Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 21:28:43 Player: 0Z-4NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (58) 290 Value Destroyed (1279) 1279 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (28370) 28370 TOTAL SCORE: 38219 Bonus ------- Inhibited Evolution 18000 Follower Combat Kills 70 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1525/1600 Matter 245/300 Energy 144/150 System Corruption 2% Temperature Cool (15) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Gyrokinetic Inverter Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Diametric Drive Impulse Thruster Array > --- UTILITY (6) ------ Structural Scanner Enhanced Optical Array Improved Medium Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Great Maul Power Sword > --- INVENTORY (5) ---- Advanced Weight Redist. System Matter Neutralizer Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Great Maul Power Sword > --- INVENTORY -------- Micro Fission Core Advanced Weight Redist. System Structural Scanner Matter Neutralizer Micro-nuke Launcher [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Maul Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 9 | . . . . . 2 1 1 . . 1 1 1 1 1 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . 1 . . . . . 1 1 Utility 4 | . . . . . . 1 . . . 1 1 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 76 | 3 3 2 1 . 18 13 6 4 . 3 6 3 9 5 Power 9 | . . . 1 . 2 2 . . . 1 1 . 1 1 Engine 4 | . . . 1 . 2 1 . . . . . . . . Core 2 | . . . . . . 1 . . . . 1 . . . Reactor 3 | . . . . . . . . . . 1 . . 1 1 Propulsion 22 | 2 . . . . 9 3 . . . . 2 1 3 2 Treads 4 | 2 . . . . 2 . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 1 . . 1 Flight 15 | . . . . . 6 3 . . . . 1 1 3 1 Utility 31 | . 1 2 . . 3 6 4 3 . 2 3 1 4 2 Device 11 | . 1 1 . . 1 3 . 2 . 1 1 . . 1 Storage . | . . . . . . . . . . . . . . . Processor 7 | . . . . . 1 2 2 1 . . 1 . . . Hackware 8 | . . . . . . . 2 . . 1 . 1 3 1 Protection 5 | . . 1 . . 1 1 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 1 2 . . . 4 2 2 1 . . . 1 1 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . 1 . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 1 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 3 1 1 . . 1 . . 1 1 Parts Lost 6 | . . . . . . 1 . . . . 1 . 1 3 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . 1 . . 1 Utility 3 | . . . . . . 1 . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 1 . . . . 1 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . 3 5 4 5 4 5 4 4 5 4 4 4 4 4 Power . | . . 1 . 1 . 1 1 1 1 1 1 1 1 . Propulsion . | . 2 3 3 3 2 1 . . . . . . . . Utility 1 | . . . . . . 1 3 2 3 2 2 1 1 1 Weapon . | . . . . . . . . 1 1 1 . 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 7 | . . 1 . . 1 . . . . 1 1 . 2 1 Power 2 | . . . . . . . . . . . 1 . . 1 Propulsion 4 | . . 1 . . 1 . . . . . . . 2 . Utility 1 | . . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 59 62 76 64 71 95 99 100 100 99 97 91 90 92 Engine 1 | . . . 10 . 3 2 . . . . . . . . Core 3 | . . . . . . 6 9 9 9 7 7 7 . . Reactor 1 | . . . . . . . . . . . . . 5 6 Treads 6 | . 28 28 28 28 15 . . . . . . . . . Flight 28 | . . . . . 21 40 44 45 45 41 33 28 30 35 Device 4 | . 11 4 . . . 12 6 2 . 4 6 7 1 1 Processor 5 | . . . . . 3 6 9 9 9 8 7 7 6 6 Hackware 9 | . . . . . . . 2 9 9 11 15 20 24 23 Protection 6 | . . . 9 7 6 7 8 6 9 8 7 7 5 6 Ballistic Gun 5 | . 19 28 28 28 6 . . . . . . . . . Launcher 1 | . . . . . . 1 8 1 . . . . . . Impact Weapon 5 | . . . . . 7 9 9 8 9 8 7 4 4 6 Slashing Weapon 4 | . . . . . 2 8 . 8 9 7 7 4 4 6 Peak Build Rating 84 | 3 5 14 6 6 21 33 42 41 41 48 55 65 79 84 Average Rating 39 | 2 4 4 5 5 12 29 36 40 41 43 48 57 71 79 On Entrance 28 | . 3 5 4 6 5 20 30 40 41 41 44 55 62 77 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 31 | 2 4 3 8 5 12 16 20 20 15 20 20 27 31 23 Greatest Support 44 | 3 3 3 40 3 19 30 25 25 25 25 36 31 39 44 Greatest Overweight (x) 4 | . 1 . . 1 1 4 . . . . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 5 4 5 4 4 4 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 5 5 5 5 5 5 5 5 4 5 3 Class Distribution -------------------- 23% | Mutant 22% | Hacker-Sprinter 19% | Hacker-Scout 18% | Sprinter 12% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 1732 | 201 75 16 . . 272 294 32 208 . 167 138 90 181 58 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2270 | . 75 16 . . 453 145 32 97 . 240 265 464 335 148 Parts 100 | . 2 4 . . 17 6 3 6 . 21 10 8 17 6 Haulers Intercepted 9 | . 1 . . . 4 . . . . . . 3 1 . Recyclers Shooed 2 | . . . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 20 | . 2 1 . . . . . 6 . 4 . 1 6 . Melee 1 | . . . . . . . . . . . . . 1 . Guns 3 | . 2 1 . . . . . . . . . . . . AOE 15 | . . . . . . . . 6 . 4 . . 5 . Classes Destroyed 11 | . 2 1 . . 3 1 . 3 . . . . 1 . Worker 2 | . . . . . . 1 . . . . 1 . . . Builder 12 | . . . . . 4 . . . . 5 . . 2 1 Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 9 | . 1 . . . 4 . . . . . . 3 1 . Recycler 8 | . . . . . 2 1 . . . 1 2 1 . 1 Operator 1 | . . . . . . . . . . . . . 1 . Watcher 5 | . . . . . 1 1 1 . . . . . 2 . Swarmer 12 | . 2 1 . . . . . . . 4 . . 5 . Grunt 5 | . . . . . . . . 3 . . . 1 1 . Duelist 1 | . . . . . . . . 1 . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 7 | . 1 1 . . 4 1 1 6 . 4 3 2 7 1 Combat Bots Only 6 | . 1 1 . . . . . 6 . 4 . 1 5 . Max Kills in Single Turn 3 | . 1 1 . . 1 1 1 3 . 3 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . 3 . . 3 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 188 | . 8 13 . 4 . 3 . 44 . 9 6 8 38 55 Missed 95 | . 3 6 . 1 . 1 . 24 . 6 3 3 13 35 Hits 93 | . 5 7 . 3 . 2 . 20 . 3 3 5 25 20 Projectile 93 | . 5 7 . 3 . 2 . 20 . 3 3 5 25 20 Critical Strikes 2 | . . . . . . . . 1 . . . . 1 . Damage Taken 1748 | . 37 76 . 34 33 26 . 351 . 53 60 102 530 446 Core 453 | . 6 23 . 10 11 13 . 125 . . 18 17 155 75 Absorbed by Shields 14 | . . . . . . . . . . . 14 . . . Regen/Repaired (Parts) 123 | . . . . . . . . . . . . . . 123 Core Remaining (%) 94 | 100 . . . 84 98 98 . . 85 100 98 98 89 95 Volleys Fired 44 | . 9 2 . . 3 . 1 6 . 3 . 5 15 . Largest 2 | . 2 2 . . 2 . 1 1 . 1 . 1 1 . Hottest 105 | . 40 40 . . 68 . 43 43 . 43 . 105 105 . Shots Fired 50 | . 11 4 . . 5 . 1 6 . 3 . 5 15 . Gun 19 | . 11 4 . . 4 . . . . . . . . . Cannon 18 | . . . . . 1 . . . . . . 5 12 . Launcher 13 | . . . . . . . 1 6 . 3 . . 3 . Special . | . . . . . . . . . . . . . . . Kinetic 19 | . 11 4 . . 4 . . . . . . . . . Thermal 18 | . . . . . 1 . . . . . . 5 12 . Explosive 13 | . . . . . . . 1 6 . 3 . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 3 2 . . 5 . . 5 . 6 . . . . Robot Miss Streak 2 | . 2 2 . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 73 | . 7 2 . . 19 5 1 5 . 7 6 7 10 4 Core Hits 53 | . 4 2 . . 8 2 1 12 . 5 2 1 16 . Critical Kills 2 | . . . . . 1 . 1 . . . . . . . Critical Parts Destroyed 7 | . 1 . . . 1 . . . . . . 3 2 . Critical Strikes 9 | . 1 . . . 2 . 1 . . . . 3 2 . Destroy 1 | . 1 . . . . . . . . . . . . . Smash 8 | . . . . . 2 . 1 . . . . 3 2 . Melee Attacks 205 | . . . . . 27 31 21 2 . 22 27 22 32 21 Impact 86 | . . . . . 18 9 21 . . 2 5 14 15 2 Slashing 118 | . . . . . 9 21 . 2 . 20 22 8 17 19 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . 6 5 . . . 6 3 4 3 3 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks 4 | . . . . . 2 . . . . . 1 . 1 . Damage Inflicted 6547 | . 84 15 . . 1186 276 83 1244 . 968 426 596 1350 319 Guns 123 | . 84 14 . . 25 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 2361 | . . . . . . . . 1244 . 400 . . 717 . Melee 4062 | . . . . . 1161 276 83 . . 568 426 596 633 319 Ramming 1 | . . 1 . . . . . . . . . . . . Kinetic 123 | . 84 14 . . 25 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 2361 | . . . . . . . . 1244 . 400 . . 717 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 2203 | . . . . . 952 82 83 . . . 28 516 451 91 Slashing 1859 | . . . . . 209 194 . . . 568 398 80 182 228 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 2 2 . . . . 3 2 Average Corruption 1 | . . . . . 2 1 2 1 . . . . 2 1 Corruption Purged 4 | . . . . . . 2 . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 8 | . . . . . 2 2 1 1 . . . . 1 1 Message Errors 1 | . . . . . . . . . . . . . 1 . Matter Fused 4 | . . . . . 1 2 1 . . . . . . . Heat Flow Errors 2 | . . . . . 1 . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1595 | . . . . . 339 94 . 20 . 338 149 315 192 148 Projectiles . | . . . . . . . . . . . . . . . Explosions 53 | . . . . . . . . 20 . 10 . . 23 . Melee 1542 | . . . . . 339 94 . . . 328 149 315 169 148 Knockbacks 5 | . . . . . 2 . . . . . . 1 2 . Impact 5 | . . . . . 2 . . . . . . 1 2 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 451 | . . 451 . . 221 2 8 131 . . . 250 185 293 Average Temperature 64 | . . 226 . . 102 2 2 10 . . . 122 90 79 Received Heat Transfer 306 | . . 42 . 18 . 18 . 48 . . 6 30 90 54 Effects 3 | . . 3 . . . . . . . . . . . . Damage (major) 3 | . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 3 . . . . . . 3 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 10 | . . . . . 6 . . . . . . 4 . . Impact Corruptions 18 | . . . . . 8 2 . . . . . 5 3 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . 1 1 Low Security (%) 95 | 100 100 100 . 100 100 100 100 . . 100 100 100 75 92 Level 1 4 | . . . . . . . . . . . . . 24 7 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 277 | . 70 119 . . 37 57 31 . . 173 93 51 227 277 Initial 98 | . . 24 . . . . 11 . . 56 75 30 22 98 Average 58 | . 41 57 . . 8 11 6 . . 54 70 34 166 97 Influence Increases 2103 | . 122 185 . . 117 159 85 140 . 239 192 141 404 319 Destroy 0b10 Robot/C 440 | . 40 20 . . . 40 . 120 . 80 . 20 120 . Destroy 0b10 Robot/NC 190 | . 5 5 . . 55 15 5 . . 30 15 20 30 10 Destroy Leader 78 | . 2 10 . . 10 2 2 20 . 10 . 6 16 . Allied During Kill 2 | . . . . . . 2 . . . . . . . . Successful Hack 208 | . 15 . . . 18 22 . . . 18 42 11 28 54 Disable Machine 90 | . . . . . . 15 30 . . . 30 . . 15 Destroy Structure 405 | . . . . . 4 18 33 . . 86 30 24 165 45 Partial Spotted 165 | . . . . . . 15 15 . . . 60 30 . 45 Lose Combat Pursuer 525 | . 60 150 . . 30 30 . . . 15 15 30 45 150 Influence Decreases 1826 | . 60 128 119 . 117 136 107 31 21 173 288 159 280 207 Entered New Map 419 | . . 38 119 . . . 12 1 21 33 80 29 19 67 Time Decay 1337 | . 60 90 . . 117 116 95 30 . 140 198 130 251 110 Lost Part 50 | . . . . . . . . . . . 10 . 10 30 Lost Ally 20 | . . . . . . 20 . . . . . . . . Squads Dispatched 22 | . 1 . . . . 4 3 . . 3 1 2 5 3 Investigation 7 | . 1 . . . . 1 1 . . 1 1 . . 2 Extermination 9 | . . . . . . 2 2 . . 1 . 1 2 1 Reinforcement 6 | . . . . . . 1 . . . 1 . 1 3 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 6 | . . 1 . . 2 . . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 104 | . 5 11 . 2 8 6 2 10 . 7 3 8 21 21 Peak Tracking Total 19 | . 3 4 . 2 4 3 1 5 . 5 2 6 7 19 Tactical Retreats 17 | . 3 4 . . 1 2 . . . 1 1 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 18 | . . . . . 1 8 1 . . 2 2 . 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 6 | . . . . . . 1 2 . . . 2 . . 1 Max in Single Turn 1 | . . . . . . 1 1 . . . 1 . . 1 Garrison Access 6 | . . . . . . . . . . . 1 2 3 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 61 | . 4 . 2 . 4 8 8 . . 3 8 5 13 6 Terminals 41 | . 4 . . . 3 5 6 . . 3 4 3 9 4 Fabricators 5 | . . . . . . 1 1 . . . 1 . 1 1 Repair Stations 3 | . . . . . 1 . . . . . 1 . . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . . 1 1 . . . 1 2 3 . Total Hacks 141 | . 10 . 2 . 14 19 18 . . 9 17 13 25 14 Successful 62 | . 5 . 2 . 9 5 1 . . 3 6 7 17 7 Failed 79 | . 5 . . . 5 14 17 . . 6 11 6 8 7 Catastrophic 13 | . 1 . . . . 2 6 . . 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 68 | . 6 . 1 . 8 12 10 . . 8 8 1 10 4 Terminals 108 | . 10 . . . 13 13 13 . . 9 9 8 21 12 Fabricators 8 | . . . . . . 1 4 . . . 1 . 1 1 Repair Stations 6 | . . . . . 1 . . . . . 4 . . 1 Recycling Units 2 | . . . . . . . . . . . 2 . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . Garrison Access 13 | . . . . . . 3 1 . . . 1 5 3 . Terminal Hacks 33 | . 3 . 2 . 5 3 . . . 1 2 4 9 4 Record 1 | . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . 1 . . . 1 . 1 1 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . Machine Index 3 | . . . . . . . . . . . 1 . 1 1 Alert Level 2 | . . . . . 1 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . 2 . Hauler Manifests 3 | . . . . . . 1 . . . . . 1 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . Zone Layout 4 | . . . . . 1 . . . . . . 1 1 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . 1 . 1 1 Network Status 4 | . . . . . . . 1 . . . 1 . 1 1 Repair Station Hacks 2 | . . . . . 1 . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Refit 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . 1 2 3 . Seal Access 6 | . . . . . . . . . . . 1 2 3 . Unauthorized Hacks 16 | . 2 . . . 3 1 . . . 2 1 1 4 2 Terminals 14 | . 2 . . . 3 1 . . . 2 . 1 4 1 Assimilate 1 | . . . . . . . . . . . . 1 . . Botnet 9 | . 1 . . . 2 1 . . . 2 . . 3 . Disrupt 1 | . . . . . . . . . . . . . . 1 Operators 3 | . 1 . . . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . . . 4 8 8 . . 3 6 5 10 5 Full Trace Events 5 | . 1 . . . . 1 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies 2 | . . . . . . 1 . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . . . . 1 1 . Highest-Rated Group 32 | . . . . . . 32 . . . . . 26 26 . Highest-Rated Ally 32 | . . . . . . 32 . . . . . 26 26 . Total Orders 5 | . . . . . . 2 . . . . . . 3 . STAY 3 | . . . . . . 1 . . . . . . 2 . FOLLOW 2 | . . . . . . 1 . . . . . . 1 . Ally Attacks 7 | . . . . . . 7 . . . . . . . . Total Damage 266 | . . . . . . 266 . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 3022 | . 127 54 . . 139 418 341 195 3 282 407 277 542 237 Optics 2668 | . . . . . 127 257 341 195 3 282 407 277 542 237 Terrain 181 | . 127 54 . . . . . . . . . . . . Structural 1429 | . . . . . 12 418 272 . . . 309 275 88 55 Seismic 131 | . . . . . . . . 7 . 124 . . . . Machine Analysis 12 | . . . . . . 12 . . . . . . . . Jamming 2 | . . . . . . . . . . 2 . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 3734 | 16 149 192 235 52 381 425 341 195 3 282 407 277 542 237 Spaces Moved 7819 | 22 216 334 227 83 569 821 1086 505 14 611 962 575 1151 643 Core 1073 | 22 216 334 118 83 294 6 . . . . . . . . Treads 109 | . . . 109 . . . . . . . . . . . Legs 11 | . . . . . 11 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6626 | . . . . . 264 815 1086 505 14 611 962 575 1151 643 Fastest Speed 21 | 50 50 50 50 50 27 26 23 23 23 23 23 26 25 21 Average Speed 30 | 50 50 50 102 60 42 28 23 23 23 23 25 27 28 21 Slowest Speed 280 | 50 100 50 160 100 120 250 26 23 23 29 26 28 280 25 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . 2 3 3 . . 1 . 3 7 2 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 34 55 60 22 44 23 34 76 6 14 28 21 40 18 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 . 1 . . . Scrap Searched 6 | . . . . 2 . . . 4 . . . . . . Spaces Dug 138 | . . . . . 4 18 36 2 . 14 15 10 24 15 Terrain Destroyed 269 | . . . . . 4 18 36 48 . 59 15 14 60 15 Melee 112 | . . . . . 4 18 18 2 . 14 15 9 17 15 Projectile 17 | . . . . . . . . . . . . 5 12 . AOE 140 | . . . . . . . 18 46 . 45 . . 31 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 8740 | 24 244 354 229 84 668 964 1139 569 13 713 1091 648 1293 707 Wait 431 | . 11 7 . . 29 48 9 47 . 60 79 34 82 25 Move 7765 | 21 215 333 226 82 565 814 1079 504 13 608 961 568 1137 639 Hop 18 | . . . . . 1 3 3 . . 1 . 3 6 1 Pick Up 34 | . 5 . 1 . 3 2 5 1 . 3 7 2 3 2 Fast Attach 60 | 3 2 2 . . 13 17 2 . . 7 2 1 6 5 Attach 22 | . . . 2 . 4 1 4 1 . 2 1 4 . 3 Detach 23 | . . 1 . 1 5 4 4 1 . 2 1 1 1 2 Swap 53 | . 1 . . . 6 10 6 7 . 3 7 5 8 . Drop 64 | . 1 3 . 1 15 12 5 . . 4 8 4 7 4 Fire 44 | . 9 2 . . 3 . 1 6 . 3 . 5 15 . Melee 182 | . . . . . 24 24 21 2 . 20 22 21 28 20 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . Escape Stasis 35 | . . . . . . 26 . . . . 3 . . 6 Rewire 3 | . . . . . . 3 . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 5) 166 | -10/Materials | Entered Mines 173 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 174 | -10/Mines | Found Prototype Device 174 | -10/Mines | Identified Exp. Sensor Array 256 | -10/Mines | Found a hidden stash of uninstalled traps 259 | -10/Mines | Assembled infested the area 318 | -10/Mines | Build established: Mutant 356 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 356 | -10/Mines | Discovered new exit (range 5) 358 | -10/Mines | Entered Exiles 366 | -10/Exiles | Discovered new exit (range 15) 371 | -10/Exiles | Met 8R-AWN 380 | -10/Exiles | Met EX-HEX 397 | -10/Exiles | Met EX-BIN 402 | -10/Exiles | Aligned with FarCom system 403 | -10/Exiles | Given EX-Vault access code 415 | -10/Exiles | Opened EX-Vault 422 | -10/Exiles | Found Skeleton Box 456 | -10/Exiles | Warned to stay clear of 0b10 Research branches 505 | -10/Exiles | Met EX-DEC 529 | -10/Exiles | Learned location of Zion (-7) 576 | -10/Exiles | Discovered new exit (range 10) 593 | -10/Exiles | Left Exiles lab with Skeleton Box 593 | -10/Exiles | Entered Mines 620 | -9/Mines | Discovered new exit (range 13) 645 | -9/Mines | Entered Materials 645 | -8/Materials | Evolved 2 slots: Propulsion x2 822 | -8/Materials | Met 7R-MNS 1020 | -8/Materials | Discovered new exit (range 8) 1026 | -8/Materials | Entered Factory 1026 | -7/Factory | Evolved 1 slot: Utility x1 1027 | -7/Factory | Caught up to 7R-MNS 1436 | -7/Factory | Identified exit to Factory 1451 | -7/Factory | Entered another Factory area 1451 | -6/Factory | Evolved 1 slot: Propulsion x1 1534 | -6/Factory | Found Prototype Processor 1534 | -6/Factory | Identified Exp. Targeting Computer 1574 | -6/Factory | Build established: Scout 1719 | -6/Factory | Discovered new exit (range 20) 1758 | -6/Factory | Identified exit to Lower Caves 1792 | -6/Factory | Entered Lower Caves 1802 | -6/Lower Caves | Encountered a Warlord checkpoint 1920 | -6/Lower Caves | Spotted B-75 Beast 1983 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1985 | -6/Lower Caves | Discovered new exit (range 6) 1987 | -6/Lower Caves | Entered another Lower Caves area 1987 | -6/Lower Caves | Discovered new exit (range 14) 1990 | -6/Lower Caves | Entered Factory 1990 | -5/Factory | Evolved 1 slot: Utility x1 2061 | -5/Factory | Build established: Sprinter 2166 | -5/Factory | Identified exit to Factory 2171 | -5/Factory | Discovered new exit (range 7) 2272 | -5/Factory | Entered another Factory area 2272 | -4/Factory | Evolved 1 slot: Utility x1 2298 | -4/Factory | Spotted B-86 Titan 2328 | -4/Factory | Discovered new exit (range 21) 2446 | -4/Factory | Identified exit to Upper Caves 2549 | -4/Factory | Discovered new exit (range 12) 2679 | -4/Factory | Entered Research 2679 | -3/Research | Evolved 1 slot: Utility x1 2692 | -3/Research | Identified exit to Research 2956 | -3/Research | Entered another Research area 2956 | -2/Research | Accompanied by 1 ally 2956 | -2/Research | Evolved 1 slot: Propulsion x1 2987 | -2/Research | Build established: Hacker-Scout 3190 | -2/Research | Identified exit to Access 3341 | -2/Research | Build established: Hacker-Sprinter 3498 | -2/Research | Entered Access 3498 | -1/Access | Evolved 1 slot: Propulsion x1 3675 | -1/Access | Identified exit to Surface 3682 | -1/Access | Spotted B-99 Colossus 3735 | *** | Escaped! Last Messages --------------- 03692_ Imp. VTOL Module destroyed. 03693_ Mic. Antimatter Reactor destroyed. 03693_ Slug penetrates Wall. 03696_ K-01 Serf cleans the Hyperwave Decoder. 03704_ Acquired Gyrokinetic Inverter. 03714_ Connecting with Repair Station... >>Force(Patch) PATCHED[Power Sword] PATCHED[Great Maul] PATCHED[Imp. Medium Armor Plating] PATCHED[Diametric Drive] PATCHED[Imp. VTOL Module] 03714_ ALERT: Suspicious activity at Repair Station A004. Dispatching Investigation squad. 03720_ Hacking Suite destroyed. 03733_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03734_ The Access Shell folds into the floor. [Achievement: Stunt Win] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????Y??????????????? | | ??????????????????##"????????"##?????????????????? | | ??????????????????##""""""""""##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## "" ##?????????????????? | | ??????????????????## "@ ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ?????????????????### ###????????H???????? | | ?????????????????### ###????????????????? | | ?????????????????## ##????????????????? | | ?????????????????###"" ###????????????????? | | ? ???????????????###"" ###????????????????? | | # ???????????????##"" ##?????????????????? | | # ???????????????##T ##?????????????????? | | # ##?????????????##"" ##?????????????????? | | # ## ######"" ### ??????????????? | | ###+############"" #####??????????????? | | ! g ?????? | | k A tk ?????? | | ##########+###################### ####??????? | | # ### " #################### ####??????? | | # ### """ ##??????????????????????????????? | | # ### """ ##??????????????????????????????? | | # ### " ##??????????????????????????????? | | # ### ##??????????????????????????????? | | # ### ##??????????????????????????????? | | # ### "" ##??????????????????????????????? | | # """##??????????????????????????????? | | # S"##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Stunt Win Challenges ------------ Inhibited Evolution Game ------ Seed BladeCryofiberDesublimator Manual? 0 Play Time 02:02:28 Cumulative 644.9 hours Start 2025.06.22 @ 20:22:31 End 2025.06.23 @ 21:28:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 110 Adventurer 4 Explorer 36 Win Type 0 Total 54 Types 31/6/5/2/2/3/2/1/1/1 Lore% 79 Gallery% 81 Achievement% 92 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bc184c1-2450-40f6-8874-f97b70dc7379