Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.31 @ 09:50:19 Player: Mike Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (163) 815 Value Destroyed (5352) 5352 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 10779 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 131 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 34/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Experimental Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Sensor Array Improved Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Armored Treads Advanced Treads Advanced Treads Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating System Restoration Module Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Scythe [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . . . Utility 5 | . . 2 1 1 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 77 | 7 7 20 22 9 . . . 7 5 Power 14 | 1 . 3 4 3 . . . 1 2 Engine 11 | 1 . 2 2 3 . . . 1 2 Core 3 | . . 1 2 . . . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 4 8 2 . . . 3 1 Treads 20 | 2 . 4 8 2 . . . 3 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 2 3 9 5 3 . . . 2 2 Device 5 | 1 . 2 1 1 . . . . . Storage 9 | 1 3 2 2 1 . . . . . Processor 1 | . . 1 . . . . . . . Hackware . | . . . . . . . . . . Protection 11 | . . 4 2 1 . . . 2 2 Artifact . | . . . . . . . . . . Weapon 17 | 2 4 4 5 1 . . . 1 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 2 2 3 1 . . . . . . Ballistic Cannon 5 | . . . 3 1 . . . 1 . Launcher 2 | . 1 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 31 | . . 7 2 4 . 1 . 7 10 Power 7 | . . 1 1 1 . . . . 4 Propulsion 9 | . . 2 1 . . 1 . 3 2 Utility 10 | . . 2 . 2 . . . 2 4 Weapon 5 | . . 2 . 1 . . . 2 . Highest Loss Streak 6 | . . 3 2 1 . 1 . 3 6 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 1 7 13 14 14 14 13 13 11 5 Power 2 | . 1 1 2 2 3 3 3 3 1 Propulsion 1 | . . 1 1 2 3 2 2 1 . Utility 4 | . 4 5 5 3 4 4 4 3 1 Weapon 3 | . 1 3 4 4 4 4 4 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . . 2 11 1 1 . . . 2 Power 5 | . . . 3 . 1 . . . 1 Propulsion 3 | . . 1 1 1 . . . . . Utility 6 | . . 1 4 . . . . . 1 Weapon 2 | . . . 2 . . . . . . Tool/Special 1 | . . . 1 . . . . . . Average Slot Usage (%) 95 | . 99 97 99 93 100 98 100 93 36 Engine 5 | . 14 5 . 4 7 7 7 7 5 Core 3 | . . 4 8 1 . . . . . Treads 26 | . 27 21 26 30 30 29 30 29 7 Device 10 | . 3 10 9 8 15 15 15 15 3 Storage 17 | . 24 22 18 14 15 15 15 11 2 Processor 6 | . . 4 9 7 7 7 7 7 6 Protection 6 | . . 5 8 7 7 7 7 7 6 Ballistic Gun 8 | . 27 21 2 . . . . . . Ballistic Cannon 9 | . . . 14 14 15 15 15 11 1 Peak Build Rating 42 | 9 9 19 35 42 40 40 40 42 38 Average Rating 28 | 6 7 14 30 40 40 39 40 38 16 On Entrance 26 | . 9 8 19 35 40 40 40 40 35 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . . 8 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 13 29 38 49 59 53 53 53 53 59 Greatest Support 92 | 40 40 43 60 82 82 82 82 92 80 Greatest Overweight (x) 9 | . 9 . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 8 Most Carried 15 | 2 15 15 15 15 14 14 13 13 9 Average Carried 12 | 1 7 13 14 14 14 13 13 11 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 14 14 13 13 9 2 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 5020 | 333 324 843 1507 1272 223 246 . 192 80 Remotely . | . . . . . . . . . . Salvage Created 4999 | 175 482 1593 1417 1010 73 71 . 68 110 Parts 319 | 7 31 123 76 58 3 6 . 7 8 Haulers Intercepted 13 | . 2 4 6 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . 3 11 . 13 . Prevented . | . . . . . . . . . . Parts Restored 1 | . . . 1 . . . . . . Broken 1 | . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 124 | . 7 39 28 35 2 2 . 7 4 Melee 1 | . . . . . . . . . 1 Guns 49 | . 7 37 5 . . . . . . Cannons 70 | . . . 23 34 2 2 . 7 2 AOE 4 | . . 2 . 1 . . . . 1 Classes Destroyed 16 | 3 4 1 1 3 2 . . 1 1 Worker 4 | 2 . . 1 1 . . . . . Builder 1 | . . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . Hauler 13 | . 2 4 6 1 . . . . . Recycler 2 | 1 1 . . . . . . . . Drone 1 | . . . . . . . . 1 . Watcher 15 | . 3 5 5 2 . . . . . Swarmer 28 | . 2 14 . 7 . . . 5 . Grunt 60 | . 5 17 19 17 . . . . 2 Brawler 2 | . . . . 1 . . . . 1 Duelist 2 | . . . . 1 1 . . . . Sentry 20 | . . 8 8 3 . . . . 1 Hunter 2 | . . . 1 . . 1 . . . Programmer 7 | . . . . 6 . 1 . . . Behemoth 2 | . . . . . 1 . . 1 . Mutant 1 | . . . . . 1 . . . . Best Kill Streak 8 | 5 3 5 7 8 1 1 . 4 3 Combat Bots Only 8 | . 2 4 5 8 1 1 . 4 2 Max Kills in Single Turn 2 | 1 2 2 2 1 2 1 . 1 1 Gunslinging 1 | . 1 1 . . . . . . . Exploded 2 | . . 2 . 1 . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1202 | . 22 200 160 299 57 15 . 119 330 Missed 390 | . 6 49 49 95 18 4 . 47 122 Hits 812 | . 16 151 111 204 39 11 . 72 208 Melee 3 | . . . . 3 . . . . . Projectile 809 | . 16 151 111 201 39 11 . 72 208 Critical Strikes 28 | . 1 4 11 6 . . . . 6 Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 8876 | . 147 1428 1370 2076 492 96 . 1035 2232 Core 1370 | . 42 150 120 118 20 . . 64 856 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 30 | . . 22 . . . . . . 8 Ignored by Resistances 2592 | . 42 420 392 634 136 28 . 291 649 Regen/Repaired (Parts) 822 | . . 244 214 364 . . . . . Core Remaining (%) 78 | 100 83 62 78 . . . . 71 . Volleys Fired 446 | 15 43 117 98 95 16 4 . 34 24 Largest 2 | 2 2 2 2 2 2 2 . 2 2 Hottest 100 | 40 100 60 80 80 80 80 . 80 60 Shots Fired 849 | 30 85 229 191 190 32 9 . 54 29 Gun 390 | 30 84 227 49 . . . . . . Cannon 446 | . . . 142 190 32 9 . 54 19 Launcher 12 | . . 2 . . . . . . 10 Special 1 | . 1 . . . . . . . . Kinetic 836 | 30 84 227 191 190 32 9 . 54 19 Thermal 1 | . 1 . . . . . . . . Explosive 12 | . . 2 . . . . . . 10 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | 10 14 18 23 27 15 13 . 13 25 Robot Miss Streak 4 | 2 2 2 2 3 1 1 . 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 2 7 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 642 | 23 60 185 144 139 27 6 . 38 20 Core Hits 283 | 11 32 85 63 55 9 5 . 11 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . Critical Strikes 27 | . . 2 11 9 . . . 3 2 Destroy 2 | . . 2 . . . . . . . Blast 25 | . . . 11 9 . . . 3 2 Melee Attacks 2 | . . . 1 . . . . . 1 Impact . | . . . . . . . . . . Slashing 2 | . . . 1 . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13081 | 205 473 2111 3335 3877 801 185 . 1125 969 Guns 3196 | 205 473 1851 667 . . . . . . Cannons 9126 | . . . 2655 3877 801 185 . 1125 483 Explosions 715 | . . 260 . . . . . . 455 Melee 31 | . . . . . . . . . 31 Ramming 13 | . . . 13 . . . . . . Kinetic 12322 | 205 473 1851 3322 3877 801 185 . 1125 483 Thermal . | . . . . . . . . . . Explosive 715 | . . 260 . . . . . . 455 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 31 | . . . . . . . . . 31 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 2 1 1 1 1 1 1 4 Average Corruption 1 | . . 1 1 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . 33 15 17 7 7 2 9 1 Message Errors 23 | . . 6 3 4 5 1 1 3 . Matter Fused 25 | . . 8 5 5 2 3 . 2 . Heat Flow Errors 11 | . . 2 3 4 . 1 . 1 . Energy Discharges 3 | . . 1 . 1 . . . 1 . Parts Rejected 1 | . . 1 . . . . . . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 15 | . . 7 2 2 . 1 1 1 1 Data Loss (major) 6 | . . 4 1 1 . . . . . Misfires 5 | . . 2 1 . . 1 . 1 . Alerts 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 162 | . . 15 16 87 . . . 12 32 Projectiles 116 | . . . 16 87 . . . 12 1 Explosions 46 | . . 15 . . . . . . 31 Melee . | . . . . . . . . . . Knockbacks 73 | . . . 21 35 . 2 . 7 8 Impact . | . . . . . . . . . . Kinetic 67 | . . . 18 33 . 2 . 7 7 Secondary 6 | . . . 3 2 . . . . 1 Self-Inflicted Damage 89 | . . 24 . . . . . . 65 Shots 3 | . . 1 . . . . . . 2 Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 476 | . 27 194 476 291 144 113 . 221 450 Average Temperature 90 | . 11 34 93 75 57 30 . 81 257 Received Heat Transfer 3949 | . 99 669 1053 846 100 30 . 120 1032 Effects 19 | . . . 7 3 . . . . 9 Shutdowns 4 | . . . 1 . . . . . 3 Energy Bleed 5 | . . . 3 2 . . . . . Interference 5 | . . . 1 1 . . . . 3 Matter Decay 2 | . . . 1 . . . . . 1 Short Circuit 2 | . . . 1 . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . 1 . 1 . . . . 3 Low Security (%) 96 | 100 100 99 100 99 . . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 3 | . . . . . . . . . 100 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1006 | 15 50 202 168 204 . . . . 1006 Initial 913 | . . . . 6 . . . . 913 Average 64 | 1 5 49 29 36 . . . . 913 Influence Increases 4865 | 30 280 1112 889 1003 30 121 . 222 1178 Destroy 0b10 Robot/C 2520 | . 140 780 560 700 20 80 . 160 80 Destroy 0b10 Robot/NC 200 | 30 30 45 60 20 . . . 10 5 Destroy Leader 656 | . 30 198 162 176 10 30 . 30 20 Allied During Kill 18 | . . . . . . 11 . 7 . Successful Hack 69 | . 4 14 5 46 . . . . . Disable Machine 72 | . . . 27 27 . . . . 18 Destroy Structure 100 | . 1 15 30 19 . . . . 35 Advance Influence 900 | . . . . . . . . . 900 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 315 | . 75 60 45 15 . . . 15 105 Influence Decreases 4074 | 30 280 1112 871 1020 31 121 . 197 412 Entered New Map 25 | . . . . 12 1 . . . 12 Time Decay 3707 | 30 280 1042 851 969 30 118 . 187 200 Search Patrol Dispatched 100 | . . . . . . . . . 100 Lost Part 242 | . . 70 20 39 . 3 . 10 100 Squads Dispatched 26 | . 1 5 2 15 . . . . 3 Investigation 9 | . 1 3 1 3 . . . . 1 Extermination 6 | . . . . 6 . . . . . Reinforcement 7 | . . 2 1 3 . . . . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . 1 Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 3 4 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 191 | . 19 53 40 42 2 4 . 15 16 Peak Tracking Total 7 | . 3 5 7 7 1 1 . 4 6 Tactical Retreats 16 | . 5 4 3 1 . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 10 | . 3 3 2 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 9 | . . . 3 3 1 . . . 2 Max in Single Turn 1 | . . . 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 27 | . 7 5 4 5 . . 4 . 2 Terminals 8 | . 5 1 1 1 . . . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 6 | . . 2 1 2 . . . . 1 Recycling Units 5 | . 2 . 1 2 . . . . . Scanalyzers 3 | . . 2 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 93 | . 12 15 20 14 . . 27 . 5 Successful 71 | . 6 11 17 8 . . 27 . 2 Failed 21 | . 6 3 3 6 . . . . 3 Catastrophic 5 | . 1 . 1 1 . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . Manual 7 | . 2 . . 5 . . . . . Terminals 17 | . 10 3 3 1 . . . . . Fabricators 3 | . . . . . . . . . 3 Repair Stations 21 | . . 6 5 8 . . . . 2 Recycling Units 8 | . 2 . 1 5 . . . . . Scanalyzers 17 | . . 6 11 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 34 | . 4 1 1 1 . . 27 . . Record 11 | . . . . . . . 11 . . Part Schematic 9 | . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 4 | . 1 . . . . . 3 . . Branch Access Points 1 | . . 1 . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 16 | . . 6 4 5 . . . . 1 Scan Component 9 | . . 3 2 3 . . . . 1 Repair 7 | . . 3 2 2 . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . Scanalyzer 15 | . . 4 11 . . . . . . Insert Component 3 | . . 1 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Retrieve Study 10 | . . 3 7 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Reject 1 | . . . . 1 . . . . . Mask 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 5 5 2 4 . . . . 2 Full Trace Events 8 | . . 3 1 3 . . . . 1 Feedback Events 2 | . . 1 1 . . . . . . Corruption 2 | . . 1 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . . . 9 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 10 | . . 3 7 . . . . . . Parts Repaired 7 | . . 3 2 2 . . . . . Time 242 | . . 78 82 82 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . 3 . . . . Largest Group 3 | . . . . . 3 3 3 3 . Highest-Rated Group 90 | . . . . . 90 90 87 87 . Highest-Rated Ally 30 | . . . . . 30 30 30 30 . Total Orders 1 | . . . . . . 1 . . . FOLLOW 1 | . . . . . . 1 . . . Ally Attacks 20 | . . . . . . 13 . 7 . Total Damage 643 | . . . . . . 392 . 251 . Kills 5 | . . . . . . 2 . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 13199 | 36 423 3074 3076 3210 933 839 203 1287 118 Sensors 12381 | . . 2715 3076 3210 933 839 203 1287 118 Terrain 459 | 36 423 . . . . . . . . Seismic 4330 | . . 359 . 635 933 839 203 1287 74 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 15062 | 216 1656 3143 3076 3290 933 839 203 1287 419 Spaces Moved 8034 | 108 928 1599 1437 1722 513 508 125 721 373 Core 292 | 7 2 . . . . . . . 283 Treads 7742 | 101 926 1599 1437 1722 513 508 125 721 90 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 163 161 161 163 155 50 Average Speed 160 | 152 160 160 166 168 162 162 163 163 88 Slowest Speed 500 | 160 500 160 170 170 163 163 163 167 232 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 6 93 98 87 27 59 57 73 65 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 4 | . . . . . 1 1 . 2 . Spaces Dug 2 | . 1 . 1 . . . . . . Terrain Destroyed 102 | . 1 15 23 16 2 1 . 5 39 Melee 1 | . . . 1 . . . . . . Projectile 47 | . 1 . 22 16 2 1 . 5 . AOE 54 | . . 15 . . . . . . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 9435 | 133 1015 1996 1947 1916 579 512 124 780 433 Wait 692 | . 18 224 335 75 11 . . 14 15 Move 8025 | 107 927 1598 1436 1721 512 507 124 720 373 Hop . | . . . . . . . . . . Pick Up 49 | 4 11 10 17 5 1 . . 1 . Fast Attach 31 | 5 5 8 6 4 . . . 1 2 Attach 37 | 2 . 9 6 6 . 1 . 5 8 Detach 8 | . . 2 . 2 . . . . 4 Swap 47 | . 9 14 18 4 . . . 1 1 Drop 57 | . 2 14 29 4 1 . . 2 5 Fire 446 | 15 43 117 98 95 16 4 . 34 24 Melee 2 | . . . 1 . . . . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 40 | . . . . . 38 . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 217 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 5) 819 | -10/Materials | Discovered new exit (range 14) 999 | -10/Materials | Discovered new exit (range 9) 1057 | -10/Materials | Discovered new exit (range 16) 1372 | -10/Materials | Discovered new exit (range 8) 1873 | -10/Materials | Entered another Materials area 1873 | -9/Materials | Evolved 2 slots: Utility x2 2090 | -9/Materials | Discovered new exit (range 16) 2263 | -9/Materials | Lost 3 parts (1p1n1u) 2612 | -9/Materials | Discovered new exit (range 11) 2848 | -9/Materials | Identified exit to Mines 3208 | -9/Materials | Repaired Sensor Array 3430 | -9/Materials | Discovered new exit (range 8) 3714 | -9/Materials | Repaired Lgt. Treads 3741 | -9/Materials | Repaired Lgt. Treads 4108 | -9/Materials | Discovered new exit (range 15) 4826 | -9/Materials | Central database locked down 5013 | -9/Materials | Identified exit to Materials 5016 | -9/Materials | Entered another Materials area 5016 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5335 | -8/Materials | Build established: Scavenger-Mutant 6458 | -8/Materials | Discovered new exit (range 10) 6475 | -8/Materials | Identified exit to Factory 6655 | -8/Materials | Build established: Mutant 7469 | -8/Materials | Repaired Hrd. Medium Armor Plating 7539 | -8/Materials | Repaired Adv. Assault Cannon 8018 | -8/Materials | Discovered exit to Factory (range 8) 8092 | -8/Materials | Entered Factory 8092 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9363 | -7/Factory | Repaired Hvy. Armor Plating 9414 | -7/Factory | Repaired Adv. Assault Cannon 10255 | -7/Factory | Garrison activated, responded to threat 10291 | -7/Factory | Destroyed 8 combat bots 10581 | -7/Factory | Discovered new exit (range 11) 10598 | -7/Factory | Identified exit to Lower Caves 11125 | -7/Factory | Found Powered Armor 11382 | -7/Factory | Entered Lower Caves 11383 | -7/Lower Caves | Encountered a Warlord checkpoint 11505 | -7/Lower Caves | Spotted B-75 Beast 11631 | -7/Lower Caves | Destroyed B-75 Beast 12071 | -7/Lower Caves | Discovered new exit (range 15) 12081 | -7/Lower Caves | Learned 8 Factory zone layouts 12122 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12236 | -7/Lower Caves | Identified exit to Lower Caves 12315 | -7/Lower Caves | Entered another Lower Caves area 12315 | -7/Lower Caves | Accompanied by 3 allies 12316 | -7/Lower Caves | Encountered a Warlord checkpoint 12412 | -7/Lower Caves | Discovered new exit (range 10) 12434 | -7/Lower Caves | Identified exit to Factory 12456 | -7/Lower Caves | Learned 12 Factory zone layouts 12714 | -7/Lower Caves | Discovered new exit (range 4) 12723 | -7/Lower Caves | Identified exit to Data Miner 12943 | -7/Lower Caves | Spotted B-75 Beast 12973 | -7/Lower Caves | Allies destroyed B-75 Beast 13154 | -7/Lower Caves | Entered Data Miner 13154 | -7/Data Miner | Accompanied by 3 allies 13154 | -7/Data Miner | Discovered new exit (range 6) 13164 | -7/Data Miner | Identified exit to Proximity Caves 13194 | -7/Data Miner | Met Data Miner 13275 | -7/Data Miner | Learned location of Section 7 (-2) 13275 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13306 | -7/Data Miner | Received God Mode back door access code from Data Miner 13357 | -7/Data Miner | Entered Proximity Caves 13357 | -6/Proximity Caves | Accompanied by 3 allies 13473 | -6/Proximity Caves | Spotter reported a threat 13531 | -6/Proximity Caves | Learned Factory interactive machine intel 13617 | -6/Proximity Caves | Spotter reported a threat 13670 | -6/Proximity Caves | Spotter reported a threat 13720 | -6/Proximity Caves | Spotter reported a threat 13723 | -6/Proximity Caves | Spotter reported a threat 13776 | -6/Proximity Caves | Spotter reported a threat 13885 | -6/Proximity Caves | Spotter reported a threat 13967 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13997 | -6/Proximity Caves | Spotter reported a threat 14038 | -6/Proximity Caves | Spotted B-75 Beast 14114 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 14125 | -6/Proximity Caves | Destroyed B-75 Beast 14407 | -6/Proximity Caves | Found DCF Scrap (12 items) 14561 | -6/Proximity Caves | Discovered exit to Factory (range 12) 14644 | -6/Proximity Caves | Entered Factory 14644 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14645 | -6/Factory | Identified exit to Factory 14646 | -6/Factory | Loaded intel: 54 interactive machine locations 14779 | -6/Factory | Garrison activated, responded to threat 14852 | -6/Factory | Lost 6 parts (2p1n3u) 14935 | -6/Factory | Core integrity fell below 50% 14994 | -6/Factory | Search patrols dispatched 15032 | -6/Factory | Incoming investigation squad redirected 15036 | -6/Factory | Core integrity fell below 20% 15063 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- detected, multiple search patrols dispatched. [Achievement: Suspicious] 14997_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 15012_ Connecting with Fabricator... >>Load(L-41 Fighter) Uploading L-41 Fighter schematic... Loaded successfully: L-41 Fighter Tier: 4 Time: 67 Initiate build sequence. 15012_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. 15021_ System corrupted: Component data lost. 15032_ ALERT: Higher priority target reported, redirecting investigation. 15043_ Imp. Deuterium Engine destroyed. 15052_ Acquired Prototype Protection. 15052_ Identified Exp. Utility Shielding. Map ----- +----------------------------------------------------+ | ??# === #?????????????????????????????# #? | | ??# == #?????????????????????????????# #? | | ?? == ?????????????????????????????# #? | | ?## ############????????????????????????????# ## | | ??## ##???????????????????????????????????????# | | ???# #????????????????#+#?????????????????????# ## | | ???# ###########?????? #?????????????????????# #? | | ???? # | #?????? #????????????????""???# #? | | ?????# #????"" #????????????????"""??# #? | | ?????# #?? """ #?????????????????S"??# #? | | ""???#! ! = #?? #????????????????"""??# #? | | "S???# #???""" #????????????????"""??# #? | | "????# "" "" #???""" #????????????????????## #? | | ?????# "F "" #????"" #??????????????????? ## #? | | ?????# """"" #???? ??????????????????? ?# #? | | ???# #########+######+#############+######+#### ## | | ???# | | ???# | | ???+ | | ???# | | ???# | | ???#####+#####+######/#############+######+####### | | ?????????????????# Y #??# # ?????? | | ?????????????????# """ #??# """ # ! ?????? | | ?????????????????# """ #### """"" # "????? | | ?????????????????# """@/ # """"" # "????? | | ?????????????????# #### # ???? | | ?????????????????#] [p #??# """ # ""???? | | ?????????????????# #??# """"" # """??? | | ?????????????????# ""T"" #??# """"" # ""???? | | ?????????????????# """"" #??# # ????? | | ?????????????????##########??########## #####????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 700 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Sensor Array | 25% | -9/Materials Lgt. Treads | 16% | -9/Materials Lgt. Treads | 20% | -9/Materials Hrd. Medium Armor Plating | 40% | -8/Materials Adv. Assault Cannon | 56% | -8/Materials Hvy. Armor Plating | 24% | -7/Factory Adv. Assault Cannon | 15% | -7/Factory Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Datajack | -8/Materials | Hacked Minigun | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Scythe | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Ghost 'Em Librarian Look Less Dangerous Next Time Suspicious The Oracle Challenges ------------ None Game ------ Seed ChargeModifiedShockpuncher Manual? 0 Play Time 01:56:34 Cumulative 18.0 hours Start 2025.12.29 @ 11:39:27 End 2025.12.31 @ 09:50:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 2 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 4055fe5a-0c4e-44cf-ba82-c7ea8010e59f