Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 23:32:26 Player: Ischenous Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (1077) 1077 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (578) 578 TOTAL SCORE: 5645 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 587 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 266/300 System Corruption 3% Temperature Cool (2) Movement Flying (37) Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Targeting Computer Maneuvering Thrusters Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Power Amplifier Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Weight Redist. System Enhanced Optical Array Transmission Jammer Improved ECM Suite Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Coil Gun > --- INVENTORY -------- Improved Melee Analysis Suite EM Shield Beamcaster [Rating: 48] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Armored Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Long-range Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Coil Gun Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 2 . 1 . . . . Utility 4 | . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 86 | 6 11 . 4 3 . 22 2 12 26 Power 10 | 1 1 . 1 . . 2 . 2 3 Engine 6 | 1 1 . 1 . . 1 . . 2 Core 4 | . . . . . . 1 . 2 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 4 . 2 . . 9 . 6 6 Treads . | . . . . . . . . . . Leg 6 | 2 . . . . . 1 . . 3 Wheel 7 | . . . . . . 3 . 4 . Hover 2 | . 1 . . . . . . . 1 Flight 14 | . 3 . 2 . . 5 . 2 2 Utility 20 | 1 1 . . 1 . 5 1 3 8 Device 12 | . . . . . . 4 1 2 5 Storage 1 | 1 . . . . . . . . . Processor 5 | . 1 . . 1 . . . 1 2 Hackware 1 | . . . . . . . . . 1 Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 5 . 1 2 . 6 1 1 9 Energy Gun 6 | . 3 . . . . . . 1 2 Energy Cannon 5 | . . . . 1 . 4 . . . Ballistic Gun 12 | 2 2 . . . . . 1 . 7 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 1 . 2 . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 43 | . 1 1 4 . 1 11 1 3 21 Power 9 | . . 1 1 . . 3 . . 4 Propulsion 14 | . 1 . 1 . 1 4 1 1 5 Utility 9 | . . . . . . 1 . 2 6 Weapon 11 | . . . 2 . . 3 . . 6 Highest Loss Streak 15 | . 1 1 3 . 1 11 1 3 15 Average Slot Usage (%) 60 | . 69 74 63 60 45 55 54 74 56 Engine 3 | . 13 3 4 . . 3 . . 4 Core 1 | . . . . . . . . 6 2 Leg 1 | . 1 . . . . . . . 5 Wheel 6 | . . . . . . 1 18 18 3 Flight 7 | . 9 28 25 33 27 16 . 5 . Device 5 | . . . . . . 1 2 7 9 Storage 5 | . 14 14 11 11 9 7 7 7 . Processor 8 | . 3 14 11 11 9 7 7 7 10 Hackware 2 | . . . . . . . . . 6 Protection 2 | . . . . . . 7 7 4 . Energy Gun 2 | . 9 14 6 . . 2 . 5 1 Ballistic Gun 4 | . 9 . . . . . 2 . 9 Launcher 2 | . . . . . . 1 7 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 12 13 12 8 8 4 17 24 28 31 Greatest Support 62 | 20 20 8 12 8 4 42 42 56 62 Greatest Overweight (x) 7 | . 3 1 1 1 . 3 . 1 7 Average Overweight (x) . | . 1 . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 4 Most Carried 6 | 4 6 6 6 6 6 6 6 6 6 Average Carried 4 | 1 4 6 5 5 6 4 5 5 2 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 4 Final Carried 6 | 2 6 6 6 6 6 4 6 5 2 Class Distribution -------------------- 75% | Mutant 12% | Skirmisher 8% | Infiltrator-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Matter Collected 1507 | 233 42 . 59 29 . 82 623 81 358 Remotely . | . . . . . . . . . . Salvage Created 2082 | . 137 . 81 15 . 383 1123 59 284 Parts 52 | . 8 . 5 . . 19 1 4 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 23 | . 5 . . 1 . 5 6 1 5 Guns 10 | . 4 . . . . . . 1 5 Cannons 1 | . . . . 1 . . . . . AOE 12 | . 1 . . . . 5 6 . . Classes Destroyed 12 | . 3 . 2 1 . 3 1 1 1 Worker 3 | . . . 1 . . 1 . . 1 Builder 2 | . . . . . . 2 . . . Recycler 4 | . . . 1 . . 3 . . . Watcher 2 | . 1 . . . . . . . 1 Swarmer 3 | . 3 . . . . . . . . Grunt 7 | . 2 . . . . 3 . . 2 Duelist 1 | . . . . . . . . 1 . Sentry 2 | . . . . . . 1 . . 1 Hunter 2 | . . . . . . . . . 2 Programmer 1 | . . . . . . 1 . . . Compactor 6 | . . . . . . . 6 . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 9 | . 3 . 1 1 . 9 3 1 2 Combat Bots Only 5 | . 3 . . 1 . 5 3 1 1 Max Kills in Single Turn 4 | . 1 . 1 1 . 4 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . . . . 2 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Damage Taken 4931 | . 246 90 249 . 97 1100 81 254 2814 Core 1745 | . 132 18 75 . 84 524 . 52 860 Absorbed by Shields 146 | . . . . . . 22 . . 124 Core Remaining (%) 64 | 100 . 40 . 81 84 . . 17 . Volleys Fired 138 | . 16 . 4 6 . 16 36 11 49 Largest 2 | . 1 . 1 1 . 2 1 1 2 Hottest 100 | . 45 . 100 68 . 73 36 61 91 Shots Fired 165 | . 16 . 4 6 . 20 36 11 72 Gun 106 | . 16 . 3 . . 4 . 11 72 Cannon 14 | . . . . 6 . 8 . . . Launcher 44 | . . . . . . 8 36 . . Special 1 | . . . 1 . . . . . . Kinetic 54 | . . . . . . . . . 54 Thermal 48 | . . . 1 6 . 12 . 11 18 Explosive 40 | . . . . . . 4 36 . . Electromagnetic 23 | . 16 . 3 . . 4 . . . Robot Hit Streak 18 | . 3 . 2 2 . 12 18 5 15 Robot Miss Streak 5 | . 3 . 1 3 . 2 1 1 5 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 124 | . 9 . 2 2 . 16 30 9 56 Core Hits 76 | . 6 . 2 1 . 25 15 2 25 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7178 | . 301 . 31 82 . 1126 4290 209 1139 Guns 1549 | . 133 . 31 . . 51 . 200 1134 Cannons 204 | . . . . 82 . 122 . . . Explosions 5393 | . 164 . . . . 939 4290 . . Melee . | . . . . . . . . . . Ramming 32 | . 4 . . . . 14 . 9 5 Kinetic 806 | . . . . . . . . . 806 Thermal 954 | . 164 . . 82 . 180 . 200 328 Explosive 4950 | . . . . . . 660 4290 . . Electromagnetic 436 | . 133 . 31 . . 272 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 1 3 Average Corruption 1 | . . . . . . 1 1 1 2 Corruption Purged . | . . . . . . . . . . Effects 22 | . . . . . . 1 1 4 16 Message Errors 7 | . . . . . . . 1 2 4 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 6 | . . . . . . 1 . . 5 Data Loss (minor) 3 | . . . . . . . . . 3 Targeting Errors 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 122 | . 26 . . . . 27 69 . . Projectiles 1 | . . . . . . 1 . . . Explosions 121 | . 26 . . . . 26 69 . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 217 | . 35 . . . . 96 81 4 1 Shots 11 | . 2 . . . . 4 5 . . Rammed 19 | . 1 . . . . 9 . 3 6 Targets Rammed 20 | . 1 . . . . 9 . 3 7 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 258 | . 60 . . 44 . 235 . 63 258 Average Temperature 63 | . 26 . . 24 . 69 . 15 93 Received Heat Transfer 1371 | . 54 33 78 . 54 441 . 45 666 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . 1 Heat Transferred 1680 | . 150 . . 148 . 420 . 370 592 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Peak Influence 474 | . 147 72 64 21 95 156 132 474 285 Initial 133 | . . 57 24 21 7 38 54 . 133 Average 81 | . 62 62 47 21 51 75 94 154 72 Maximum Alert Level 2 | . . . . . . . . 2 1 Low Security (%) 92 | 100 100 100 100 100 100 100 100 64 92 Level 1 6 | . . . . . . . . 28 7 Level 2 1 | . . . . . . . . 6 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 1 4 . 3 1 Investigation 4 | . 1 . . . 1 1 . 1 . Extermination 3 | . . . . . . 1 . 1 1 Reinforcement 4 | . 1 . . . . 2 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Distress Signals 7 | . . . 3 2 . 1 . . 1 Communications Jammed 24 | . . . . . . . . . 24 Distress Signals 24 | . . . . . . . . . 24 Times Spotted 105 | . 10 5 15 5 4 18 6 12 30 Peak Tracking Total 16 | . 4 5 16 4 3 9 4 8 10 Tactical Retreats 10 | . 1 1 1 1 . 1 . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Traps Triggered 10 | . 1 . . . . 6 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Machines Disabled 7 | . . . . . . 2 . . 5 Max in Single Turn 2 | . . . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Machines Accessed 9 | . 1 . . . 3 4 . 1 . Terminals 6 | . 1 . . . 2 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 3 . . . 6 10 . 2 . Successful 8 | . . . . . 2 6 . . . Failed 13 | . 3 . . . 4 4 . 2 . Catastrophic 2 | . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 12 | . 3 . . . 3 4 . 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . . . 3 4 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . . . 2 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . Refit 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . Insert Component 2 | . . . . . . 2 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . 1 4 . 1 . Full Trace Events 4 | . 1 . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Total Allies 21 | . . . . 3 . . 18 . . Largest Group 18 | . . . . 3 3 . 18 18 9 Highest-Rated Group 446 | . . . . 40 40 . 446 446 264 Highest-Rated Ally 35 | . . . . 16 16 . 35 35 35 Total Orders . | . . . . . . . . . . Ally Attacks 182 | . . . . 26 7 . . 78 71 Total Damage 3203 | . . . . 233 101 . . 1605 1264 Kills 22 | . . . . 2 1 . . 15 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Turns Passed 3677 | 66 339 43 119 145 60 680 462 530 1233 Spaces Moved 3567 | 57 217 94 199 185 146 850 419 494 906 Core 271 | 23 12 . . . . 8 . . 228 Treads . | . . . . . . . . . . Legs 509 | 34 13 . . . . 10 . . 452 Wheels 1154 | . . . . . . 44 419 494 197 Hover 135 | . 107 . . . . . . . 28 Flight 1498 | . 85 94 199 185 146 788 . . 1 Fastest Speed 31 | 50 117 37 34 37 40 31 90 90 37 Average Speed 84 | 91 123 40 37 44 40 65 91 95 113 Slowest Speed 400 | 120 200 117 120 120 40 200 93 100 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 17 | . . 1 5 2 4 5 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 34 40 30 35 18 22 91 17 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 1 | . . . 1 . . . . . . Terrain Destroyed 208 | . 4 . 1 . . 11 168 . 24 Melee . | . . . . . . . . . . Projectile 2 | . . . 1 . . . . . 1 AOE 206 | . 4 . . . . 11 168 . 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Total 4050 | 70 276 97 231 240 143 946 463 548 1036 Wait 100 | . . 5 26 46 . 7 3 3 10 Move 3525 | 56 216 91 188 180 137 840 418 493 906 Hop 17 | . . 1 5 2 4 5 . . . Pick Up 90 | 8 18 . 4 1 1 13 4 14 27 Fast Attach . | . . . . . . . . . . Attach 76 | 6 7 . 4 2 . 18 2 12 25 Detach 12 | . 3 . . 2 . 4 . 3 . Swap 10 | . 4 . . 1 . 4 . . 1 Drop 28 | . 11 . . . 1 1 . 9 6 Fire 138 | . 16 . 4 6 . 16 36 11 49 Melee . | . . . . . . . . . . Ram 19 | . 1 . . . . 9 . 3 6 Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis 34 | . . . . . . 29 . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [Sto]) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Core integrity fell below 50% 332 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 9) 406 | -10/Materials | Entered Mines 419 | -10/Mines | Learned 8 Materials zone layouts 445 | -10/Mines | Discovered new exit (range 4) 449 | -10/Mines | Entered Materials 449 | -9/Materials | Evolved 2 slots: Propulsion x2 450 | -9/Materials | Identified exit to Materials 552 | -9/Materials | Lost 3 parts (1n2w) 561 | -9/Materials | Discovered new exit (range 16) 568 | -9/Materials | Entered Mines 575 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 616 | -9/Mines | Learned location of 1 exit from Materials 618 | -9/Mines | Discovered exit to Materials (range 8) 626 | -9/Mines | Assembled infested the area 630 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 713 | -9/Mines | Entered Materials 713 | -8/Materials | Accompanied by 3 allies 713 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 714 | -8/Materials | Identified exit to Factory 724 | -8/Materials | Discovered new exit (range 20) 761 | -8/Materials | Discovered exit to Factory (range 18) 773 | -8/Materials | Entered Factory 773 | -7/Factory | Evolved 2 slots: Utility x2 1367 | -7/Factory | Core integrity fell below 50% 1401 | -7/Factory | Lost 11 parts (3p4n1u3w) 1453 | -7/Factory | Sucked down chute 1453 | -7/Factory | Entered Waste 1467 | -7/Waste | Spotted C-40 Crusher 1470 | -7/Waste | Spotted C-40 Crusher 1506 | -7/Waste | Destroyed C-40 Crusher 1535 | -7/Waste | Spotted C-40 Crusher 1557 | -7/Waste | Destroyed C-40 Crusher 1584 | -7/Waste | Spotted C-40 Crusher 1584 | -7/Waste | Spotted C-40 Crusher 1585 | -7/Waste | Spotted C-40 Crusher 1621 | -7/Waste | Destroyed C-40 Crusher 1627 | -7/Waste | Destroyed C-40 Crusher 1637 | -7/Waste | Destroyed C-40 Crusher 1685 | -7/Waste | Destroyed C-40 Crusher 1721 | -7/Waste | Warlord forces began an assault 1843 | -7/Waste | Discovered new exit (range 12) 1915 | -7/Waste | Entered Factory 1915 | -7/Factory | Accompanied by 18 allies 2275 | -7/Factory | Core integrity fell below 20% 2302 | -7/Factory | Lost 3 parts (1n2u) 2401 | -7/Factory | Discovered new exit (range 14) 2445 | -7/Factory | Entered another Factory area 2445 | -6/Factory | Accompanied by 9 allies 2445 | -6/Factory | Evolved 2 slots: Utility x2 2653 | -6/Factory | Build established: Infiltrator-Mutant 2776 | -6/Factory | Lost 15 parts (3p4n4u4w) 2784 | -6/Factory | Core integrity fell below 50% 2838 | -6/Factory | Lost 3 parts (1p1u1w) 2964 | -6/Factory | Build established: Mutant 3372 | -6/Factory | Core integrity fell below 20% 3640 | -6/Factory | Build established: Skirmisher 3678 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03662_ Slug penetrates G-50 Soldier. 03662_ Slug penetrates Wall. 03665_ C-30 ARC bursts open, deploying its payload. 03665_ S-27 Virus unfolds itself. 03665_ Slug penetrates R-10 Processor. 03665_ Slug penetrates G-50 Soldier. 03668_ Slug penetrates Construction Platform. 03668_ Construction Platform disabled. 03668_ Slug penetrates G-50 Soldier. 03669_ K-01 Serf collects debris. 03671_ Flexi-carbon Leg destroyed. 03671_ Slug penetrates L-41 Fighter. 03671_ Slug penetrates K-01 Serf. 03671_ K-01 Serf destroyed. 03671_ G-50 Soldier destroyed. 03672_ K-01 Serf collects debris. 03676_ Dropped Arm. Leg. 03677_ Dropped Gauss Rifle. 03677_ K-01 Serf collects debris. 03677_ Dropped Coil Gun. Map ----- +----------------------------------------------------+ | " * """ #??#+##+#+## ! # #### """ " | | #??# # #??# "%" " | | ###/####+##??# #######??# % % % | | # #???# #????????# | | # #???# ####### #????????# | | # ^!^ #???# #?????### ###????????# | | + ! ! #???# #???????# #??????????# ######### | | # #####+######### ############ # | | # # ! # + | | # " # # | | # #### """ # # | | # #??# """ # ########+####### | | # #??# """ # # #?# | | # #??# + + k #?# | | # #??# # # """ """ #?# | | # #??# """""" # # """ """ #?# | | # #??# """""" # # """ """ #?# | | # #??# """""" # # #?# | | # #??# """""" # #u""" """ #?# | | # #??# # + """ """ #?######### | | + ################# k# """ """ #?????????? | | # # !* #?????# s # #?????????? | | # # ! #?????#Rss#] #?????????? | | # # ! #?????# # #?????????? | | # # #?????# ##############?????????? | | # ####/############% @###???????????Y????????? | | # ### l= %#????????????????????? | | + %!% % #????????????????????? | | # =%% % #????????????????????? | | # """""" tgk= #????????????????????? | | # """"""" ^ % %A ???????????? | | # """"""" % #?????????? | | # """"""" ^ #?????????? | | # ###############R #?????????? | | # #???????????????? #?????????? | | #??????????????????#?????????? | | ############### #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# +????????????????????????????? | | ??????????????# #????gg??????????????????????? | | ??????????????# #?????g??????????????????????? | | ??????????????# A #????????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ??????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Additional Mass Support 6 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 69 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -7/Factory | Scanalyzed Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeDefenseSabre Manual? 0 Play Time 00:52:01 Cumulative 100.1 hours Start 2020.10.16 @ 22:37:17 End 2020.10.16 @ 23:32:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bb1bd81-610d-4daa-8f93-6dc1b6b92920