Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 14:57:35 Player: SureStep Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (259) 259 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1269 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 300/300 Energy 85/100 System Corruption 2% Temperature Cool (152) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (2) ------ Heat Sink Sensor Array > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (4) ---- Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Flight Unit [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 5 7 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 4 2 2 Treads . | . . . Leg . | . . . Wheel 4 | 4 . . Hover 4 | . 2 2 Flight . | . . . Utility 3 | 1 1 1 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 1 4 Energy Gun 2 | 1 1 . Energy Cannon 4 | . . 4 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 3 | . . 3 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 80 | . 95 67 Engine 12 | . 14 11 Wheel 2 | . 4 . Hover 18 | . 23 14 Device 14 | . 10 18 Storage 8 | . 14 3 Energy Gun 14 | . 27 1 Energy Cannon 9 | . . 18 Naked Turns . | . . . Heaviest Build 16 | 11 13 16 Greatest Support 32 | 32 20 18 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 4 Most Carried 6 | 4 6 4 Average Carried 1 | . 2 1 Final Capacity 6 | 6 6 4 Final Carried 3 | 3 2 1 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 469 | 264 56 149 Remotely . | . . . Salvage Created 516 | 90 89 337 Parts 34 | 11 6 17 Haulers Intercepted 2 | . . 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 1 4 Guns 1 | . 1 . Cannons 4 | . . 4 Classes Destroyed 7 | 2 2 3 Builder 1 | . . 1 Tunneler 2 | 2 . . Hauler 2 | . . 2 Recycler 1 | 1 . . Watcher 3 | . 2 1 Grunt 4 | . 1 3 Brawler 1 | . . 1 Best Kill Streak 4 | 3 1 4 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 311 | . 95 216 Core 55 | . 43 12 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 46 | 11 12 23 Largest 2 | 1 2 2 Hottest 136 | 50 100 136 Shots Fired 80 | 11 24 45 Gun 39 | 11 24 4 Cannon 41 | . . 41 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 80 | 11 24 45 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 4 5 3 Robot Miss Streak 5 | 1 4 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | 8 12 21 Core Hits 17 | 4 4 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 647 | 114 167 366 Guns 319 | 114 167 38 Cannons 328 | . . 328 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 647 | 114 167 366 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 366 | 70 251 366 Average Temperature 104 | 32 101 123 Received Heat Transfer 132 | . 54 78 Effects 2 | . 1 1 Energy Bleed 1 | . 1 . Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 1517 | 333 481 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 156 | 15 96 156 Initial 9 | . 9 . Average 55 | 5 45 72 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 8 11 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 7 10 Successful 9 | . 2 7 Failed 8 | . 5 3 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 7 5 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Emergency Access Points 1 | . . 1 Locate Traps 1 | . 1 . Investigation Status 1 | . . 1 Hauler Manifests 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 77 | . . 77 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 923 | 75 407 441 Spaces Moved 485 | 38 244 203 Core 5 | 5 . . Treads . | . . . Legs . | . . . Wheels 104 | 33 71 . Hover 376 | . 173 203 Flight . | . . . Fastest Speed 50 | 50 56 52 Average Speed 95 | 90 62 134 Slowest Speed 180 | 100 80 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 38 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 872 | 67 476 329 Wait 280 | . 202 78 Move 483 | 37 243 203 Hop . | . . . Pick Up 23 | 10 6 7 Fast Attach . | . . . Attach 18 | 5 5 8 Detach 8 | . 3 5 Swap 2 | 2 . . Drop 12 | 2 5 5 Fire 46 | 11 12 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 7) 455 | -10/Materials | Discovered new exit (range 16) 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 490 | -9/Materials | Build established: Scavenger-Mutant 830 | -9/Materials | Repaired Adv. Beam Cannon 858 | -9/Materials | Repaired Hover Unit 924 | -9/Materials | Self-destructed Last Messages --------------- Rating: 1 Time: 26 >>Repair Repairing Hover Unit... ETC: 26 ALERT: Suspicious activity at Repair Station M001. Dispatching Investigation squad. Repair station completes Hover Unit repairs. Acquired Hover Unit. Acquired 20 matter. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). K-01 Serf cleans the Material Compactor. U-05 Engineer lays Concrete. W-16 Scout destroyed. U-05 Engineer builds a Door. System corrupted: Adv. Beam Cannon failed to cycle. Lgt. Ion Engine destroyed. K-01 Serf collects debris. 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