Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 05:00:49 Player: OniAn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (784) 784 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 3159 Bonus ------- Follower Combat Kills 100 Cogmind --------- Core Integrity 482/550 Matter 290/300 Energy 53/100 System Corruption 2% Temperature Cool (0) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (5) ------ Small Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Medium Armor Plating Grenade Launcher Grenade Launcher Datajack Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Small Storage Unit Compact Battery Advanced Weight Redist. System Advanced Visual Processing Unit > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Heat Sink Grenade Launcher Grenade Launcher Datajack Datajack Makeshift Axe [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 29 | 6 1 6 8 3 5 Power 4 | 1 . . 3 . . Engine 3 | 1 . . 2 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | 2 . . 2 . 4 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . 2 . 4 Utility 4 | 1 . 1 1 . 1 Device 1 | . . . 1 . . Storage 2 | 1 . 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 5 2 3 . Energy Gun 8 | 2 . 1 2 3 . Energy Cannon 2 | . . 2 . . . Ballistic Gun 2 | . . 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 11 | . . 2 1 3 5 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 1 1 Utility 1 | . . . . . 1 Weapon 6 | . . 2 . 2 2 Highest Loss Streak 4 | . . 1 1 2 4 To Critical Strikes . | . . . . . . Average Backups 5 | . 2 5 7 7 6 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . 1 1 1 Weapon 2 | . . 2 3 4 3 Tool/Special . | . . . . . . Unused Backups 7 | . . 1 1 . 5 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 . . 2 Weapon 1 | . . . . . 1 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 86 | . 85 94 84 78 69 Engine 12 | . 14 14 9 11 8 Treads 18 | . 28 28 15 . . Flight 4 | . . . 6 13 13 Device 4 | . . . 8 11 9 Storage 20 | . 14 22 22 22 14 Energy Gun 15 | . 26 9 15 21 16 Energy Cannon 7 | . . 15 6 . . Peak Build Rating 23 | 6 6 14 21 21 23 Average Rating 13 | 4 6 11 16 19 20 On Entrance 11 | . 6 6 14 21 20 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 23 | 14 15 23 23 21 21 Greatest Support 49 | 40 40 40 49 17 21 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | . 4 7 8 8 8 Average Carried 5 | . 2 5 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 4 6 8 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 602 | 68 49 268 66 44 107 Remotely . | . . . . . . Salvage Created 1335 | . 151 412 341 148 283 Parts 101 | . 16 31 18 11 25 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . 1 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 31 | . 5 14 6 2 4 Guns 17 | . 5 3 6 . 3 Cannons 9 | . . 9 . . . AOE 5 | . . 2 . 2 1 Classes Destroyed 11 | . 3 3 3 . 2 Worker 1 | . . . 1 . . Builder 7 | . . 2 . 3 2 Hauler 1 | . . . . . 1 Recycler 3 | . . 1 1 . 1 Operator 1 | . 1 . . . . Watcher 3 | . . . 1 . 2 Swarmer 15 | . 3 6 3 . 3 Grunt 10 | . 2 4 2 2 . Sentry 1 | . . . 1 . . Hunter 1 | . . . . . 1 Assembled 4 | . . 4 . . . Best Kill Streak 8 | . 3 3 3 2 8 Combat Bots Only 3 | . 3 3 3 2 3 Max Kills in Single Turn 4 | . 2 2 1 2 4 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 1 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 146 | . 15 70 33 2 26 Missed 46 | . 5 21 11 1 8 Hits 100 | . 10 49 22 1 18 Melee 1 | . . . . . 1 Projectile 99 | . 10 49 22 1 17 Critical Strikes 1 | . . . . . 1 Damage Taken 1086 | . 75 466 213 86 246 Core 202 | . 10 72 52 . 68 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 67 . 87 . Volleys Fired 87 | . 11 32 24 5 15 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 80 126 100 100 100 Shots Fired 168 | . 22 63 48 10 25 Gun 137 | . 21 33 48 10 25 Cannon 28 | . . 28 . . . Launcher 3 | . 1 2 . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 3 | . 1 2 . . . Electromagnetic 165 | . 21 61 48 10 25 Robot Hit Streak 6 | . 3 4 6 5 3 Robot Miss Streak 6 | . 2 6 6 1 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 81 | . 11 28 24 7 11 Core Hits 52 | . 7 17 10 5 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Corrupt 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2162 | . 155 715 492 260 540 Guns 1204 | . 155 165 456 130 298 Cannons 418 | . . 418 . . . Explosions 538 | . . 132 34 130 242 Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic . | . . . . . . Thermal 440 | . . 34 34 130 242 Explosive 98 | . . 98 . . . Electromagnetic 1622 | . 155 583 456 130 298 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 55 | . . 18 14 23 . Projectiles 3 | . . 3 . . . Explosions 52 | . . 15 14 23 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 130 | . . 23 1 77 29 Shots 4 | . . 1 . 2 1 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 411 | . 120 297 139 411 377 Average Temperature 95 | . 42 109 45 124 150 Received Heat Transfer 198 | . 12 60 21 6 99 Effects 7 | . . . . 2 5 Shutdowns 2 | . . . . 1 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 550 | . . 50 50 150 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 1 1 3 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 168 | . 100 76 168 54 128 Initial 49 | . . 17 . 49 . Average 26 | . 32 19 45 11 40 Influence Increases 1022 | . 146 288 306 81 201 Destroy 0b10 Robot/C 620 | . 100 200 200 40 80 Destroy 0b10 Robot/NC 80 | . 5 15 15 15 30 Destroy Leader 118 | . 20 30 32 10 26 Allied During Kill 11 | . . . 11 . . Successful Hack 54 | . . 13 30 . 11 Disable Machine 45 | . 15 15 15 . . Destroy Structure 49 | . 6 15 3 16 9 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 939 | . 100 334 179 208 118 Entered New Map 107 | . . 29 . 78 . Time Decay 714 | . 100 285 149 112 68 Lost Part 98 | . . 20 10 18 50 Lost Ally 20 | . . . 20 . . Squads Dispatched 7 | . 2 1 2 . 2 Investigation 3 | . . 1 2 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 1 . 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 7 15 15 2 10 Peak Tracking Total 8 | . 4 3 4 2 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . 2 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . . 2 4 . 1 Terminals 6 | . . 1 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . . 5 14 . 3 Successful 12 | . . 3 7 . 2 Failed 9 | . . 2 6 . 1 Catastrophic 1 | . . 1 . . . Database Lockouts 1 | . . . 1 . . Manual 14 | . . 2 10 . 2 Terminals 21 | . . 4 14 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 3 4 . 1 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Assault Status 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . 3 . 1 Terminals 4 | . . . 3 . 1 Botnet 4 | . . . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 4 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 26 | . . 2 24 . . Total Damage 339 | . . 22 317 . . Kills 5 | . . 1 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 140 | . . . . . 140 Optics 140 | . . . . . 140 Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2890 | 86 364 1101 643 486 210 Spaces Moved 1785 | 55 202 611 365 391 161 Core 9 | 9 . . . . . Treads 1112 | 46 202 611 253 . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 664 | . . . 112 391 161 Fastest Speed 34 | 50 160 160 37 117 34 Average Speed 139 | 142 160 160 134 119 99 Slowest Speed 160 | 160 160 160 160 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 25 91 28 84 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 46 | . 6 15 2 16 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 46 | . 6 15 2 16 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2003 | 60 220 671 468 401 183 Wait 75 | . 2 12 61 . . Move 1778 | 54 201 610 364 390 159 Hop 1 | . . . . . 1 Pick Up 15 | . 4 6 3 1 1 Fast Attach 14 | 6 . . 5 . 3 Attach 8 | . . 4 . 3 1 Detach 4 | . . 1 2 1 . Swap 11 | . 2 4 3 . 2 Drop 9 | . . 2 5 1 1 Fire 87 | . 11 32 24 5 15 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 11) 451 | -10/Materials | Entered Mines 476 | -10/Mines | Met a Derelict bent on vengeance 568 | -10/Mines | Met a Derelict shopkeep closing up shop 803 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 921 | -10/Mines | Assembled infested the area 973 | -10/Mines | Learned location of 1 exit from Materials 995 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1111 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1113 | -10/Mines | Discovered new exit (range 5) 1395 | -10/Mines | Escorted by a lone wolf Derelict 1477 | -10/Mines | Discovered new exit (range 10) 1528 | -10/Mines | Discovered new exit (range 7) 1552 | -10/Mines | Entered Materials 1552 | -9/Materials | Accompanied by 1 ally 1552 | -9/Materials | Evolved 2 slots: Utility x2 1553 | -9/Materials | Identified exit to Materials 2165 | -9/Materials | Discovered new exit (range 16) 2180 | -9/Materials | Central database locked down 2195 | -9/Materials | Entered Mines 2672 | -9/Mines | Discovered exit to Materials (range 7) 2681 | -9/Mines | Entered Materials 2681 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2891 | -8/Materials | Self-destructed Last Messages --------------- Nuclear Core. 02850_ U-05 Engineer lays Concrete. 02852_ R-06 Scavenger collects Carbon-fiber Leg. 02857_ U-05 Engineer builds a Wall. 02858_ Overheating: System interference. 02858_ Shock Rifle temporarily disabled. 02858_ Adv. Visual Processing Unit temporarily disabled. 02858_ U-05 Engineer builds a Door. 02859_ Power failure, Lgt. Angular Momentum Engine shutdown. 02860_ Flight Unit destroyed. 02870_ Shock Rifle destroyed. 02872_ G-47 Trooper IFF system glitched. 02872_ U-05 Engineer destroyed. 02874_ Critical hit (Burn: +37). 02876_ M-28 Smith repairs G-47 Trooper. 02879_ W-25 Informer sends out distress signal. 02884_ Lgt. Angular Momentum Engine destroyed. 02884_ Shock Rifle destroyed. 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