Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 02:22:24 Player: Derk Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (121) 605 Value Destroyed (4124) 4124 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 10685 Bonus ------- Follower Combat Kills 567 Registered with UFD 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (0) Improved Particle Charger Makeshift System Shield Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Damper Plating A0-MCA's Component Scanner > --- WEAPON ----------- KE Penetrator Overtuned Coil Gun Companion Sword > --- INVENTORY -------- Antimatter Reactor Heavy Treads Scrap Suit Improved Cooling System Energy Well Advanced Targeting Computer Damper Plating Improved Proton Missile Launcher Scythe [Rating: 94] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Companion Sword Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Slots Evolved 10 | . . . . 4 . . . 4 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . Utility 6 | . . . . 2 . . . 2 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 220 | 8 17 15 3 41 4 1 3 15 25 49 4 . 35 Power 23 | 1 2 2 . 2 1 . . 1 7 4 . . 3 Engine 8 | 1 2 1 . 1 1 . . . . 2 . . . Core 11 | . . 1 . 1 . . . 1 4 1 . . 3 Reactor 4 | . . . . . . . . . 3 1 . . . Propulsion 65 | 2 8 6 1 17 3 . 1 2 3 13 2 . 7 Treads 32 | . 5 2 . 11 2 . 1 . 2 5 1 . 3 Leg . | . . . . . . . . . . . . . . Wheel 33 | 2 3 4 1 6 1 . . 2 1 8 1 . 4 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 55 | 2 . 4 2 7 . . 2 6 6 15 1 . 10 Device 28 | 1 . 2 1 5 . . 2 5 1 7 . . 4 Storage 5 | 1 . 1 . 1 . . . . 1 . . . 1 Processor 9 | . . 1 1 1 . . . . 1 2 . . 3 Hackware 2 | . . . . . . . . . . 1 . . 1 Protection 11 | . . . . . . . . 1 3 5 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 77 | 3 7 3 . 15 . 1 . 6 9 17 1 . 15 Energy Gun 14 | 1 1 1 . 3 . . . 2 . 3 . . 3 Energy Cannon 17 | . . . . 6 . . . 3 5 . 1 . 2 Ballistic Gun 16 | 2 3 2 . 1 . . . . 2 4 . . 2 Ballistic Cannon 3 | . . . . . . . . . . 2 . . 1 Launcher 7 | . . . . 1 . . . . 1 1 . . 4 Special Weapon 6 | . 3 . . . . . . . . 3 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . 4 . 1 . 1 1 4 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . 1 . . . 1 . . . . 1 Parts Lost 65 | . 4 2 . 4 1 . . . 8 14 2 2 28 Power 11 | . 2 . . . . . . . 1 3 . 1 4 Propulsion 21 | . . . . 3 1 . . . 2 4 1 . 10 Utility 14 | . . 1 . . . . . . 3 2 1 . 7 Weapon 19 | . 2 1 . 1 . . . . 2 5 . 1 7 Highest Loss Streak 13 | . 3 2 . 2 1 . . . 3 5 2 2 13 To Critical Strikes 2 | . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 87 | . 99 100 100 99 100 100 96 92 50 71 92 92 77 Engine 5 | . 13 11 . 3 7 9 9 6 1 . 6 5 . Core 2 | . . 2 14 5 1 . . 5 4 4 . . 3 Reactor 2 | . . . . . . . . . 2 4 6 6 3 Treads 12 | . 10 1 . 16 18 18 18 13 5 9 13 13 8 Wheel 13 | . 17 26 28 19 17 18 18 13 4 4 12 13 9 Device 14 | . 14 13 10 19 18 18 21 22 10 6 13 13 6 Storage 7 | . 14 14 14 8 9 9 9 6 3 6 6 6 4 Processor 5 | . . . 3 7 9 9 2 . 3 6 6 6 14 Protection 2 | . . . . . . . . 3 2 4 5 6 3 Energy Gun 2 | . 3 12 . 3 . . . 7 2 2 . . 2 Energy Cannon 4 | . . . . 9 18 13 9 5 1 . 6 5 . Ballistic Gun 3 | . 19 15 28 2 . . . . 2 3 . . . Ballistic Cannon 1 | . . . . . . . . . . 1 6 6 3 Slashing Weapon 5 | . . . . 2 . 4 9 6 2 8 6 6 4 Peak Build Rating 94 | 7 8 13 14 35 37 37 45 68 88 94 59 59 75 Average Rating 45 | 5 7 10 13 24 36 36 40 61 52 73 58 58 58 On Entrance 36 | . 7 8 11 14 35 37 37 45 61 88 56 59 52 Naked Turns 7 | . . . . . . . . . . . . . 7 Heaviest Build 161 | 12 14 90 89 104 107 107 108 132 157 161 137 137 130 Greatest Support 140 | 20 40 40 30 62 26 26 26 26 140 140 26 20 70 Greatest Overweight (x) 39 | . . 4 4 5 6 4 4 7 13 39 13 6 11 Average Overweight (x) 3 | . . 3 2 3 4 3 3 5 2 2 5 6 5 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 24 25 24 25 25 25 25 17 25 25 25 24 Most Carried 25 | 8 8 19 25 25 25 25 25 25 25 24 24 24 25 Average Carried 20 | 4 7 11 22 23 24 24 24 23 12 17 22 24 20 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 8 19 25 25 25 25 25 25 15 18 24 24 4 Class Distribution -------------------- 71% | Scavenger-Mutant 20% | Mutant 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Matter Collected 4486 | 281 238 259 62 378 59 20 528 702 282 998 124 . 555 Remotely . | . . . . . . . . . . . . . . Salvage Created 5974 | 66 280 254 121 829 375 . . 356 460 1805 105 . 1323 Parts 285 | 7 21 13 9 53 12 . . 12 10 67 4 . 77 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . 5 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . . . . . . . Prevented 5 | . . . . . . . . . . . 3 2 . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Combat Hostiles Destroyed 87 | . 10 3 . 18 6 . . 6 2 21 2 . 19 Melee 11 | . . . . . . . . . . 9 . . 2 Guns 30 | . 10 3 . 3 . . . . 2 7 . . 5 Cannons 30 | . . . . 11 6 . . 5 . 3 2 . 3 AOE 13 | . . . . 4 . . . . . 1 . . 8 Classes Destroyed 15 | 2 2 . . 3 1 . . 2 1 3 . . 1 Worker 9 | . . . . 1 . . . . . 2 . . 6 Builder 7 | . . . . . . . . . . . . . 7 Tunneler 4 | 1 . 1 . . . . . . . 2 . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 9 | 1 . 2 . 1 . . . . . 4 . . 1 Operator 1 | . . . . . . . . 1 . . . . . Watcher 2 | . . . . 1 . . . . . 1 . . . Swarmer 21 | . 6 3 . 8 . . . . . . . . 4 Grunt 31 | . 4 . . 3 4 . . 5 . 7 . . 8 Duelist 1 | . . . . . . . . . . 1 . . . Sentry 13 | . . . . 7 2 . . . . 4 . . . Hunter 10 | . . . . . . . . . . 3 2 . 5 Programmer 8 | . . . . . . . . 1 . 5 . . 2 Behemoth 1 | . . . . . . . . . . 1 . . . Compactor 2 | . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . . . . . . 1 . . Thug 1 | . . . . 1 . . . . . . . . . Best Kill Streak 12 | 2 3 3 . 6 5 . . 5 1 4 2 . 12 Combat Bots Only 7 | . 3 3 . 6 3 . . 5 1 3 2 . 7 Max Kills in Single Turn 4 | 1 1 1 . 4 1 . . 1 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . 1 . . 3 Melee 1 | . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Hostile Shots Fired 994 | . 70 16 . 85 31 2 . 16 15 379 42 30 308 Missed 272 | . 15 5 . 25 12 2 . 4 . 97 14 12 86 Damage Taken 12352 | . 571 92 . 743 352 . . 266 755 4974 429 192 3978 Core 2014 | . 69 16 . 137 51 . . 58 7 618 20 20 1018 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 24 | . . . . . . . . . . 24 . . . Redirected to Shielding 106 | . . . . . . . . . . 46 60 . . Ignored by Resistances 163 | . . . . . . . . . . 163 . . . Regen/Repaired (Parts) 567 | . . . . 450 . . . 11 . 56 27 . 23 Core Remaining (%) 61 | 100 . . 66 . . . 65 . . . . 14 . Volleys Fired 376 | 6 58 16 11 38 16 3 . 14 58 94 9 . 53 Largest 3 | 2 2 2 2 2 2 1 . 2 2 3 2 . 3 Hottest 188 | 60 100 85 40 130 130 65 . 180 170 138 116 . 188 Shots Fired 605 | 12 104 32 22 72 32 3 . 28 65 142 18 . 75 Gun 384 | 12 93 32 22 39 . . . 8 33 109 . . 36 Cannon 179 | . . . . 32 32 3 . 20 28 28 18 . 18 Launcher 29 | . . . . 1 . . . . 4 3 . . 21 Special 13 | . 11 . . . . . . . . 2 . . . Kinetic 258 | 9 91 16 22 11 . . . . 2 59 9 . 39 Thermal 252 | 3 11 9 . 38 32 3 . 28 48 65 . . 15 Explosive 13 | . . . . 1 . . . . 4 . . . 8 Electromagnetic 80 | . 2 7 . 22 . . . . 11 16 9 . 13 Robot Hit Streak 36 | 2 11 7 18 19 4 2 . 7 9 36 10 . 16 Robot Miss Streak 10 | 1 10 3 2 5 3 1 . 3 3 6 4 . 4 Penetration Max 1 | . . . . . . . . . . 1 . . 1 Secondary Targets 7 | . 3 1 . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 Shots Hit Robots 500 | 7 52 20 19 45 18 3 . 16 57 183 14 . 66 Core Hits 273 | 3 19 11 9 32 11 . . 10 11 83 14 . 70 Critical Kills 5 | . . . 1 . . . . 1 . 1 . . 2 Critical Parts Destroyed 7 | . 2 . . . . . . . . 2 . . 3 Critical Strikes 19 | . 2 . 1 . . . . 1 . 8 . . 7 Burn 3 | . . . . . . . . . . 3 . . . Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 11 | . 2 . 1 . . . . . . 3 . . 5 Melee Attacks 207 | . . . . 12 . 6 . 9 10 127 4 . 39 Impact . | . . . . . . . . . . . . . . Slashing 207 | . . . . 12 . 6 . 9 10 127 4 . 39 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 1 . 1 . 4 1 . 5 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . 9 . . 1 Damage Inflicted 14828 | 78 581 227 156 1250 621 112 . 614 1821 5702 364 . 3302 Guns 4634 | 78 581 227 156 407 . . . 65 650 1758 . . 712 Cannons 3583 | . . . . 614 621 52 . 457 460 672 262 . 445 Explosions 2670 | . . . . 229 . . . . 558 425 . . 1458 Melee 3941 | . . . . . . 60 . 92 153 2847 102 . 687 Ramming . | . . . . . . . . . . . . . . Kinetic 3268 | 43 581 97 156 59 . . . . 62 1351 127 . 792 Thermal 4520 | 35 . 96 . 693 621 52 . 522 1032 1104 . . 365 Explosive 1475 | . . . . 218 . . . . 558 . . . 699 Electromagnetic 1624 | . . 34 . 280 . . . . 16 400 135 . 759 Impact . | . . . . . . . . . . . . . . Slashing 3941 | . . . . . . 60 . 92 153 2847 102 . 687 Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . 13 Average Corruption 6 | . . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . . . 11 Message Errors 3 | . . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 317 | . . . . 17 . 30 . 13 . 220 . . 37 Projectiles 14 | . . . . . . . . 13 . . . . 1 Explosions 55 | . . . . 17 . . . . . 2 . . 36 Melee 248 | . . . . . . 30 . . . 218 . . . Knockbacks 25 | . . . . . . . . . . 16 2 . 7 Impact . | . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . 16 2 . 6 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 246 | . . . . . . . . . 26 101 . . 119 Shots 11 | . . . . . . . . . 2 3 . . 6 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 628 | . 60 40 . 197 . . . 134 42 628 . . 339 Average Temperature 101 | . 15 17 . 91 . . . 62 15 144 . . 140 Received Heat Transfer 2289 | . 192 . . 207 171 . . 90 . 1026 . 78 525 Effects 18 | . . . . . . . . . . 15 . . 3 Shutdowns 7 | . . . . . . . . . . 6 . . 1 Energy Bleed 2 | . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . 2 . . . Short Circuit 2 | . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Damage (core) 2 | . . . . . . . . . . 2 . . . Siege Activations 1 | . . . . . . . . . . 1 . . . Total Turns 39 | . . . . . . . . . . 39 . . . Longest Duration 39 | . . . . . . . . . . 39 . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . 1 . . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . Parts Melted 16 | . . 1 . 1 . . . 5 . 9 . . . Heat Transferred 7880 | 75 . 222 . 1086 851 74 . 837 2100 2148 . . 487 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . 2 . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Peak Influence 402 | 10 223 129 . 335 233 54 . 236 60 360 . . 402 Initial 68 | . 6 34 . 18 68 54 . . 41 . . . . Average 87 | 2 120 43 . 171 147 12 . 65 6 88 . . 108 Maximum Alert Level 2 | . 1 . . 1 1 . . 1 . 1 . . 2 Low Security (%) 83 | 100 74 100 . 58 73 100 . 89 100 85 . . 75 Level 1 16 | . 25 . . 41 26 . . 10 . 14 . . 24 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . 2 . . . 3 . 7 . . 10 Investigation 6 | . . . . 2 . . . 1 . 1 . . 2 Extermination 6 | . . . . . . . . 1 . 4 . . 1 Reinforcement 8 | . 1 . . . . . . 1 . 2 . . 4 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 4 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Distress Signals 10 | . . . . 4 3 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 187 | . 24 8 . 33 15 2 . 13 6 36 2 4 44 Peak Tracking Total 11 | . 5 3 . 7 5 2 . 5 6 5 2 4 11 Tactical Retreats 9 | . 2 2 . . 1 . . . . 1 . . 3 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Traps Triggered 3 | . . . . . 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . . . . . . . . . . . 36 Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . 3 Reused 1 | . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 1 Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Machines Disabled 11 | . 1 1 . 2 . . . 1 . 4 . . 2 Max in Single Turn 4 | . 1 1 . 1 . . . . . 4 . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Machines Accessed 55 | . 7 . . 14 2 5 6 2 . 11 2 . 6 Terminals 35 | . 7 . . 11 2 5 . . . 6 . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 6 | . . . . 1 . . . 1 . 2 . . 2 Scanalyzers 3 | . . . . 1 . . . 1 . 1 . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Total Hacks 155 | . 23 . . 35 6 13 28 4 . 26 8 . 12 Successful 89 | . 11 . . 17 2 5 28 3 . 11 8 . 4 Failed 66 | . 12 . . 18 4 8 . 1 . 15 . . 8 Catastrophic 13 | . . . . 5 . . . . . 6 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 60 | . 10 . . 20 . 5 . 2 . 12 . . 11 Terminals 98 | . 23 . . 29 6 13 . . . 19 . . 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . Recycling Units 10 | . . . . 1 . . . 2 . 3 . . 4 Scanalyzers 6 | . . . . 3 . . . 2 . 1 . . . Garrison Access 3 | . . . . . . . . . . 3 . . . Terminal Hacks 59 | . 8 . . 4 2 3 28 . . 6 8 . . Record 34 | . . . . . . . 27 . . . 7 . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . 1 . . Branch Access Points 4 | . 1 . . 1 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 5 | . . . . 1 1 1 . . . 2 . . . Locate Traps 4 | . 3 . . . . . . . . 1 . . . Zone Layout 5 | . 2 . . 1 . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 3 . . . 1 . . . . . Insert Component 3 | . . . . 2 . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 23 | . 3 . . 8 . 2 . 2 . 4 . . 4 Terminals 17 | . 3 . . 7 . 2 . . . 3 . . 2 Track 5 | . 1 . . 3 . 1 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 9 | . 1 . . 3 . 1 . . . 3 . . 1 Operators 2 | . 1 . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . 1 . . 2 Recycling Units 2 | . . . . 1 . . . 1 . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . Scrapoids 4 | . . . . . . . . 1 . 1 . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . . 11 2 5 . 1 . 8 . . 5 Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Total Allies 27 | . . 5 . 1 . . . 10 . 6 . . 5 Largest Group 5 | . . 5 5 5 . . . 5 3 5 . . 5 Highest-Rated Group 235 | . . 81 81 81 . . . 235 117 146 . . 235 Highest-Rated Ally 47 | . . 31 31 31 . . . 47 47 31 . . 47 Total Orders 5 | . . . . . . . . . . 1 . . 4 STAY 3 | . . . . . . . . . . 1 . . 2 FOLLOW 2 | . . . . . . . . . . . . . 2 Ally Attacks 208 | . . 9 . 32 . . . 71 46 29 . . 21 Total Damage 3588 | . . 85 . 334 . . . 1106 1166 545 . . 352 Kills 23 | . . 2 . 4 . . . 7 4 4 . . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 3 . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . 18 Garrisons 1 | . . . . . . . . . . . . . 1 Patrols 3 | . . . . . . . . . . . . . 3 Reinforcements 12 | . . . . . . . . . . . . . 12 Guards 2 | . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Turns Passed 15759 | 75 831 1069 258 1324 386 673 3265 703 838 3001 1871 155 1310 Spaces Moved 8973 | 46 557 680 166 760 193 443 2322 414 469 1187 1072 92 572 Core 161 | 1 . . . . . . . . 142 4 . . 14 Treads 1099 | . 134 7 . 3 . . . . 127 818 . . 10 Legs . | . . . . . . . . . . . . . . Wheels 7713 | 45 423 673 166 757 193 443 2322 414 200 365 1072 92 548 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 119 87 135 135 135 140 50 123 165 170 50 Average Speed 150 | 79 105 138 122 136 150 142 139 146 134 194 169 170 172 Slowest Speed 2000 | 80 160 320 140 238 190 150 150 165 350 2000 275 170 560 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 89 92 11 69 48 90 94 9 98 34 96 18 16 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . Known Exits Taken 7 | . 1 1 . 1 1 . . . . 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 . . 1 1 . . . . . . Scrap Searched 15 | . . 1 . . . . 9 . . . 5 . . Spaces Dug 124 | . 10 . . 22 . 5 . 8 . 44 3 . 32 Terrain Destroyed 220 | . 10 . . 31 9 6 . 14 24 53 3 . 70 Melee 95 | . . . . 11 . 5 . 8 . 44 3 . 24 Projectile 40 | . 10 . . 7 9 1 . 6 1 5 . . 1 AOE 85 | . . . . 13 . . . . 23 4 . . 45 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Fac Total 10426 | 69 676 774 203 968 258 474 2356 479 619 1583 1106 91 770 Wait 354 | . 38 49 16 41 31 18 . 6 35 97 9 . 14 Move 8961 | 45 556 679 165 759 192 442 2321 414 468 1186 1071 91 572 Hop . | . . . . . . . . . . . . . . Pick Up 152 | 9 5 11 6 43 3 2 13 7 11 21 8 . 13 Fast Attach 50 | 7 1 1 1 4 . . 2 5 10 11 1 . 7 Attach 78 | . 3 3 1 8 1 . . 6 12 27 2 . 15 Detach 23 | . . 2 . 1 . . . 3 6 10 . . 1 Swap 92 | 1 13 11 1 29 3 1 1 4 3 11 1 . 13 Drop 103 | 1 2 2 2 33 4 2 18 11 8 11 1 . 8 Fire 376 | 6 58 16 11 38 16 3 . 14 58 94 9 . 53 Melee 190 | . . . . 12 . 6 . 9 8 113 4 . 38 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . . Rewire 3 | . . . . . . . 1 . . 2 . . . Trap 36 | . . . . . . . . . . . . . 36 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 365 | -10/Materials | Identified exit to Mines 734 | -10/Materials | Lost 3 parts (1p2w) 907 | -10/Materials | Entered Mines 1079 | -10/Mines | Discovered new exit (range 10) 1188 | -10/Mines | Learned Materials stockpile data 1344 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1390 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1419 | -10/Mines | Found DCF Scrap (11 items) 1446 | -10/Mines | Build established: Scavenger-Mutant 1780 | -10/Mines | Discovered new exit (range 8) 1948 | -10/Mines | Discovered new exit (range 14) 1972 | -10/Mines | Identified exit to Subcaves 1976 | -10/Mines | Entered Subcaves 1976 | -10/Subcaves | Accompanied by 5 allies 1981 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2084 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2115 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2215 | -10/Subcaves | Discovered new exit (range 10) 2234 | -10/Subcaves | Entered Materials 2234 | -8/Materials | Accompanied by 5 allies 2234 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2281 | -8/Materials | Repaired Huge Storage Unit 2445 | -8/Materials | Lost 3 allies 3063 | -8/Materials | Identified exit to Storage 3208 | -8/Materials | Discovered new exit (range 16) 3424 | -8/Materials | Discovered new exit (range 10) 3558 | -8/Materials | Entered Storage 3675 | -8/Storage | Met 01-MTF 3767 | -8/Storage | Identified exit to Recycling 3944 | -8/Storage | Entered Recycling 3944 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4099 | -8/Recycling | Discovered new exit (range 16) 4549 | -8/Recycling | Scanned before Scraplab entrance 4604 | -8/Recycling | Entered Scraplab 4615 | -8/Recycling | Discovered new exit (range 2) 4617 | -8/Recycling | Entered Scraptown 4805 | -8/Scraptown | Visited Shadow of the Wyrm 4820 | -8/Scraptown | Visited Fellowship of the Rings 4839 | -8/Scraptown | Visited Red Mages 5093 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5095 | -8/Scraptown | Learned Factory terminal intel 5097 | -8/Scraptown | Learned location of 2 exits from Lower Caves 5098 | -8/Scraptown | Learned Research stockpile data 5117 | -8/Scraptown | Discovered new exit (range 5) 5213 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5244 | -8/Scraptown | Visited Bundlers 5318 | -8/Scraptown | Visited Symbiants 5384 | -8/Scraptown | Visited Assassins FH 5423 | -8/Scraptown | Visited Cave Peace 5849 | -8/Scraptown | Visited UFD Registry 5849 | -8/Scraptown | Registered with UFD as "Quantumdisc" 5900 | -8/Scraptown | Visited Scrapoid Pod Storage 5922 | -8/Scraptown | Visited Junk Repository 5961 | -8/Scraptown | Visited Sword Containment 6010 | -8/Scraptown | Visited Scrap Suit Storage 6028 | -8/Scraptown | Visited A0-MCA Data Center 6036 | -8/Scraptown | Given a B rating by A0-MCA 6042 | -8/Scraptown | Found A0-MCA's Component Scanner 6089 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6095 | -8/Scraptown | Found DCF Scrap (29 items) 6264 | -8/Scraptown | Visited Chapter 10 6309 | -8/Scraptown | Visited Abandonware Association 6337 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 6337 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6562 | -8/Scraptown | Visited Scrapoid Research Area 6640 | -8/Scraptown | Visited Junk Repository 6756 | -8/Scraptown | Found Scrap Suit 6822 | -8/Scraptown | Found Scrapoid Pod 7128 | -8/Scraptown | Build established: Mutant 7873 | -8/Scraptown | Discovered new exit (range 5) 7882 | -8/Scraptown | Entered Factory 7882 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7883 | -6/Factory | Loaded intel: 27 terminal locations 8007 | -6/Factory | Scrapoid reinforcements arrived 8158 | -6/Factory | Lost 5 allies 8181 | -6/Factory | Found Scrap Suit 8202 | -6/Factory | Scrapoid Pod released 06F11-D (x5) 8214 | -6/Factory | Found Scrap Suit 8419 | -6/Factory | Found Hvy. Insulated Plating 8511 | -6/Factory | Build established: Scavenger-Scrapper 8585 | -6/Factory | Sucked down chute 8585 | -6/Factory | Entered Waste 8598 | -6/Waste | Spotted C-40 Crusher 8620 | -6/Waste | Spotted C-40 Crusher 8625 | -6/Waste | Spotted C-40 Crusher 8626 | -6/Waste | Spotted C-40 Crusher 8626 | -6/Waste | Spotted C-40 Crusher 8627 | -6/Waste | Spotted C-40 Crusher 8648 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8661 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8665 | -6/Waste | 3 allies followed down the chute 8687 | -6/Waste | Discovered new exit (range 10) 8694 | -6/Waste | Allies destroyed C-40 Crusher 8709 | -6/Waste | Allies destroyed C-40 Crusher 8728 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8739 | -6/Waste | Destroyed C-40 Crusher 8860 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8874 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8932 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8938 | -6/Waste | Crushed by Compactor (1 part destroyed) 8941 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8993 | -6/Waste | Lost 3 parts (1p2u) 9104 | -6/Waste | Destroyed C-40 Crusher 9133 | -6/Waste | Found Damper Plating 9153 | -6/Waste | Found Damper Plating 9373 | -6/Waste | Found Damper Plating 9423 | -6/Waste | Entered Factory 9444 | -6/Factory | Build established: Scavenger-Mutant 9509 | -6/Factory | Scrapoid reinforcements arrived 9575 | -6/Factory | Found Scrap Suit 9592 | -6/Factory | Lost 5 allies 10093 | -6/Factory | Spotted B-75 Beast 10193 | -6/Factory | Core integrity fell below 50% 10195 | -6/Factory | Destroyed B-75 Beast 10240 | -6/Factory | Discovered new exit (range 15) 10341 | -6/Factory | Identified exit to Lower Caves 10341 | -6/Factory | Identified exit to Extension 10921 | -6/Factory | Discovered new exit (range 10) 11507 | -6/Factory | Build established: Scavenger-Gladiator 11723 | -6/Factory | Lost 5 parts (2p1n1u1w) 12394 | -6/Factory | Core integrity fell below 20% 12407 | -6/Factory | Build established: Scavenger-Mutant 12424 | -6/Factory | Entered Lower Caves 12425 | -6/Lower Caves | Encountered a Warlord checkpoint 12425 | -6/Lower Caves | Identified exit to Lower Caves 12507 | -6/Lower Caves | Learned location of Extension (-6) 12507 | -6/Lower Caves | Learned 8 Research zone layouts 12507 | -6/Lower Caves | Learned Factory trap positions 12507 | -6/Lower Caves | Learned Factory emergency access door positions 12507 | -6/Lower Caves | Learned Factory stockpile data 12507 | -6/Lower Caves | Learned Research stockpile data 14295 | -6/Lower Caves | Entered another Lower Caves area 14296 | -6/Lower Caves | Identified exit to Factory 14309 | -6/Lower Caves | Learned 4 Factory zone layouts 14379 | -6/Lower Caves | Spotted B-75 Beast 14450 | -6/Lower Caves | Entered Factory 14450 | -5/Factory | Evolved 2 slots: Utility x2 14452 | -5/Factory | Loaded intel: 101 trap records 14531 | -5/Factory | Scrapoid reinforcements arrived 14829 | -5/Factory | Found Scrap Suit 15234 | -5/Factory | Garrison activated, responded to threat 15394 | -5/Factory | Destroyed 7 combat bots 15400 | -5/Factory | Lost 13 parts (2p5n4u2w) 15499 | -5/Factory | Lost 3 parts (1n1u1w) 15637 | -5/Factory | Lost 4 parts (1p2n1w) 15741 | -5/Factory | Cargo convoy interrupted 15742 | -5/Factory | Core integrity fell below 50% 15751 | -5/Factory | System corruption reached 10% 15753 | -5/Factory | Core integrity fell below 20% 15753 | -5/Factory | Released all parts (4) 15760 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 15753_ Slug penetrates Wall. 15754_ Connecting with Recycling Unit... >>Force(Scrapoids) UFD!MEMBER UFD!ALLOCATE<36-2=34> UFD!ETA<14> UFD!SANITIZING UFD!... 15754_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 15755_ P-70 Sage resets X-67 Chaingunner, system corruption cleaned. 15756_ U-05 Engineer lays Concrete. 15756_ R-10 Processor collects Remote Datajack. 15757_ U-05 Engineer lays Concrete. 15758_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 15759_ U-05 Engineer lays Concrete. 15759_ R-10 Processor collects Ovr. Beamcaster. 15759_ Recycling Unit disabled. 15759_ Scrap Suit tumbles out of recycling unit. 15760_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ????????????????????????#######+################## | | ???????????????????????????# # ?????????? | | ???????????????????????????# # ?????????? | | ???????????????????????????# # ?????????? | | ???????????????????????????# # ?????????? | | ???????????????????????????# # ?????????? | | ????????????????????########## # ?????????? | | ????????????????????# # ###+###???????? | | ????????????????????# """ # | | ????????????????????# "T" + | | ????????????????????# # | | ????????????????????# # | | ????????????????????# """ # | | ????????????????????# """ #########+#####??"" | | ????????????????????# """ ! #???# ????? "" | | ????????????????????# !% #???# ???# | | ???????????????################### ???# | | ???????????????# # """""""?/ *== | | ???????????????# # """""""?#%=%= | | ???????????????# # """""""??=[%* | | ???????????????# # """""""??###### | | ???????????????# # ???????# | | ???????????????# ##+####???????# | | ???????????????# ## #??????????#^ | | ????????????????????####t####??+#?# ?########### | | ????????????????????# @ #?? #?# ## ## | | ???????????????"""??# ### ### T# """ !## " | | ???????????????"""??# ## #== """ ## " | | ???????????????"""??+ ## ##== """ "# | | """?????????????????# ## ##== ## | | "Y?????????????"""??# ## ## """ ## " | | """????????????"""??# # """ ## " | | ???????????????"""??## ^ k # """ ## | | ?"""?????????????????# """ """u""" + #### | | ?"""?????????????????# "Y [""" """ ##########??? | | ?"""?????????????????# "/"p""" """ ###?"""""""?? | | ???????????????????!?# [[p^R #?"""""""?? | | ????????????????# !!# x^!!!u ^ #?"""""""?? | | ????????????? +"" ih /!!!! [ #?"""""""?? | | ????????????????#%%] hm !!! [ +?????????? | | ????????????????#"" #?????????? | | ????????????????# ! #?????????? | | ????????????????# ] # #?????????? | | ????????????????# ######## ##?????????? | | ????????????????# ! ### ???????# #??????????? | | ????????????????#/###?? ???????# #??????????? | | ??????+????????# ???? ???????# +??????????? | | ???????????????# ???? ???????# #??????????? | | ??????+?????????????## ???????# #???????!??? | | ???????"""""?????????# ???????+ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 34 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 3200 Resistance: EM 90 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalPointPerforator Manual? 0 Play Time 02:59:14 Cumulative 366.3 hours Start 2024.12.29 @ 14:24:45 End 2024.12.31 @ 02:22:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d24281ae-4ef4-4360-bcd5-d74fba6e0322