Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.31 @ 11:01:50 Player: SHADOWELITE7 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (50) 50 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 475 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 93/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Particle Cannon > --- INVENTORY -------- Plasma Cutter [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 1 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 74 | . 85 49 Engine 11 | . 14 7 Treads 23 | . 28 14 Storage 14 | . 14 14 Ballistic Gun 22 | . 28 9 Naked Turns . | . . . Heaviest Build 11 | 11 11 11 Greatest Support 40 | 40 40 3 Greatest Overweight (x) 3 | 2 . 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 4 6 6 Most Carried 5 | 4 5 4 Average Carried 2 | 2 2 2 Final Capacity 6 | 6 6 6 Final Carried 4 | 2 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 283 | 256 27 . Remotely . | . . . Salvage Created 77 | . 27 50 Parts 8 | . 1 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | . 2 3 Guns 4 | . 2 2 Cannons 1 | . . 1 Classes Destroyed 1 | . 1 . Swarmer 5 | . 2 3 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1001 | . 140 861 Core 255 | . 26 229 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 26 | . 11 15 Largest 2 | . 2 2 Hottest 113 | . 40 113 Shots Fired 51 | . 22 29 Gun 47 | . 22 25 Cannon 4 | . . 4 Launcher . | . . . Special . | . . . Kinetic 42 | . 22 20 Thermal 4 | . . 4 Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 7 | . 3 7 Robot Miss Streak 8 | . 4 8 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 25 | . 10 15 Core Hits 8 | . 2 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 290 | . 77 213 Guns 176 | . 77 99 Cannons 62 | . . 62 Explosions 40 | . . 40 Melee . | . . . Ramming 12 | . . 12 Kinetic 137 | . 77 60 Thermal 102 | . . 102 Explosive . | . . . Electromagnetic 39 | . . 39 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . . 14 Shots 1 | . . 1 Rammed 10 | . . 10 Targets Rammed 10 | . . 10 Kicked . | . . . Crushed . | . . . Highest Temperature 150 | . . 150 Average Temperature 92 | . . 92 Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 211 | . . 211 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 94 | . 50 94 Average Influence 27 | . 26 64 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 5 10 Peak Tracking Total 8 | . 3 8 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 274 | 78 133 63 Spaces Moved 118 | 49 62 7 Core 28 | 21 . 7 Treads 90 | 28 62 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 145 | 132 160 114 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 7 | 3 12 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile . | . . . AOE 1 | . . 1 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 180 | 62 80 38 Wait . | . . . Move 116 | 48 61 7 Hop . | . . . Pick Up 12 | 8 4 . Fast Attach . | . . . Attach 10 | 6 1 3 Detach 1 | . 1 . Swap . | . . . Drop 5 | . 2 3 Fire 26 | . 11 15 Melee . | . . . Ram 10 | . . 10 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 11) 212 | -10/Materials | Entered Mines 259 | -10/Mines | Core integrity fell below 50% 271 | -10/Mines | Core integrity fell below 20% 275 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00266_ Slammed into S-10 Pest. 00266_ U-05 Engineer lays Concrete. 00267_ Slammed into S-10 Pest. 00268_ U-05 Engineer lays Concrete. 00268_ Slammed into S-10 Pest. 00268_ U-05 Engineer lays Concrete. 00269_ Slammed into S-10 Pest. 00269_ U-05 Engineer lays Concrete. 00269_ R-06 Scavenger collects Flight Unit. 00270_ U-05 Engineer lays Concrete. 00270_ Slammed into S-10 Pest. 00270_ U-05 Engineer lays Concrete. 00271_ Slammed into S-10 Pest. 00272_ U-05 Engineer lays Concrete. 00272_ Slammed into S-10 Pest. 00272_ Destabilizing: System corrupted (+1). 00273_ U-05 Engineer lays Concrete. 00273_ Slammed into S-10 Pest. 00273_ R-06 Scavenger collects Flight Unit. 00274_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #???????? #??????????? | | ????????????????????????##s ##????? ??????????? | | ???????????????????????## #??? ?????????? | | ??????????????????????## s ### #???????? | | ????????????????????### % % #????????? | | ???????????????????## %u * #???????????? | | ??????????????????## s=ru### ###???????????? | | ??????????????????# [ @ ;#??? ##?????????????? | | ??????????????????# [ =###???? #??????????????? | | ??????????????????# ###???????#??????????????? | | ??????????????????# ##????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????## ??????????????????????????? | | ???????????????????### ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilSwordBuckler Manual? 0 Play Time 00:10:49 Cumulative 18.7 hours Start 2020.03.31 @ 10:50:27 End 2020.03.31 @ 11:01:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 78 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc8b95e3-ac4c-4a48-9442-d69f098a93fc