Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 00:24:49 Player: SunShine214 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (158) 790 Value Destroyed (5248) 5248 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-144) -144 TOTAL SCORE: 9674 Bonus ------- Friendly Fire -144 Cogmind --------- Core Integrity 0/850 Matter 227/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Walking (403) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Focal Shield > --- WEAPON (4) ------- Mini Assault Cannon (fused) Powered Hammer > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Weapon Cycler Improved Reaction Control System Heavy Armor Plating Heavy Laser Mini Assault Cannon Mini Assault Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Compact Ion Cannon Mini Assault Cannon Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Enhanced Optical Array Improved Weapon Cycler Improved Reaction Control System Improved Power Shielding Heavy Armor Plating Hardened Medium Armor Plating Focal Shield Mini Assault Cannon Mini Assault Cannon Heavy Flak Cannon Improved Proton Missile Launcher Missile Launcher [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Spread Laser Energy Cannon Compact Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Slots Evolved 8 | . . 2 2 . . 4 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 4 | . . 2 . . . 2 . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 89 | 7 5 25 8 6 8 18 10 2 Power 11 | 1 . 3 1 . . 4 2 . Engine 8 | 1 . 3 1 . . 2 1 . Core 3 | . . . . . . 2 1 . Reactor . | . . . . . . . . . Propulsion 18 | 2 1 7 1 5 2 . . . Treads 14 | 2 . 7 1 3 1 . . . Leg 1 | . 1 . . . . . . . Wheel 2 | . . . . 2 . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 24 | 2 1 6 3 . 1 7 3 1 Device 11 | 1 . 2 1 . 1 5 . 1 Storage 4 | 1 1 1 . . . 1 . . Processor 5 | . . 2 1 . . 1 1 . Hackware . | . . . . . . . . . Protection 4 | . . 1 1 . . . 2 . Artifact . | . . . . . . . . . Weapon 36 | 2 3 9 3 1 5 7 5 1 Energy Gun 11 | 1 1 4 . . 1 3 1 . Energy Cannon 6 | . 1 2 1 . 1 1 . . Ballistic Gun 4 | 1 . 2 . . . 1 . . Ballistic Cannon 7 | . . . 1 1 1 1 3 . Launcher 4 | . . . 1 . 1 . 1 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 4 . . 1 2 . . Parts Lost 45 | . 6 7 9 2 6 7 3 5 Power 7 | . 1 . 2 . 1 1 1 1 Propulsion 11 | . 2 1 4 . 1 1 . 2 Utility 8 | . 1 2 1 . . 1 2 1 Weapon 19 | . 2 4 2 2 4 4 . 1 Highest Loss Streak 4 | . 3 3 4 1 4 3 1 4 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 11 | 1 4 13 12 13 13 12 12 9 Power . | . . 1 . . . 1 1 1 Propulsion 1 | . 1 3 3 3 2 . . . Utility 5 | . 1 3 5 6 7 8 6 3 Weapon 3 | 1 1 4 4 4 3 2 5 4 Tool/Special . | . . . . . . . . . Unused Backups 38 | . 1 10 1 . 5 18 1 2 Power 1 | . . 1 . . . . . . Propulsion 10 | . 1 1 1 . 3 4 . . Utility 22 | . . 4 . . 2 13 1 2 Weapon 5 | . . 4 . . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 75 | . 58 86 92 94 63 66 72 70 Engine 4 | . 1 6 8 9 2 3 1 4 Treads 9 | . 9 16 22 19 11 . . . Leg 2 | . 5 3 . . . . 2 6 Hover 1 | . . . . . . 4 3 . Device 9 | . 5 7 7 9 9 17 10 7 Storage 8 | . 12 11 9 9 9 5 6 6 Processor 12 | . . 20 18 18 12 8 9 13 Protection 1 | . . . 1 . . . 4 4 Energy Gun 4 | . 6 9 . . 1 4 4 . Energy Cannon 4 | . 1 7 5 . . 5 6 5 Ballistic Gun 3 | . 12 3 4 . . 1 . . Ballistic Cannon 3 | . . . 3 11 2 4 7 11 Launcher 1 | . . . 4 6 6 . . 3 Impact Weapon 2 | . . . . . 4 4 6 2 Slashing Weapon 1 | . . 1 6 7 . . . . Peak Build Rating 80 | 7 7 20 28 34 41 77 80 73 Average Rating 37 | 5 4 15 23 30 32 62 75 69 On Entrance 30 | . 7 4 18 26 30 39 75 73 Avg Prop Armor Cover (%) 13 | . 19 9 . 8 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 105 | 11 25 37 37 38 35 105 58 60 Greatest Support 81 | 40 40 40 63 66 66 81 40 17 Greatest Overweight (x) 6 | . 6 3 1 3 1 2 3 3 Average Overweight (x) . | . . . . . . . 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 15 15 Average Capacity 14 | 7 12 15 15 15 15 14 15 15 Most Carried 15 | 2 6 15 15 15 15 15 15 11 Average Carried 12 | 1 4 13 12 13 13 13 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 5 15 13 14 15 14 11 9 Scrap Engine Consumption 50 | . . . . . 12 28 6 4 Constructs Created 1 | . . . . . 1 . . . Constructs Modified 16 | . . . . . 3 8 4 1 Class Distribution -------------------- 68% | Mutant 18% | Skirmisher 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Matter Collected 2824 | 258 135 342 306 358 150 515 499 261 Remotely . | . . . . . . . . . Salvage Created 5905 | 153 365 1802 648 242 379 980 772 564 Parts 276 | 13 27 83 50 16 12 35 21 19 Haulers Intercepted 6 | . 1 5 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 15 14 Prevented 6 | . . . . . . . 4 2 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 118 | . 13 29 16 6 8 18 14 14 Melee 10 | . . 1 1 . 4 2 . 2 Guns 32 | . 13 11 2 . . 4 2 . Cannons 53 | . . 16 7 5 . 8 9 8 AOE 12 | . . 1 6 1 3 . 1 . Classes Destroyed 19 | 3 4 4 1 1 2 1 2 1 Worker 6 | 1 1 1 2 . . 1 . . Builder 3 | . . . 2 . . 1 . . Tunneler 5 | 3 . 1 1 . . . . . Hauler 6 | . 1 5 . . . . . . Recycler 8 | 1 . 3 2 . . 2 . . Mechanic 2 | . . 1 . 1 . . . . Operator 3 | . 1 1 . 1 . . . . Watcher 7 | . . 2 3 1 . 1 . . Swarmer 22 | . 9 . 8 . . 3 1 1 Saboteur 1 | . . . . . . . . 1 Grunt 50 | . 4 18 4 3 . 7 9 5 Brawler 2 | . . . . . . . 1 1 Duelist 8 | . . 2 1 . . . 2 3 Protector 1 | . . . . . 1 . . . Sentry 22 | . . 9 3 2 3 3 1 1 Hunter 4 | . . . . 1 1 . . 2 Programmer 5 | . . . . . . 5 . . Scrapper 3 | . . . . . 3 . . . Samaritan 1 | . . . . . . . 1 . Best Kill Streak 10 | 4 3 5 10 5 2 4 3 6 Combat Bots Only 7 | . 3 3 7 2 2 4 3 6 Max Kills in Single Turn 3 | 1 1 3 2 1 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 2 1 1 . 1 . Melee 1 | . . 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Hostile Shots Fired 821 | . 98 117 103 54 70 155 96 128 Missed 234 | . 27 29 22 14 27 59 20 36 Hits 587 | . 71 88 81 40 43 96 76 92 Melee 9 | . . 1 . . . . . 8 Projectile 578 | . 71 87 81 40 43 96 76 84 Critical Strikes 23 | . . 6 3 5 2 1 2 4 Damage Taken 9612 | . 753 1437 1268 661 709 1501 1435 1848 Core 1730 | . 200 280 208 60 122 359 206 295 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 1744 | . . . . . 180 900 548 116 Core Remaining (%) 44 | 100 20 30 . . 29 . . . Volleys Fired 384 | 13 78 102 31 30 10 50 45 25 Largest 4 | 2 2 2 3 2 2 4 3 4 Hottest 210 | 60 120 133 135 74 70 210 210 210 Shots Fired 687 | 26 115 155 59 50 12 107 113 50 Gun 295 | 26 114 68 15 . . 48 24 . Cannon 357 | . . 87 32 46 2 59 85 46 Launcher 34 | . . . 12 4 10 . 4 4 Special 1 | . 1 . . . . . . . Kinetic 299 | 13 78 12 23 46 2 40 52 33 Thermal 308 | 13 37 121 . . . 67 57 13 Explosive 30 | . . . 12 4 10 . . 4 Electromagnetic 50 | . . 22 24 . . . 4 . Robot Hit Streak 14 | 6 7 14 12 8 4 14 6 4 Robot Miss Streak 6 | 2 6 4 6 5 1 4 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 485 | 16 60 124 42 31 20 92 65 35 Core Hits 305 | 7 27 84 40 15 9 60 40 23 Critical Kills 4 | . . . . . 1 2 . 1 Critical Parts Destroyed 11 | . . . . . 4 3 2 2 Critical Strikes 29 | . . . 3 2 5 7 6 6 Meltdown 1 | . . . . . . 1 . . Blast 11 | . . . 2 2 . 2 4 1 Corrupt 1 | . . . 1 . . . . . Smash 16 | . . . . . 5 4 2 5 Melee Attacks 75 | . . 7 11 3 14 24 4 12 Impact 54 | . . . . . 14 24 4 12 Slashing 21 | . . 7 11 3 . . . . Piercing . | . . . . . . . . . Sneak Attacks 11 | . . 2 2 1 . 4 . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13724 | 162 655 2657 1998 1075 984 2808 1960 1425 Guns 3035 | 162 570 930 181 . . 912 280 . Cannons 5280 | . . 1206 440 790 . 930 1184 730 Explosions 2833 | . 82 254 1140 215 486 89 357 210 Melee 2536 | . . 252 230 70 498 862 139 485 Ramming 40 | . 3 15 7 . . 15 . . Kinetic 3482 | 52 371 116 315 790 . 634 614 590 Thermal 4690 | 110 281 1851 161 . . 1297 850 140 Explosive 1890 | . . . 979 215 486 . . 210 Electromagnetic 1086 | . . 423 306 . . . 357 . Impact 1984 | . . . . . 498 862 139 485 Slashing 552 | . . 252 230 70 . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 1 . . . 5 5 5 Average Corruption 3 | . . 1 . . . 3 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 74 | . . 10 . . . 14 28 22 Message Errors 18 | . . 3 . . . 2 9 4 Matter Fused 13 | . . 1 . . . 2 5 5 Heat Flow Errors 10 | . . 1 . . . 1 5 3 Energy Discharges 6 | . . 2 . . . 2 1 1 Parts Rejected 2 | . . 1 . . . . . 1 Parts Fused 3 | . . . . . . 1 . 2 Data Loss (minor) 13 | . . 2 . . . 4 4 3 Data Loss (major) 1 | . . . . . . 1 . . Misfires 7 | . . . . . . 1 3 3 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1173 | . 81 153 104 15 237 379 138 66 Projectiles 54 | . . . 1 15 . . 38 . Explosions 209 | . 81 97 14 . 10 . 7 . Melee 910 | . . 56 89 . 227 379 93 66 Knockbacks 27 | . . . 2 5 . 8 6 6 Impact 8 | . . . . . . 4 2 2 Kinetic 17 | . . . 2 5 . 2 4 4 Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 581 | . 83 229 111 37 19 102 . . Shots 11 | . 1 4 3 1 1 1 . . Rammed 6 | . . 3 2 . . 1 . . Targets Rammed 10 | . 3 4 2 . . 1 . . Kicked 4 | . 3 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 511 | 40 60 414 245 76 24 469 511 404 Average Temperature 119 | 22 16 101 82 36 11 163 192 146 Received Heat Transfer 3097 | . 126 591 396 306 301 372 630 375 Effects 25 | . . 2 1 . . 7 13 2 Shutdowns 3 | . . . . . . 1 2 . Energy Bleed 5 | . . . 1 . . . 3 1 Interference 8 | . . 1 . . . 3 4 . Matter Decay 3 | . . . . . . 2 1 . Short Circuit 4 | . . . . . . 1 2 1 Damage (minor) 2 | . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 10 | . . . . . 1 3 2 4 Combat Hostiles 8 | . . . . . 1 2 2 3 Parts Fried 18 | . . 1 1 . 4 6 2 4 Impact Corruptions 26 | . . . . . 7 9 3 7 Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 11 | . . 3 . . . 8 . . Heat Transferred 8048 | 250 500 3244 200 . . 2268 1401 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . 4 2 . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Maximum Alert Level 1 | . . 1 1 1 . 1 . . Low Security (%) 74 | 100 100 55 51 65 100 84 . . Level 1 25 | . . 44 48 34 . 15 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 370 | 15 147 370 347 228 58 292 . . Initial 150 | . . . 148 132 58 150 . . Average 125 | 2 68 181 221 175 8 98 . . Influence Increases 3939 | 25 424 974 574 228 125 874 415 300 Destroy 0b10 Robot/C 2280 | . 260 580 320 120 80 360 280 280 Destroy 0b10 Robot/NC 205 | 25 15 70 50 15 5 25 . . Destroy Leader 486 | . 62 174 56 32 . 112 30 20 Successful Hack 82 | . 5 12 32 21 7 5 . . Disable Machine 195 | . 45 45 60 . . 45 . . Destroy Structure 226 | . 22 48 56 40 33 27 . . Advance Influence 150 | . . . . . . 150 . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 300 | . 15 45 . . . 135 105 . Influence Decreases 3803 | 25 424 622 612 392 275 603 521 329 Entered New Map 611 | . . . 204 182 92 . 101 32 Time Decay 2767 | 25 364 552 318 190 136 535 400 247 Lost Part 425 | . 60 70 90 20 47 68 20 50 Squads Dispatched 19 | . 3 3 2 3 . 7 . 1 Investigation 5 | . 1 2 . 1 . 1 . . Extermination 3 | . . . . . . 3 . . Reinforcement 6 | . 2 1 1 2 . . . . Assault 1 | . . . . . . . . 1 Garrison 4 | . . . 1 . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Distress Signals 12 | . 1 6 3 1 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 195 | . 25 42 31 15 9 34 24 15 Peak Tracking Total 7 | . 4 5 6 4 5 4 5 7 Tactical Retreats 9 | . 1 1 . . . 4 3 . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Traps Triggered 8 | . 2 4 . 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Machines Disabled 14 | . 3 3 4 . . 3 1 . Max in Single Turn 2 | . 2 2 1 . . 2 1 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Machines Accessed 29 | . 3 6 6 3 5 5 1 . Terminals 21 | . 3 4 4 3 4 3 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 2 1 . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 55 | . 7 10 10 4 13 10 1 . Successful 29 | . 4 8 5 3 4 4 1 . Failed 26 | . 3 2 5 1 9 6 . . Catastrophic 6 | . . . 1 . 3 2 . . Database Lockouts . | . . . . . . . . . Manual 7 | . . 1 2 . 3 1 . . Terminals 37 | . 7 6 6 4 11 3 . . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . . 7 . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 4 2 . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 19 | . 4 4 3 3 4 . 1 . Part Schematic 2 | . . . . . 2 . . . Open Door 3 | . . . . 2 . . 1 . Branch Access Points 3 | . . 1 1 1 . . . . Reinforcement Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 3 | . 1 2 . . . . . . Release Object 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . 4 1 . . . . . Retrieve Study 5 | . . 4 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 3 3 3 4 4 . . Full Trace Events 4 | . . . . . 3 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . 4 1 . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 52 | . . . . . . 52 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Active Infowar (turns) 6532 | 39 387 1589 582 390 295 1451 1050 749 Optics 1224 | . . . . . . . 475 749 Sensors 4882 | . . 1589 582 390 295 1451 575 . Seismic 426 | 39 387 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Turns Passed 8975 | 143 955 2390 708 390 864 1692 1084 749 Spaces Moved 4308 | 60 429 938 348 201 452 1275 438 167 Core 137 | 1 136 . . . . . . . Treads 1816 | 59 144 793 348 157 202 61 52 . Legs 566 | . 149 145 . . . . 105 167 Wheels 44 | . . . . 44 . . . . Hover 1363 | . . . . . . 1082 281 . Flight 382 | . . . . . 250 132 . . Fastest Speed 50 | 50 50 160 160 95 89 68 170 199 Average Speed 155 | 158 172 184 161 144 147 92 184 385 Slowest Speed 403 | 160 350 330 240 240 233 272 403 403 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 3 69 70 40 47 86 35 61 37 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . . . . . 1 . Spaces Dug 12 | . . 1 2 1 . 8 . . Terrain Destroyed 311 | . 22 44 51 43 79 25 19 28 Melee 12 | . . 1 2 1 . 8 . . Projectile 35 | . . . 1 6 2 3 19 4 AOE 264 | . 22 43 48 36 77 14 . 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Total 5810 | 81 536 1428 423 243 620 1656 614 209 Wait 776 | . 12 308 12 1 112 217 114 . Move 4300 | 59 428 937 347 200 451 1274 437 167 Hop . | . . . . . . . . . Pick Up 85 | 2 5 22 5 1 9 40 1 . Fast Attach 38 | 7 2 9 3 2 5 10 . . Attach 26 | . 2 5 6 1 2 5 3 2 Detach 8 | . 1 1 . . 5 1 . . Swap 51 | . 3 18 4 5 1 10 7 3 Drop 57 | . 2 15 2 . 11 24 3 . Fire 384 | 13 78 102 31 30 10 50 45 25 Melee 75 | . . 7 11 3 14 24 4 12 Ram 1 | . . . . . . 1 . . Kick 4 | . 3 1 . . . . . . Crush 5 | . . 3 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 12) 452 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Lost 3 parts (1u2w) 659 | -10/Materials | Core integrity fell below 50% 1099 | -10/Materials | Entered another Materials area 1099 | -9/Materials | Evolved 2 slots: Utility x2 1389 | -9/Materials | Identified exit to Mines 1755 | -9/Materials | Discovered new exit (range 5) 1795 | -9/Materials | Identified exit to Materials 2297 | -9/Materials | Discovered exit to Materials (range 11) 2322 | -9/Materials | Core integrity fell below 50% 2562 | -9/Materials | Lost 3 parts (1n2w) 3489 | -9/Materials | Entered another Materials area 3489 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3632 | -8/Materials | Garrison activated, responded to threat 3701 | -8/Materials | Lost 4 parts (1p1n1u1w) 3709 | -8/Materials | Destroyed 7 combat bots 3744 | -8/Materials | Identified exit to Storage 4109 | -8/Materials | Lost 3 parts (1p2n) 4197 | -8/Materials | Entered Storage 4342 | -8/Storage | Met 01-MTF 4498 | -8/Storage | Identified exit to Recycling 4587 | -8/Storage | Entered Recycling 4587 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4692 | -8/Recycling | Scanned before Scraplab entrance 4726 | -8/Recycling | Entered Scraplab 4738 | -8/Recycling | Discovered new exit (range 3) 4774 | -8/Recycling | Angered Scraplab inhabitants 4818 | -8/Recycling | Lost 4 parts (1p1n2w) 4886 | -8/Recycling | Found Prototype Device 4886 | -8/Recycling | Identified Scrap Engine 5187 | -8/Recycling | Core integrity fell below 50% 5363 | -8/Recycling | Discovered new exit (range 15) 5386 | -8/Recycling | Identified exit to Factory 5451 | -8/Recycling | Entered Factory 5451 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6107 | -6/Factory | Build established: Skirmisher 6396 | -6/Factory | Garrison activated, responded to threat 6445 | -6/Factory | Lost 3 parts (3w) 6996 | -6/Factory | Discovered new exit (range 12) 7028 | -6/Factory | Repaired Lrg. Storage Unit 7096 | -6/Factory | Identified exit to Lower Caves 7143 | -6/Factory | Entered Lower Caves 7586 | -6/Lower Caves | Learned Factory stockpile data 7721 | -6/Lower Caves | Core integrity fell below 50% 7909 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8031 | -6/Lower Caves | Build established: Tank 8097 | -6/Lower Caves | Learned Factory interactive machine intel 8175 | -6/Lower Caves | Discovered new exit (range 15) 8223 | -6/Lower Caves | Identified exit to Lower Caves 8227 | -6/Lower Caves | Entered another Lower Caves area 8806 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8864 | -6/Lower Caves | Core integrity fell below 20% 8976 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08956_ L-41 Fighter suffers critical hit (Smash). 08956_ Destroyed Core Shielding. 08956_ L-41 Fighter system corrupted by crushing effect. 08957_ L-41 Fighter system terminally corrupted. 08957_ Imp. Deuterium Engine fried. 08957_ Imp. Melee Analysis Suite fried. 08963_ Carbon Exoskeleton destroyed. 08963_ Carbon Exoskeleton core remains intact and functional. 08966_ G-50 Soldier destroyed. 08968_ G-67 Veteran knocked back. 08972_ G-67 Veteran destroyed. 08973_ Carbon-fiber Leg fries itself beyond repair. 08974_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 08975_ Lgt. Angular Momentum Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? # ???????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ??????????????????????????????### ##???????????? | | ???????????????????#?????????? ####????????? | | ??????????????????## ?????????? ##???????? | | ??????????????????# ????????? #???????? | | ??????????????????# ????????? #????????# | | ???????????????????# ????????# ##?????? | | ???????????????????# #??###### ##??#? | | ???????????????????# ### ## ## ## | | ???????????????????# % ?? | | ???????????????????# % #??????? | | ???????????????????# @%= #?????? | | ???????????????????# ####? #?? | | ???????????????????# ##### # #?? | | ???????????????????# ?????## g ## | | ???????????????????######???# %=% | | ?????????????????##### ## % | | ???????????????# % % # | | ???????????????# ## | | ???????????????# ### ## ##%###### ##? | | ????????????????????##### # %# #????????? | | ????????????????????????###### # #%#????????? | | ?????????????????????????????# ###++###%#????????? | | ????????????????????????????## + % %+*#??#####?? | | ????????????????????????????# " " #??# #?? | | ???????????????????????????# #"" "" # #??# ##? | | ???????????????????????????# ######## #?? ? | | ???????????????????????????# #?? ? | | ???????????????????????????# #### ##??? #? | | ????????????????????????????? #### #??? #? | | ???????????????????????????? ## #???# ## | | ???????????????????????????? ?## #??## # | | ???????????????????????????? ??# ## #??# # | | ???????????????????????????? #??##### #??# | | ????????????????????????????#??##### #??# # | | ????????????????????????????####" ##?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Lgt. Armor Plating | -8/Recycling | Hacked Imp. Heavy Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 13% | -6/Factory Studied --------- Flight Unit | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticTrapSuperbattery Manual? 0 Play Time 00:51:21 Cumulative 151.7 hours Start 2026.04.21 @ 23:33:47 End 2026.04.22 @ 00:24:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3601d6b2-4c1d-4eb0-ad3d-51adc8ef4581