identified exit to Upper Caves 9616 | -4/Upper Caves | Entered another Upper Caves area 10064 | -4/Upper Caves | Discovered new exit (range 3) 10067 | -4/Upper Caves | Identified exit to Warlord 10069 | -4/Upper Caves | Entered Warlord 10427 | -4/Warlord | Met Warlord 10447 | -4/Warlord | Opened Warlord's prototype stash 10452 | -4/Warlord | Warlord's base attacked by MAIN.C 10470 | -4/Warlord | Found Prototype Reactor 10586 | -4/Warlord | Build established: Commander-Golem 10802 | -4/Warlord | Warlord forces counterattacked 10958 | -4/Warlord | Learned Research stockpile data 10959 | -4/Warlord | Learned 4 Armory zone layouts 10959 | -4/Warlord | Learned 4 Armory zone layouts 10959 | -4/Warlord | Learned 4 Testing zone layouts 10959 | -4/Warlord | Learned 4 Testing zone layouts 10959 | -4/Warlord | Learned 4 Command zone layouts 10960 | -4/Warlord | Learned Factory fabricator intel 11117 | -4/Warlord | Spotted Striker 11118 | -4/Warlord | Allies destroyed WU-B7C(B) 11121 | -4/Warlord | Spotted Striker 11123 | -4/Warlord | Spotted Executioner 11127 | -4/Warlord | Warlord base infiltrated, sounded retreat 11136 | -4/Warlord | Allies destroyed Striker 11140 | -4/Warlord | Destroyed Striker 11153 | -4/Warlord | Spotted Striker 11192 | -4/Warlord | Lost 5 parts (1n4u) 11267 | -4/Warlord | Discovered new exit (range 10) 11279 | -4/Warlord | Identified exit to Proximity Caves 11281 | -4/Warlord | Entered Proximity Caves 11312 | -3/Proximity Caves | Lost 4 parts (2u2w) 11430 | -3/Proximity Caves | Build established: Golem 11844 | -3/Proximity Caves | Discovered new exit (range 10) 11858 | -3/Proximity Caves | Identified exit to Research 11860 | -3/Proximity Caves | Entered Research 11860 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11861 | -3/Research | Identified exit to Testing 12539 | -3/Research | Destroyed 7 combat bots 12853 | -3/Research | Found Prototype Slashing Weapon 12967 | -3/Research | Incoming investigation squad redirected 13153 | -3/Research | First assault squad dispatched 14183 | -3/Research | Incoming assault squad redirected 14549 | -3/Research | Found Adv. Powered Armor 14677 | -3/Research | System corruption reached 10% 14778 | -3/Research | Incoming assault squad redirected 14867 | -3/Research | Discovered new exit (range 12) 14885 | -3/Research | Identified exit to Armory 14918 | -3/Research | Incoming assault squad redirected 14949 | -3/Research | Entered Armory 14950 | -3/Armory | Identified exit to Research 14950 | -3/Armory | Identified exit to Lab 15552 | -3/Armory | P-80 Master assimilated allied Veteran 8a 15593 | -3/Armory | Identified Vibroblade 15624 | -3/Armory | Lost 9 parts (1p1n4u3w) 15644 | -3/Armory | Core integrity fell below 50% 15699 | -3/Armory | First assault squad dispatched 15937 | -3/Armory | Lost 7 parts (6u1w) 15938 | -3/Armory | Entered Lab 15938 | -3/Lab | Discovered exit to Research (range 9) 15945 | -3/Lab | Unable to decrypt terminal 16187 | -3/Lab | Build established: Mutant 16561 | -3/Lab | Build established: Golem 16827 | -3/Lab | Detected for breach 16831 | -3/Lab | Gained access to the hidden lab's interior 16835 | -3/Lab | Found Alien Artifact 16835 | -3/Lab | Identified Core Reset Matrix 16835 | -3/Lab | Used Core Reset Matrix 16837 | -3/Lab | Confronted by A5 16839 | -3/Lab | Sensed 3 artifacts in vicinity 16849 | -3/Lab | Found Prototype Hackware 16849 | -3/Lab | Identified Deep Network Scanner 16859 | -3/Lab | Unable to decrypt terminal 16865 | -3/Lab | Found Prototype Special Weapon 16865 | -3/Lab | Identified Gui. Remote Datajack 16878 | -3/Lab | Unable to decrypt terminal 16927 | -3/Lab | Core integrity fell below 20% 16928 | -3/Lab | Found Core Expander 16928 | -3/Lab | Installed Core Expander, added new Power slot 16936 | -3/Lab | Discovered exit to Research (range 5) 16938 | -3/Lab | Entered Research 16938 | -2/Research | Warlord forces began assault on 0b10 16938 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16988 | -2/Research | Met up with Warlord 17048 | -2/Research | Research machine network offline 17374 | -2/Research | Build established: Generator-Golem 17455 | -2/Research | Borebot progress halted 17501 | -2/Research | Borebot progress halted 17645 | -2/Research | Spotted Striker 17704 | -2/Research | Crushed by falling debris 17730 | -2/Research | Borebot progress halted 17758 | -2/Research | Spotted Striker 17793 | -2/Research | Spotted B-90 Cyclops 17800 | -2/Research | Destroyed Striker 17824 | -2/Research | Destroyed B-90 Cyclops 17845 | -2/Research | Identified exit to Garrison 17845 | -2/Research | Entered Garrison 17848 | -2/Garrison | Lost 15 parts (2p3n7u3w) 17892 | -2/Garrison | Triggered checkpoint 17894 | -2/Garrison | Spotted B-90 Cyclops 17900 | -2/Garrison | Destroyed B-90 Cyclops 17903 | -2/Garrison | Triggered checkpoint 17904 | -2/Garrison | Triggered checkpoint 17905 | -2/Garrison | Core integrity fell below 50% 17918 | -2/Garrison | Discovered new exit (range 12) 17923 | -2/Garrison | Identified exit to Research 17938 | -2/Garrison | Core integrity fell below 20% 17947 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17938_ Triggered Stasis Trap. 17938_ A bubble of rippling energy engulfs the area. 17938_ Field strength at 94. 17938_ Field strength at 83. 17938_ Imp. Signal Interpreter destroyed. 17939_ Field strength at 65. 17940_ Deep Network Scanner destroyed. 17940_ Field strength at 48. 17941_ Field strength at 35. 17942_ Field strength at 11. 17942_ Stasis field depleted. 17943_ Triggered Stasis Trap. 17943_ A bubble of rippling energy engulfs the area. 17943_ Field strength at 94. 17944_ Field strength at 81. 17945_ Field strength at 68. 17946_ Field strength at 56. 17947_ Field strength at 50. [Achievement: 30k Club] [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????######???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# < #???? | | ???????????????????????????Y????????????# #???? | | ????????????????????????????????????????# ###???? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????###?????# #?????? | | ??????????????????????cc???????? Y?????# #?????? | | ??????????????????????c?????????# #?????# #?????? | | ????????????????????????????????# #?????# #?????? | | ??????????????????????c?????????#g#?????# %#?????? | | ????????????????????????????????# #?????# %#?????? | | ????????????????????############# ####### #?????? | | ????????????????????# ^@^s gs +?????? | | ????????????????????# ^s s gg #?????? | | ????????????????????# ######### ##+#######?????? | | ????????????????????# #???????# ##?????????????? | | ????????????????????# #???????# " ?????????????? | | ????????????????????# #???#???# ###????????????? | | ??????????????####### #???# ??# #??????????????? | | ??????????????# ## #???# ??# #??????????????? | | ?????########## ## ##??# ??# #??????????????? | | ????? ####"### #??????????????? | | ?????? #??????????????? | | ???????? #??????????????? | | ?????????# ## ## ###########??????????????? | | ?????????# ## ## ###??????????????????????? | | ?????????" #??????????????????????? | | ?????????" #??????????????????????? | | ?????????" =!* #??????????????????????? | | ?????????" ! [%! #??????????????????????? | | ?????????# !%##%!! ## ###??????????????????????? | | ?????????#*=*=! ## ##???????????????????????? | | ?????????#[!!%[= ????????????????????? | | ?????????#!%!=%* ???????????????????? | | ?????????#%*!%[= #####????????????????????? | | ?????????##!%##* ## ##????????????????????????? | | #?????????#=!## ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 50 Energy Generation 65 Energy Capacity 2190 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 500 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Phase Shifting 8 Evasion (%) 66 Targeting Accuracy 14 Core Analysis 8 Energy Filtering 30 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Core Reset Matrix Core Expander Achievements -------------- 30k Club All-out Warlord Anyone Home? I Think I Know What's Going On Reappropriation Challenges ------------ None Game ------ Seed PropulsionMatterNanosword Manual? 0 Play Time 04:49:10 Cumulative 127.1 hours Start 2022.07.21 @ 18:26:33 End 2022.07.22 @ 20:57:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 64 Adventurer 16 Explorer 3 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 086c3d68-36ed-4d6c-b790-fc07b753b529