Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 02:10:12 Player: HOTSOUP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (14) 70 Value Destroyed (151) 151 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 3323 Bonus ------- Follower Combat Kills 60 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 413/550 Matter 281/300 Energy 0/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Advanced Weight Redist. System Targeting Computer Particle Charger > --- WEAPON (2) ------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY (6) ---- Flight Unit Flight Unit High-capacity Battery (400) Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Signal Interpreter Targeting Computer Melee Analysis Suite System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Flight Unit Flight Unit High-capacity Battery Particle Charger Improved Propulsion Shielding Precision Beam Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Longsword +1 Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 38 | 2 8 5 5 . 11 5 2 Power 6 | 1 1 1 . . 3 . . Engine 6 | 1 1 1 . . 3 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | . 3 1 . . 3 2 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 9 | . 3 1 . . 3 2 . Utility 11 | . 2 . 2 . 4 2 1 Device 4 | . . . . . 3 . 1 Storage 2 | . 1 . 1 . . . . Processor 4 | . 1 . 1 . 1 1 . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 1 2 3 3 . 1 1 1 Energy Gun 6 | . 2 2 . . 1 . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 2 1 . Parts Lost 11 | . . 3 . . 2 4 2 Power 3 | . . 1 . . 1 . 1 Propulsion 4 | . . 1 . . 1 1 1 Utility 3 | . . . . . . 3 . Weapon 1 | . . 1 . . . . . Highest Loss Streak 3 | . . 3 . . 2 2 2 Average Slot Usage (%) 73 | . 62 83 85 85 58 78 63 Engine 10 | . 11 12 14 14 7 9 6 Flight 22 | . 22 28 28 28 18 16 9 Device 2 | . . . . . 2 9 11 Storage 11 | . 10 14 13 14 9 9 9 Processor 11 | . 3 14 14 14 11 15 9 Hackware 1 | . . . . . . 6 . Energy Gun 5 | . 12 12 4 . . . 2 Ballistic Gun 1 | . 1 . . . . 3 9 Slashing Weapon 6 | . . . 10 14 9 9 6 Naked Turns 2 | . 2 . . . . . . Heaviest Build 15 | 4 9 12 12 10 12 15 15 Greatest Support 20 | 3 10 10 10 10 20 20 15 Greatest Overweight (x) 1 | 1 1 1 1 . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 6 6 6 Average Capacity 5 | 4 5 6 5 6 6 6 6 Most Carried 6 | 1 6 6 6 6 6 6 6 Average Carried 5 | . 5 5 5 5 5 6 5 Final Capacity 6 | 4 6 6 6 6 6 6 6 Final Carried 6 | 1 6 6 6 6 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Matter Collected 555 | 191 52 104 . 48 107 53 . Remotely . | . . . . . . . . Salvage Created 298 | . 66 . . . 124 52 56 Parts 18 | . 10 . . . 6 . 2 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 11 | . 3 6 . . 1 . 1 Melee 1 | . . . . . 1 . . Guns 4 | . 3 . . . . . 1 AOE 6 | . . 6 . . . . . Classes Destroyed 7 | . 2 1 . . 3 . 1 Worker 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 3 | . 3 . . . . . . Grunt 1 | . . . . . . . 1 Hunter 1 | . . . . . 1 . . Assembled 6 | . . 6 . . . . . Best Kill Streak 6 | . 3 6 . . 1 . 1 Combat Bots Only 6 | . 3 6 . . 1 . 1 Max Kills in Single Turn 4 | . 1 4 . . 1 . 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Damage Taken 991 | . 108 149 . 13 120 371 230 Core 234 | . 51 33 . 13 17 58 62 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . . . 61 . . . Volleys Fired 21 | . 13 5 . . . . 3 Largest 2 | . 2 2 . . . . 2 Hottest 86 | . 80 80 . . . . 86 Shots Fired 28 | . 15 7 . . . . 6 Gun 25 | . 15 4 . . . . 6 Cannon . | . . . . . . . . Launcher 3 | . . 3 . . . . . Special . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Thermal 3 | . . . . . . . 3 Explosive 3 | . . 3 . . . . . Electromagnetic 19 | . 15 4 . . . . . Robot Hit Streak 7 | . 5 7 . . . . 5 Robot Miss Streak 5 | . 5 2 . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 25 | . 8 3 . 1 5 3 5 Core Hits 31 | . 4 22 . . 3 . 2 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 57 | . . . . 1 14 38 4 Impact . | . . . . . . . . Slashing 57 | . . . . 1 14 38 4 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1740 | . 130 517 . 49 500 471 73 Guns 226 | . 130 23 . . . . 73 Cannons . | . . . . . . . . Explosions 494 | . . 494 . . . . . Melee 1020 | . . . . 49 500 471 . Ramming . | . . . . . . . . Kinetic 33 | . . . . . . . 33 Thermal 40 | . . . . . . . 40 Explosive 494 | . . 494 . . . . . Electromagnetic 153 | . 130 23 . . . . . Impact . | . . . . . . . . Slashing 1020 | . . . . 49 500 471 . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 Average Corruption 4 | . . . . . . 4 10 Corruption Purged . | . . . . . . . . Effects 8 | . . . . . . 6 2 Message Errors 5 | . . . . . . 4 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Targeting Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 434 | . . . . . . 434 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 434 | . . . . . . 434 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 107 | . 12 18 . . . . 107 Average Temperature 21 | . 5 10 . . . . 60 Received Heat Transfer 171 | . . . . 9 9 18 135 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 74 | . . . . . . . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Peak Influence 197 | . 197 120 . 58 45 55 20 Initial 22 | . . 5 . . 22 18 3 Average 57 | . 113 95 . 15 25 37 6 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 3 . . . . . . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 43 | . 18 14 . 3 3 2 3 Peak Tracking Total 13 | . 4 13 . 2 2 2 3 Tactical Retreats 5 | . 2 . . 1 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . . . 3 . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Machines Accessed 15 | . 5 . . . 6 4 . Terminals 12 | . 5 . . . 5 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 51 | . 22 . . . 15 14 . Successful 37 | . 16 . . . 11 10 . Failed 14 | . 6 . . . 4 4 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 29 | . 15 . 1 . 7 6 . Terminals 41 | . 22 . . . 12 7 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . . 5 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 13 | . 8 . . . 4 1 . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . 1 . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 1 | . . . . . 1 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . 2 . Unlock Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 15 | . 8 . . . 4 3 . Terminals 15 | . 8 . . . 4 3 . Track 2 | . 1 . . . . 1 . Assimilate 1 | . 1 . . . . . . Botnet 11 | . 5 . . . 4 2 . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 5 . . . 6 1 . Full Trace Events 3 | . 2 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 70 | . . . . . . 70 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Total Allies 4 | . 1 3 . . . . . Largest Group 3 | . 1 3 3 3 3 . . Highest-Rated Group 40 | . 10 40 40 40 40 . . Highest-Rated Ally 16 | . 10 16 16 16 16 . . Total Orders 2 | . 2 . . . . . . STAY 1 | . 1 . . . . . . FOLLOW 1 | . 1 . . . . . . Ally Attacks 23 | . . 9 . 12 2 . . Total Damage 238 | . . 90 . 134 14 . . Kills 6 | . . 4 . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Turns Passed 2077 | 32 412 329 212 230 397 425 40 Spaces Moved 2859 | 33 555 682 401 366 588 207 27 Core 97 | 33 57 . . . . 7 . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2762 | . 498 682 401 366 588 200 27 Fastest Speed 37 | 50 37 37 37 37 37 37 40 Average Speed 39 | 86 41 37 37 37 39 38 40 Slowest Speed 120 | 100 100 117 117 37 120 50 40 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 25 | . 6 16 . . 1 2 . Cave-ins Triggered 4 | . . . . . . 4 . Exploration Rate (%) 52 | 3 76 95 87 79 41 32 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug 48 | . . . . . 9 35 4 Terrain Destroyed 71 | . . 23 . . 9 35 4 Melee 48 | . . . . . 9 35 4 Projectile . | . . . . . . . . AOE 23 | . . 23 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Total 3697 | 35 712 735 461 460 739 508 47 Wait 705 | . 133 53 47 83 118 261 10 Move 2800 | 32 542 650 400 365 585 199 27 Hop 24 | . 6 15 . . 1 2 . Pick Up 18 | 1 6 3 3 4 1 . . Fast Attach 26 | 2 5 2 5 . 7 5 . Attach 10 | . 2 3 . . 3 . 2 Detach 7 | . 1 2 . . 4 . . Swap 2 | . 1 . . . 1 . . Drop 21 | . 3 2 6 4 5 . 1 Fire 21 | . 13 5 . . . . 3 Melee 57 | . . . . 1 14 38 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . . 3 . Rewire . | . . . . . . . . Trap 3 | . . . . 3 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 7) 205 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 395 | -10/Materials | Identified exit to Materials 439 | -10/Materials | Discovered new exit (range 16) 444 | -10/Materials | Identified exit to Mines 445 | -10/Materials | Entered Mines 446 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 457 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 468 | -10/Mines | Discovered exit to Materials (range 7) 477 | -10/Mines | Assembled infested the area 489 | -10/Mines | Met 8R-AWN 519 | -10/Mines | Lost 3 parts (1p1n1w) 651 | -10/Mines | Discovered exit to Materials (range 9) 734 | -10/Mines | Discovered new exit (range 5) 735 | -10/Mines | Identified exit to Exiles 774 | -10/Mines | Entered Exiles 774 | -10/Exiles | Accompanied by 3 allies 775 | -10/Exiles | Identified exit to Mines 784 | -10/Exiles | Welcomed by 8R-AWN 790 | -10/Exiles | Met EX-HEX 801 | -10/Exiles | Met EX-BIN 806 | -10/Exiles | Aligned with FarCom system 806 | -10/Exiles | Given EX-Vault access code 815 | -10/Exiles | Opened EX-Vault 817 | -10/Exiles | Found Prototype Slashing Weapon 817 | -10/Exiles | Identified Longsword +1 826 | -10/Exiles | Found Prototype Processor 826 | -10/Exiles | Identified 0b10 Alert Chip 829 | -10/Exiles | Found Prototype Energy Cannon 829 | -10/Exiles | Identified Latent Energy Streamer 853 | -10/Exiles | Warned to stay clear of 0b10 Research branches 863 | -10/Exiles | Met EX-DEC 877 | -10/Exiles | Visited The Gauntlet 986 | -10/Exiles | Left Exiles lab with Longsword +1 986 | -10/Exiles | Entered Mines 986 | -9/Mines | Accompanied by 3 allies 1035 | -9/Mines | Discovered new exit (range 9) 1035 | -9/Mines | Learned 8 Materials zone layouts 1038 | -9/Mines | Identified exit to Materials 1069 | -9/Mines | Found a hidden stash of uninstalled traps 1173 | -9/Mines | Discovered exit to Materials (range 5) 1216 | -9/Mines | Entered Materials 1216 | -8/Materials | Accompanied by 3 allies 1216 | -8/Materials | Evolved 4 slots: Utility x4 1217 | -8/Materials | Identified exit to Factory 1217 | -8/Materials | Identified exit to Storage 1613 | -8/Materials | Entered Storage 1614 | -8/Storage | Identified exit to Recycling 1657 | -8/Storage | Repaired Cesium-ion Thruster 1691 | -8/Storage | Repaired VTOL Module 1796 | -8/Storage | Crushed by falling debris 1805 | -8/Storage | Crushed by falling debris 1846 | -8/Storage | Crushed by falling debris 2025 | -8/Storage | Crushed by falling debris 2025 | -8/Storage | System corruption reached 10% 2037 | -8/Storage | Identified exit to Garrison 2038 | -8/Storage | Entered Garrison 2060 | -8/Garrison | Triggered checkpoint 2078 | -8/Garrison | Self-destructed Last Messages --------------- 02037_ EXIT=UNLOCKED: GARRISON 02037_ Connecting with Garrison Access... >>Couplers Installed: Relay Coupler [Grunt] (16) Relay Coupler [Swarmer] (26) Relay Coupler [Sentry] (14) Relay Coupler [Grunt] (19) 02037_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 02038_ Receiving FarCom transmissions... 02048_ System corrupted: Energy discharge (-82). 02060_ Beams of light sweep through the air. An alarm sounds. 02060_ Dropped Longsword +1. 02061_ Ion Engine destroyed. 02064_ EK|W>IIIINQ|3:1KM=BTFMBNS=S%V 02068_ G-47 Trooper destroyed. 02068_ Switching to secondary target: G-47 Trooper. 02073_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????glg????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????#####????????????????????? | | ????????????######????#%g #????????????????????? | | ??????????###;##;######=g ############?????????? | | ??????????# h???????? | | ??????????# ????????? | | ??????????# @ ????????? | | ??????????# #####;###/########???????????????? | | ??????????# #???###?###??????????????????????? | | ??????????#####????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????s????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 5 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -10/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedXenonBay Manual? 0 Play Time 00:35:17 Cumulative 81.7 hours Start 2020.10.02 @ 01:30:57 End 2020.10.02 @ 02:10:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 92 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5e86d56-9ff9-4c68-b974-7935d3c66947