Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.18 @ 02:49:41 // Halloween2020/ForbiddenLore Player: Deep Beef Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (5047) 5047 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (426) 426 TOTAL SCORE: 11843 Bonus ------- Follower Combat Kills 126 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 93/300 Energy 199/240 System Corruption 12% Temperature Cool (24) Movement Hovering (48) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY (10) ----- Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Launcher Guidance Computer Particle Accelerator Nanoactuators Improved Medium Armor Plating > --- WEAPON (3) ------- Improved Arc Projector Hardcell Cannon Force Lance > --- INVENTORY (8) ---- Improved Ion Engine Micro Fission Core Improved Antigrav System Remote Force Field Long-range Tractor Beam KE Penetrator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Launcher Guidance Computer Particle Accelerator Nanoactuators Improved Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Hardcell Cannon Force Lance > --- INVENTORY -------- Improved Ion Engine Micro Fission Core Antigrav System Remote Force Field Long-range Tractor Beam KE Penetrator Improved Remote Datajack [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . 2 . . . Utility 8 | . . 2 . . . 2 2 1 . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 154 | 6 11 15 . . 3 19 13 13 5 18 15 36 Power 15 | 1 . 2 . . . 2 1 3 1 1 . 4 Engine 9 | 1 . 2 . . . 1 1 3 . 1 . . Core 6 | . . . . . . 1 . . 1 . . 4 Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 3 3 . . 1 2 1 . 2 3 4 8 Treads 8 | . 2 3 . . 1 2 . . . . . . Leg 9 | 2 1 . . . . . . . . 3 2 1 Wheel 4 | . . . . . . . 1 . 2 . 1 . Hover 8 | . . . . . . . . . . . 1 7 Flight . | . . . . . . . . . . . . . Utility 62 | 1 6 3 . . 1 10 6 8 . 8 7 12 Device 26 | . . 1 . . . 5 3 2 . 3 5 7 Storage 9 | 1 4 . . . . 1 . 1 . 1 . 1 Processor 11 | . 2 1 . . . . 2 2 . 1 1 2 Hackware 2 | . . . . . . 1 . 1 . . . . Protection 14 | . . 1 . . 1 3 1 2 . 3 1 2 Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 2 7 . . 1 5 5 2 2 6 4 12 Energy Gun 19 | 2 1 4 . . 1 2 . . . 1 2 6 Energy Cannon 3 | . . . . . . 2 . . . 1 . . Ballistic Gun 8 | . 1 3 . . . . 1 1 . 1 . 1 Ballistic Cannon 7 | . . . . . . 1 2 . 1 . . 3 Launcher 2 | . . . . . . . . . . 1 1 . Special Weapon 6 | . . . . . . . 1 1 1 1 1 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . 1 . 2 Parts Lost 47 | . . 2 . . . 2 . . . 10 19 14 Power 4 | . . . . . . . . . . 1 2 1 Propulsion 8 | . . 1 . . . . . . . 1 4 2 Utility 21 | . . . . . . 2 . . . 6 8 5 Weapon 14 | . . 1 . . . . . . . 2 5 6 Highest Loss Streak 13 | . . 1 . . . 1 . . . 8 8 13 Average Slot Usage (%) 93 | . 98 99 100 100 100 99 97 92 87 85 79 44 Engine 8 | . 14 11 11 11 11 2 4 12 10 5 3 . Core 1 | . . . . . . 6 2 . . 5 4 3 Treads 12 | . 11 21 22 22 22 18 12 . . . . . Leg 2 | . 16 . . . . . . . . 2 13 . Wheel 1 | . . . . . . . 1 6 10 7 . . Device 10 | . . 1 . . . 11 27 20 11 10 20 11 Storage 16 | . 17 22 22 22 22 18 15 13 11 11 9 1 Processor 11 | . 9 9 11 11 11 9 9 14 17 16 10 9 Hackware 1 | . . . . . . 3 . 3 5 1 . . Protection 8 | . . 11 11 11 11 10 7 6 5 9 4 1 Energy Gun 6 | . 15 9 11 11 11 12 . . . . 2 1 Energy Cannon 1 | . . . . . . 1 6 . . . . . Ballistic Gun 5 | . 12 12 11 11 11 . . 5 5 2 1 . Ballistic Cannon 2 | . . . . . . 3 6 6 . 3 . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 108 | 13 74 82 82 82 82 89 100 108 104 103 91 51 Greatest Support 65 | 20 46 46 43 43 43 46 54 37 56 60 60 65 Greatest Overweight (x) 23 | . 13 1 1 1 1 1 2 3 3 3 23 7 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 2 1 1 1 1 Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 8 Average Capacity 18 | 5 12 20 20 20 20 20 20 20 20 20 17 5 Most Carried 20 | 4 13 20 19 20 20 20 20 20 20 20 12 8 Average Carried 16 | 1 8 17 18 19 19 19 19 19 18 15 8 2 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 4 8 Final Carried 20 | 1 13 18 19 20 20 20 19 20 20 9 2 7 Class Distribution -------------------- 56% | Hauler-Mutant 14% | Hauler-Skirmisher 10% | Mutant 8% | Hacker-Skirmisher 5% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 3417 | 220 147 566 39 . 45 260 330 354 203 606 126 521 Remotely . | . . . . . . . . . . . . . Salvage Created 5012 | . 274 1414 185 . 50 996 527 209 213 517 269 358 Parts 295 | . 18 101 14 . 1 47 30 21 10 22 9 22 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 20 7 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 115 | . 7 33 8 . 1 21 10 4 3 15 5 8 Melee 3 | . . . . . . . . . . 3 . . Guns 80 | . 7 33 8 . 1 16 1 2 3 5 4 . Cannons 23 | . . . . . . 5 9 2 . 2 . 5 AOE 9 | . . . . . . . . . . 5 1 3 Classes Destroyed 11 | . 3 3 1 . . 1 2 . . . . 1 Worker 1 | . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . 1 . . . . . Operator 5 | . . 3 . . . . 2 . . . . . Watcher 13 | . 3 4 . . . 3 1 2 . . . . Swarmer 29 | . 3 5 5 . . 4 4 . . 4 1 3 Grunt 42 | . 4 18 1 . 1 11 . . . 6 1 . Brawler 3 | . . 1 1 . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 24 | . . 9 . . . 5 2 1 3 2 1 1 Programmer 14 | . . . . . . . 4 3 . 2 1 4 Assembled 1 | . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . Best Kill Streak 5 | . 2 5 4 . 1 5 4 2 2 4 2 3 Combat Bots Only 5 | . 2 5 4 . 1 5 4 1 2 4 2 3 Max Kills in Single Turn 3 | . 1 1 2 . 1 1 1 1 1 2 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 1 3 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Damage Taken 10117 | . 247 1026 104 . 122 665 394 182 384 1627 2953 2413 Core 2401 | . 39 100 12 . 16 60 53 19 52 54 843 1153 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 76 | 100 84 . . . 68 89 92 97 . . 5 . Volleys Fired 381 | . 26 98 13 . 5 55 32 49 15 35 28 25 Largest 2 | . 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 132 | . 100 79 79 . 79 132 117 100 76 128 111 130 Shots Fired 663 | . 47 188 26 . 10 110 55 72 27 60 30 38 Gun 465 | . 47 188 26 . 10 86 4 23 12 22 29 18 Cannon 157 | . . . . . . 24 50 23 12 28 . 20 Launcher 9 | . . . . . . . . . . 8 1 . Special 32 | . . . . . . . 1 26 3 2 . . Kinetic 367 | . 16 125 13 . 5 14 35 46 24 41 28 20 Thermal 240 | . 31 63 13 . 5 95 . 26 . 6 1 . Explosive 9 | . . . . . . . . . . 8 1 . Electromagnetic 41 | . . . . . . 1 19 . . 3 . 18 Robot Hit Streak 39 | . 10 29 22 . 15 32 22 16 30 17 21 39 Robot Miss Streak 4 | . 2 1 3 . . 2 2 4 2 3 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . . Shots Hit Robots 524 | . 34 136 19 . 10 89 48 43 22 64 28 31 Core Hits 273 | . 16 58 9 . 4 43 25 28 24 41 10 15 Critical Hits 6 | . . 1 . . . . . . . . 4 1 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . 1 . . . . . . . . 1 1 Melee Attacks 18 | . . . . . . . . . . 18 . . Impact . | . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . 18 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10762 | . 439 2016 270 . 145 1727 1276 812 402 2058 745 872 Guns 6296 | . 439 2016 266 . 145 1249 102 535 292 406 674 172 Cannons 3052 | . . . . . . 478 1141 277 110 498 . 548 Explosions 835 | . . . . . . . 33 . . 579 71 152 Melee 575 | . . . . . . . . . . 575 . . Ramming 4 | . . . 4 . . . . . . . . . Kinetic 5743 | . 108 1238 117 . 61 220 832 812 402 757 648 548 Thermal 3081 | . 331 778 149 . 84 1453 33 . . 75 26 152 Explosive 650 | . . . . . . . . . . 579 71 . Electromagnetic 709 | . . . . . . 54 411 . . 72 . 172 Impact . | . . . . . . . . . . . . . Slashing 575 | . . . . . . . . . . 575 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . 1 1 1 1 . 1 3 4 6 9 12 Average Corruption 2 | . . 1 1 1 1 . 1 1 4 4 6 10 Corruption Purged . | . . . . . . . . . . . . . Effects 141 | . . 5 3 4 6 . 4 10 4 36 45 24 Message Errors 40 | . . 3 1 1 3 . 3 4 1 8 11 5 Matter Fused 23 | . . . . . . . . 1 . 10 6 6 Heat Flow Errors 10 | . . . . . . . . . . 3 7 . Energy Discharges 19 | . . 2 2 2 1 . . 2 . 3 4 3 Parts Rejected 4 | . . . . . . . . . 1 . 3 . Data Loss (minor) 20 | . . . . 1 2 . 1 2 1 4 7 2 Data Loss (major) 5 | . . . . . . . . . . 1 2 2 Misfires 3 | . . . . . . . . . . 1 1 1 Misdirections 3 | . . . . . . . . . . . . 3 Targeting Errors 13 | . . . . . . . . 1 1 6 4 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 117 | . . . . . . 19 29 1 . 54 1 13 Projectiles 56 | . . . . . . 19 23 1 . . . 13 Explosions 7 | . . . . . . . 6 . . . 1 . Melee 54 | . . . . . . . . . . 54 . . Knockbacks 13 | . . . . . . 1 6 3 . 2 . 1 Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . 1 6 2 . 1 . 1 Secondary 2 | . . . . . . . . 1 . 1 . . Self-Inflicted Damage 153 | . . . . . . . . . . 35 . 118 Shots 3 | . . . . . . . . . . 1 . 2 Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 308 | . 308 264 108 . 216 234 33 . 5 235 254 151 Average Temperature 72 | . 101 89 43 . 109 57 6 . 5 49 111 51 Received Heat Transfer 1980 | . 156 453 6 . 81 306 30 12 108 210 462 156 Effects 5 | . 2 3 . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . Interference 3 | . 2 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 2 . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 15 | . 4 2 . . 2 6 . . . . . 1 Heat Transferred 6467 | . 925 1813 333 . 185 2849 50 . . 175 37 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 294 | . 164 294 118 . 51 272 140 123 115 . . 152 Initial 107 | . . 18 . . . . 14 59 . . . 107 Average 48 | . 38 104 29 . 14 54 32 31 13 . . 88 Maximum Alert Level 1 | . . 1 . . . 1 . . . . . . Low Security (%) 98 | 100 100 90 100 . 100 98 100 100 100 . . 100 Level 1 1 | . . 9 . . . 1 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . 4 . . . . 5 5 1 . 1 1 Investigation 3 | . . 1 . . . . . 1 . . 1 . Extermination 8 | . . . . . . . 4 3 . . . 1 Reinforcement 5 | . . 3 . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 7 | . . 3 . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 188 | . 13 45 12 . 3 34 16 7 3 21 20 14 Peak Tracking Total 10 | . 3 5 4 . 3 7 4 2 2 7 10 6 Tactical Retreats 13 | . 1 . 1 . . 3 2 . . . 6 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 6 | . . 2 . . . . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 10 | . . 4 . . . 6 . . . . . . Reused 2 | . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 4 | . . . . . . . . 1 . 1 . 2 Max in Single Turn 2 | . . . . . . . . 1 . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 49 | . 7 9 1 4 1 5 5 11 2 1 1 2 Terminals 36 | . 7 9 1 . 1 5 2 8 1 . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 3 3 . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 207 | . 22 25 4 49 2 19 48 25 5 1 3 4 Successful 166 | . 14 16 4 49 2 14 43 14 3 1 3 3 Failed 41 | . 8 9 . . . 5 5 11 2 . . 1 Catastrophic 1 | . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . 9 13 1 1 1 5 4 8 3 . . . Terminals 106 | . 22 25 4 . 2 19 10 17 3 . 3 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 49 | . . . . . . . 38 8 . . . 3 Garrison Access 2 | . . . . . . . . . 2 . . . Terminal Hacks 95 | . 8 8 3 49 1 9 5 7 1 1 3 . Record 60 | . 1 . . 49 . 4 1 1 . 1 3 . Part Schematic 2 | . . . . . . . . 2 . . . . Robot Analysis 3 | . 1 . . . . . . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . Alert Level 3 | . . 1 1 . . . . 1 . . . . Unreport Threat 2 | . 1 . . . . . . 1 . . . . Locate Traps 7 | . 2 2 . . . 1 1 1 . . . . Reprogram Traps 2 | . . 1 . . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . Zone Layout 5 | . . 3 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 44 | . . . . . . . 36 5 . . . 3 Insert Component 21 | . . . . . . . 17 3 . . . 1 Analyze 23 | . . . . . . . 19 2 . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 27 | . 6 8 1 . 1 5 2 2 2 . . . Terminals 26 | . 6 8 1 . 1 5 2 2 1 . . . Assimilate 26 | . 6 8 1 . 1 5 2 2 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 5 8 1 . . 5 5 10 2 . 1 1 Full Trace Events 4 | . 1 1 . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 16 4 . . . 1 Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 20 | . . . . . . . 16 3 . . . 1 Part Schematics Acquired 19 | . . . . . . . 16 2 . . . 1 Parts Damaged 3 | . . . . . . . 2 . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 1 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 9 | . . . 5 . . 1 . . 1 2 . . Largest Group 5 | . . . 5 5 2 1 1 . 1 2 . . Highest-Rated Group 82 | . . . 82 82 24 10 10 . 29 78 . . Highest-Rated Ally 49 | . . . 31 31 16 10 10 . 29 49 . . Total Orders 3 | . . . . . . . 1 . . . 2 . ROAM 1 | . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . Ally Attacks 37 | . . . 12 . 14 . . . 4 7 . . Total Damage 584 | . . . 178 . 192 . . . 55 159 . . Kills 6 | . . . 4 . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total 3 | . 1 . . . . . . 1 1 . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 1 1 . Drone Launches 3 | . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 19829 | 62 1419 2514 1566 1233 1443 2746 2730 1957 566 1450 1386 757 Spaces Moved 10587 | 47 767 1140 800 685 597 1045 1529 1316 381 1041 756 483 Core 329 | 8 2 . . . . . . . . . 166 153 Treads 5761 | . 302 1140 800 685 597 1045 1192 . . . . . Legs 1249 | 39 463 . . . . . . . . 157 587 3 Wheels 2918 | . . . . . . . 337 1316 381 884 . . Hover 330 | . . . . . . . . . . . 3 327 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 120 180 180 180 180 172 120 120 110 110 50 48 Average Speed 155 | 108 167 180 180 180 180 176 160 126 110 121 144 123 Slowest Speed 1200 | 120 700 180 180 180 180 180 172 130 130 180 1200 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 99 79 100 94 91 62 32 36 10 93 88 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . . 1 . 1 . . . . 3 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 92 | . . . . . . 4 4 8 6 42 17 11 Melee . | . . . . . . . . . . . . . Projectile 33 | . . . . . . 4 2 8 6 2 5 6 AOE 59 | . . . . . . . 2 . . 40 12 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 13214 | 56 854 1415 900 685 957 1843 1753 1491 500 1138 1019 603 Wait 1872 | . 18 138 86 . 347 688 156 90 97 18 210 24 Move 10575 | 46 766 1139 799 684 596 1044 1528 1315 380 1040 755 483 Hop . | . . . . . . . . . . . . . Pick Up 128 | 4 22 16 1 1 3 17 9 12 2 4 8 29 Fast Attach 26 | 3 3 . . . . 3 3 1 2 1 . 10 Attach 75 | 3 2 5 . . 2 5 3 5 1 12 15 22 Detach . | . . . . . . . . . . . . . Swap 54 | . 6 10 . . 1 11 7 7 2 6 . 4 Drop 84 | . 11 9 . . 3 20 15 12 1 4 3 6 Fire 381 | . 26 98 13 . 5 55 32 49 15 35 28 25 Melee 18 | . . . . . . . . . . 18 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / [Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 12) 676 | -10/Materials | Discovered new exit (range 9) 894 | -10/Materials | Discovered new exit (range 15) 1060 | -10/Materials | Discovered new exit (range 15) 1482 | -10/Materials | Entered another Materials area 1482 | -9/Materials | Evolved 2 slots: Utility x2 1637 | -9/Materials | Build established: Hauler-Mutant 2082 | -9/Materials | Discovered new exit (range 14) 3014 | -9/Materials | Discovered new exit (range 13) 3019 | -9/Materials | Discovered new exit (range 15) 3195 | -9/Materials | Discovered new exit (range 11) 3996 | -9/Materials | Entered Mines 4070 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4070 | -9/Mines | Discovered new exit (range 5) 4247 | -9/Mines | Assembled infested the area 4751 | -9/Mines | Learned location of Storage (-7) 4757 | -9/Mines | Discovered new exit (range 6) 5057 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5156 | -9/Mines | Discovered new exit (range 13) 5443 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5562 | -9/Mines | Entered Exiles 5562 | -9/Exiles | Accompanied by 5 allies 5589 | -9/Exiles | Discovered new exit (range 15) 5592 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5643 | -9/Exiles | Met 8R-AWN 5672 | -9/Exiles | Met EX-HEX 5828 | -9/Exiles | Visited The Gauntlet 6039 | -9/Exiles | Met EX-DEC 6129 | -9/Exiles | Met EX-BIN 6162 | -9/Exiles | Aligned with FarCom system 6164 | -9/Exiles | Given EX-Vault access code 6241 | -9/Exiles | Opened EX-Vault 6252 | -9/Exiles | Found Prototype Device 6294 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6386 | -9/Exiles | Learned location of Zion (-6) 6514 | -9/Exiles | Discovered new exit (range 14) 6795 | -9/Exiles | Left Exiles lab with Chronowheel 6795 | -9/Exiles | Entered Mines 6795 | -8/Mines | Accompanied by 3 allies 7342 | -8/Mines | Discovered new exit (range 10) 7492 | -8/Mines | Discovered new exit (range 15) 8238 | -8/Mines | Entered Materials 8238 | -8/Materials | Evolved 2 slots: Utility x2 8239 | -8/Materials | Identified Chronowheel 8239 | -8/Materials | Activated Chronowheel 8535 | -8/Materials | Build established: Scavenger-Mutant 9377 | -8/Materials | Build established: Hacker-Mutant 9745 | -8/Materials | Build established: Hauler-Mutant 10944 | -8/Materials | Discovered new exit (range 16) 10984 | -8/Materials | Entered Factory 10984 | -7/Factory | Accompanied by 1 ally 10984 | -7/Factory | Evolved 2 slots: Utility x2 11521 | -7/Factory | Build established: Hauler-Skirmisher 13289 | -7/Factory | Build established: Hauler-Mutant 13562 | -7/Factory | Discovered new exit (range 8) 13670 | -7/Factory | Discovered new exit (range 15) 13714 | -7/Factory | Entered another Factory area 13714 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13810 | -6/Factory | Discovered new exit (range 17) 13877 | -6/Factory | Build established: Hauler-Skirmisher 14470 | -6/Factory | Discovered new exit (range 22) 14751 | -6/Factory | Build established: Hacker-Skirmisher 15440 | -6/Factory | Discovered new exit (range 11) 15671 | -6/Factory | Entered another Factory area 15671 | -5/Factory | Evolved 2 slots: Propulsion x2 16019 | -5/Factory | Build established: Hacker-Mutant 16119 | -5/Factory | Discovered new exit (range 15) 16174 | -5/Factory | Garrison activated, responded to threat 16237 | -5/Factory | Entered Upper Caves 16273 | -5/Upper Caves | Found Alien Artifact 16420 | -5/Upper Caves | Learned location of Armory (-3) 16482 | -5/Upper Caves | Build established: Hacker-Skirmisher 16685 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16983 | -5/Upper Caves | Build established: Hauler-Skirmisher 17095 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17108 | -5/Upper Caves | Identified Dimensional Node Initializer 17108 | -5/Upper Caves | Initialized slip node 17157 | -5/Upper Caves | Lost 8 parts (1p5u2w) 17326 | -5/Upper Caves | Discovered new exit (range 15) 17402 | -5/Upper Caves | Build established: Hauler-Mutant 17687 | -5/Upper Caves | Entered another Upper Caves area 17697 | -5/Upper Caves | Ambushed by wild Derelicts 17748 | -5/Upper Caves | Spotted B-75 Beast 17792 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17872 | -5/Upper Caves | Lost 3 parts (1n1u1w) 17912 | -5/Upper Caves | Discovered new exit (range 28) 18404 | -5/Upper Caves | Learned 8 Factory zone layouts 18817 | -5/Upper Caves | Learned location of 1 exit from Factory 18823 | -5/Upper Caves | Attracted the attention of an 0b10 base 18857 | -5/Upper Caves | Lost 8 parts (2p1n2u3w) 18863 | -5/Upper Caves | Core integrity fell below 50% 18892 | -5/Upper Caves | Core integrity fell below 20% 18915 | -5/Upper Caves | Lost 7 parts (2n5u) 19072 | -5/Upper Caves | Identified exit to Factory 19073 | -5/Upper Caves | Entered Factory 19073 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19074 | -4/Factory | Identified exit to Research 19132 | -4/Factory | Build established: Mutant 19398 | -4/Factory | Core integrity fell below 50% 19411 | -4/Factory | System corruption reached 10% 19426 | -4/Factory | Core integrity fell below 20% 19459 | -4/Factory | Lost 13 parts (1p1n5u6w) 19463 | -4/Factory | Spotted B-86 Titan 19830 | -4/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- System corrupted: Energy discharge (-86). System corrupted: Matter fused (-6). Dropped Antigrav System. Acquired Antigrav System. Connecting with Scanalyzer... >>Insert(Imp. Antigrav System) Scanning Imp. Antigrav System... Ready to analyze. >>Scanalyze Scanning: Imp. Antigrav System... Scan incomplete, additional scanning required. >>Scanalyze Scanning: Imp. Antigrav System... Schematic downloaded. System corrupted: Imp. Arc Projector failed to cycle. Chain reaction triggered in Lgt. Nuclear Core. S-27 Virus destroyed. Power Conduit explodes. S-27 Virus destroyed. Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????########+####### ######+## ## """" | | ????????????# #????# ## """" | | ????????????# #????# ## """" | | ############# #????# + """" | | # # #????# ## """" | | # # #????# ## | | # ! # #??#?# ################ | | # # ###### # ##???# ! | | # # * # ##???######## | | # # + #######?????? | | # %+! # + +?????? | | # # # = ### ##??????? | | # #* # # #?????????? | | # ####+######### = # #?????????? | | # # #! ###?????????? | | # # #######+##### #???????? | | # # " " " ### # #???????? | | ############# " " " ##### # ##### #???????? | | ????????????# " " " #????## ##????????????? | | ????????????# " " " #?????# #?????????????? | | ????????????# " " " #?????# #?????o???????? | | ????????????# " " " #?????# #?????????????? | | ????????????# " " " #?????# #?????????????? | | ????????????# " " " #?????# #?????????????? | | ????????????# " " " #?????# #?????????????? | | ????????????# @ #?????# #?????????????? | | ????????????########;%;;##?????# #?????????????? | | ???????????????????##*s* ??????# #?????????????? | | ????????????????????##;######### #?????????????? | | ?????????????????????#%s # #?????????????? | | ?????????????????????# "" # ######+####???? | | ?????????????????????# ""S # # | | ?????????????????????# "" / + | | ?????????????????????# """ # # | | ?????????????????????# """ # ##### "" ] !? | | ?????????????????????# """ + #????? "F ? ? ? | | ?????????????????????# ###??????"" ????? | | ?????????????????????###########???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 40 Resistance: TH 30 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 22 Item Schematics ----------------- Adv. Visual Processing Unit | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Welding Torch | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Mining Laser | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Scanalyzed Imp. Proton Missile Launcher | -6/Factory | Hacked Imp. Remote Shield | -6/Factory | Hacked Imp. Antigrav System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed TransportFireCasing Manual? 0 Play Time 03:15:36 Cumulative 68.4 hours Start 2020.11.17 @ 23:06:13 End 2020.11.18 @ 02:49:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 77 Rogue 72 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78c1cc83-b39e-46f7-abb4-e701e191d08c