Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 20:21:01 Player: delto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (514) 514 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2409 Bonus ------- None Cogmind --------- Core Integrity 108/550 Matter 285/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Trap Scanner Visual Processing Unit Improved Signal Interpreter Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Signal Interpreter Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Targeting Computer Kinecellerator > --- WEAPON ----------- Shock Bomb Launcher Heavy Flail > --- INVENTORY -------- Improved Signal Interpreter Light Assault Rifle Datajack Welding Torch [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 39 | 8 6 2 4 19 Power 6 | 1 1 . 1 3 Engine 5 | 1 . . 1 3 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 2 1 2 4 Treads 2 | 2 . . . . Leg 6 | . 2 1 . 3 Wheel . | . . . . . Hover 1 | . . . 1 . Flight 2 | . . . 1 1 Utility 13 | 3 1 1 . 8 Device 6 | 2 . 1 . 3 Storage 1 | 1 . . . . Processor 6 | . 1 . . 5 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 . 1 4 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon 2 | . 1 . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 21 | . 3 1 . 17 Power 5 | . . 1 . 4 Propulsion 6 | . 1 . . 5 Utility 3 | . . . . 3 Weapon 7 | . 2 . . 5 Highest Loss Streak 7 | . 3 1 . 7 To Critical Strikes . | . . . . . Average Backups 3 | 5 4 3 4 2 Power . | 1 1 . . . Propulsion . | 2 . . . . Utility 1 | . 2 2 3 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 17 | 6 3 . 4 4 Power 2 | . 2 . . . Propulsion 5 | 5 . . . . Utility 9 | . 1 . 4 4 Weapon 1 | 1 . . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 97 98 79 74 Engine 7 | . 8 4 11 5 Core 2 | . 5 7 . . Treads 6 | . 20 . . . Leg 13 | . 6 33 19 12 Flight 1 | . . . 2 2 Device 18 | . 21 21 19 14 Processor 17 | . 5 11 11 28 Energy Gun 2 | . 3 11 2 . Ballistic Gun 11 | . 23 11 6 4 Impact Weapon 2 | . . . . 5 Peak Build Rating 26 | 9 11 13 13 26 Average Rating 12 | 6 9 12 10 18 On Entrance 8 | . 9 11 11 9 Avg Prop Armor Cover (%) 13 | . . . . 13 Naked Turns . | . . . . . Heaviest Build 16 | 14 10 9 12 16 Greatest Support 51 | 40 40 30 30 51 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 8 | 8 5 4 5 5 Average Carried 3 | 5 4 2 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 3 5 3 Class Distribution -------------------- 75% | Mutant 20% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 711 | 214 222 30 50 195 Remotely . | . . . . . Salvage Created 659 | 48 127 . . 484 Parts 29 | 6 5 . . 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 11 | . 4 . . 7 Melee 4 | . . . . 4 Guns 4 | . 4 . . . Classes Destroyed 8 | 1 1 . . 6 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 4 | 3 . . . 1 Recycler 2 | . . . . 2 Swarmer 1 | . . . . 1 Grunt 7 | . 4 . . 3 Sentry 1 | . . . . 1 Hunter 2 | . . . . 2 Best Kill Streak 3 | 1 2 . . 3 Combat Bots Only 2 | . 2 . . 2 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 279 | . 56 14 2 207 Missed 90 | . 5 3 2 80 Hits 189 | . 51 11 . 127 Projectile 189 | . 51 11 . 127 Critical Strikes 1 | . 1 . . . Damage Taken 2456 | . 676 193 . 1587 Core 680 | . 181 57 . 442 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 27 . 85 . Volleys Fired 42 | 7 20 . . 15 Largest 2 | 2 2 . . 2 Hottest 120 | 40 120 . . 56 Shots Fired 63 | 14 33 . . 16 Gun 60 | 14 31 . . 15 Cannon . | . . . . . Launcher 1 | . . . . 1 Special 2 | . 2 . . . Kinetic 60 | 14 31 . . 15 Thermal 2 | . 2 . . . Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 14 | 3 14 . . 13 Robot Miss Streak 1 | 1 1 . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 68 | 9 31 . . 28 Core Hits 25 | 6 10 . . 9 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 3 | . 1 . . 2 Destroy 1 | . 1 . . . Smash 2 | . . . . 2 Melee Attacks 32 | . . . . 32 Impact 32 | . . . . 32 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1867 | 114 326 . . 1427 Guns 429 | 114 278 . . 37 Cannons . | . . . . . Explosions 54 | . . . . 54 Melee 1336 | . . . . 1336 Ramming . | . . . . . Kinetic 429 | 114 278 . . 37 Thermal 48 | . 48 . . . Explosive . | . . . . . Electromagnetic 54 | . . . . 54 Impact 1336 | . . . . 1336 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 330 | . . . . 330 Projectiles . | . . . . . Explosions . | . . . . . Melee 330 | . . . . 330 Knockbacks 7 | . . . . 7 Impact 7 | . . . . 7 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 238 | . 238 . . 17 Average Temperature 93 | . 96 . . 15 Received Heat Transfer 708 | . 402 63 . 243 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . . 5 Combat Hostiles 3 | . . . . 3 Parts Fried 6 | . . . . 6 Impact Corruptions 12 | . . . . 12 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 72 | 5 50 12 . 72 Initial 12 | . . 12 . . Average 11 | . 11 2 . 21 Influence Increases 551 | 15 130 . . 406 Destroy 0b10 Robot/C 220 | . 80 . . 140 Destroy 0b10 Robot/NC 40 | 15 . . . 25 Destroy Leader 60 | . 20 . . 40 Successful Hack 6 | . . . . 6 Lose Combat Pursuer 225 | . 30 . . 195 Influence Decreases 517 | 15 100 30 . 372 Entered New Map 18 | . . 18 . . Time Decay 317 | 15 70 12 . 220 Lost Part 176 | . 30 . . 146 Lost Ally 6 | . . . . 6 Squads Dispatched 5 | . 1 1 1 2 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 8 3 1 36 Peak Tracking Total 13 | . 4 2 1 13 Tactical Retreats 10 | . 1 . . 9 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 2 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 2 . 1 4 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 8 | . 2 . 1 5 Successful 5 | . 1 . 1 3 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts 1 | . . . . 1 Manual 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Retrieve Study 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Assimilate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . . 1 Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1292 | 92 379 99 136 586 Optics 586 | . . . . 586 Terrain 812 | 37 379 99 136 161 Traps 193 | . . . . 193 Seismic 546 | 89 214 98 110 35 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1455 | 255 379 99 136 586 Spaces Moved 1095 | 132 210 80 152 521 Core 21 | 5 . . . 16 Treads 262 | 127 135 . . . Legs 420 | . 75 80 57 208 Wheels . | . . . . . Hover 32 | . . . 32 . Flight 360 | . . . 63 297 Fastest Speed 40 | 50 120 120 40 40 Average Speed 103 | 156 145 120 75 77 Slowest Speed 160 | 160 160 120 120 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 7 33 17 43 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1315 | 167 251 83 178 636 Wait 27 | . . . . 27 Move 1091 | 131 209 79 151 521 Hop . | . . . . . Pick Up 34 | 14 6 1 5 8 Fast Attach 24 | 5 5 . 3 11 Attach 18 | 2 1 3 . 12 Detach 10 | . 1 . 5 4 Swap 9 | 2 2 . 2 3 Drop 28 | 6 7 . 12 3 Fire 42 | 7 20 . . 15 Melee 32 | . . . . 32 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 516 | -10/Materials | Core integrity fell below 50% 550 | -10/Materials | Lost 3 parts (1n2w) 633 | -10/Materials | Discovered new exit (range 3) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 728 | -9/Materials | Discovered new exit (range 6) 734 | -9/Materials | Entered Mines 764 | -9/Mines | Learned Materials stockpile data 829 | -9/Mines | Met a Derelict shopkeep closing up shop 836 | -9/Mines | Discovered new exit (range 15) 870 | -9/Mines | Entered Materials 870 | -8/Materials | Evolved 2 slots: Utility x2 998 | -8/Materials | Central database locked down 1124 | -8/Materials | Lost 5 parts (1p1n1u2w) 1419 | -8/Materials | Core integrity fell below 50% 1456 | -8/Materials | Self-destructed Last Messages --------------- 01412_ S-10 Pest destroyed. 01415_ Titanium Leg destroyed. 01416_ Acquired Flight Unit. 01417_ Ion Engine+ destroyed. 01418_ A-02 Transporter destroyed. 01419_ Acquired 5 matter. 01420_ S-10 Pest destroyed. 01420_ Acquired Transport Network Coupler. 01421_ S-10 Pest destroyed. 01426_ Heat Sink destroyed. 01429_ S-10 Pest destroyed. 01432_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01445_ Acquired Adv. Targeting Computer. 01447_ Destroyed Flight Unit. 01447_ S-10 Pest system corrupted by crushing effect. 01447_ S-10 Pest destroyed. 01452_ Flight Unit destroyed. 01454_ Hvy. Flail destroyed. 01455_ Datajack destroyed. Map ----- +----------------------------------------------------+ | ???????????????? ????????????????????????????????? | | ???????????????? ???????????? ??????????????????? | | ???????????????? ???????????? ??????????????????? | | ####???????????? ???????????? "??????????????????? | | # ?"????????? ???????????? ""?????????????????? | | # ""R" #?????? ??????????? ""?????????????????? | | # "" " #?????# #?????????? ??+?????????????? | | #? ??????+ +????!????? #?????????????? | | +? ??????# #?????????? """ #??]??????????? | | #?? """???????# #?????????? """ +?????????????? | | #?? """???????# #?????????? """ #?????????????? | | #??? ""????????# #?????????? ####??????????? | | #??? ????????# #?????????? #??????????? | | #####+########## ########### """ #??????????? | | """ #??????????? | | """ #??????????? | | #??????????? | | ########################### #??????????? | | ???????????############### """ #??????????? | | "" ?????????# """ ##?????????? | | "" #????????# """ ??????? | | "" #????????+ ??????? | | #????????# ??????? | | !#????????###+#######s### ########+##??????? | | #?????????# s[% #######????????????????? | | #?????????# """ """s@#??????????????????????? | | ###??????????# """ """ #??????????????????????? | | ?????????????# """ """ss#??????????????????????? | | ?????????????# s #??????????????????????? | | ??????????????? ! #??????????????????????? | | ???????????????############??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 62 Targeting Accuracy 13 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionSmallBoomstick Manual? 0 Play Time 00:26:22 Cumulative 69.1 hours Start 2025.10.27 @ 19:57:32 End 2025.10.27 @ 20:21:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cc12961-f29c-4213-a8fb-b8f0046a21c2