Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.09 @ 23:13:49 Player: lepoulpe303 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1341) 1341 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3177 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Aluminum Leg Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite Power Shielding Medium Armor Plating > --- WEAPON ----------- Minigun Assault Cannon Improved Datajack Axe > --- INVENTORY -------- Ion Engine Improved Ion Engine Deuterium Engine Improved Aluminum Leg Wheel Seismic Detector Minigun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Power Shielding Weapon Axe Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 41 | 6 6 15 14 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 2 4 Treads . | . . . . Leg 7 | 2 1 2 2 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 3 3 Device 5 | . 3 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 17 | 2 1 9 5 Energy Gun 6 | 1 1 3 1 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 1 . 3 3 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 23 | . 1 5 17 Power 3 | . . . 3 Propulsion 8 | . . 3 5 Utility 4 | . . 1 3 Weapon 8 | . 1 1 6 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 90 89 60 Engine 10 | . 14 11 6 Leg 18 | . 28 18 6 Device 12 | . 5 16 5 Storage 11 | . 14 11 9 Protection 8 | . . 12 6 Energy Gun 6 | . 13 6 1 Energy Cannon 1 | . . 3 . Ballistic Gun 5 | . 14 2 6 Ballistic Cannon 2 | . . 2 3 Slashing Weapon 4 | . . 5 8 Naked Turns . | . . . . Heaviest Build 37 | 14 20 35 37 Greatest Support 26 | 20 20 23 26 Greatest Overweight (x) 8 | 4 . 2 8 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 9 | 5 8 9 9 Average Carried 6 | 2 6 7 6 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 2 8 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 894 | 232 172 268 222 Remotely . | . . . . Salvage Created 1665 | . 357 870 438 Parts 90 | . 15 55 20 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 7 22 5 Melee 3 | . . 3 . Guns 25 | . 7 13 5 Cannons 5 | . . 5 . AOE 1 | . . 1 . Classes Destroyed 9 | . 2 5 2 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | . . 1 . Recycler 4 | . 1 . 3 Watcher 3 | . . 2 1 Swarmer 3 | . . 3 . Grunt 27 | . 7 15 5 Duelist 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 6 | . 3 6 5 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3156 | . 282 972 1902 Core 777 | . 10 208 559 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 24 26 Core Remaining (%) 81 | 100 96 48 . Volleys Fired 114 | . 31 60 23 Largest 3 | . 2 2 3 Hottest 130 | . 60 130 113 Shots Fired 171 | . 54 78 39 Gun 145 | . 54 55 36 Cannon 26 | . . 23 3 Launcher . | . . . . Special . | . . . . Kinetic 87 | . 31 28 28 Thermal 69 | . 19 39 11 Explosive . | . . . . Electromagnetic 15 | . 4 11 . Robot Hit Streak 8 | . 8 7 8 Robot Miss Streak 5 | . 3 5 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 142 | . 40 71 31 Core Hits 103 | . 17 69 17 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 3 2 Destroy 1 | . . . 1 Corrupt 1 | . . 1 . Sever 3 | . . 2 1 Melee Attacks 24 | . . 11 13 Impact . | . . . . Slashing 24 | . . 11 13 Piercing . | . . . . Sneak Attacks 4 | . . 1 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2881 | 3 501 1357 1020 Guns 1550 | . 489 619 442 Cannons 466 | . . 389 77 Explosions 31 | . . 31 . Melee 748 | . . 318 430 Ramming 86 | 3 12 . 71 Kinetic 992 | . 288 339 365 Thermal 785 | . 175 456 154 Explosive . | . . . . Electromagnetic 270 | . 26 244 . Impact . | . . . . Slashing 748 | . . 318 430 Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 42 | . . 35 7 Projectiles 7 | . . 7 . Explosions . | . . . . Melee 35 | . . 28 7 Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 47 | . . 18 29 Shots 1 | . . 1 . Rammed 25 | . . . 25 Targets Rammed 27 | 1 1 . 25 Kicked 2 | 1 1 . . Crushed . | . . . . Highest Temperature 453 | . 63 453 114 Average Temperature 68 | . 22 97 38 Received Heat Transfer 1407 | . 177 330 900 Effects 6 | . . 6 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1328 | . 400 595 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 435 | . 265 435 292 Initial 135 | . . 29 135 Average 200 | . 88 256 183 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 46 | 100 88 22 63 Level 1 46 | . 11 65 36 Level 2 6 | . . 11 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 15 35 18 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 10 | . 1 5 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 3 6 . Successful 5 | . 1 4 . Failed 4 | . 2 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 4 | . 1 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Level Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2196 | 58 461 1263 414 Spaces Moved 916 | 36 284 472 124 Core 38 | 22 . . 16 Treads . | . . . . Legs 841 | 14 284 472 71 Wheels 37 | . . . 37 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 174 | 110 120 203 208 Slowest Speed 450 | 250 120 260 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 28 37 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1316 | 54 354 684 224 Wait 117 | 2 14 86 15 Move 914 | 36 283 471 124 Hop . | . . . . Pick Up 52 | 9 13 23 7 Fast Attach . | . . . . Attach 38 | 6 6 12 14 Detach 5 | . 1 1 3 Swap 3 | . . 3 . Drop 23 | 1 5 17 . Fire 114 | . 31 60 23 Melee 24 | . . 11 13 Ram 25 | . . . 25 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 10) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Utility x2 1551 | -9/Materials | Discovered new exit (range 16) 1572 | -9/Materials | Core integrity fell below 50% 1632 | -9/Materials | Identified exit to Materials 1783 | -9/Materials | Entered another Materials area 1783 | -8/Materials | Evolved 2 slots: Weapon x2 1994 | -8/Materials | Lost 6 parts (1p1n1u3w) 2043 | -8/Materials | Core integrity fell below 50% 2097 | -8/Materials | Lost 6 parts (1p2n1u2w) 2170 | -8/Materials | Core integrity fell below 20% 2197 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02169_ Seismic Detector temporarily disabled. 02170_ Slammed into Y-45 Defender. 02176_ Critical hit (Burn: +37). 02176_ Slammed into Y-45 Defender. 02179_ Destabilizing: System corrupted (+2). 02180_ Slammed into Y-45 Defender. 02182_ Ion Engine destroyed. 02182_ Slammed into Y-45 Defender. 02183_ Seismic Detector destroyed. 02183_ Slammed into Y-45 Defender. 02185_ Broken Com. Wheel destroyed. 02185_ Slammed into Y-45 Defender. 02188_ System corrupted: Energy discharge (-30). 02188_ Slammed into Y-45 Defender. 02188_ Wheel broken. 02188_ Destabilizing: Short circuit. 02190_ Slammed into Y-45 Defender. 02194_ Broken Wheel destroyed. 02197_ K-01 Serf collects debris. 02197_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????? ????????????????????? | | ??????????????? #???????????????????? | | ??????????????? #???????????????????? | | ???????????????t#???????????????????? | | ??????????????? #???????????????????? | | ??????????##### #???????????????????? | | ??????????# ###?????????????????? | | ??????????# ??????????????????? | | ??????????# ???????????????????? | | ??????????# ???????????????????? | | ??????????? ????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# %g#????????????????????? | | ???????????#%Y%##########???????????? | | ???????????#%%%# #???????????? | | ???????????#%%%# """ #???????????? | | ???????????#@%%#!""" #???????????? | | ???????????#%%%#!""" #???????????? | | ???????????#%%*#!!%= #???????????? | | ???????????#%%%#%""" #???????????? | | ???????????+ [%+=""" #???????????? | | ???????????# %%#=""" #???????????? | | ???????????# =#!!%%% #???????????? | | ???????##### ##############???????? | | ???????# ### #####???? | | ???????# k ############??? | | ???????# #[ # ##?? | | ?????######+#### # # #?? | | ?????# ## #! # #??? | | ?????# " ## #% # #??? | | ?????# "G" ## + ! # #??? | | ?????# " " ## %#%% # #??? | | ?????# ## # ###??? | | ?????# """ ## # # #??? | | ?????# """ ## # ###??? | | ?????# """ ## ##########????? | | ?????# ## # !! ?????? | | ???????######### # !! ????? | | ???????????????# # ! ???? | | ???????????????# + ???? | | ???????????????# # ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingShrapnelStreamer Manual? 0 Play Time 00:30:24 Cumulative 11.5 hours Start 2022.06.09 @ 22:44:28 End 2022.06.09 @ 23:13:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 20 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b28ea8-7f19-431d-aab3-e5a99380f042