Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.21 @ 20:38:40 Player: btmk16 Result: Destroyed by RE-GS6(g) with Particle Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (5821) 5821 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (966) 966 TOTAL SCORE: 13222 Bonus ------- High Alert Combat Kills 436 Follower Combat Kills 530 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (9) ------ Armor Integrity Analyzer Advanced Transmission Jammer Reaction Control System > --- WEAPON (4) ------- Heavy Battle Rifle Makeshift Spear > --- INVENTORY (5) ---- Fission Core Reinforced Fission Core Drone Bay (1/2) Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Trap Scanner Machine Analyzer Advanced Targeting Computer Improved Kinecellerator Advanced Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Coil Gun Magnetic Acceleration Cannon Enhanced Gauss Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Reinforced Fission Core Reinforced Fission Core Advanced Heat Sink Huge Storage Unit Advanced Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Drone Bay Drone Bay Gauss Rifle Coil Gun Gauss Cannon Gauss Cannon Mini Assault Cannon Heavy Missile Launcher Micro-nuke Launcher Impact Mace [Rating: 103] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . 1 . . . . Utility 7 | . . . 1 1 . 2 2 1 . . . . Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 130 | . 8 13 14 22 1 16 9 21 6 11 . 9 Power 7 | . 1 1 1 1 . . . 1 1 1 . . Engine 3 | . 1 1 1 . . . . . . . . . Core 4 | . . . . 1 . . . 1 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | . 3 4 2 7 . 2 1 4 2 1 . 4 Treads 15 | . . . 2 7 . 1 1 2 2 . . . Leg 3 | . . . . . . . . . . 1 . 2 Wheel 9 | . 3 3 . . . 1 . 2 . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . 1 . . . . . . . . . 2 Utility 33 | . 2 1 5 4 . 4 5 4 1 4 . 3 Device 20 | . 1 1 4 1 . 2 2 4 . 3 . 2 Storage 1 | . 1 . . . . . . . . . . . Processor 4 | . . . . 1 . 1 1 . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 8 | . . . 1 2 . 1 2 . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 60 | . 2 7 6 10 1 10 3 12 2 5 . 2 Energy Gun 4 | . . 3 1 . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 22 | . 2 2 2 4 . 3 1 4 2 1 . 1 Ballistic Cannon 18 | . . . 2 5 . 3 1 4 . 3 . . Launcher 3 | . . . . . . 3 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 10 | . . 1 1 1 1 1 1 4 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 5 . 4 1 . . 1 . . . . Parts Lost 35 | . 3 . 1 3 . 4 2 5 4 9 . 4 Power 1 | . 1 . . . . . . . . . . . Propulsion 12 | . . . 1 2 . 2 . 1 1 2 . 3 Utility 10 | . . . . 1 . 1 2 1 1 3 . 1 Weapon 12 | . 2 . . . . 1 . 3 2 4 . . Highest Loss Streak 6 | . 2 . 1 3 . 2 1 2 2 6 . 4 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 97 99 99 99 92 87 88 82 83 5 15 26 Engine 3 | . 14 11 9 3 . . . . . . . . Core 3 | . . . . 3 7 6 5 5 5 . . . Treads 16 | . . . 14 29 30 16 11 10 9 . . . Wheel 5 | . 26 22 11 . . 4 5 5 5 . . . Device 10 | . 11 11 9 7 7 12 15 15 21 2 10 9 Storage 6 | . 14 11 9 7 7 6 5 5 5 . . . Processor 5 | . . . . 6 . 6 11 10 10 . . 4 Protection 5 | . . . 8 6 7 6 6 7 5 . . . Energy Gun 1 | . . 11 11 . . . . . . . . . Ballistic Gun 10 | . 28 21 13 8 . 3 19 15 3 1 . . Ballistic Cannon 12 | . . . 5 20 25 18 . 3 14 . . . Impact Weapon 1 | . . . . . 4 3 2 2 1 . . . Naked Turns 204 | . . . . . . . . . . 204 . . Heaviest Build 125 | 12 50 63 75 94 94 98 101 125 125 27 3 9 Greatest Support 100 | 20 20 32 32 100 98 98 28 75 28 15 3 45 Greatest Overweight (x) 6 | . 2 6 4 . . 3 3 4 4 2 . . Average Overweight (x) 1 | . 1 2 3 . . 2 3 3 4 . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | . 19 20 20 20 20 20 20 20 20 5 5 5 Most Carried 20 | . 20 20 20 20 20 19 19 20 20 17 3 5 Average Carried 17 | . 10 19 19 19 19 16 17 18 18 4 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 20 20 20 17 20 18 17 20 18 3 3 4 Class Distribution -------------------- 41% | Tank 31% | Gunner 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Commander-Tank | -7/Storage Gunner | -6/Factory Mutant | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Matter Collected 6160 | 200 254 189 306 1697 324 818 579 882 457 164 . 290 Remotely . | . . . . . . . . . . . . . Salvage Created 6251 | . 378 305 547 1493 307 1002 456 1162 185 36 . 380 Parts 337 | . 20 19 37 89 13 47 29 63 11 1 . 8 Haulers Intercepted 15 | . 1 2 2 5 4 . . 1 . . . . Recyclers Shooed 3 | . . . . 1 . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 10 . . 9 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 115 | . 7 4 14 28 2 25 8 18 7 . . 2 Melee 2 | . . . . . . . . . . . . 2 Guns 53 | . 7 3 9 6 . 4 8 14 2 . . . Cannons 46 | . . 1 5 19 1 11 . 4 5 . . . AOE 13 | . . . . 3 . 10 . . . . . . Classes Destroyed 15 | . 3 2 2 5 . 2 . 1 . . . . Worker 12 | . 1 . 1 4 1 2 1 2 . . . . Builder 10 | . . . . 7 . 2 . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 15 | . 1 2 2 5 4 . . 1 . . . . Recycler 3 | . . . . 2 . 1 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 2 | . . 1 . 1 . . . . . . . . Watcher 4 | . . . . 2 . 1 1 . . . . . Swarmer 30 | . . . 9 4 . 3 3 4 5 . . 2 Grunt 45 | . 7 2 2 15 . 11 4 4 . . . . Brawler 3 | . . . . 2 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 15 | . . 2 2 2 1 4 1 3 . . . . Hunter 9 | . . . 1 1 . 4 . 1 2 . . . Programmer 12 | . . . . 4 . 2 . 6 . . . . Decomposer 2 | . . . . . . . . . . 2 . . Best Kill Streak 7 | . 2 2 4 4 3 7 4 6 5 . . 2 Combat Bots Only 7 | . 2 1 4 4 1 7 3 5 5 . . 2 Max Kills in Single Turn 4 | . 1 1 1 3 1 4 1 3 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Damage Taken 11378 | . 428 123 515 1913 186 1998 570 2008 1434 1770 . 433 Core 1622 | . 55 . 39 138 5 137 87 92 69 755 . 245 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 76 | . . . . . . . . 18 . 58 . . Core Remaining (%) 89 | 100 78 100 92 . 79 83 91 . . . . . Volleys Fired 295 | . 37 11 29 73 5 46 19 46 16 10 . 3 Largest 4 | . 2 4 4 4 3 4 4 4 4 4 . 1 Hottest 206 | . 40 189 192 192 144 192 118 206 206 201 . 33 Shots Fired 999 | . 73 44 116 276 15 142 76 176 60 18 . 3 Gun 551 | . 73 34 85 81 . 34 76 138 20 7 . 3 Cannon 441 | . . 10 31 195 15 101 . 38 40 11 . . Launcher 7 | . . . . . . 7 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 892 | . 73 23 37 276 15 135 76 176 60 18 . 3 Thermal 67 | . . 13 54 . . . . . . . . . Explosive 7 | . . . . . . 7 . . . . . . Electromagnetic 33 | . . 8 25 . . . . . . . . . Robot Hit Streak 15 | . 10 6 9 11 4 14 15 11 11 7 . . Robot Miss Streak 8 | . 2 2 5 6 1 2 2 8 4 2 . 3 Penetration Max 1 | . . . . 1 . . 1 1 . . . . Secondary Targets 4 | . 1 . . . . . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . Shots Hit Robots 588 | . 52 25 60 134 10 99 57 103 29 11 . 8 Core Hits 255 | . 20 11 24 63 5 50 22 44 10 2 . 4 Critical Kills 9 | . . . . . . 2 1 5 1 . . . Critical Parts Destroyed 16 | . . . . 1 2 4 . 4 5 . . . Critical Strikes 49 | . . . 3 8 6 10 1 11 7 1 . 2 Burn 3 | . . . 3 . . . . . . . . . Destroy 18 | . . . . . . 4 . 8 6 . . . Blast 19 | . . . . 7 4 4 . 2 1 1 . . Smash 7 | . . . . 1 2 2 1 1 . . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 63 | . . . . 8 6 11 10 13 . . . 15 Impact 48 | . . . . 8 6 11 10 13 . . . . Slashing . | . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . 15 Sneak Attacks 12 | . . . . 3 2 3 1 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17168 | . 681 393 1103 4340 477 4323 1373 2987 749 362 . 380 Guns 6830 | . 681 224 699 873 . 496 1264 2190 292 111 . . Cannons 6238 | . . 169 320 2531 223 1759 . 528 457 251 . . Explosions 2243 | . . . 84 532 . 1627 . . . . . . Melee 1811 | . . . . 359 254 440 109 269 . . . 380 Ramming 46 | . . . . 45 . 1 . . . . . . Kinetic 11977 | . 681 101 220 3404 223 2255 1264 2718 749 362 . . Thermal 1151 | . . 201 572 . . 378 . . . . . . Explosive 1781 | . . . . 532 . 1249 . . . . . . Electromagnetic 402 | . . 91 311 . . . . . . . . . Impact 1431 | . . . . 359 254 440 109 269 . . . . Slashing . | . . . . . . . . . . . . . Piercing 380 | . . . . . . . . . . . . 380 Highest Corruption 7 | . 2 1 . 6 6 3 . 7 7 7 7 . Average Corruption 4 | . 2 1 . 2 6 2 . 4 7 7 7 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 141 | . 5 . . 35 14 16 . 28 31 11 1 . Message Errors 36 | . 1 . . 5 5 3 . 9 11 2 . . Matter Fused 40 | . . . . 10 3 5 . 7 9 5 1 . Heat Flow Errors 16 | . 1 . . 3 3 4 . 1 3 1 . . Energy Discharges 17 | . 1 . . 8 . 2 . 4 1 1 . . Parts Rejected 2 | . . . . . . . . 1 1 . . . Data Loss (minor) 15 | . 1 . . 3 2 . . 5 3 1 . . Data Loss (major) 5 | . 1 . . 1 . . . . 2 1 . . Misfires 5 | . . . . 4 . . . 1 . . . . Alerts 3 | . . . . 1 1 1 . . . . . . Weapon Failures 2 | . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1322 | . . . 7 328 239 409 . 203 24 25 . 87 Projectiles 201 | . . . 1 75 . 49 . 27 24 25 . . Explosions 58 | . . . 6 8 . 44 . . . . . . Melee 1063 | . . . . 245 239 316 . 176 . . . 87 Knockbacks 61 | . . . 2 25 . 23 . 6 4 1 . . Impact 7 | . . . . 2 . 4 . 1 . . . . Kinetic 48 | . . . 2 20 . 17 . 5 3 1 . . Secondary 6 | . . . . 3 . 2 . . 1 . . . Self-Inflicted Damage 98 | . . . 37 61 . . . . . . . . Shots 3 | . . . 1 2 . . . . . . . . Rammed 3 | . . . . 2 . 1 . . . . . . Targets Rammed 4 | . . . . 3 . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 432 | . 82 58 357 432 221 417 17 178 241 138 . . Average Temperature 77 | . 17 20 101 68 48 104 8 49 89 68 . . Received Heat Transfer 1904 | . 234 66 108 429 24 444 189 238 . 91 . 81 Effects 5 | . . . 1 3 . 1 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations 3 | . . . . . . . . 2 . 1 . . Total Turns 30 | . . . . . . . . 21 . 9 . . Longest Duration 18 | . . . . . . . . 18 . 9 . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 11 | . . . . 2 1 6 . 2 . . . . Impact Corruptions 28 | . . . . 7 6 11 . 4 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . Heat Transferred 1917 | . . 370 1297 . . 250 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Peak Influence 841 | . 112 173 424 759 611 841 556 362 . . . . Initial 411 | . . 46 41 105 338 246 411 210 . . . . Average 255 | . 53 99 266 239 465 351 430 227 . . . . Maximum Alert Level 3 | . . . 2 3 2 3 2 1 . . . . Low Security (%) 41 | . 100 100 13 59 . . . 23 . . . . Level 1 42 | . . . 85 30 26 76 7 76 . . . . Level 2 13 | . . . . 5 73 18 92 . . . . . Level 3 2 | . . . . 5 . 5 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . 4 18 1 9 1 5 . . . . Investigation 7 | . . . . 4 1 2 . . . . . . Extermination 10 | . . . . 7 . 1 . 2 . . . . Reinforcement 13 | . 2 . 1 4 . 3 . 3 . . . . Assault 1 | . . . . . . . 1 . . . . . Garrison 9 | . . . 3 3 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Distress Signals 7 | . 2 1 2 . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 215 | . 16 8 28 54 12 29 14 22 12 10 . 10 Peak Tracking Total 7 | . 4 2 6 6 4 5 6 4 5 4 . 7 Tactical Retreats 12 | . . 1 2 4 1 . . . . 4 . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Traps Triggered 11 | . 1 1 . 6 1 2 . . . . . . Indirectly 1 | . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Machines Disabled 27 | . . 1 1 14 1 7 1 2 . . . . Max in Single Turn 5 | . . 1 1 4 1 5 1 2 . . . . Garrison Access 3 | . . . . 2 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Machines Accessed 40 | . 2 4 2 14 4 5 . 3 . . 6 . Terminals 23 | . 2 4 2 7 4 3 . 1 . . . . Fabricators 5 | . . . . 4 . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . 1 . 1 . . . . Total Hacks 92 | . 4 13 4 36 10 8 . 8 . . 9 . Successful 42 | . . 9 4 13 3 1 . 3 . . 9 . Failed 50 | . 4 4 . 23 7 7 . 5 . . . . Catastrophic 13 | . 1 . . 6 2 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . 1 6 . 16 5 4 . 5 . . . . Terminals 59 | . 4 13 4 19 10 5 . 4 . . . . Fabricators 13 | . . . . 12 . 1 . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . 2 . 1 . . . . Terminal Hacks 30 | . . 9 4 5 2 . . 1 . . 9 . Record 10 | . . 1 . . . . . . . . 9 . Part Schematic 2 | . . . . 1 . . . 1 . . . . Robot Analysis 3 | . . 3 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Alert Level 5 | . . 2 . 3 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 3 | . . 1 1 . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 2 . . . 1 . . . . Seal Access 3 | . . . . 2 . . . 1 . . . . Unauthorized Hacks 6 | . . . . 3 1 1 . 1 . . . . Terminals 4 | . . . . 2 1 . . 1 . . . . Track 1 | . . . . 1 . . . . . . . . Botnet 3 | . . . . 1 1 . . 1 . . . . Fabricators 2 | . . . . 1 . 1 . . . . . . Fabnet 2 | . . . . 1 . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . Hacking Detections 25 | . 2 3 . 12 2 5 . 1 . . . . Full Trace Events 7 | . 1 . . 3 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 . . . . Parts Built 2 | . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 53 | . . . . 53 . . . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 1 . . . . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . 1 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . 3 4 1 1 1 1 . Autooverrided 2 | . . . . . . 1 1 . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Total Allies 15 | . . . . 3 10 1 1 . . . . . Largest Group 10 | . . . . 3 10 1 1 . . . . . Highest-Rated Group 173 | . . . . 93 173 29 12 . . . . . Highest-Rated Ally 31 | . . . . 31 29 29 12 . . . . . Total Orders 3 | . . . . . . . 1 1 . . . 1 EXPLORE 3 | . . . . . . . 1 1 . . . 1 Ally Attacks 137 | . . . . 29 100 6 2 . . . . . Total Damage 1770 | . . . . 452 1247 56 15 . . . . . Kills 19 | . . . . 7 12 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Robot Analysis Total 3 | . . 3 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . . Drone Launches 3 | . . . . . . . 1 1 . . . 1 Drone Recoveries 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Turns Passed 12176 | . 758 579 939 4005 619 1175 580 1569 1025 386 208 333 Spaces Moved 8109 | 1 535 382 524 2373 362 617 294 796 601 666 416 542 Core 1531 | . . . . . . . . . . 663 416 452 Treads 2912 | . . . . 2373 362 171 . 6 . . . . Legs 55 | 1 34 . . . . . . . . 3 . 17 Wheels 3538 | . 501 382 524 . . 446 294 790 601 . . . Hover . | . . . . . . . . . . . . . Flight 73 | . . . . . . . . . . . . 73 Fastest Speed 40 | 120 110 110 115 145 158 145 145 145 160 50 50 40 Average Speed 127 | 120 110 117 147 149 158 148 145 156 160 50 50 50 Slowest Speed 465 | 120 120 170 160 158 158 158 145 465 160 190 50 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 85 38 39 61 56 16 8 20 67 80 57 52 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 1 3 . 1 Spaces Dug 41 | . . . . 11 . 4 9 14 . . . 3 Terrain Destroyed 311 | . . . 7 103 9 108 10 35 30 6 . 3 Melee 29 | . . . . 3 . 4 9 10 . . . 3 Projectile 170 | . . . 2 64 9 35 . 24 30 6 . . AOE 110 | . . . 5 36 . 69 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp War Pro Total 9240 | . 626 495 625 2677 387 752 380 984 624 698 415 577 Wait 473 | . 31 51 25 157 7 52 46 93 . 9 . 2 Move 8095 | . 534 381 523 2372 361 616 293 795 600 665 415 540 Hop 1 | . . . . . . . . . . . . 1 Pick Up 87 | . 15 15 14 15 4 4 3 9 2 2 . 4 Fast Attach 37 | . 2 6 5 7 . 2 . 5 1 3 . 6 Attach 43 | . 3 2 3 5 . 6 4 6 3 8 . 3 Detach 8 | . 1 1 1 1 . 2 . . . 1 . 1 Swap 50 | . 3 5 6 10 1 8 5 10 2 . . . Drop 82 | . . 23 19 26 1 4 . 7 . . . 2 Fire 295 | . 37 11 29 73 5 46 19 46 16 10 . 3 Melee 63 | . . . . 8 6 11 10 13 . . . 15 Ram 1 | . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 6) 166 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 9) 525 | -10/Materials | Discovered new exit (range 13) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Weapon x2 1054 | -9/Materials | Build established: Gunner 1265 | -9/Materials | Discovered new exit (range 16) 1338 | -9/Materials | Entered another Materials area 1338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1427 | -8/Materials | Garrison activated, responded to threat 1723 | -8/Materials | Build established: Tank 2267 | -8/Materials | Discovered new exit (range 5) 2277 | -8/Materials | Entered Factory 2277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2434 | -7/Factory | Found Powered Armor 3065 | -7/Factory | Found Prototype Launcher 3333 | -7/Factory | Garrison activated, responded to threat 3599 | -7/Factory | Allied Derelicts emerged from ambush trap array 3863 | -7/Factory | Discovered new exit (range 5) 5178 | -7/Factory | Fabricated Recoil Nullifier? 5966 | -7/Factory | Lost 3 parts (2n1u) 6282 | -7/Factory | Entered Storage 6292 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6768 | -7/Storage | Discovered new exit (range 16) 6901 | -7/Storage | Entered Factory 6901 | -6/Factory | Evolved 2 slots: Utility x2 7206 | -6/Factory | Build established: Gunner 7438 | -6/Factory | Garrison activated, responded to threat 7911 | -6/Factory | Garrison activated, responded to threat 7960 | -6/Factory | Discovered new exit (range 15) 7961 | -6/Factory | Destroyed 7 combat bots 8076 | -6/Factory | Entered another Factory area 8076 | -5/Factory | Evolved 2 slots: Utility x2 8376 | -5/Factory | Build established: Mutant 8376 | -5/Factory | First assault squad dispatched 8377 | -5/Factory | Local machine network offline 8636 | -5/Factory | Discovered new exit (range 6) 8656 | -5/Factory | Entered another Factory area 8656 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8678 | -4/Factory | Build established: Gunner 9367 | -4/Factory | Build established: Tank 9668 | -4/Factory | Build established: Gunner 9787 | -4/Factory | Spotted B-86 Titan 10141 | -4/Factory | Discovered new exit (range 13) 10225 | -4/Factory | Entered Upper Caves 10307 | -4/Upper Caves | Learned Research emergency access door positions 11049 | -4/Upper Caves | Discovered new exit (range 8) 11072 | -4/Upper Caves | Spotted B-86 Titan 11250 | -4/Upper Caves | Entered another Upper Caves area 11250 | -4/Upper Caves | Spotted B-86 Titan 11264 | -4/Upper Caves | Released all parts (13) 11288 | -4/Upper Caves | Lost 6 parts (1n2u3w) 11376 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11386 | -4/Upper Caves | Core integrity fell below 50% 11565 | -4/Upper Caves | Build established: Mutant 11574 | -4/Upper Caves | Lost 3 parts (1n1u1w) 11610 | -4/Upper Caves | Discovered new exit (range 12) 11614 | -4/Upper Caves | Encountered a Warlord checkpoint 11636 | -4/Upper Caves | Entered Warlord 11654 | -4/Warlord | System corruption cleaned by Quarantine Array 11834 | -4/Warlord | Discovered new exit (range 14) 11844 | -4/Warlord | Entered Proximity Caves 12129 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12132 | -3/Proximity Caves | Core integrity fell below 20% 12162 | -3/Proximity Caves | Attacked by a faux Warlord 12175 | -3/Proximity Caves | Lost 4 parts (3n1u) 12177 | -3/Proximity Caves | Destroyed by RE-GS6(g) with Particle Gun Last Messages --------------- 12134_ Acquired Xenon Bombardment Thruster. 12134_ Penetrated by Slug. 12134_ Slug penetrates Wall. 12141_ S-43 Plague destroyed. 12143_ Acquired Xenon Bombardment Thruster. 12144_ Xenon Bombardment Thruster destroyed. 12145_ Hvy. Machine Gun fries itself beyond repair. 12154_ Searching scrap... 12154_ Found Recoil Stabilizer. 12154_ Found Adv. Focal Shield. 12154_ Found Imp. Transmission Jammer. 12154_ Found 20 Matter. 12161_ UF-FLA(M): "I've never seen anything like that down here. It must be an Unaware spy!" 12162_ UF-FLA(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" 12163_ Xenon Bombardment Thruster fries itself beyond repair. 12167_ Acquired Reaction Control System. 12170_ Acquired Hvy. Battle Rifle. 12171_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ## # #??## # ##????????????? | | ### # # #####??# *#????????????? | | ####?## # ##??????# ## #????????????? | | #?????## # ####????# # ##????????????? | | #??????# ### ##???# ###%##?????????????? | | ???????# # #?## # #???# #?# ##?????????????? | | ???????# ??##### ##???# ### #####?????????? | | ???????# ##?????####????# ##????????? | | ???????######??????????????# ### ####?????? | | ?????????????????????????### #?## # #?????? | | ?????????????????????????# #?### ##?????? | | ?????????????????????????# ###"### ###??????? | | ????????????????????????## "########??????? | | ????????????????????????# # ##?# ##?????? | | ????????????????######??# ##%#"#?? ##????? | | ???????????????## ##?# ### ##? ##???? | | ??????????????## #?### ##?# #? #???? | | ??????######### [ ##### ###?## # ##??? | | ####??# % #???# # #??? | | # ##?# ####### = #???# #??? | | ### ######## ! *%#######???## " #??? | | #??????????## # "%" ##??? | | ! #???????????## # " #???? | | ! ############ ???????????# # #???? | | ##?????????# #######???????? #???? | | ############ ## !#!@#???????? ? #???? | | # # |#???????####### ??? | | ## # ##?????????????? ?? | | ?## ############# # g #??????????????? ## ? | | ??###???????????## # # #??????????????? #??? | | ?????????????????# # M# ##???????????????? #??? | | ?????????????????# ###g ## #?????????????? ##??? | | ?????????????????# #???????????????#????? | | ?????????????????############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 40 Item Schematics ----------------- Recoil Nullifier | -7/Factory | Hacked Arm. Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Recoil Nullifier | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredAntigravBoomstick Manual? 0 Play Time 01:39:45 Cumulative 242.7 hours Start 2022.05.21 @ 16:49:09 End 2022.05.21 @ 20:38:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cb176b1-bab3-4be0-be16-682f7ae1570a