Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 22:56:45 Player: Rohain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (208) 1040 Value Destroyed (7439) 7439 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1749) 1749 TOTAL SCORE: 15608 Bonus ------- High Alert Combat Kills 1305 Follower Combat Kills 156 Met Data Miner 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Energy Well (350) Precision Assault Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Particle Charger Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Rifle Variable Charge Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Energy Well Phase Shifter Field Laser Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Precision Assault Rifle [Rating: 80] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . 1 . . . . . Utility 5 | . . . 1 2 . . 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 170 | 7 3 30 7 44 1 1 28 4 5 . . 40 Power 21 | 1 1 2 1 7 . . 3 . . . . 6 Engine 11 | 1 1 1 . 5 . . . . . . . 3 Core 7 | . . 1 1 2 . . 1 . . . . 2 Reactor 3 | . . . . . . . 2 . . . . 1 Propulsion 60 | 2 1 18 . 15 1 1 11 . 2 . . 9 Treads . | . . . . . . . . . . . . . Leg 60 | 2 1 18 . 15 1 1 11 . 2 . . 9 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 2 . 1 4 13 . . 9 1 1 . . 12 Device 26 | 1 . 1 1 7 . . 8 . 1 . . 7 Storage 5 | 1 . . 1 1 . . . . . . . 2 Processor 8 | . . . 1 4 . . 1 1 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 4 | . . . 1 1 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 1 9 2 9 . . 5 3 2 . . 13 Energy Gun 34 | 1 . 9 2 9 . . 3 1 2 . . 7 Energy Cannon 5 | . . . . . . . 1 1 . . . 3 Ballistic Gun 6 | 1 1 . . . . . 1 . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 3 . 6 . . 2 1 . . . 2 Parts Lost 69 | . . 3 . 19 1 . 10 . 5 . 1 30 Power 10 | . . 1 . 3 . . 1 . . . . 5 Propulsion 27 | . . 1 . 8 1 . 5 . 2 . . 10 Utility 11 | . . . . 3 . . 1 . 1 . . 6 Weapon 21 | . . 1 . 5 . . 3 . 2 . 1 9 Highest Loss Streak 23 | . . 1 . 6 1 . 3 . 5 . 1 23 To Critical Strikes 5 | . . . . 2 . . . . . . . 3 Average Slot Usage (%) 96 | . 100 99 98 95 99 96 92 100 96 100 96 92 Engine 2 | . 14 5 . 5 . . . . . . . . Core 3 | . . 5 9 1 7 7 4 . . . . . Reactor 2 | . . . . . . . 1 6 6 6 6 9 Leg 31 | . 28 43 36 27 29 26 27 33 31 33 32 26 Device 11 | . 14 11 9 7 7 7 11 13 15 20 20 16 Storage 7 | . 14 11 9 7 7 7 6 6 6 6 6 4 Processor 13 | . . . 4 18 23 23 20 20 16 13 13 10 Protection 1 | . . . 3 2 . . . . . . . 3 Energy Gun 19 | . 14 21 27 22 23 23 16 13 15 20 17 13 Energy Cannon 1 | . . . . . . . 2 6 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 76 | 15 15 19 25 34 33 33 40 40 40 38 38 76 Greatest Support 91 | 20 20 58 58 66 66 66 91 91 91 45 45 80 Greatest Overweight (x) 9 | . . . . 9 . . 2 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 15 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 11 Most Carried 14 | 2 7 8 8 10 9 8 10 10 10 5 9 14 Average Carried 8 | 1 5 7 7 8 8 8 7 10 7 5 6 10 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 7 8 8 9 8 8 10 10 5 5 9 3 Class Distribution -------------------- 50% | Scavenger-Gunner 23% | Scavenger-Mutant 18% | Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Matter Collected 2005 | 191 122 333 120 415 36 10 224 151 53 . 35 315 Remotely . | . . . . . . . . . . . . . Salvage Created 9130 | 115 176 1825 575 2683 103 107 1119 158 83 . 111 2075 Parts 374 | 9 10 98 19 100 9 3 51 1 . . 4 70 Haulers Intercepted 9 | . . 4 1 2 . . . . . . . 2 Recyclers Shooed 5 | . . . . 1 . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . 9 3 . 1 . . 8 . Prevented 1 | . . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 157 | . 4 36 8 45 4 3 26 3 2 . 3 23 Guns 136 | . 4 35 8 40 4 2 19 2 2 . 3 17 Cannons 6 | . . . . . . . 4 . . . . 2 AOE 1 | . . 1 . . . . . . . . . . Classes Destroyed 19 | 2 1 7 . 6 . . 2 . . . 1 . Worker 12 | . . 4 . 5 . . 1 . . . . 2 Builder 5 | . . . . 3 . . 2 . . . . . Tunneler 3 | 2 . . . . . . . . . . . 1 Hauler 9 | . . 4 1 2 . . . . . . . 2 Recycler 12 | 1 . 1 2 3 . . . . . . . 5 Operator 3 | . . 1 1 1 . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . Watcher 7 | . . 3 . 2 . . 1 . . . . 1 Swarmer 31 | . . 7 . 3 4 . 9 . . . . 8 Saboteur 2 | . . . . . . . 1 . . . . 1 Grunt 66 | . 4 18 7 20 . 2 7 2 . . 1 5 Brawler 3 | . . . . 2 . . . 1 . . . . Duelist 8 | . . 1 . 3 . 1 3 . . . . . Sentry 18 | . . 10 1 3 . . 2 . . . . 2 Specialist 2 | . . . . 1 . . . . . . . 1 Hunter 8 | . . . . 5 . . . . 2 . . 1 Programmer 16 | . . . . 7 . . 3 . . . 1 5 Heavy 1 | . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . Best Kill Streak 9 | 3 2 6 3 8 4 3 9 3 1 . 1 9 Combat Bots Only 9 | . 2 6 3 5 4 3 9 3 1 . 1 7 Max Kills in Single Turn 3 | 1 1 2 1 3 1 1 2 1 1 . 1 2 Gunslinging 1 | . . . . 1 . . 1 . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Damage Taken 11728 | . 139 1087 243 3213 169 86 2099 174 417 . 170 3931 Core 2375 | . 27 140 16 534 30 . 519 39 32 . 38 1000 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 107 | . . . . . . . 107 . . . . . Core Remaining (%) 66 | 100 89 65 97 . . 19 . . . . 26 . Volleys Fired 426 | 8 12 106 24 122 5 7 48 7 9 . 12 66 Largest 3 | 2 2 2 3 3 3 3 3 3 3 . 3 3 Hottest 294 | 70 70 121 173 224 204 204 245 245 245 . 199 294 Shots Fired 1095 | 16 24 211 71 359 16 21 130 21 21 . 27 178 Gun 1046 | 16 24 211 71 359 16 21 107 14 18 . 27 162 Cannon 49 | . . . . . . . 23 7 3 . . 16 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 47 | 8 12 12 . . . . . . . . . 15 Thermal 1046 | 8 12 197 71 359 16 21 130 21 21 . 27 163 Explosive . | . . . . . . . . . . . . . Electromagnetic 2 | . . 2 . . . . . . . . . . Robot Hit Streak 47 | 4 16 13 8 47 6 13 36 39 45 . 21 28 Robot Miss Streak 6 | 2 2 6 3 4 2 2 4 . 1 . 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 12 | . . 3 . 4 . . 2 . . . 1 2 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . 1 1 Shots Hit Robots 829 | 10 19 132 44 286 13 20 116 15 19 . 18 137 Core Hits 401 | 4 8 69 21 126 6 8 72 12 9 . 9 57 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 68 | . 3 18 1 27 . 1 3 . 1 . 1 13 Burn 67 | . 2 18 1 27 . 1 3 . 1 . 1 13 Destroy 1 | . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18933 | 138 245 2131 820 6899 189 568 3025 432 477 . 307 3702 Guns 17217 | 138 245 2084 820 6593 189 568 2286 308 416 . 307 3263 Cannons 1210 | . . . . . . . 593 124 61 . . 432 Explosions 491 | . . 47 . 298 . . 146 . . . . . Melee . | . . . . . . . . . . . . . Ramming 15 | . . . . 8 . . . . . . . 7 Kinetic 520 | 51 132 116 . . . . . . . . . 221 Thermal 18378 | 87 113 1995 820 6891 189 568 3025 432 477 . 307 3474 Explosive . | . . . . . . . . . . . . . Electromagnetic 20 | . . 20 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . 3 3 3 4 4 4 4 4 7 Average Corruption 2 | . . . . 1 3 3 2 4 4 4 4 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 99 | . . . . 19 10 2 23 15 12 2 10 6 Message Errors 22 | . . . . 6 1 . 4 4 3 1 2 1 Matter Fused 27 | . . . . 4 4 . 8 5 2 1 2 1 Heat Flow Errors 12 | . . . . 2 1 1 2 2 2 . 2 . Energy Discharges 7 | . . . . 2 . . 1 1 3 . . . Parts Rejected 3 | . . . . . . 1 . . . . 1 1 Parts Fused 2 | . . . . . . . 1 . 1 . . . Data Loss (minor) 13 | . . . . 1 3 . 4 1 . . 2 2 Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 3 | . . . . 2 1 . . . . . . . Alerts 4 | . . . . . . . 2 1 . . 1 . Weapon Failures 5 | . . . . 2 . . 1 . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 167 | . . 15 . 96 . . 15 . . . . 41 Projectiles 53 | . . . . . . . 12 . . . . 41 Explosions 114 | . . 15 . 96 . . 3 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . 114 . . . . . Shots 1 | . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . 2 . . . . . . . 1 Kicked 3 | . . . . 2 . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 450 | 36 144 105 217 450 264 345 316 176 148 . 185 199 Average Temperature 72 | 14 59 21 77 91 108 138 80 53 42 . 98 93 Received Heat Transfer 2163 | . 84 405 108 798 . 54 330 117 . . 90 177 Effects 6 | . . . . 5 . 1 . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . Interference 4 | . . . . 3 . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 14 | . . . . 5 . 1 3 1 . . . 4 Combat Hostiles 14 | . . . . 5 . 1 3 1 . . . 4 Parts Melted 111 | . 1 10 6 56 1 4 13 . 5 . . 15 Heat Transferred 38419 | 259 481 5970 1702 13311 400 1175 5873 848 1083 . 728 6589 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Peak Influence 1148 | 15 150 682 625 1148 . . 756 . . . . 471 Initial 350 | . 9 63 287 193 . . 350 . . . . 220 Average 485 | 5 87 421 448 659 . . 531 . . . . 318 Maximum Alert Level 4 | . . 2 2 4 . . 3 . . . . 2 Low Security (%) 8 | 100 100 12 . 1 . . . . . . . . Level 1 28 | . . 24 37 19 . . 12 . . . . 88 Level 2 47 | . . 63 62 38 . . 76 . . . . 11 Level 3 14 | . . . . 39 . . 10 . . . . . Level 4 . | . . . . 1 . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . . 5 2 15 . . 5 . . . . 5 Investigation 7 | . . 3 1 3 . . . . . . . . Extermination 9 | . . . . 5 . . 2 . . . . 2 Reinforcement 12 | . . 2 . 5 . . 2 . . . . 3 Assault 4 | . . . 1 2 . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Distress Signals 13 | . . 4 3 2 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 251 | . 7 47 16 73 4 3 35 3 2 . 8 53 Peak Tracking Total 12 | . 3 6 4 7 4 3 6 3 2 . 4 12 Tactical Retreats 13 | . . 1 2 6 . . 1 . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Traps Triggered 9 | . 1 2 1 3 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . 2 . . . . . . 1 . Exploded 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Machines Disabled 17 | . . . 1 12 . . 3 1 . . . . Max in Single Turn 12 | . . . 1 12 . . 2 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Machines Accessed 26 | . 3 7 1 7 . . 3 1 . 4 . . Terminals 16 | . 3 6 1 5 . . 1 . . . . . Fabricators 2 | . . . . 1 . . 1 . . . . . Repair Stations 2 | . . . . 1 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 81 | . 13 16 1 15 . . 5 1 . 30 . . Successful 47 | . 3 5 . 6 . . 2 1 . 30 . . Failed 32 | . 9 11 1 8 . . 3 . . . . . Catastrophic 8 | . 1 1 1 2 . . 3 . . . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . Manual 41 | . 13 15 . 11 . . 1 1 . . . . Terminals 41 | . 13 14 1 12 . . 1 . . . . . Fabricators 2 | . . . . 1 . . 1 . . . . . Repair Stations 5 | . . . . 2 . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 39 | . 2 3 . 3 . . . 1 . 30 . . Record 11 | . . . . . . . . . . 11 . . Part Schematic 12 | . . . . . . . . . . 12 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 6 | . 2 2 . 2 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . 1 . . 2 . . . . . Scan Component 2 | . . . . 1 . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 3 7 1 6 . . 3 . . . . . Full Trace Events 2 | . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 22 | . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . 1 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 91 Highest-Rated Ally 96 | . . . . . . . . . . . 96 91 Total Orders . | . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . 15 4 Total Damage 521 | . . . . . . . . . . . 478 43 Kills 5 | . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Robot Analysis Total 6 | . 2 2 . 2 . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Turns Passed 9834 | 140 257 1908 413 2334 467 64 1506 758 422 96 440 1029 Spaces Moved 6328 | 88 161 1166 238 1432 374 30 932 579 315 81 333 599 Core 51 | 2 . . . 4 . . . . . . . 45 Treads . | . . . . . . . . . . . . . Legs 6277 | 86 161 1166 238 1428 374 30 932 579 315 81 333 554 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 124 120 120 120 50 Average Speed 122 | 118 120 120 120 122 120 120 133 124 122 120 120 118 Slowest Speed 500 | 120 120 120 120 500 120 120 260 124 126 120 120 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 44 95 27 38 54 4 32 86 51 70 58 18 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . 1 . . 3 . . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 38 | . . 6 . 4 . . 21 1 1 . . 5 Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . . . 3 1 1 . . 5 AOE 28 | . . 6 . 4 . . 18 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Total 7444 | 104 199 1474 312 1734 379 39 1068 600 328 80 348 779 Wait 379 | . 21 131 39 90 . 2 45 5 . . . 46 Move 6316 | 87 160 1165 237 1431 373 29 931 578 314 80 332 599 Hop . | . . . . . . . . . . . . . Pick Up 60 | 2 3 14 . 22 . . 6 1 . . 4 8 Fast Attach 63 | 7 1 5 2 12 . 1 15 3 . . . 17 Attach 56 | . . 6 1 17 1 . 8 . 5 . . 18 Detach 8 | . . . 1 1 . . 3 . . . . 3 Swap 51 | . 2 19 4 15 . . 5 1 . . . 5 Drop 81 | . . 28 4 22 . . 7 4 . . . 16 Fire 426 | 8 12 106 24 122 5 7 48 7 9 . 12 66 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . 2 . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 141 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 360 | -10/Materials | Central database locked down 361 | -10/Materials | Discovered new exit (range 12) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x2 698 | -9/Materials | Build established: Scavenger-Mutant 1114 | -9/Materials | Discovered new exit (range 8) 1342 | -9/Materials | Discovered new exit (range 5) 1713 | -9/Materials | Discovered new exit (range 16) 2255 | -9/Materials | Discovered new exit (range 16) 2306 | -9/Materials | Entered another Materials area 2306 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2706 | -8/Materials | First assault squad dispatched 2707 | -8/Materials | Discovered new exit (range 4) 2719 | -8/Materials | Entered Factory 2719 | -7/Factory | Evolved 2 slots: Utility x2 2826 | -7/Factory | Build established: Gunner 3519 | -7/Factory | First assault squad dispatched 3531 | -7/Factory | Central database locked down 3716 | -7/Factory | Lost 6 parts (1p3n2u) 3841 | -7/Factory | Core integrity fell below 50% 3868 | -7/Factory | Lost 6 parts (1p2n3w) 3929 | -7/Factory | Cargo convoy interrupted 3941 | -7/Factory | Identified exit to Lower Caves 4072 | -7/Factory | Found Prototype Processor 4074 | -7/Factory | Identified Exp. Signal Interpreter 4175 | -7/Factory | Build established: Scavenger-Gunner 5053 | -7/Factory | Entered Lower Caves 5188 | -7/Lower Caves | Learned 12 Factory zone layouts 5406 | -7/Lower Caves | Core integrity fell below 20% 5510 | -7/Lower Caves | Discovered new exit (range 5) 5520 | -7/Lower Caves | Entered another Lower Caves area 5531 | -7/Lower Caves | Discovered new exit (range 6) 5584 | -7/Lower Caves | Entered Factory 5584 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5631 | -6/Factory | Repaired Imp. Carbon-fiber Leg 5881 | -6/Factory | Lost 3 parts (1p1n1u) 6005 | -6/Factory | Lost 3 parts (3n) 6277 | -6/Factory | Build established: Gunner 6284 | -6/Factory | First assault squad dispatched 6423 | -6/Factory | Lost 3 parts (1n2w) 6440 | -6/Factory | Destroyed 9 combat bots 6577 | -6/Factory | Spotted B-75 Beast 6593 | -6/Factory | Destroyed B-75 Beast 6594 | -6/Factory | Core integrity fell below 50% 6804 | -6/Factory | Noticed a derelict Sapper rigging charges 6805 | -6/Factory | Build established: Scavenger-Gunner 7076 | -6/Factory | Discovered new exit (range 6) 7090 | -6/Factory | Entered Lower Caves 7100 | -6/Lower Caves | Learned Factory terminal intel 7766 | -6/Lower Caves | Identified exit to Lower Caves 7795 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7811 | -6/Lower Caves | Found Prototype Special Weapon 7811 | -6/Lower Caves | Identified Molecular Deconstructor 7848 | -6/Lower Caves | Entered another Lower Caves area 7922 | -6/Lower Caves | Learned location of Extension (-4) 8099 | -6/Lower Caves | Lost 5 parts (2n1u2w) 8264 | -6/Lower Caves | Discovered new exit (range 4) 8270 | -6/Lower Caves | Entered Data Miner 8270 | -6/Data Miner | Discovered new exit (range 6) 8293 | -6/Data Miner | Met Data Miner 8314 | -6/Data Miner | Learned location of Section 7 (-3) 8314 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8336 | -6/Data Miner | Received God Mode back door access code from Data Miner 8366 | -6/Data Miner | Entered Proximity Caves 8369 | -5/Proximity Caves | Spotter reported a threat 8577 | -5/Proximity Caves | Escorted by Enhanced Grunt 8786 | -5/Proximity Caves | Discovered new exit (range 10) 8806 | -5/Proximity Caves | Entered Factory 8806 | -5/Factory | Accompanied by 1 ally 8806 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8807 | -5/Factory | Loaded intel: 26 terminal locations 9645 | -5/Factory | Destroyed 7 combat bots 9753 | -5/Factory | Cargo convoy interrupted 9805 | -5/Factory | Core integrity fell below 50% 9816 | -5/Factory | Core integrity fell below 20% 9835 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09812_ P-70 Sage heat short circuits Hpw. Shock Rifle. 09812_ Penetrated by Slug. 09812_ M-28 Smith fits Backup Propulsion III on P-70 Sage. 09812_ Penetrated by Slug. 09812_ Acquired Flexi-carbon Leg. 09813_ PYX#N JG4QTUILEGLQ9CSSTN0DQ8NJQIH%UFE0 09813_ U-05 Engineer lays Concrete. 09814_ Slug penetrates Wall. 09814_ K-01 Serf collects debris. 09815_ M-28 Smith fits Backup Propulsion III on P-70 Sage. 09815_ Penetrated by Slug. 09816_ M-28 Smith repairs Imp. Heat Sink. 09824_ R-10 Processor destroyed. 09824_ R-10 Processor inserts Wheel into recycling unit. 09827_ R-10 Processor inserts Med. Matter Pod into recycling unit. 09830_ R-10 Processor inserts Lgt. Ion Engine into recycling unit. 09831_ Recycling unit begins recycling process. 09833_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09835_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????# #??????????????????? | | ?????????????????? ????# #??????????????????? | | ?????????????????"" """?# #??????????????????? | | ?????????????????"" T" # #??????????????????? | | ?????????????????"" """ /s #??????????????????? | | ??????????????# #ss #??????????????????? | | ??????????????########### #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """ !! #??????????????????? | | ?????????????????# "Y"s!! #??????????????????? | | ?????????????????# " " ! #??????????????????? | | ??????############# #??????????????????? | | ??????# ! # #??????????????????? | | ????????""" + """ """ #??????????????????? | | ????????"T" # """ """ #??????????????????? | | ??????? " " """ # """ """ #??????????????????? | | ??????? """ ?# """ """ #??????????????????? | | ??????????? """ ?# #??????????????????? | | ??????????? ??# """ """ #??????????????????? | | ??????????######??# """ """ ???????????????????? | | ????????????????### """ """ ????????????????????? | | ????????#???????# """ """ #??????????????????? | | ???????# ???????# = #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 33 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 225 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 6 Particle Charging 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerFlakBoosters Manual? 0 Play Time 01:07:28 Cumulative 34.6 hours Start 2023.04.02 @ 21:49:39 End 2023.04.02 @ 22:56:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 38 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bab09f7-37ae-4adc-9847-78e76bbc169c