Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 20:37:36 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1997) 1997 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4647 Bonus ------- None Cogmind --------- Core Integrity 98/700 Matter 110/300 Energy 68/100 System Corruption 4% Temperature Critical (545) Movement Walking (90) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg VSS Leg > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- VSS Leg VSS Leg Improved Titanium Leg Large Matter Pod (150) Arc Projector Heavy Particle Cannon Assault Cannon Assault Cannon Faulty Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- VSS Leg VSS Leg Large Matter Pod Arc Projector Gatling Laser Gauss Rifle Assault Cannon Mini Assault Cannon [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 54 | 7 5 13 13 16 Power 6 | 1 1 1 1 2 Engine 4 | 1 1 1 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 18 | 2 . 5 3 8 Treads . | . . . . . Leg 18 | 2 . 5 3 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 1 5 3 3 Device 6 | 1 . 2 1 2 Storage 2 | 1 . 1 . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 4 | . 1 1 2 . Artifact . | . . . . . Weapon 16 | 2 3 2 6 3 Energy Gun 5 | 1 . . 3 1 Energy Cannon 3 | . 1 1 1 . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 5 | . 1 1 2 1 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 14 | . . 1 2 11 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 6 | . . 1 . 5 Weapon 4 | . . . 2 2 Highest Loss Streak 7 | . . 1 1 7 To Critical Strikes . | . . . . . Average Backups 7 | 3 6 7 8 8 Power . | 1 1 1 . . Propulsion 1 | . 1 2 . 1 Utility 2 | . 1 2 3 1 Weapon 3 | 1 2 2 3 4 Tool/Special . | . . . . . Unused Backups 14 | . 4 5 . 5 Power 2 | . 1 1 . . Propulsion 5 | . 1 3 . 1 Utility 2 | . 1 . . 1 Weapon 5 | . 1 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 98 99 95 Engine 8 | . 14 11 9 1 Core 1 | . . . . 5 Leg 27 | . 28 22 35 29 Device 10 | . 8 11 9 13 Storage 9 | . 14 11 9 7 Processor 10 | . . 10 9 13 Protection 8 | . 5 9 9 6 Energy Gun 1 | . 6 . 2 1 Energy Cannon 9 | . 6 13 5 5 Ballistic Cannon 8 | . 12 8 9 5 Peak Build Rating 36 | 7 8 19 23 36 Average Rating 17 | 5 7 13 20 29 On Entrance 10 | . 7 7 19 20 Avg Prop Armor Cover (%) 4 | 25 . . . 3 Naked Turns . | . . . . . Heaviest Build 35 | 15 19 33 33 35 Greatest Support 48 | 20 20 20 43 48 Greatest Overweight (x) 1 | 1 . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 8 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 7 | 3 7 7 8 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 5 8 10 8 9 Class Distribution -------------------- 69% | Mutant 17% | Scavenger-Mutant 9% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1512 | 296 85 479 335 317 Remotely . | . . . . . Salvage Created 1922 | 83 109 803 360 567 Parts 96 | 9 5 46 11 25 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . 3 18 10 15 Guns 10 | . . . 3 7 Cannons 36 | . 3 18 7 8 Classes Destroyed 8 | 1 1 4 1 1 Tunneler 4 | 4 . . . . Hauler 1 | . . 1 . . Watcher 3 | . . 2 1 . Swarmer 5 | . . . 3 2 Grunt 31 | . 3 12 5 11 Brawler 1 | . . 1 . . Sentry 8 | . . 5 2 1 Programmer 1 | . . . . 1 Best Kill Streak 4 | 3 3 3 4 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 385 | . 11 80 51 243 Missed 102 | . 1 20 9 72 Hits 283 | . 10 60 42 171 Melee 1 | . . 1 . . Projectile 282 | . 10 59 42 171 Critical Strikes 8 | . . 4 1 3 Part Disruptions 1 | . . . . 1 Damage Taken 3702 | . 107 769 615 2211 Core 761 | . 32 77 50 602 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 109 | . . . 109 . Core Remaining (%) 89 | 100 87 80 90 . Volleys Fired 173 | 9 8 64 33 59 Largest 2 | 2 2 2 2 2 Hottest 117 | 70 100 116 117 117 Shots Fired 335 | 18 14 125 65 113 Gun 86 | 18 . . 21 47 Cannon 247 | . 12 125 44 66 Launcher . | . . . . . Special 2 | . 2 . . . Kinetic 158 | 9 6 51 33 59 Thermal 147 | 9 8 64 12 54 Explosive . | . . . . . Electromagnetic 30 | . . 10 20 . Robot Hit Streak 14 | 7 7 6 14 14 Robot Miss Streak 5 | 1 2 5 3 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 222 | 14 8 69 46 85 Core Hits 94 | 5 3 28 18 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 1 . 2 2 1 Burn 1 | 1 . . . . Blast 4 | . . 2 1 1 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4614 | 173 143 1304 1003 1991 Guns 1179 | 173 . . 278 728 Cannons 3397 | . 143 1304 687 1263 Explosions 38 | . . . 38 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2139 | 98 54 567 477 943 Thermal 2009 | 75 89 579 218 1048 Explosive . | . . . . . Electromagnetic 466 | . . 158 308 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 48 | . . 7 28 13 Projectiles 38 | . . 7 18 13 Explosions 10 | . . . 10 . Melee . | . . . . . Knockbacks 14 | . . 3 4 7 Impact . | . . . . . Kinetic 12 | . . 2 4 6 Secondary 2 | . . 1 . 1 Self-Inflicted Damage 56 | . . . 56 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 691 | 45 235 327 162 691 Average Temperature 116 | 18 98 63 47 175 Received Heat Transfer 1575 | . 60 405 261 849 Effects 21 | . . 4 . 17 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . 1 . . Interference 9 | . . 3 . 6 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 3951 | 296 185 1221 373 1876 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 89 | 100 100 77 100 100 Level 1 10 | . . 22 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 261 | 5 73 261 157 194 Initial 87 | . 3 20 87 58 Average 82 | 1 28 101 81 79 Influence Increases 1480 | 20 116 577 299 468 Destroy 0b10 Robot/C 920 | . 60 360 200 300 Destroy 0b10 Robot/NC 40 | 20 . 15 5 . Destroy Leader 218 | . 10 96 52 60 Successful Hack 61 | . 31 13 17 . Select Force Hacks 60 | . . 30 . 30 Disable Machine 105 | . 15 60 15 15 Destroy Structure 16 | . . 3 10 3 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 1334 | 15 73 418 378 450 Entered New Map 220 | . 2 28 120 70 Time Decay 974 | 15 71 380 238 270 Lost Part 140 | . . 10 20 110 Squads Dispatched 15 | . 4 1 4 6 Investigation 8 | . 2 1 4 1 Extermination 2 | . . . . 2 Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 3 26 14 22 Peak Tracking Total 7 | . 2 4 4 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 4 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 2 4 3 1 Terminals 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 39 | . 14 12 10 3 Successful 26 | . 9 10 4 3 Failed 12 | . 5 1 6 . Catastrophic 2 | . 1 . 1 . Database Lockouts 1 | . . 1 . . Manual 15 | . 8 5 1 1 Terminals 27 | . 14 8 5 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 1 | . . 1 . . Scanalyzers 6 | . . 3 . 3 Garrison Access . | . . . . . Terminal Hacks 11 | . 5 5 1 . Prototype ID Bank 1 | . 1 . . . Terminal Index 2 | . 1 1 . . Locate Traps 2 | . . 2 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 3 | . 1 2 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 3 | . . 1 . 2 Retrieve Study 3 | . . 1 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 4 3 1 1 Terminals 7 | . 4 2 1 . Track 1 | . 1 . . . Botnet 5 | . 2 2 1 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Extract 2 | . . 1 . 1 Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 2 3 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . 7 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 1 . 2 Parts Repaired 1 | . . . 1 . Time 16 | . . . 16 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1394 | 30 121 590 172 481 Sensors 1076 | . . 590 172 314 Terrain 476 | . . . . 476 Seismic 151 | 30 121 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2519 | 98 202 1134 500 585 Spaces Moved 1344 | 51 131 538 316 308 Core 17 | 17 . . . . Treads . | . . . . . Legs 1327 | 34 131 538 316 308 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 108 90 Average Speed 127 | 101 120 159 108 100 Slowest Speed 190 | 120 120 190 108 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 28 52 25 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . 8 1 Melee . | . . . . . Projectile 6 | . . . 5 1 AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1806 | 78 158 697 405 468 Wait 134 | 1 . 48 29 56 Move 1340 | 50 130 537 315 308 Hop . | . . . . . Pick Up 47 | 10 8 15 6 8 Fast Attach 4 | 3 . 1 . . Attach 21 | 4 . 2 5 10 Detach 6 | . . . 1 5 Swap 42 | . 6 12 11 13 Drop 39 | 1 6 18 5 9 Fire 173 | 9 8 64 33 59 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met a group of wandering Federalists 234 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Utility x2 323 | -9/Materials | Build established: Mutant 656 | -9/Materials | Discovered new exit (range 8) 700 | -9/Materials | Identified exit to Mines 734 | -9/Materials | Central database locked down 1360 | -9/Materials | Discovered new exit (range 11) 1392 | -9/Materials | Identified exit to Materials 1435 | -9/Materials | Entered another Materials area 1435 | -8/Materials | Evolved 2 slots: Propulsion x2 1595 | -8/Materials | Repaired Hrd. Light Armor Plating 1899 | -8/Materials | Discovered new exit (range 12) 1911 | -8/Materials | Build established: Scavenger-Mutant 1934 | -8/Materials | Identified exit to Factory 1935 | -8/Materials | Entered Factory 1935 | -7/Factory | Evolved 2 slots: Utility x2 2288 | -7/Factory | Garrison activated, responded to threat 2514 | -7/Factory | Core integrity fell below 50% 2518 | -7/Factory | Core integrity fell below 20% 2520 | -7/Factory | Self-destructed Last Messages --------------- 02507_ Identified Mni. Assault Cannon. 02507_ Faulty integration triggers heat surge (+206). 02511_ Overheating: System interference. 02511_ Gatling Laser temporarily disabled. 02511_ Signal Interpreter temporarily disabled. 02511_ Critical hit (Burn: +37). 02512_ Overheating: Signal Interpreter damaged (-14). 02512_ G-47 Trooper destroyed. 02513_ Assault Cannon+ broken. 02513_ Overheating: Short circuit. 02513_ Gatling Laser destroyed. 02513_ VSS Leg destroyed. 02514_ Overheating: Core damaged (-119). 02516_ Overheating: Core damaged (-98). 02516_ Imp. Terrain Scanner destroyed. 02516_ U-05 Engineer builds a Wall. 02518_ VSS Leg broken. 02518_ Overheating: Short circuit. 02519_ Overheating: VSS Leg damaged (-4). 02519_ VSS Leg destroyed. 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"??""???# | | ??????????????????????????? #??????#??"?"" ?# | | ??????????????????????????? ??#????????####??## | | ???????????????????????????????????? ? ?? ? ?# | | ??????????????????????????????????????? ?? ? ? # | | ????????????????????????????????????????""?"" ? # | | ??????????????????????????????????????? ??? ?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 57 Item Schematics ----------------- Tractor Beam | -9/Materials | Extracted Autogun | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Hcp. Battery | -9/Materials | Extracted Datajack | -9/Materials | Extracted Hrd. Medium Armor Plating | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 39% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallExoskeletonSlamshotty Manual? 0 Play Time 00:45:36 Cumulative 254.0 hours Start 2025.12.29 @ 19:50:53 End 2025.12.29 @ 20:37:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 482 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b41da66e-dbd9-43b0-99e3-bb22efdba878