Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 20:39:23 Player: FrigidRock Result: Destroyed by 39-J2O(M) with Battle Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2200) 2200 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 6690 Bonus ------- Follower Combat Kills 199 Aligned with FarCom 300 Friendly Fire -124 Cogmind --------- Core Integrity 0/700 Matter 205/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Makeshift Terrain Scan Processor Signal Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Weapon Cycler PSU Rigger > --- WEAPON ----------- Spread Laser Beamcaster > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Cooling System Large Storage Unit Spread Laser Rocket Launcher Signal Generator [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device PSU Rigger Storage Medium Storage Unit Processor Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon . | . . . . . . . . . . Parts Attached 61 | 7 15 1 8 1 . 1 3 18 7 Power 13 | 1 3 . 1 . . . 2 5 1 Engine 2 | 1 1 . . . . . . . . Core 11 | . 2 . 1 . . . 2 5 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 3 1 4 . . . . 8 2 Treads . | . . . . . . . . . . Leg 20 | 2 3 1 4 . . . . 8 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 1 3 . 2 . . 1 1 3 1 Device 5 | . . . 1 . . 1 . 2 1 Storage 4 | 1 2 . 1 . . . . . . Processor 3 | . 1 . . . . . 1 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 3 6 . 1 1 . . . 2 3 Energy Gun 11 | 3 3 . 1 . . . . 2 2 Energy Cannon 3 | . 3 . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . . Parts Lost 21 | . . . . . . . . 3 18 Power 4 | . . . . . . . . 1 3 Propulsion 5 | . . . . . . . . . 5 Utility 6 | . . . . . . . . 1 5 Weapon 6 | . . . . . . . . 1 5 Highest Loss Streak 11 | . . . . . . . . 3 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 93 100 100 94 83 97 40 Core 11 | . 10 14 11 11 11 11 12 14 4 Leg 28 | . 28 28 33 33 33 33 27 29 10 Device 8 | . . . 5 11 11 11 9 21 16 Storage 10 | . 14 14 11 11 11 11 9 7 4 Processor 10 | . 13 14 11 11 11 5 7 6 . Energy Gun 18 | . 22 28 22 21 11 11 9 11 2 Energy Cannon 1 | . 5 . . . . . . . . Ballistic Gun 1 | . . . . . 11 11 9 3 . Naked Turns 9 | . . . . . . . . . 9 Heaviest Build 34 | 11 21 16 22 22 21 22 27 34 34 Greatest Support 48 | 20 20 20 33 33 33 33 33 48 40 Greatest Overweight (x) 5 | . 1 . . . . . . 1 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 8 Most Carried 10 | 4 7 8 10 9 9 9 9 10 8 Average Carried 6 | 1 4 7 6 7 8 8 7 7 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 Final Carried 9 | 2 6 8 7 8 9 8 8 8 3 Class Distribution -------------------- 53% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 892 | 217 123 76 80 . . 11 . 342 43 Remotely . | . . . . . . . . . . Salvage Created 1911 | . 275 437 204 37 . 36 . 617 305 Parts 116 | . 21 30 22 3 . 3 . 26 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 59 | . 9 16 5 2 . 3 . 16 8 Guns 56 | . 8 16 5 2 . 3 . 16 6 Cannons 1 | . 1 . . . . . . . . AOE 2 | . . . . . . . . . 2 Classes Destroyed 8 | . 3 . 1 . . . . 3 1 Worker 1 | . . . . . . . . 1 . Watcher 7 | . 2 . 3 . . . . 2 . Swarmer 19 | . 6 5 . 1 . 3 . 2 2 Grunt 29 | . 3 11 4 1 . . . 8 2 Brawler 3 | . . . . . . . . 1 2 Duelist 2 | . . . . . . . . . 2 Sentry 4 | . . . 1 . . . . 3 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 6 | . 3 3 4 1 . 3 . 3 6 Combat Bots Only 6 | . 3 3 4 1 . 3 . 3 6 Max Kills in Single Turn 2 | . 1 2 1 1 . 2 . 2 2 Gunslinging 1 | . . 1 . . . 1 . . 1 Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 2974 | . 180 248 187 33 . 29 35 587 1675 Core 854 | . 26 16 77 25 . . . 95 615 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 . 83 . . . 74 100 . . Volleys Fired 136 | . 23 23 14 4 . 2 1 48 21 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 140 | . 130 130 130 130 . 89 89 140 140 Shots Fired 264 | . 46 46 28 8 . 4 2 95 35 Gun 253 | . 40 46 28 8 . 4 2 95 30 Cannon 6 | . 6 . . . . . . . . Launcher 5 | . . . . . . . . . 5 Special . | . . . . . . . . . . Kinetic 29 | . . . . . . 2 1 26 . Thermal 230 | . 46 46 28 8 . 2 1 69 30 Explosive 5 | . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 37 | . 12 33 9 6 . 7 1 37 33 Robot Miss Streak 11 | . 2 6 6 6 . 4 2 11 3 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 1 2 1 1 . 1 . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . 1 Shots Hit Robots 231 | . 30 43 26 8 . 4 2 87 31 Core Hits 270 | . 18 73 33 10 . 6 1 98 31 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 4 . . . . . . 2 . Burn 6 | . 4 . . . . . . 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4133 | . 424 680 435 106 . 32 47 1639 770 Guns 3633 | . 320 673 311 96 . 32 47 1631 523 Cannons 69 | . 69 . . . . . . . . Explosions 371 | . . . 124 . . . . . 247 Melee . | . . . . . . . . . . Ramming 60 | . 35 7 . 10 . . . 8 . Kinetic 603 | . . . . . . 12 39 552 . Thermal 3223 | . 389 673 435 96 . 20 8 1079 523 Explosive 247 | . . . . . . . . . 247 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 1 15 Average Corruption 6 | . . . . . . . . 1 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . . . 5 15 Message Errors 2 | . . . . . . . . 1 1 Matter Fused 4 | . . . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . 2 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 5 Data Loss (major) 2 | . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 24 | . . . 11 . . . . . 13 Projectiles . | . . . . . . . . . . Explosions 24 | . . . 11 . . . . . 13 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 130 | . . . . . . . . . 130 Shots 5 | . . . . . . . . . 5 Rammed . | . . . . . . . . . . Targets Rammed 11 | . 4 3 . 3 . . . 1 . Kicked 11 | . 4 3 . 3 . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 703 | . 236 363 435 138 . 48 45 428 703 Average Temperature 126 | . 84 123 129 70 . 26 25 92 309 Received Heat Transfer 810 | . 57 168 66 21 . . 27 273 198 Effects 24 | . . 2 6 . . . . 5 11 Shutdowns 7 | . . . 1 . . . . 2 4 Energy Bleed 5 | . . 2 . . . . . 1 2 Interference 1 | . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . 1 2 Damage (minor) 2 | . . . 1 . . . . . 1 Damage (major) 4 | . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . Heat Transferred 5207 | . 1277 845 490 125 . 25 10 1646 789 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 360 | . 272 239 360 266 . 74 73 318 . Initial 118 | . . 4 . 118 . . 24 27 . Average 118 | . 125 91 184 135 . 19 42 150 . Maximum Alert Level 1 | . 1 1 1 1 . . . 1 . Low Security (%) 85 | 100 87 92 49 97 . 100 100 73 . Level 1 14 | . 12 7 50 2 . . . 26 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 1 1 . . . . 3 . Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . . . . . 2 . Reinforcement 2 | . . . 1 . . . . 1 . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 3 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 18 20 12 6 . 3 2 26 12 Peak Tracking Total 7 | . 4 4 4 3 . 3 2 4 7 Tactical Retreats 6 | . 1 1 . . . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 2 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . . . 3 . . . . . 1 Max in Single Turn 3 | . . . 3 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 12 | . 4 . 3 . 1 . 1 3 . Terminals 8 | . 2 . 3 . . . 1 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 23 | . 9 . 6 . 1 . 2 5 . Successful 11 | . 3 . 4 . 1 . 1 2 . Failed 12 | . 6 . 2 . . . 1 3 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 13 | . 2 . 6 . . . 2 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 7 . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 1 . 4 . 1 . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 3 . 2 . . . 1 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total Allies 5 | . . 1 . 3 . . . . 1 Largest Group 3 | . . 1 1 3 3 3 3 3 1 Highest-Rated Group 40 | . . 31 31 40 40 40 40 40 17 Highest-Rated Ally 31 | . . 31 31 16 16 16 16 16 17 Total Orders . | . . . . . . . . . . Ally Attacks 54 | . . 5 6 9 . . 10 24 . Total Damage 470 | . . 41 63 110 . . 78 178 . Kills 10 | . . 1 1 4 . . 2 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 5004 | 72 855 1312 298 531 340 36 233 948 379 Spaces Moved 3546 | 57 528 980 198 425 282 24 188 568 296 Core 173 | 16 . . . . . . . . 157 Treads . | . . . . . . . . . . Legs 3373 | 41 528 980 198 425 282 24 188 568 139 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 120 | 100 137 120 120 120 120 120 120 120 96 Slowest Speed 300 | 120 190 120 120 120 120 120 120 190 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 77 100 25 73 63 13 24 16 43 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 2 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . . . . 1 . 1 . Scrap Searched 4 | . . 1 . 2 . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 60 | . . . 29 . . . . . 31 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 60 | . . . 29 . . . . . 31 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total 4042 | 71 607 1072 230 437 284 28 193 757 363 Wait 174 | . 11 54 . 2 . . . 96 11 Move 3537 | 56 527 979 197 424 281 23 187 567 296 Hop . | . . . . . . . . . . Pick Up 61 | 8 16 7 6 2 2 . 2 16 2 Fast Attach . | . . . . . . . . . . Attach 27 | 6 2 . 2 . . 1 2 7 7 Detach 1 | . . . . . . . . 1 . Swap 34 | 1 13 1 6 1 . . 1 11 . Drop 36 | . 11 5 5 1 1 2 . 10 1 Fire 136 | . 23 23 14 4 . 2 1 48 21 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 11 | . 4 3 . 3 . . . 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 25 | . . . . . . . . . 25 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Materials 697 | -10/Materials | Discovered exit to Materials (range 14) 854 | -10/Materials | Discovered exit to Materials (range 15) 856 | -10/Materials | Identified exit to Mines 928 | -10/Materials | Entered Mines 953 | -10/Mines | Met a Derelict bent on vengeance 1164 | -10/Mines | Discovered exit to Materials (range 7) 1500 | -10/Mines | Discovered exit to Materials (range 10) 1586 | -10/Mines | Met a Derelict testing a Signal Generator 1600 | -10/Mines | Found Signal Generator 2240 | -10/Mines | Entered Materials 2240 | -9/Materials | Accompanied by 1 ally 2240 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2505 | -9/Materials | Discovered new exit (range 15) 2537 | -9/Materials | Identified exit to Mines 2538 | -9/Materials | Entered Mines 2540 | -9/Mines | Learned location of 1 exit from Materials 2540 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2549 | -9/Mines | Build established: Scavenger-Mutant 2559 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2621 | -9/Mines | Learned location of Storage (-8) 2861 | -9/Mines | Learned location of Zion (-7) 3036 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3063 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3064 | -9/Mines | Discovered new exit (range 5) 3068 | -9/Mines | Identified exit to Exiles 3069 | -9/Mines | Entered Exiles 3069 | -9/Exiles | Accompanied by 3 allies 3085 | -9/Exiles | Discovered new exit (range 15) 3101 | -9/Exiles | Identified exit to Mines 3126 | -9/Exiles | Met 8R-AWN 3143 | -9/Exiles | Met EX-HEX 3187 | -9/Exiles | Met EX-BIN 3204 | -9/Exiles | Aligned with FarCom system 3205 | -9/Exiles | Given EX-Vault access code 3234 | -9/Exiles | Opened EX-Vault 3241 | -9/Exiles | Found PSU Rigger 3269 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3353 | -9/Exiles | Met EX-DEC 3395 | -9/Exiles | Discovered exit to Mines (range 12) 3409 | -9/Exiles | Left Exiles lab with PSU Rigger 3409 | -9/Exiles | Entered Mines 3409 | -8/Mines | Accompanied by 3 allies 3421 | -8/Mines | Discovered new exit (range 12) 3445 | -8/Mines | Entered Materials 3445 | -8/Materials | Accompanied by 3 allies 3445 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3446 | -8/Materials | Identified exit to Factory 3528 | -8/Materials | Identified exit to Storage 3659 | -8/Materials | Discovered exit to Factory (range 16) 3678 | -8/Materials | Entered Factory 3678 | -7/Factory | Accompanied by 3 allies 3678 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4122 | -7/Factory | Lost 3 parts (1p1u1w) 4608 | -7/Factory | Discovered new exit (range 15) 4626 | -7/Factory | Entered Lower Caves 4626 | -7/Lower Caves | Spotted B-75 Beast 4679 | -7/Lower Caves | System corruption reached 10% 4686 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4735 | -7/Lower Caves | Core integrity fell below 50% 4739 | -7/Lower Caves | Lost 11 parts (2p3n2u4w) 4888 | -7/Lower Caves | Core integrity fell below 20% 4918 | -7/Lower Caves | Lost 3 parts (1p2n) 4958 | -7/Lower Caves | Learned 8 Factory zone layouts 4977 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4986 | -7/Lower Caves | Build established: Mutant 5005 | -7/Lower Caves | Destroyed by 39-J2O(M) with Battle Cannon Last Messages --------------- System corrupted: Matter fused (-10). Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). System corrupted: Heat flow error (+183). Locked Door breached. Weapon Cycler destroyed. Knocked back. 39-J2O(M): "No! You can't have them!" Attempting to rewire W4-IBK(b). Knocked back. Acquired 4 matter. Attempting to rewire W4-IBK(b). Pulse Rifle destroyed. Attempting to rewire W4-IBK(b). Acquired 1 matter. Attempting to rewire W4-IBK(b). Imp. Cooling System destroyed. Attempting to rewire W4-IBK(b). W4-IBK(b) rewired. W4-IBK(b) Great Maul blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????# ???????????????? | | ???????????????????????????????# ???????????????? | | ???????????????????????????????# ?####?????????? | | ???????????????????????????????# ## #????????# | | ???????????????????????????????# ???###### | | ????????????????????????????#### #??## ## | | ????????????????????????????# ? #?## | | ????????????????????????????# ??? #?# | | ????????????????????????????# #????# ### | | ????????????????????????????# #????# ## | | ????????????????????????????# #????# ### | | ????????????????????????????# #?#### | | ????????????????????????????# ## ## | | ????????????????????????????# # ## ##### | | ????????????????????????????# ### ##???### | | ???????????????????????###### ##?# #??????## | | ???????????????????????#g"## ##?# ##??????? | | ???????????????????????#gM# # ### #??????? | | ???????????????????????#g%#b# #??????? | | ???????????????????????# % %# ## # #??????? | | ???????????????????????##@#### ## ## #???????# | | ????????????????????????###??## ## #???????? | | ??????????????????????????????# ######## ??????? | | ??????????????????????????????####??????? ?????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ???? | | ????????????????????????????????????????? ??? | | ????????????????????????????????????????? ?? | | ?????????????????????????????????????????? #? | | ?????????????????????????????????????????? ? ? ? | | ????????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Beamcaster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertProtonStorm Manual? 0 Play Time 00:54:12 Cumulative 27.2 hours Start 2022.04.16 @ 19:26:05 End 2022.04.16 @ 20:39:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 40caea8b-a3f7-404a-b415-bcc8091febe1