Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.10 @ 17:07:43 Player: barteg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1141) 1141 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3291 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 211/400 Energy 35/100 System Corruption 0% Temperature Cool (93) Movement Flying (175) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module > --- UTILITY (5) ------ Medium Matter Pod Trap Scanner Signal Interpreter Medium Armor Plating High-powered Tractor Beam > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Matter Pod Trap Scanner Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle High-powered Shotgun Plasma Cutter > --- INVENTORY -------- Field Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Matter Pod Device Sensor Array Storage Large Matter Pod Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . 1 . 1 1 Weapon 1 | . . . . 1 Parts Attached 47 | 8 3 1 17 18 Power 7 | 2 2 . 2 1 Engine 7 | 2 2 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 1 5 3 Treads . | . . . . . Leg 9 | 2 . 1 4 2 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 1 1 Utility 13 | 2 1 . 5 5 Device 7 | 1 . . 3 3 Storage 2 | . 1 . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | 1 . . 1 1 Artifact . | . . . . . Weapon 16 | 2 . . 5 9 Energy Gun 7 | . . . 1 6 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon 2 | . . . 1 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 13 | . . . 2 11 Power 3 | . . . 1 2 Propulsion . | . . . . . Utility 4 | . . . 1 3 Weapon 6 | . . . . 6 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 89 | . 96 100 87 78 Engine 10 | . 11 12 11 7 Leg 19 | . 25 25 19 13 Device 11 | . 12 12 12 10 Storage 9 | . 9 12 10 8 Processor 2 | . . . . 8 Protection 11 | . 12 12 13 7 Energy Gun 4 | . . . 4 11 Ballistic Gun 14 | . 25 25 12 2 Special Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 28 | 9 12 12 26 28 Greatest Support 30 | 20 20 20 26 30 Greatest Overweight (x) 8 | . . . 5 8 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 3 5 5 Average Carried 3 | . 2 3 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 3 3 5 . Class Distribution -------------------- 83% | Hacker-Mutant 8% | Hacker-Skirmisher 7% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1142 | 234 154 75 335 344 Remotely 30 | . . . . 30 Salvage Created 1079 | 35 180 24 536 304 Parts 81 | 4 19 3 43 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 34 | 1 5 2 17 9 Guns 24 | 1 5 2 9 7 Cannons 2 | . . . . 2 AOE 8 | . . . 8 . Classes Destroyed 8 | 1 3 . 3 1 Worker 4 | . 1 . 2 1 Builder 3 | . . . 3 . Watcher 5 | . 2 . 3 . Swarmer 12 | . 3 2 4 3 Grunt 12 | 1 2 . 7 2 Duelist 1 | . . . 1 . Sentry 8 | . . . 5 3 Hunter 1 | . . . . 1 Best Kill Streak 13 | 1 3 2 13 4 Combat Bots Only 9 | 1 3 2 9 3 Max Kills in Single Turn 5 | 1 2 1 5 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 250 | 4 32 3 93 118 Missed 63 | 1 9 1 24 28 Damage Taken 2042 | 19 161 10 617 1235 Core 743 | 19 29 4 139 552 Absorbed by Shields . | . . . . . Redirected to Shielding 48 | . 4 1 22 21 Ignored by Resistances 1035 | 12 110 8 383 522 Core Remaining (%) 78 | 92 . 79 65 . Volleys Fired 126 | 3 29 2 52 40 Largest 3 | 2 2 2 2 3 Hottest 164 | 40 40 40 86 164 Shots Fired 241 | 6 58 4 98 75 Gun 216 | 6 58 4 84 64 Cannon 9 | . . . . 9 Launcher 14 | . . . 14 . Special 2 | . . . . 2 Kinetic 157 | 6 58 4 64 25 Thermal 63 | . . . 20 43 Explosive 14 | . . . 14 . Electromagnetic 7 | . . . . 7 Robot Hit Streak 26 | 6 15 2 26 15 Robot Miss Streak 3 | . 3 1 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 190 | 6 40 2 81 61 Core Hits 94 | 3 19 2 45 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . 2 5 Burn 7 | . . . 2 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3287 | 45 321 19 1786 1116 Guns 2280 | 45 318 19 988 910 Cannons 195 | . . . . 195 Explosions 796 | . . . 796 . Melee . | . . . . . Ramming 5 | . 3 . 2 . Kinetic 1650 | 45 318 19 773 495 Thermal 762 | . . . 215 547 Explosive 796 | . . . 796 . Electromagnetic 74 | . . . . 74 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . . . 30 2 Projectiles 2 | . . . . 2 Explosions 30 | . . . 30 . Melee . | . . . . . Knockbacks 3 | . . . 1 2 Impact 1 | . . . 1 . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 23 | . . . 23 . Shots 2 | . . . 2 . Rammed 1 | . . . . 1 Targets Rammed 3 | . 1 . 1 1 Kicked 2 | . 1 . 1 . Crushed . | . . . . . Highest Temperature 768 | 18 12 . 74 768 Average Temperature 225 | 10 7 . 28 337 Received Heat Transfer 1023 | 18 54 . 366 585 Effects 66 | . . . . 66 Shutdowns 13 | . . . . 13 Energy Bleed 2 | . . . . 2 Interference 7 | . . . . 7 Matter Decay 7 | . . . . 7 Short Circuit 5 | . . . . 5 Damage (minor) 6 | . . . . 6 Damage (major) 21 | . . . . 21 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 2183 | . . . 703 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 367 | 20 158 57 367 226 Initial 110 | . 9 7 15 110 Average 102 | 2 73 8 151 136 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 79 | 100 100 100 65 61 Level 1 20 | . . . 34 38 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 1 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | 1 12 2 20 12 Peak Tracking Total 6 | 1 5 2 4 6 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 7 . 5 . Terminals 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . 14 . 9 . Successful 22 | . 14 . 8 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 10 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 16 | . 10 . 6 . Record 4 | . 2 . 2 . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 3 | . 2 . 1 . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2084 | 87 516 292 639 550 Spaces Moved 1174 | 67 321 237 339 210 Core 111 | 20 . . 2 89 Treads . | . . . . . Legs 1031 | 47 321 237 337 89 Wheels . | . . . . . Hover . | . . . . . Flight 32 | . . . . 32 Fastest Speed 50 | 50 120 120 120 105 Average Speed 131 | 99 120 120 121 185 Slowest Speed 450 | 120 120 120 300 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 9 48 65 32 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . . . 60 . Melee . | . . . . . Projectile . | . . . . . AOE 60 | . . . 60 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1487 | 79 405 241 470 292 Wait 97 | . 46 1 47 3 Move 1170 | 66 320 236 338 210 Hop . | . . . . . Pick Up 14 | 1 4 . 2 7 Fast Attach 33 | 8 2 1 17 5 Attach 9 | . 1 . . 8 Detach 2 | 1 . . . 1 Swap 5 | . . . . 5 Drop 25 | . 2 1 13 9 Fire 126 | 3 29 2 52 40 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . 1 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Identified exit to Materials 62 | -11/Scrapyard | Discovered exit to Materials (range 8) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Utility x1 318 | -10/Materials | Build established: Hacker-Mutant 424 | -10/Materials | Identified exit to Mines 604 | -10/Materials | Entered Mines 610 | -10/Mines | Met a Derelict bent on vengeance 766 | -10/Mines | Learned location of Storage (-8) 886 | -10/Mines | Identified exit to Materials 886 | -10/Mines | Discovered exit to Materials (range 4) 896 | -10/Mines | Entered Materials 896 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1438 | -9/Materials | Destroyed 9 combat bots 1516 | -9/Materials | Identified exit to Materials 1516 | -9/Materials | Discovered exit to Materials (range 16) 1535 | -9/Materials | Entered another Materials area 1535 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1551 | -8/Materials | Identified exit to Storage 1551 | -8/Materials | Discovered exit to Storage (range 13) 1657 | -8/Materials | Garrison activated, responded to threat 1722 | -8/Materials | Core integrity fell below 50% 1756 | -8/Materials | Lost 3 parts (1p1u1w) 1887 | -8/Materials | Lost 4 parts (1p1u2w) 1920 | -8/Materials | Identified exit to Factory 1920 | -8/Materials | Discovered exit to Factory (range 3) 2023 | -8/Materials | Core integrity fell below 20% 2072 | -8/Materials | Lost 4 parts (1u3w) 2085 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02028_ K-01 Serf collects debris. 02028_ Acquired 13 matter. 02030_ Critical hit (Burn: +37). 02032_ Acquired Med. Matter Pod. 02032_ K-01 Serf collects debris. 02035_ Acquired 7 matter. 02035_ Acquired 13 matter. 02035_ Acquired 10 matter. 02035_ Dropped Broken Carbon-fiber Leg. 02035_ Dropped Broken Field Laser. 02036_ K-01 Serf collects debris. 02041_ Hpw. Shotgun destroyed. 02042_ K-01 Serf collects debris. 02046_ R-06 Scavenger collects Flight Unit. 02049_ Acquired Med. Armor Plating. 02051_ Dropped Lrg. Matter Pod. 02059_ R-06 Scavenger collects Broken Field Laser. 02069_ Acquired Adv. Beam Rifle. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????# # #????# #????????? | | ???????######+###### #????????? | | ?????# ###### " # #????????? | | ?????# + " # """ """ #????????? | | ?????# ###### "" # """ """ #????????? | | ????????????# # """ """ #????????? | | ????????????# # #????????? | | ????????????# # #????????? | | ????????#########+######+#####????????? | | ????# #?????????? | | ??????????#### < #?????????? | | ?????????????# #?????????? | | ?????????????############ #?????????? | | ??????????????# # #?????????? | | ??????????????# # #?????????? | | ??????????????# + #?????????? | | ??????????????# # #?????????? | | ??????????????# = # #?????????? | | ??????????????# # #?????????? | | ??????????????# # #?????????? | | ??????????????# # #?????????? | | ???????????############## [ #?????????? | | ???????????# # = ####### | | ???????????# =g""" """ # | | ???????????# """ """ + = = T | | ???????????# @""" """ # = * | | ???????????# g !## *####### | | ???????????##+############ #????????## | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# %#?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# ??????????? | | ?????????????????????????? ??????????? | | ??????????????????????????T"??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 400 Matter Stores 405 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Let's See Who's Tougher Risk Taker Shopping List Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed GravmagTacticalTriangulator Manual? 0 Play Time 00:42:00 Cumulative 0.6 hours Start 2024.07.10 @ 13:51:28 End 2024.07.10 @ 17:07:43 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d691ec7c-9344-49f3-9f18-0331d3a4aaed