Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 14:18:30 Player: MAXX-P31 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (370) 1850 Value Destroyed (14506) 14506 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5165) 5165 TOTAL SCORE: 29281 Bonus ------- High Alert Combat Kills 1842 Follower Combat Kills 323 Win 3000 Cogmind --------- Core Integrity 1493/1600 Matter 276/300 Energy 386/550 System Corruption 17% Temperature Cool (-186) Movement Walking (123) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (8) --- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Cooling System Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Advanced Transmission Jammer Graphene Brace Advanced Force Field Advanced Hacking Suite > --- WEAPON (4) ------- Enhanced Quantum Rifle Long-range Phase Cannon Enhanced Hardcell Cannon Improved Plasma Cutter > --- INVENTORY (25) --- Heavy Deuterium Engine Quantum Reactor Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Advanced Cooling System Huge Storage Unit Compact Battery (200) Energy Well (241) High-capacity Matter Pod (200) Experimental Sensor Array Improved Phase Shifter Advanced Force Field Advanced Variable Charge Gun Quantum Rifle HERF Cannon HERF Cannon Enhanced Nova Cannon Gamma Bomb Array Centrium Greatsword Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Graphene Brace Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Long-range Phase Cannon Enhanced Nova Cannon > --- INVENTORY -------- Heavy Deuterium Engine Reinforced Antimatter Reactor Quantum Reactor Heavy Shield Leg Heavy Shield Leg Advanced Heat Sink Advanced Cooling System Huge Storage Unit Compact Battery Energy Well High-capacity Matter Pod Seismic Detector Advanced Force Field Improved System Restoration Module Long-range Tractor Beam Advanced Variable Charge Gun HERF Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Gamma Bomb Array Improved Plasma Cutter Centrium Greatsword [Rating: 207] Favorites ----------- Power Reinforced Quantum Reactor Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 1 1 . . . 2 . 1 1 Utility 9 | . . . 1 . 1 1 1 1 2 . . 1 1 Weapon 2 | . . . 1 . . . 1 . . . . . . Parts Attached 223 | 7 11 9 23 . 25 18 18 27 18 11 25 12 19 Power 19 | 1 2 2 3 . 1 3 . 3 . . 3 . 1 Engine 11 | 1 2 2 3 . 1 2 . . . . . . . Core 2 | . . . . . . 1 . 1 . . . . . Reactor 6 | . . . . . . . . 2 . . 3 . 1 Propulsion 57 | 2 . 4 7 . 9 3 4 3 5 5 4 4 7 Treads 47 | 2 . 4 7 . 9 3 4 3 5 4 4 2 . Leg 9 | . . . . . . . . . . 1 . 1 7 Wheel 1 | . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 70 | 2 4 2 4 . 7 6 6 12 6 2 7 5 7 Device 35 | 1 1 1 1 . 3 3 1 4 3 2 6 4 5 Storage 5 | 1 1 . 1 . 1 1 . . . . . . . Processor 9 | . . . . . . . 1 2 2 . 1 1 2 Hackware 2 | . . . . . . . . 2 . . . . . Protection 19 | . 2 1 2 . 3 2 4 4 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 5 1 9 . 8 6 8 9 7 4 11 3 4 Energy Gun 12 | 2 . . 1 . . 2 1 2 . 1 2 1 . Energy Cannon 19 | . 1 . 3 . 1 . 1 4 2 2 1 1 3 Ballistic Gun 28 | . 3 . 4 . 6 3 6 2 2 1 1 . . Ballistic Cannon 7 | . . . . . . 1 . . 1 . 3 1 1 Launcher 7 | . 1 1 1 . 1 . . . 1 . 2 . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 4 . . 3 2 1 . 1 7 1 3 Corrupted Parts 3 | . . . . . . . . . . . 3 . . System Corruption 30 | . . . . . . . . . . . 30 . . Parts Lost 27 | . . 3 . . 1 . 2 7 5 1 6 . 2 Power 2 | . . 1 . . . . . . . . . . 1 Propulsion 13 | . . 1 . . . . 2 3 2 1 4 . . Utility 8 | . . . . . 1 . . 3 2 . 1 . 1 Weapon 4 | . . 1 . . . . . 1 1 . 1 . . Highest Loss Streak 5 | . . 3 . . 1 . 1 2 4 1 5 . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 21 | . 12 14 16 20 23 24 24 24 24 24 24 23 21 Power 1 | . 1 1 . 1 1 2 2 1 1 2 2 3 2 Propulsion 2 | . 1 1 2 4 5 4 3 1 1 . . . 2 Utility 7 | . 5 6 6 7 6 7 7 9 9 7 10 11 9 Weapon 9 | . 4 5 6 8 9 11 11 11 11 13 10 8 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 40 | . 5 . 5 . 4 2 2 1 1 2 4 1 13 Power 5 | . 1 . 1 . . 1 . . . . . 1 1 Propulsion 7 | . . . . . 2 . 1 . 1 . . . 3 Utility 13 | . 3 . . . . 1 . 1 . 1 2 . 5 Weapon 14 | . . . 4 . 2 . 1 . . 1 2 . 4 Tool/Special 1 | . 1 . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 100 99 99 98 98 94 97 98 95 93 Engine 4 | . 14 13 11 11 9 6 . . . . . . . Core 1 | . . . . . . . 6 9 . . . . . Reactor 3 | . . . . . . . . 1 10 9 8 8 7 Treads 23 | . 27 27 22 22 27 30 25 22 20 23 27 21 4 Leg 2 | . . . . . . . . . . 2 . 1 20 Device 12 | . 2 . 11 11 16 17 13 7 8 18 18 17 19 Storage 7 | . 14 14 11 11 9 7 6 5 5 4 4 4 4 Processor 6 | . . . . . . . 4 10 13 14 14 15 16 Hackware 1 | . . . . . . . . 2 5 4 4 4 4 Protection 8 | . 11 14 11 11 10 12 13 10 8 . . . . Energy Gun 2 | . 2 . . . . 3 5 . . 4 4 6 6 Energy Cannon 5 | . . . 11 33 10 1 . 4 2 8 4 4 7 Ballistic Gun 12 | . 23 18 20 . 11 12 20 16 14 3 4 1 . Launcher 1 | . . 9 . . 5 2 . . . . . . . Peak Build Rating 207 | 7 9 17 23 23 41 52 57 85 113 144 146 166 207 Average Rating 74 | 5 7 10 18 23 32 46 55 71 103 128 137 155 198 On Entrance 59 | . 7 9 10 23 23 37 49 56 82 97 140 133 163 Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 . 3 4 3 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 191 | 12 34 34 64 64 106 112 121 170 185 183 178 179 191 Greatest Support 236 | 40 40 40 40 40 84 106 104 96 118 180 172 144 236 Greatest Overweight (x) 2 | . . 1 1 1 1 1 1 1 2 1 1 1 2 Average Overweight (x) . | . . . . 1 1 . 1 1 1 . . 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 17 20 24 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 15 20 20 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 12 14 16 20 23 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 12 20 20 25 25 24 25 23 25 24 25 24 Class Distribution -------------------- 41% | Scavenger-Tank 27% | Scavenger-Gunner 10% | Mutant 9% | Tank 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Matter Collected 10031 | 270 698 100 780 . 873 1212 889 1455 857 738 1083 212 864 Remotely . | . . . . . . . . . . . . . . Salvage Created 16749 | 130 1093 39 1329 . 1986 1696 1459 2132 1588 801 1806 198 2492 Parts 812 | 10 55 12 81 . 107 83 54 96 84 22 76 12 120 Haulers Intercepted 20 | . 1 . 4 . 4 3 1 1 1 . . . 5 Recyclers Shooed 11 | . 2 . . . 1 1 2 3 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 249 | . 17 9 23 . 35 23 22 28 27 4 28 3 30 Guns 114 | . 16 . 13 . 10 22 17 13 8 4 5 . 6 Cannons 54 | . . . 4 . 10 1 . 5 8 . 11 3 12 AOE 72 | . 1 9 6 . 15 . 5 8 11 . 8 . 9 Classes Destroyed 19 | 2 5 1 3 . 4 1 . 1 1 . 1 . . Worker 18 | . . . 2 . 1 2 1 3 5 1 . . 3 Builder 34 | . 3 . . . 7 2 4 3 9 . . . 6 Tunneler 5 | 3 . . . . 1 . . . . . . 1 . Hauler 20 | . 1 . 4 . 4 3 1 1 1 . . . 5 Recycler 27 | 1 3 . 5 . 2 6 1 4 . 4 . . 1 Mechanic 2 | . . . . . 2 . . . . . . . . Operator 4 | . 1 . 2 . . . . 1 . . . . . Watcher 10 | . 3 . 2 . 2 . . . . . 2 . 1 Swarmer 42 | . . 9 8 . . 3 . 4 2 . 4 . 12 Saboteur 2 | . . . . . . . . . . . 2 . . Grunt 93 | . 17 . 7 . 16 13 18 8 9 . 5 . . Brawler 9 | . . . 1 . 5 . . . . . 3 . . Duelist 9 | . . . . . 3 . 2 . . . 4 . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 31 | . . . 7 . 8 2 2 2 2 . 2 1 5 Specialist 7 | . . . . . . . . . 4 . 3 . . Hunter 13 | . . . . . 2 1 . 4 4 . . . 2 Programmer 42 | . . . . . . 4 . 9 6 4 6 2 11 Heavy 1 | . . . . . . . . 1 . . . . . Best Kill Streak 15 | 3 5 6 5 . 8 5 5 10 15 2 12 2 9 Combat Bots Only 12 | . 5 6 5 . 5 3 4 6 10 2 12 2 5 Max Kills in Single Turn 8 | 1 2 3 3 . 8 2 3 2 5 1 3 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 3 2 . 4 . 2 2 4 . 3 . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Hostile Shots Fired 1154 | . 59 15 55 . 81 125 94 161 195 18 157 12 182 Missed 344 | . 7 6 12 . 20 37 33 46 51 2 54 4 72 Hits 810 | . 52 9 43 . 61 88 61 115 144 16 103 8 110 Melee 13 | . . . . . 3 . 6 . . . 4 . . Projectile 797 | . 52 9 43 . 58 88 55 115 144 16 99 8 110 Critical Strikes 35 | . 1 . . . 6 7 8 3 2 2 1 1 4 Actively Blocked 7 | . . . . . . . . . . 2 . 1 4 Part Disruptions 6 | . . . . . . . . 1 . 1 2 . 2 Damage Taken 14673 | . 640 419 494 . 1002 1366 1112 2349 2722 397 1975 92 2105 Core 1172 | . 121 9 20 . 134 129 58 205 227 45 117 . 107 Absorbed by Shields 1124 | . . . . . . . . . . . 157 98 869 Redirected to Shielding 31 | . . . . . . . . 31 . . . . . Regen/Repaired (Parts) 199 | . 160 . . . 39 . . . . . . . . Core Remaining (%) 84 | 100 . 48 . 95 75 81 93 79 80 . 87 100 93 Volleys Fired 618 | 12 72 6 57 2 71 67 57 65 48 20 49 7 85 Largest 4 | 2 2 1 3 3 3 3 4 4 4 4 4 4 4 Hottest 374 | 90 88 30 204 204 204 118 230 230 203 374 323 308 355 Shots Fired 1874 | 24 141 6 157 6 202 202 225 240 155 71 173 28 244 Gun 1288 | 24 132 . 120 . 108 193 223 186 86 42 87 14 73 Cannon 508 | . 7 . 30 6 74 9 1 46 54 29 75 14 163 Launcher 78 | . 2 6 7 . 20 . 1 8 15 . 11 . 8 Special . | . . . . . . . . . . . . . . Kinetic 1122 | . 132 . 120 . 108 179 182 173 96 21 79 7 25 Thermal 633 | 24 7 . 30 6 72 9 42 53 44 48 83 21 194 Explosive 61 | . 2 6 7 . 20 . 1 8 15 . 2 . . Electromagnetic 58 | . . . . . 2 14 . 6 . 2 9 . 25 Robot Hit Streak 41 | 9 16 11 15 . 41 13 15 23 12 10 14 7 12 Robot Miss Streak 7 | 2 5 1 2 . 3 4 7 3 3 4 6 2 4 Penetration Max 2 | . . . . . 1 1 1 2 1 . . . . Secondary Targets 11 | . . . 1 . 1 3 4 1 1 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 1 1 . . . . Shots Hit Robots 1170 | 15 94 3 83 . 129 132 152 174 97 43 97 19 132 Core Hits 726 | 5 51 8 58 . 92 75 72 89 89 18 79 7 83 Critical Kills 19 | . . . 1 . . . 5 3 3 2 2 . 3 Critical Parts Destroyed 20 | . 1 . . . 1 3 4 5 2 4 . . . Critical Strikes 54 | 2 1 . 1 . 2 5 9 8 7 6 3 1 9 Burn 2 | 2 . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . 3 Destroy 37 | . 1 . 1 . 2 3 9 8 5 6 2 . . Blast 10 | . . . . . . 1 . . 2 . 1 1 5 Corrupt 2 | . . . . . . 1 . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 39734 | 182 1436 621 1799 . 4717 3071 3695 5009 5459 1401 5038 805 6501 Guns 17537 | 182 1205 . 935 . 1513 2676 2580 2615 1330 735 1476 402 1888 Cannons 10439 | . 46 . 272 . 992 138 . 1379 1363 664 1695 403 3487 Explosions 11429 | . 146 621 565 . 2196 121 1083 1015 2752 . 1867 . 1063 Melee . | . . . . . . . . . . . . . . Ramming 329 | . 39 . 27 . 16 136 32 . 14 2 . . 63 Kinetic 14284 | . 1205 . 935 . 1513 2422 1872 2294 1543 339 1190 161 810 Thermal 13808 | 182 46 . 272 . 964 259 708 1578 1463 984 2354 644 4354 Explosive 8463 | . 146 621 565 . 2196 . 1083 882 2439 . 330 . 201 Electromagnetic 2850 | . . . . . 28 254 . 255 . 76 1164 . 1073 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 38 | . . 13 . . . 2 . 9 7 4 38 2 17 Average Corruption 4 | . . 13 . . . 1 . 3 5 3 6 1 6 Corruption Purged 5 | . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 150 | . . 1 . . . 18 . 24 22 8 37 1 39 Message Errors 36 | . . . . . . 4 . 4 7 1 10 1 9 Matter Fused 37 | . . . . . . 4 . 8 3 2 10 . 10 Heat Flow Errors 17 | . . . . . . 2 . 1 2 3 5 . 4 Energy Discharges 15 | . . . . . . 2 . 4 1 . 4 . 4 Parts Rejected 4 | . . 1 . . . . . 1 2 . . . . Parts Fused 2 | . . . . . . . . 1 . . 1 . . Data Loss (minor) 19 | . . . . . . 4 . 3 2 . 6 . 4 Data Loss (major) 5 | . . . . . . 1 . 1 2 . . . 1 Misfires 6 | . . . . . . 1 . . 2 . 1 . 2 Alerts 2 | . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . 1 1 1 . . 3 Overload Shots 2 | . . . . . . . . . 2 . . . . Overflow Damage 766 | . . 125 27 . 20 . 68 28 141 22 75 63 197 Projectiles 410 | . . . 13 . 16 . . 4 40 22 75 63 177 Explosions 356 | . . 125 14 . 4 . 68 24 101 . . . 20 Melee . | . . . . . . . . . . . . . . Knockbacks 17 | . 1 . . . . 2 . . 2 . 7 . 5 Impact 3 | . 1 . . . . 2 . . . . . . . Kinetic 12 | . . . . . . . . . 2 . 6 . 4 Secondary 2 | . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 432 | . . 33 . . . 16 30 21 44 24 190 . 74 Shots 22 | . . 2 . . . 1 1 1 1 1 14 . 1 Rammed 34 | . 11 . 7 . 3 8 3 . 1 1 . . . Targets Rammed 39 | . 11 . 8 . 3 8 4 . 2 1 . . 2 Kicked 2 | . . . . . . . . . . . . . 2 Crushed 3 | . . . 1 . . . 1 . 1 . . . . Highest Temperature 635 | 180 289 . 219 105 411 161 352 404 429 635 292 221 356 Average Temperature 108 | 65 68 . 98 55 123 28 96 100 152 159 93 100 135 Received Heat Transfer 2879 | . 387 . 153 . 441 423 529 153 422 . 355 . 16 Effects 28 | . 2 . 1 . . . 3 1 6 10 . . 5 Shutdowns 7 | . . . . . . . 1 1 2 3 . . . Energy Bleed 4 | . . . 1 . . . . . 2 . . . 1 Interference 13 | . 2 . . . . . 2 . 2 3 . . 4 Matter Decay 1 | . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . 1 Total Turns 7 | . . . . . . . . . . . . . 7 Longest Duration 7 | . . . . . . . . . . . . . 7 Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . . . . 4 . . Parts Fried 20 | . . . . . . 1 . 2 . . 7 . 10 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . 2 . . . . 4 Combat Hostiles 5 | . . . . . . . . 2 . . . . 3 Parts Melted 43 | 1 . . . . 2 . 3 8 1 1 12 . 15 Heat Transferred 17112 | 631 74 . 481 . 1739 359 1531 2275 1749 1126 2372 592 4183 Parts Sabotaged 3 | . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 1 . . 3 . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Maximum Alert Level 3 | . . . 1 . 3 2 2 3 3 2 3 2 3 Low Security (%) 42 | 100 100 100 71 100 62 25 7 29 . 31 16 . 34 Level 1 32 | . . . 28 . 6 23 75 41 85 64 11 46 32 Level 2 18 | . . . . . 15 50 16 13 10 4 64 53 16 Level 3 6 | . . . . . 15 . . 15 4 . 7 . 16 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 929 | 15 144 163 342 152 744 617 599 839 801 410 928 472 929 Initial 472 | . 3 37 60 128 32 316 284 293 389 410 90 472 221 Average 288 | 2 59 17 137 115 260 387 320 380 358 247 502 403 382 Influence Increases 9582 | 20 526 273 792 46 1236 839 805 1146 929 177 1384 128 1281 Destroy 0b10 Robot/C 5120 | . 340 180 460 . 680 460 440 560 540 80 720 60 600 Destroy 0b10 Robot/NC 605 | 20 55 . 75 . 100 65 35 60 75 25 10 5 80 Destroy Leader 1208 | . 78 30 152 . 172 126 92 132 112 20 114 20 160 Allied During Kill 185 | . . . . . . . . . . . 185 . . Successful Hack 187 | . 22 . 18 . 24 . 16 66 10 . 9 22 . Disable Machine 795 | . . 15 . 30 15 75 120 240 45 30 120 . 105 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . Destroy Structure 1047 | . 16 33 57 16 95 38 87 88 132 22 196 21 246 Partial Spotted 15 | . . 15 . . . . . . . . . . . Lose Combat Pursuer 270 | . 15 . 30 . . 75 15 . 15 . 30 . 90 Influence Decreases 8653 | 15 433 216 617 292 624 953 788 950 942 786 657 658 722 Entered New Map 2834 | . 2 61 95 202 52 380 298 306 406 372 83 428 149 Time Decay 5449 | 15 431 125 522 90 562 553 470 574 486 404 434 230 553 Lost Part 270 | . . 30 . . 10 . 20 70 50 10 60 . 20 Lost Ally 100 | . . . . . . 20 . . . . 80 . . Squads Dispatched 61 | . 6 . 4 . 4 7 5 7 10 2 5 1 10 Investigation 8 | . 2 . 1 . 1 2 2 . . . . . . Extermination 20 | . . . . . . 2 1 4 3 2 2 1 5 Reinforcement 22 | . 4 . 3 . . 3 2 3 4 . 1 . 2 Assault 6 | . . . . . 3 . . . 1 . 2 . . Garrison 5 | . . . . . . . . . 2 . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . 2 1 2 2 . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Distress Signals 13 | . . . 2 . 6 1 . . 1 . 1 . 2 Communications Jammed 29 | . . . . . . . . . . . . . 29 Distress Signals 27 | . . . . . . . . . . . . . 27 Times Spotted 342 | . 26 9 36 . 50 32 24 32 35 5 47 3 43 Peak Tracking Total 7 | . 5 3 6 . 5 4 4 7 5 2 7 2 7 Tactical Retreats 15 | . 1 . 2 . . 4 1 . 1 . 2 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Traps Triggered 12 | . 2 . . . 1 2 1 2 . . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Disabled 54 | . . 1 . 2 2 5 8 16 3 2 8 . 7 Max in Single Turn 10 | . . 1 . 1 1 2 4 10 1 1 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Accessed 41 | . 5 . 5 . 5 2 2 6 3 2 3 4 4 Terminals 28 | . 4 . 3 . 3 1 2 4 3 2 1 3 2 Fabricators 5 | . . . . . . 1 . 1 . . 2 . 1 Repair Stations 2 | . 1 . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . 1 . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 117 | . 21 . 17 . 22 5 5 12 9 4 7 9 6 Successful 58 | . 13 . 10 . 10 . 3 9 6 1 2 3 1 Failed 58 | . 8 . 7 . 12 5 2 3 3 3 5 5 5 Catastrophic 5 | . . . 1 . . 2 1 . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . 1 . Manual 37 | . 12 . 4 . 7 3 . . 4 . 3 3 1 Terminals 83 | . 15 . 10 . 17 2 5 9 9 4 2 7 3 Fabricators 10 | . . . . . . 3 . 1 . . 5 . 1 Repair Stations 8 | . 6 . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 14 | . . . 7 . 3 . . 2 . . . 2 . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 33 | . 5 . 4 . 6 . 3 6 5 1 . 2 1 Record 1 | . . . . . . . . . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . 1 . 2 1 . . . . . Prototype ID Bank 6 | . 1 . 2 . 1 . . . 1 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . 1 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . Emergency Access Points 2 | . . . . . 1 . . . 1 . . . . Alert Level 6 | . . . 1 . 2 . . 2 1 . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . . . . . 1 . . 1 . Registered Components 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . 6 . . . 2 . . . . . . . . Scan Component 4 | . 3 . . . 1 . . . . . . . . Repair 4 | . 3 . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 9 | . . . 5 . 1 . . 2 . . . 1 . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 7 | . . . 3 . 1 . . 2 . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 1 . 1 . . . 1 . 2 . . Terminals 5 | . 2 . 1 . 1 . . . 1 . . . . Botnet 5 | . 2 . 1 . 1 . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . Fabnet 1 | . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 5 . 4 2 2 5 2 2 3 2 4 Full Trace Events 5 | . . . 1 . 1 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 69 | . . . . . . . . 69 . . . . . Total Part Build Rating 18 | . . . . . . . . 18 . . . . . Part Studies Acquired 7 | . . . 3 . 1 . . 2 . . . 1 . Parts Repaired 4 | . 3 . . . 1 . . . . . . . . Time 116 | . 78 . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 2 4 . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 1 Autooverrided 1 | . . . . . . . . . . . . . 1 Robots Rewired 8 | . . . . . . 1 . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Total Allies 9 | . . . . . . 1 . . . . 7 . 1 Largest Group 7 | . . . . . . 1 . . . . 7 . 1 Highest-Rated Group 333 | . . . . . . 16 . . . . 333 . 64 Highest-Rated Ally 64 | . . . . . . 16 . . . . 48 . 64 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . 3 . . . . 54 . . Total Damage 1645 | . . . . . . 47 . . . . 1598 . . Kills 9 | . . . . . . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Active Infowar (turns) 7454 | 60 270 1 . . . 1611 1199 637 486 858 406 437 1489 Optics 77 | . . . . . . . . 77 . . . . . Sensors 3054 | . . 1 . . . . . . 486 858 405 437 867 Seismic 3449 | 60 270 . . . . 1611 1199 309 . . . . . Jamming 2055 | . . . . . . . . 251 . . . 315 1489 ECM 1 | . . . . . . . . . . . 1 . . Robot Analysis Total 7 | . 2 . 1 . 1 . 2 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Turns Passed 15807 | 138 1536 565 1455 192 1945 1612 1199 1746 1275 978 1060 497 1609 Spaces Moved 6387 | 55 638 329 601 81 695 555 422 702 471 392 456 204 786 Core 3 | 3 . . . . . . . . . . . . . Treads 5734 | 52 638 329 601 81 695 555 422 702 471 392 456 204 136 Legs 650 | . . . . . . . . . . . . . 650 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 156 210 200 200 147 147 205 121 Average Speed 190 | 154 160 160 183 200 221 219 219 204 223 205 172 208 136 Slowest Speed 320 | 160 160 240 200 200 240 236 230 213 320 226 220 210 253 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . 2 . . . 5 Cave-ins Triggered 2 | . . 1 . . . . . . . . . . 1 Exploration Rate (%) 31 | 4 91 83 56 21 54 13 11 22 17 8 28 6 24 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 62 | . 9 . . . . . . . 6 1 1 . 45 Terrain Destroyed 775 | . 14 43 70 16 124 44 93 45 88 10 113 7 108 Melee . | . . . . . . . . . . . . . . Projectile 139 | . . . . . 3 . 2 4 14 10 31 7 68 AOE 635 | . 14 43 70 16 121 44 90 41 74 . 82 . 40 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Arm Res Acc Total 8832 | 81 1010 361 841 107 961 824 593 897 607 525 648 261 1116 Wait 987 | 6 237 9 101 25 112 131 69 54 18 60 28 12 125 Move 6372 | 54 637 328 600 80 694 554 421 701 470 391 455 203 784 Hop . | . . . . . . . . . . . . . . Pick Up 143 | 2 22 . 15 . 22 5 5 13 13 12 13 7 14 Fast Attach 105 | 7 4 2 8 . 4 7 5 15 6 8 19 5 15 Attach 48 | . 2 3 3 . 3 2 4 8 9 4 2 3 5 Detach 22 | . 3 1 4 . . . 3 3 2 . 2 2 2 Swap 195 | . 9 7 19 . 20 15 12 17 22 13 19 11 31 Drop 239 | . 13 5 26 . 32 22 13 21 17 16 33 11 30 Fire 618 | 12 72 6 57 2 71 67 57 65 48 20 49 7 85 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 2 Crush 37 | . 11 . 8 . 3 8 4 . 2 1 . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire 41 | . . . . . . 13 . . . . 28 . . Trap . | . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 824 | -10/Materials | Discovered new exit (range 14) 961 | -10/Materials | Repaired Lgt. Armor Plating 989 | -10/Materials | Repaired Assault Rifle 1016 | -10/Materials | Repaired Lgt. Treads 1325 | -10/Materials | Discovered new exit (range 10) 1504 | -10/Materials | Discovered new exit (range 6) 1675 | -10/Materials | Entered Mines 1685 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1691 | -10/Mines | Found Prototype Device 1691 | -10/Mines | Identified Exp. Sensor Array 1716 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1927 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2023 | -10/Mines | Build established: Scavenger-Mutant 2106 | -10/Mines | Learned 8 Materials zone layouts 2122 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2139 | -10/Mines | Discovered new exit (range 5) 2213 | -10/Mines | Discovered new exit (range 8) 2216 | -10/Mines | Core integrity fell below 50% 2225 | -10/Mines | Crushed by falling debris 2225 | -10/Mines | System corruption reached 10% 2240 | -10/Mines | Discovered new exit (range 10) 2240 | -10/Mines | Entered Materials 2240 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2241 | -9/Materials | Identified exit to Mines 2241 | -9/Materials | Identified exit to Materials 2256 | -9/Materials | Lost 3 parts (1p1n1w) 2522 | -9/Materials | Build established: Scavenger-Tank 3305 | -9/Materials | Discovered exit to Mines (range 14) 3695 | -9/Materials | Entered Mines 3828 | -9/Mines | Discovered exit to Materials (range 9) 3849 | -9/Mines | Assembled infested the area 3887 | -9/Mines | Entered Materials 3887 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4812 | -8/Materials | Discovered new exit (range 16) 5487 | -8/Materials | First assault squad dispatched 5490 | -8/Materials | Build established: Tank 5663 | -8/Materials | Repaired Imp. Heat Sink 5832 | -8/Materials | Entered Factory 5832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6120 | -7/Factory | Build established: Scavenger-Tank 6905 | -7/Factory | Discovered new exit (range 11) 7380 | -7/Factory | Build established: Tank 7444 | -7/Factory | Entered another Factory area 7444 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7543 | -6/Factory | Discovered new exit (range 12) 7718 | -6/Factory | Identified exit to Lower Caves 7914 | -6/Factory | Build established: Scavenger-Tank 8075 | -6/Factory | Discovered new exit (range 13) 8197 | -6/Factory | Identified exit to Factory 8643 | -6/Factory | Entered another Factory area 8643 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9562 | -5/Factory | Discovered new exit (range 15) 9689 | -5/Factory | Identified exit to Upper Caves 9840 | -5/Factory | Identified exit to Factory 10089 | -5/Factory | Fabricated Rnf. Quantum Reactor (x2) 10389 | -5/Factory | Entered another Factory area 10389 | -4/Factory | Evolved 2 slots: Utility x2 10801 | -4/Factory | Identified exit to Research 11032 | -4/Factory | Build established: Gunner 11473 | -4/Factory | Garrison activated, responded to threat 11532 | -4/Factory | Destroyed 10 combat bots 11639 | -4/Factory | First assault squad dispatched 11664 | -4/Factory | Entered Research 11664 | -3/Research | Evolved 2 slots: Propulsion x2 11668 | -3/Research | Lost 4 parts (2n2u) 11975 | -3/Research | Build established: Scavenger-Gunner 12589 | -3/Research | Discovered new exit (range 5) 12598 | -3/Research | Identified exit to Armory 12642 | -3/Research | Entered Armory 12967 | -3/Armory | P-80 Master assimilated allied Swordsman 8d 13050 | -3/Armory | Found Prototype Processor 13050 | -3/Armory | Identified Exp. Target Analyzer 13054 | -3/Armory | Found Prototype Device 13054 | -3/Armory | Identified Exp. ECM Suite 13392 | -3/Armory | First assault squad dispatched 13481 | -3/Armory | Found Gamma Bomb Array 13484 | -3/Armory | Found Gamma Bomb Array 13668 | -3/Armory | System corruption reached 10% 13680 | -3/Armory | Destroyed 12 combat bots 13684 | -3/Armory | Lost 5 parts (3n1u1w) 13684 | -3/Armory | System corruption reached 30% 13689 | -3/Armory | Discovered new exit (range 5) 13694 | -3/Armory | Identified exit to Research 13702 | -3/Armory | Entered Research 13702 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13815 | -2/Research | Identified exit to Testing 13836 | -2/Research | Found Prototype Processor 13836 | -2/Research | Identified Exp. Armor Integrity Analyzer 13960 | -2/Research | Central database locked down 14003 | -2/Research | Discovered new exit (range 15) 14168 | -2/Research | Identified exit to Access 14199 | -2/Research | Entered Access 14199 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15151 | -1/Access | Found Prototype Processor 15151 | -1/Access | Identified Exp. Signal Interpreter 15423 | -1/Access | Garrison activated, responded to threat 15590 | -1/Access | System corruption reached 10% 15648 | -1/Access | Crushed by falling debris 15803 | -1/Access | Discovered new exit (range 4) 15806 | -1/Access | Identified exit to Surface 15808 | *** | Escaped! Last Messages --------------- Plasma Cutter. 15762_ System corrupted: Matter fused (-8). 15762_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 15785_ System corrupted: Energy discharge (-170). 15786_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 15788_ Sealed Barrier dismantled. 15793_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2F. 15793_ Dismantling Main Access Shell with Imp. Plasma Cutter. 15803_ Main Access Shell dismantled. 15803_ EXIT=FOUND 15806_ EXIT=IDENTIFIED: SURFACE 15808_ System corrupted: Energy discharge (-148). [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????H?????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????????????####"####### #????????? | | ??????????????????????????? " #????????? | | ??????????????????????????? " #????????? | | ????###???????????????"""""" " #????????? | | ??# ??????????????" " " #????????? | | ### ??????????????" "@ " #????????? | | ??????????????" "" " #????????? | | ??????????????" #????????? | | #??????????????"""""" #????????? | | #????????????" """ """ #????????? | | #????????????" """"T""" #????????? | | #????????????##########"####### #????????? | | #?????????????????????????????# #????????? | | ##############??????????????### #????????? | | ? # =#????????????### " #????????? | | ??# # #??###########"#"# #????????? | | ??# # #??# "" ## #????????? | | ??# # #??# = "" ## #????????? | | ??# + #??# """""" ## #????????? | | ??# # #??# "" """ ## ##???????? | | ??# # #??# "" % # ###?????? | | ??# # #??# "" + | | ??# # " " #??# %# | | ??# # ""G"" #??# [ !# ###+###?? | | ??# # #??# !%= ## ##???????? | | ??# # #?## * #? #????????? | | ### ################# ! #? #????????? | | # #????????????## # % ! #? ?????????? | | # ############## #########+#####? ?????????? | | # # "##########%#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 825 Core Shielding 30 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 14 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rnf. Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 26% | -10/Materials Assault Rifle | 48% | -10/Materials Lgt. Treads | 70% | -10/Materials Imp. Heat Sink | 2% | -8/Materials Studied --------- Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Gatling Laser | -5/Factory | Hacked Med. Treads | -5/Factory | Hacked Gamma Bomb Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Metal Spider On My Own Terms Challenges ------------ None Game ------ Seed SuperquantumHugeMonowheel Manual? 0 Play Time 02:16:32 Cumulative 305.6 hours Start 2026.04.16 @ 19:24:15 End 2026.04.17 @ 14:18:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 62 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c219a84-4217-4934-85e5-236a5bb4414a