Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.09 @ 15:37:59 Player: zapruda Result: Destroyed by G-34 Mercenary with Backup Laser I Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (54) 270 Value Destroyed (1362) 1362 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2552 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 173/300 Energy 265/265 System Corruption 1% Temperature Cool (9) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Core Shielding > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (16) --- Improved Ion Engine Heavy Ion Engine Light Treads Advanced Treads Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Advanced Sensor Array Advanced Sensor Array Improved Terrain Scanner Improved Targeting Computer ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Matter Pod Compact Matter Pod Advanced Sensor Array Advanced Sensor Array Improved Terrain Scanner ECM Suite Light Armor Plating [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 39 | . 16 23 Power 7 | . 3 4 Engine 7 | . 3 4 Core . | . . . Reactor . | . . . Propulsion 13 | . 4 9 Treads 4 | . . 4 Leg 9 | . 4 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | . 5 3 Device . | . . . Storage 4 | . 4 . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 11 | . 4 7 Energy Gun 3 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 4 | . 3 1 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . . 15 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 7 | . . 7 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 95 | . 98 91 Engine 12 | . 14 10 Treads 8 | . . 16 Leg 20 | . 28 13 Storage 22 | . 23 22 Processor 2 | . . 5 Protection 3 | . 3 3 Ballistic Gun 17 | . 23 12 Launcher 3 | . 3 3 Naked Turns . | . . . Heaviest Build 50 | 10 41 50 Greatest Support 66 | 20 26 66 Greatest Overweight (x) 13 | . 1 13 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | . 16 16 Average Capacity 12 | . 8 16 Most Carried 16 | . 11 16 Average Carried 11 | . 7 14 Final Capacity 16 | 6 16 16 Final Carried 15 | 6 11 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1664 | 191 629 844 Remotely . | . . . Salvage Created 1531 | . 509 1022 Parts 106 | . 40 66 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 38 | . 14 24 Melee 1 | . . 1 Guns 24 | . 9 15 Cannons 3 | . . 3 AOE 10 | . 5 5 Classes Destroyed 9 | . 7 2 Worker 5 | . 3 2 Builder 2 | . 1 1 Hauler 3 | . 1 2 Operator 3 | . 1 2 Watcher 3 | . 2 1 Swarmer 9 | . 6 3 Grunt 24 | . 8 16 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 8 | . 8 7 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 3 | . 3 2 Gunslinging 1 | . 1 . Exploded 3 | . 3 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2607 | . 362 2245 Core 477 | . 76 401 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 177 | . 60 117 Largest 2 | . 2 2 Hottest 91 | . 40 91 Shots Fired 274 | . 105 169 Gun 238 | . 101 137 Cannon 12 | . . 12 Launcher 24 | . 4 20 Special . | . . . Kinetic 214 | . 101 113 Thermal 36 | . . 36 Explosive 24 | . 4 20 Electromagnetic . | . . . Robot Hit Streak 13 | . 8 13 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 178 | . 61 117 Core Hits 95 | . 36 59 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3768 | . 1116 2652 Guns 1921 | . 668 1253 Cannons 207 | . . 207 Explosions 1573 | . 448 1125 Melee . | . . . Ramming 67 | . . 67 Kinetic 1703 | . 668 1035 Thermal 425 | . . 425 Explosive 1573 | . 448 1125 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage 91 | . 52 39 Projectiles . | . . . Explosions 91 | . 52 39 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 75 | . 73 2 Shots 2 | . 2 . Rammed 19 | . . 19 Targets Rammed 21 | . . 21 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 255 | . 18 255 Average Temperature 51 | . 7 61 Received Heat Transfer 939 | . 126 813 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 881 | . . 881 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 425 | . 266 425 Initial 50 | . . 50 Average 165 | . 144 184 Maximum Alert Level 2 | . 1 2 Low Security (%) 57 | . 60 54 Level 1 42 | . 39 44 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 22 38 Peak Tracking Total 6 | . 6 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 8 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 25 4 Successful 18 | . 15 3 Failed 11 | . 10 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 14 4 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . . 1 Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 2 | . 1 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 7 | . 7 . Recycle Component 2 | . 2 . Process 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 2 | . 2 . Recycled Matter 14 | . 14 . Retrieved Matter 3 | . 3 . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1947 | . 930 1017 Spaces Moved 966 | 1 551 414 Core 3 | . . 3 Treads 191 | . . 191 Legs 772 | 1 551 220 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 136 | 120 125 151 Slowest Speed 700 | 120 150 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 2 87 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 158 | . 38 120 Melee . | . . . Projectile . | . . . AOE 158 | . 38 120 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1323 | . 697 626 Wait 42 | . 26 16 Move 964 | . 550 414 Hop . | . . . Pick Up 45 | . 21 24 Fast Attach 18 | . 12 6 Attach 16 | . 1 15 Detach 1 | . 1 . Swap 5 | . 3 2 Drop 34 | . 23 11 Fire 177 | . 60 117 Melee . | . . . Ram . | . . . Kick 3 | . . 3 Crush 18 | . . 18 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 170 | -10/Materials | Discovered new exit (range 18) 363 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 12) 673 | -10/Materials | Repaired Assault Rifle 709 | -10/Materials | Identified exit to Mines 905 | -10/Materials | Discovered new exit (range 10) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1440 | -9/Materials | Core integrity fell below 50% 1500 | -9/Materials | Lost 5 parts (1p1n1u2w) 1559 | -9/Materials | Lost 3 parts (2n1w) 1644 | -9/Materials | Discovered new exit (range 15) 1802 | -9/Materials | Core integrity fell below 20% 1858 | -9/Materials | Lost 5 parts (1n1u3w) 1948 | -9/Materials | Destroyed by G-34 Mercenary with Backup Laser I Last Messages --------------- 01929_ U-05 Engineer builds a Wall. 01929_ U-05 Engineer lays Concrete. 01935_ U-05 Engineer builds a Wall. 01936_ U-05 Engineer lays Concrete. 01937_ K-01 Serf collects debris. 01937_ U-05 Engineer lays Concrete. 01940_ System corrupted: Rocket Launcher targeting data glitched. 01940_ Scanalyzer disabled. 01940_ U-05 Engineer lays Concrete. 01940_ U-05 Engineer builds a Wall. 01941_ K-01 Serf collects debris. 01941_ U-05 Engineer lays Concrete. 01942_ The unstable cave ceiling collapses. 01943_ U-05 Engineer lays Concrete. 01943_ K-01 Serf collects debris. 01944_ A-02 Transporter destroyed. 01944_ U-05 Engineer lays Concrete. 01945_ K-01 Serf collects debris. 01945_ U-05 Engineer lays Concrete. 01948_ K-01 Serf collects debris. 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