Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 02:59:18 Player: Olafz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (439) 439 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1889 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Heavy Ion Engine Flight Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Seismic Detector > --- WEAPON ----------- Light Assault Rifle Mace > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 31 | 6 5 6 11 3 Power 10 | 2 . 1 6 1 Engine 10 | 2 . 1 6 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 3 3 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight 8 | . 2 3 3 . Utility 3 | . 2 . 1 . Device 2 | . 2 . . . Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 2 1 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . 1 . 2 8 Power 2 | . . . . 2 Propulsion 5 | . 1 . 2 2 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . 1 . 2 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 79 | . 72 100 85 67 Engine 14 | . 14 14 16 10 Wheel 2 | . 15 . . . Flight 14 | . 10 28 20 4 Device 19 | . 5 28 22 20 Processor 4 | . . . 3 11 Ballistic Gun 16 | . 25 28 16 9 Impact Weapon 5 | . . . 5 11 Naked Turns . | . . . . . Heaviest Build 10 | 8 9 9 10 10 Greatest Support 20 | 20 20 14 14 12 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 3 5 5 4 Average Carried 3 | . 1 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 2 5 3 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 622 | 258 39 52 250 23 Remotely . | . . . . . Salvage Created 548 | . 39 52 322 135 Parts 41 | . 8 7 21 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 20 | . 3 3 10 4 Melee 3 | . . . . 3 Guns 14 | . 3 3 8 . Classes Destroyed 7 | . 1 . 4 2 Worker 3 | . . . 1 2 Builder 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 14 | . 3 3 7 1 Grunt 1 | . . . . 1 Sentry 5 | . . . 3 2 Best Kill Streak 4 | . 3 3 4 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 169 | . 33 15 53 68 Missed 48 | . 7 6 20 15 Damage Taken 1258 | . 204 78 391 585 Core 464 | . 42 19 112 291 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 65 | . 11 6 40 8 Largest 2 | . 2 2 2 1 Hottest 40 | . 40 40 40 20 Shots Fired 108 | . 22 12 66 8 Gun 108 | . 22 12 66 8 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 108 | . 22 12 66 8 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 4 4 16 19 Robot Miss Streak 7 | . 7 2 4 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 83 | . 7 7 47 22 Core Hits 31 | . 6 3 17 5 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 5 | . . . 3 2 Critical Strikes 6 | . . . 3 3 Smash 6 | . . . 3 3 Melee Attacks 42 | . . . 10 32 Impact 42 | . . . 10 32 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 2 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1387 | . 96 83 605 603 Guns 577 | . 96 83 353 45 Cannons . | . . . . . Explosions . | . . . . . Melee 810 | . . . 252 558 Ramming . | . . . . . Kinetic 577 | . 96 83 353 45 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 810 | . . . 252 558 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 354 | . . . 194 160 Projectiles . | . . . . . Explosions . | . . . . . Melee 354 | . . . 194 160 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 13 | . . 8 13 9 Average Temperature 4 | . . 3 5 4 Received Heat Transfer 228 | . . . 96 132 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 5 1 Impact Corruptions 11 | . . . 7 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 378 | . 69 96 378 179 Initial 159 | . . 26 37 159 Average 137 | . 33 81 218 98 Maximum Alert Level 1 | . . . 1 . Low Security (%) 72 | 100 100 100 40 100 Level 1 27 | . . . 59 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 3 3 17 11 Peak Tracking Total 6 | . 3 3 6 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . . 3 Reused 2 | . . . . 2 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 8 | . 2 . 4 2 Terminals 7 | . 2 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 21 | . 6 . 10 5 Successful 13 | . 3 . 7 3 Failed 8 | . 3 . 3 2 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 6 . 5 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 . 3 3 Record 2 | . 1 . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . . . . 1 Registered Prototypes 1 | . 1 . . . Zone Layout 3 | . . . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 8 | . 2 . 4 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 777 | 54 120 42 364 197 Spaces Moved 931 | 57 152 44 491 187 Core 129 | 1 . . . 128 Treads . | . . . . . Legs . | . . . . . Wheels 103 | 56 47 . . . Hover 4 | . . . . 4 Flight 695 | . 105 44 491 55 Fastest Speed 37 | 50 37 37 37 40 Average Speed 44 | 79 53 37 37 47 Slowest Speed 125 | 80 125 37 40 60 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 26 7 37 33 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . . 3 7 Terrain Destroyed 10 | . . . 3 7 Melee 10 | . . . 3 7 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1120 | 62 169 57 600 232 Wait 37 | . . . 36 1 Move 925 | 56 151 41 490 187 Hop 1 | . . 1 . . Pick Up 3 | . . . 3 . Fast Attach 14 | 5 4 . 4 1 Attach 5 | . 1 . 3 1 Detach 6 | . 2 . 3 1 Swap 12 | 1 . 6 4 1 Drop 10 | . . 3 7 . Fire 65 | . 11 6 40 8 Melee 42 | . . . 10 32 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 175 | -10/Materials | Entered Mines 176 | -10/Mines | Assembled infested the area 208 | -10/Mines | Discovered new exit (range 7) 217 | -10/Mines | Entered Materials 217 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 264 | -9/Materials | Discovered new exit (range 11) 489 | -9/Materials | Build established: Scavenger-Mutant 579 | -9/Materials | Discovered new exit (range 5) 581 | -9/Materials | Entered Storage 626 | -9/Storage | Learned location of Armory (-4) 684 | -9/Storage | Lost 3 parts (1p2n) 751 | -9/Storage | Core integrity fell below 50% 772 | -9/Storage | Core integrity fell below 20% 778 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- (Smash). 00753_ Y-45 Defender destroyed. 00753_ Lgt. Assault Rifle destroyed. 00759_ S-10 Pest destroyed. 00761_ R-06 Scavenger collects Hvy. Assault Rifle. 00762_ U-05 Engineer builds a Wall. 00762_ Weight Redist. System destroyed. 00765_ R-06 Scavenger collects Flight Unit. 00766_ U-05 Engineer builds a Wall. 00771_ Destroyed Flight Unit. 00771_ S-10 Pest system corrupted by crushing effect. 00772_ K-01 Serf collects debris. 00774_ S-10 Pest misfires. 00774_ Mace destroyed. 00775_ K-01 Serf collects debris. 00775_ S-10 Pest misfires. 00777_ U-05 Engineer suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????######????????????????????????????? | | ?????????????# % #????????????????????????????? | | ?????????????# !|#????????????????????????????? | | ?????????????#% [ #????????????????????????????? | | ???########### [#????????????????????????????? | | ???# # #????????????????????????????? | | ???# """ """ # #????????????????????????????? | | ???# """ """ # #?#####??????????????????????? | | ???# """ """ # ###"""#??????????????????????? | | ???# # ] "##"T"######?????????????????? | | ???# ##/#### #?????????????????? | | ???# ] ## #?# """ """ #?????????????????? | | ???# ## #?## """ """ #?????????????????? | | ???#+###+###+## #??# """ """ #?????????????????? | | ???# #??#% #?????????????????? | | ???# #####/#### @ #?????????????????? | | ???# # #k r #?????????????????? | | ???#### # """ #ums #?????????????????? | | ??????# # """ #Y###s#####?????????????????? | | ??????# # """ # ?? ????????????????????? | | ??????# # + ?? ???????????????????? | | ??????# # """ # ?? ?????????????????? | | ??????#% ^# """ ###??+##### ????????????????? | | ??##### # """ #??????????? ??????????????? | | ??# # # ?#???????????? #?????????????? | | ??# + ###### ??????????????????????????????? | | ??# # T#???##??????????????????????????????? | | ??##### ##???????????????????????????????????? | | ???#### #????????????????????????????????????? | | ??##"## #????????????????????????????????????? | | ### ### #????????????????????????????????????? | | # # #?# ####"???????????????????????? | | # # #?# #??#"???????????????????????? | | # # #?# #??##???????????????????????? | | # # ### #???????????????????????????? | | # """ # / #???????????????????????????? | | # """ # ### #???????????????????????????? | | # """ # #?# #???????????????????????????? | | # + #?# #???????????????????????????? | | # """ # #?# #####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Part-time Excavator Challenges ------------ None Game ------ Seed ColdRagnarokMallet Manual? 0 Play Time 00:20:06 Cumulative 4.0 hours Start 2024.04.01 @ 02:40:10 End 2024.04.01 @ 02:59:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 5 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99e8f5da-b21f-4b36-82b2-366187f1c844