Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 14:48:55 Player: pakman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (1204) 1204 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1364) 1364 TOTAL SCORE: 6013 Bonus ------- Pacifist 200 High Alert Combat Kills 43 Follower Combat Kills 521 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 142/300 Energy 13/100 System Corruption 9% Temperature Cool (9) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Terrain Scan Processor > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (25) --- Light Fission Core Visual Processing Unit Weapon Cycler Mobile Refinery Mk. CCLXVII Hacking Drone Bay (0/1) Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scan Processor Phase Shifter Improved Light Armor Plating Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Phase Cannon Phase Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- F-cell Engine F-cell Engine Light Fission Core Enhanced Flexi-carbon Leg Visual Processing Unit Seismic Detector Weapon Cycler Improved Utility Shielding Hacking Drone Bay Lightning Gun Lightning Gun Gatling Laser Phase Cannon [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Slug Cannon Launcher Rocket Array Special Weapon Flamer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 76 | 6 5 10 . 7 2 46 Power 12 | 1 1 1 . . 1 8 Engine 10 | 1 1 1 . . 1 6 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 . 3 . 4 . 10 Treads . | . . . . . . . Leg 15 | . . 1 . 4 . 10 Wheel 4 | 2 . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 2 3 . . . 15 Device 10 | . . 1 . . . 9 Storage 5 | 1 2 1 . . . 1 Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 24 | 2 2 3 . 3 1 13 Energy Gun 4 | 1 1 . . 1 . 1 Energy Cannon 4 | . . 1 . . . 3 Ballistic Gun 11 | 1 1 1 . 1 1 6 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . 1 . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 6 | . . 1 . 1 . 4 Parts Lost 30 | . . . . . 2 28 Power 7 | . . . . . . 7 Propulsion 8 | . . . . . . 8 Utility 5 | . . . . . . 5 Weapon 10 | . . . . . 2 8 Highest Loss Streak 7 | . . . . . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 81 89 100 99 93 67 Engine 10 | . 13 11 11 11 11 8 Leg 28 | . . 1 . 32 33 20 Wheel 2 | . 28 31 33 . . . Device 10 | . . 4 11 11 11 11 Storage 9 | . 14 11 11 11 11 4 Processor 9 | . . 7 11 11 11 4 Energy Gun 8 | . 13 3 . 10 10 . Ballistic Gun 5 | . 13 10 11 4 5 6 Launcher 3 | . . . . 6 . . Naked Turns 102 | . . . . . . 102 Heaviest Build 137 | 13 13 91 91 96 93 137 Greatest Support 70 | 20 20 32 32 45 45 70 Greatest Overweight (x) 6 | . . 2 2 2 2 6 Average Overweight (x) 1 | . . 1 2 2 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 Average Capacity 23 | 6 7 20 25 25 25 19 Most Carried 25 | 6 8 25 25 25 25 24 Average Carried 20 | 4 7 12 25 23 24 11 Final Capacity 25 | 8 8 25 25 25 25 25 Final Carried 25 | 6 8 25 25 23 25 5 Class Distribution -------------------- 87% | Mutant 4% | Scavenger-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1186 | 163 . 199 . 155 58 611 Remotely . | . . . . . . . Salvage Created 946 | . . 318 . . 86 542 Parts 58 | . . 21 . . 5 32 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . . . . 23 . Prevented 5 | . . . . . 5 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 20 | . . 5 . . 2 13 Guns 10 | . . 4 . . 2 4 Cannons 5 | . . 1 . . . 4 AOE 5 | . . . . . . 5 Classes Destroyed 9 | . . 4 . . 1 4 Builder 2 | . . . . . . 2 Hauler 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 1 | . . . . . . 1 Swarmer 6 | . . . . . 1 5 Grunt 8 | . . 3 . . . 5 Sentry 3 | . . 2 . . 1 . Hunter 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 4 | . . 2 . . 1 4 Combat Bots Only 4 | . . 2 . . 1 4 Max Kills in Single Turn 3 | . . 1 . . 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 324 | . . 25 . . 57 242 Missed 90 | . . 6 . . 19 65 Damage Taken 5064 | . 8 263 . . 595 4198 Core 1130 | . 5 76 . . 187 862 Absorbed by Shields . | . . . . . . . Redirected to Shielding 138 | . . . . . . 138 Regen/Repaired (Parts) 48 | . . . . 48 . . Core Remaining (%) 77 | 100 98 . . . 34 . Volleys Fired 74 | . . 24 . . 12 38 Largest 4 | . . 2 . . 2 4 Hottest 226 | . . 79 . . 100 226 Shots Fired 174 | . . 45 . . 21 108 Gun 120 | . . 32 . . 21 67 Cannon 51 | . . 13 . . . 38 Launcher 2 | . . . . . . 2 Special 1 | . . . . . . 1 Kinetic 108 | . . 24 . . 9 75 Thermal 51 | . . 8 . . 12 31 Explosive 2 | . . . . . . 2 Electromagnetic 13 | . . 13 . . . . Robot Hit Streak 28 | . . 28 . . 4 10 Robot Miss Streak 17 | . . 2 . . 3 17 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 106 | . . 40 . . 13 53 Core Hits 64 | . . 13 . . 6 45 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 1 2 Burn 2 | . . . . . 1 1 Destroy 1 | . . . . . . 1 Melee Attacks 1 | . . 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2871 | . 6 614 . . 270 1981 Guns 1338 | . . 338 . . 270 730 Cannons 767 | . . 276 . . . 491 Explosions 732 | . . . . . . 732 Melee . | . . . . . . . Ramming 22 | . 6 . . . . 16 Kinetic 1077 | . . 275 . . 122 680 Thermal 1094 | . . 63 . . 148 883 Explosive 366 | . . . . . . 366 Electromagnetic 312 | . . 276 . . . 36 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 1 9 Average Corruption 1 | . . . . . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 5 1 Message Errors 2 | . . . . . 1 1 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 20 | . 3 . . . . 17 Shots 1 | . . . . . . 1 Rammed 1 | . 1 . . . . . Targets Rammed 4 | . 1 . . . . 3 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 501 | . . 45 . . 157 501 Average Temperature 94 | . . 16 . . 36 164 Received Heat Transfer 486 | . . 150 . . 174 162 Effects 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 4 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1713 | . . 185 . . 333 1195 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 510 | . 13 192 74 . . 510 Initial 74 | . . 5 74 . . 9 Average 269 | . 8 76 74 . . 352 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 41 | 100 100 100 100 . . 18 Level 1 24 | . . . . . . 34 Level 2 34 | . . . . . . 47 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 1 . . . 8 Investigation 2 | . . 1 . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 . . . . 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 1 10 . . 15 31 Peak Tracking Total 5 | . 1 4 . . 4 5 Tactical Retreats 5 | . . . . . 2 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed 6 | . . 6 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . 1 . . 1 2 Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 27 | . . . . . . 27 Max in Single Turn 20 | . . . . . . 20 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 9 | . 3 2 . 1 1 2 Terminals 5 | . 2 2 . . 1 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 25 | . 9 6 . 5 1 4 Successful 18 | . 8 2 . 5 1 2 Failed 7 | . 1 4 . . . 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 12 | . 2 3 . . 1 6 Terminals 13 | . 6 6 . . 1 . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 10 | . 3 1 . 5 1 . Record 1 | . . . . . 1 . Part Schematic 5 | . . . . 5 . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 Seal Access 1 | . . . . . . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks 3 | . 2 1 . . . . Terminals 3 | . 2 1 . . . . Botnet 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 2 . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 14 | . 14 . . . . . Retrieved Matter 14 | . 14 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat . | . . . . . . . Combat 1 | . . 1 . . . . Robot Hacks Applied 1 | . . 1 . . . . parse_system 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 4 . 2 Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 192 | . . . . 153 153 192 Highest-Rated Ally 96 | . . . . 40 40 96 Total Orders . | . . . . . . . Ally Attacks 71 | . . . . . 41 30 Total Damage 2712 | . . . . . 1428 1284 Kills 20 | . . . . . 12 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . . Drone Launches 1 | . . . . . . 1 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 8130 | 47 136 361 20 4322 1775 1469 Spaces Moved 3600 | 44 151 233 18 1668 678 808 Core 191 | 11 . . . . . 180 Treads . | . . . . . . . Legs 2933 | . . . . 1627 678 628 Wheels 476 | 33 151 233 18 41 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 113 113 190 50 Average Speed 212 | 72 80 102 113 256 255 152 Slowest Speed 540 | 80 80 113 113 260 260 540 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 28 21 3 92 74 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 76 | . . . . . . 76 Melee . | . . . . . . . Projectile 14 | . . . . . . 14 AOE 62 | . . . . . . 62 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3913 | 56 166 310 17 1722 700 942 Wait 53 | . 1 20 . 12 3 17 Move 3594 | 43 150 232 17 1667 677 808 Hop . | . . . . . . . Pick Up 77 | 7 6 21 . 17 4 22 Fast Attach 20 | 5 4 . . . . 11 Attach 36 | 1 1 3 . 3 . 28 Detach 1 | . 1 . . . . . Swap 20 | . . 7 . 4 2 7 Drop 31 | . 2 2 . 19 2 6 Fire 74 | . . 24 . . 12 38 Melee 1 | . . 1 . . . . Ram 1 | . 1 . . . . . Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 340 | -9/Materials | Build established: Mutant 460 | -9/Materials | Discovered new exit (range 17) 461 | -9/Materials | Discovered new exit (range 17) 545 | -9/Materials | Entered Mines 546 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 557 | -9/Mines | Identified exit to Exiles 565 | -9/Mines | Entered Zion 600 | -7/Zion | Given A8's code to call for help 604 | -7/Zion | Discovered new exit (range 18) 763 | -7/Zion | Given the Hacking Drone Bay 768 | -7/Zion | Found Prototype Device 1003 | -7/Zion | Learned 4 Factory zone layouts 1032 | -7/Zion | Learned location of Quarantine (-2) 1282 | -7/Zion | Learned location of Warlord (-5) 1501 | -7/Zion | Imprinted 1504 | -7/Zion | Declared Zion's savior 1915 | -7/Zion | Found GAL Module 2119 | -7/Zion | Found Prototype Device 2227 | -7/Zion | Found Prototype Launcher 2228 | -7/Zion | Identified Rocket Array 2547 | -7/Zion | Visited the Megawrench Repair Shop 2547 | -7/Zion | Megawrench repaired 3 parts 4887 | -7/Zion | Entered Proximity Caves 4887 | -6/Proximity Caves | Accompanied by 4 allies 5547 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5711 | -6/Proximity Caves | Core integrity fell below 50% 5730 | -6/Proximity Caves | Discovered new exit (range 7) 6662 | -6/Proximity Caves | Entered Factory 6662 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 6813 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 6985 | -6/Factory | Lost 6 parts (2p2n1u1w) 7129 | -6/Factory | Released all parts (10) 7155 | -6/Factory | Lost 5 parts (1p2n2w) 7204 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7210 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7420 | -6/Factory | Identified Hacking Drone Bay 7701 | -6/Factory | Cargo convoy interrupted 7779 | -6/Factory | Build established: Scavenger-Mutant 7960 | -6/Factory | Discovered new exit (range 14) 8033 | -6/Factory | Lost 3 parts (1n1u1w) 8043 | -6/Factory | Terminal network hard line cut 8054 | -6/Factory | Core integrity fell below 50% 8086 | -6/Factory | Core integrity fell below 20% 8106 | -6/Factory | Lost 7 parts (2p2n1u2w) 8131 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08121_ Penetrated by Slug. 08121_ F-cell Engine destroyed. 08121_ K-01 Serf collects debris. 08124_ Phase Shifter melted. 08124_ H-66 Slayer destroyed. 08125_ K-01 Serf collects debris. 08127_ Knocked back. 08127_ U-05 Engineer lays Concrete. 08127_ R-10 Processor collects Adv. Heat Sink. 08128_ U-05 Engineer lays Concrete. 08128_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 08129_ M-28 Smith repairs H-61 Shepherd. 08129_ U-05 Engineer lays Concrete. 08129_ K-01 Serf collects debris. 08130_ Phase Cannon destroyed. 08130_ U-05 Engineer lays Concrete. 08130_ U-05 Engineer destroyed. 08130_ U-05 Engineer lays Concrete. 08131_ R-10 Processor collects Adv. Heat Sink. 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" # | | ###"""#""# = #??????# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Armor Coverage 150 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! It Was An Accident, I Swear Robot Respite The One Challenges ------------ None Game ------ Seed HybridBiomechanicalNanosword Manual? 0 Play Time 01:35:55 Cumulative 20.2 hours Start 2024.05.22 @ 18:53:37 End 2024.05.25 @ 14:48:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4f640c5-0475-4f42-bdc4-567a0e3447a6