Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 16:54:46 Player: trisiak Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (694) 694 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1439 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 80/300 Energy 239/240 System Corruption 10% Temperature Cool (0) Movement Rolling (135) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Battle Rifle Rocket Launcher > --- INVENTORY (25) --- Ion Engine Wheel Wheel Large Storage Unit Large Storage Unit Large Battery (200) Medium Matter Pod (100) Medium Matter Pod (100) Large Matter Pod (150) Structural Scanner Signal Interpreter Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Targeting Computer Scrap Shield Long-range Tractor Beam Light Cannon Assault Cannon Mining Laser Plasma Cutter Heavy Flail Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Wheel Wheel Large Storage Unit Large Storage Unit Large Battery Medium Matter Pod Medium Matter Pod Large Matter Pod Structural Scanner Signal Interpreter Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Targeting Computer Scrap Shield Long-range Tractor Beam Light Assault Rifle Light Cannon Rocket Launcher Mining Laser Plasma Cutter Heavy Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 45 | 1 15 22 7 Power 4 | . 1 3 . Engine 3 | . 1 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | . 4 6 . Treads 6 | . 4 2 . Leg . | . . . . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 15 | 1 5 8 1 Device 13 | 1 3 8 1 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | . 5 5 6 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 6 | . 3 1 2 Launcher 6 | . 1 3 2 Special Weapon 1 | . . 1 . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 2 | . . 1 1 System Corruption 10 | . . 6 4 Parts Lost 9 | . . 8 1 Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 3 | . . 2 1 Highest Loss Streak 6 | . . 6 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 92 94 Engine 10 | . 14 8 . Core 3 | . . 4 14 Treads 17 | . 28 8 . Wheel 9 | . . 16 28 Device 13 | . 14 11 14 Storage 14 | . 14 14 14 Ballistic Gun 8 | . 14 2 2 Ballistic Cannon 12 | . 13 11 8 Launcher 5 | . . 13 5 Naked Turns . | . . . . Heaviest Build 96 | 14 90 92 96 Greatest Support 46 | 20 46 46 26 Greatest Overweight (x) 5 | . 1 5 3 Average Overweight (x) 1 | . . 2 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 8 18 25 25 Most Carried 25 | 8 24 25 25 Average Carried 19 | 7 15 23 24 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 8 24 24 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1264 | 214 501 467 82 Remotely . | . . . . Salvage Created 698 | 129 514 27 28 Parts 36 | 4 30 . 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 14 5 3 Guns 2 | . 2 . . Cannons 13 | . 9 2 2 AOE 7 | . 3 3 1 Classes Destroyed 10 | 2 5 2 1 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 11 | . 11 . . Demolisher 2 | . . 2 . Subdweller 3 | . . . 3 Assembled 3 | . . 3 . Best Kill Streak 5 | 2 5 2 2 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 4 | 1 4 1 1 Gunslinging . | . . . . Exploded 3 | . 3 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 95 | . 45 29 21 Missed 27 | . 16 5 6 Damage Taken 1557 | . 353 865 339 Core 261 | . 56 69 136 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 42 | . 42 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 100 | 4 55 18 23 Largest 2 | 2 2 2 2 Hottest 100 | 70 55 100 69 Shots Fired 178 | 8 109 26 35 Gun 78 | 8 54 3 13 Cannon 79 | . 54 9 16 Launcher 16 | . 1 9 6 Special 5 | . . 5 . Kinetic 153 | 4 108 12 29 Thermal 9 | 4 . 5 . Explosive 16 | . 1 9 6 Electromagnetic . | . . . . Robot Hit Streak 14 | 3 5 4 14 Robot Miss Streak 9 | 1 9 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | 5 65 14 25 Core Hits 51 | 4 30 12 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 4 . . Blast 4 | . 4 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2075 | 47 1037 345 646 Guns 404 | 47 268 17 72 Cannons 953 | . 548 138 267 Explosions 718 | . 221 190 307 Melee . | . . . . Ramming . | . . . . Kinetic 1331 | 21 816 155 339 Thermal 26 | 26 . . . Explosive 718 | . 221 190 307 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 6 10 Average Corruption 8 | . . 6 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . . 11 15 Message Errors 4 | . . 1 3 Matter Fused 8 | . . 5 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 5 | . . 2 3 Data Loss (minor) 5 | . . 2 3 Data Loss (major) 1 | . . . 1 Misfires 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 55 | . 52 . 3 Projectiles 1 | . 1 . . Explosions 54 | . 51 . 3 Melee . | . . . . Knockbacks 19 | . 9 3 7 Impact . | . . . . Kinetic 18 | . 8 3 7 Secondary 1 | . 1 . . Self-Inflicted Damage 60 | . . 14 46 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 170 | 40 61 102 170 Average Temperature 23 | 20 19 36 94 Received Heat Transfer 204 | . 192 . 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | 74 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 249 | 10 249 72 . Initial 6 | . 6 2 . Average 53 | 6 86 6 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 96 100 . Level 1 2 | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 34 5 3 Peak Tracking Total 4 | . 4 2 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 13 1 . Successful 9 | . 8 1 . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 256 | . 256 . . Retrieved Matter 336 | . 336 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3925 | 40 2014 1336 535 Spaces Moved 1892 | 22 840 689 341 Core . | . . . . Treads 1004 | . 836 168 . Legs 26 | 22 4 . . Wheels 862 | . . 521 341 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 130 135 Average Speed 177 | 120 197 174 135 Slowest Speed 400 | 120 240 400 135 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 3 98 98 20 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 84 | . 10 38 36 Melee . | . . . . Projectile . | . . . . AOE 84 | . 10 38 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2300 | 28 1098 790 384 Wait 192 | . 149 37 6 Move 1889 | 21 839 688 341 Hop . | . . . . Pick Up 41 | 2 24 12 3 Fast Attach 7 | 1 2 4 . Attach 8 | . . 6 2 Detach 4 | . 1 2 1 Swap 30 | . 13 12 5 Drop 29 | . 15 11 3 Fire 100 | 4 55 18 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 324 | -10/Materials | Repaired Lgt. Cannon 515 | -10/Materials | Discovered new exit (range 8) 860 | -10/Materials | Discovered new exit (range 12) 887 | -10/Materials | Identified exit to Mines 1205 | -10/Materials | Discovered new exit (range 11) 1851 | -10/Materials | Discovered new exit (range 13) 2055 | -10/Materials | Entered Mines 2062 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2142 | -10/Mines | Assembled infested the area 2353 | -10/Mines | Lost 6 parts (1p3n1u1w) 2643 | -10/Mines | Discovered new exit (range 13) 2707 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2710 | -10/Mines | Found Prototype Device 2710 | -10/Mines | Identified Exp. Sensor Array 2862 | -10/Mines | Discovered new exit (range 7) 2932 | -10/Mines | Learned 4 Materials zone layouts 2994 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3386 | -10/Mines | Discovered new exit (range 3) 3391 | -10/Mines | Entered Subcaves 3392 | -10/Subcaves | System corruption reached 10% 3447 | -10/Subcaves | Learned location of Mines (-10) 3477 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3497 | -10/Subcaves | Discovered new exit (range 8) 3736 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3752 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3852 | -10/Subcaves | Core integrity fell below 50% 3877 | -10/Subcaves | Core integrity fell below 20% 3926 | -10/Subcaves | Destroyed self with Rocket Launcher Last Messages --------------- Battle Rifle falls loose from the Twisted Machinery. 03772_ Dropped Lgt. Assault Rifle. 03772_ Acquired Battle Rifle. 03803_ System corrupted: Heat flow error (+208). 03821_ System corrupted: Component data lost. 03841_ LT-YWO(R): "WEHOME!" 03846_ Mni. Grenade Launcher destroyed. 03846_ Destroyed Mni. Grenade Launcher. 03852_ System corrupted: Component data lost. 03852_ LT-YWO(R) knocked back. 03862_ Acquired 5 matter. 03867_ System corrupted: Substantial component data lost. 03873_ LT-YWO(R) knocked back. 03890_ LT-YWO(R) destroyed. 03893_ The unstable cave ceiling collapses. 03896_ Acquired 8 matter. 03897_ Subatomizers dissect the Sub. Monowheel. 03900_ System corrupted: Energy discharge (-60). 03900_ Acquired 4 matter. 03912_ Subatomizers dissect the Sub. Monowheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ?????????## #???????????????????????????????????? | | ?????????# #?????????????????? ???????????????? | | ????????" ###?????????????? ???????????????? | | ????????" ####??????### ??????????????? | | ???????? ##????# ??????????????? | | ?????? ##### ??????????????? | | ??????# # #????????????????? | | ??????# "" "" #????????????????? | | ??????# " [ #??????????????????? | | ??????# ## # #???????????????????? | | ????? ???????## ##????????????????????????? | | ???????????????##% ##????????????????????????? | | ???????????????# #????????????????????????? | | ??????????????## ######???????????????????? | | ??????????????# = ## #?????###???????????? | | ??????????????# @ #?????# ##??????????? | | ??????????????## #?????# #??????????? | | ??????????????### ## ######## #??????????? | | ????????????????#### ### #??????????? | | ?????????????????### #??????????? | | ?????????????????# #### ##??????????? | | ?????????????????# #?#### ##???????????? | | ?????????????????# R #????###### #????????????? | | ?????????????????# #?????????## #????????????? | | ???????###??????###; ##?####?????###????????????? | | ???????# # #"#"" #### ##???????????????????? | | ??????# #"#"" ## #####???????????????? | | ???????# #"#"" #???????????????? | | ????????# ## ##"# #???????????????? | | ?????????????????##"" #### ##??????????????? | | ?????????????????### ##??# ###????????????? | | ???????????????????####??## #????????????? | | ???????????????????????### #?#??????????? | | ??????????????????????## ##????????##### | | ??????????????????????# #???###?### | | ?????????????????????## ##### ### | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# ## & | | ?????????????????????# ### #### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonBoreMace Manual? 0 Play Time 00:31:18 Cumulative 94.4 hours Start 2024.05.16 @ 16:09:25 End 2024.05.16 @ 16:54:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 12 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 57695c80-1e27-4757-b0f0-c5ab641f6e4f