Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.20 @ 21:10:26 Player: pointone Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (180) 900 Value Destroyed (8690) 8690 Prototype IDs (29) 580 Alien Tech Used (3) 600 Bonus (2289) 2289 TOTAL SCORE: 19459 Bonus ------- High Alert Combat Kills 1548 Follower Combat Kills 227 Met Data Miner 300 Met Zhirov 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/1150 Matter 80/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Tri-rail Accelerator Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit Improved Matter Compressor Improved Targeting Computer Advanced Targeting Computer Improved Kinecellerator Layered Heavy Armor Plating > --- WEAPON ----------- Railgun Railgun Hardcell Cannon > --- INVENTORY -------- Reinforced Fission Core Improved Thermal Generator Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Energy Well EM Disruption Field Advanced Shield Generator Transdimensional Reconstructor Core Expander Integrated Dissipator Disruptor Cannon Railgun Railgun Micro-nuke Launcher [Rating: 114] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Gauss Cannon Energy Cannon Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . Utility 9 | . . 1 1 2 1 . . . . 2 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 122 | 7 2 3 5 11 5 4 2 . 15 12 5 2 2 2 42 3 . Power 9 | 2 . . 1 1 . 1 . . 1 . . 1 1 . 1 . . Engine 4 | 2 . . . 1 . 1 . . . . . . . . . . . Core 4 | . . . 1 . . . . . 1 . . 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 28 | 2 . 2 1 3 1 . . . 3 2 . . . . 14 . . Treads 8 | . . . . . . . . . . 2 . . . . 6 . . Leg 16 | 2 . 2 . 1 1 . . . 3 . . . . . 7 . . Wheel 4 | . . . 1 2 . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 34 | 1 2 1 1 4 2 . . . . 4 1 1 1 1 13 2 . Device 15 | . . . 1 2 . . . . . 2 1 1 . . 7 1 . Storage 8 | 1 2 . . . 2 . . . . . . . 1 . 2 . . Processor 6 | . . 1 . 1 . . . . . 2 . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 5 | . . . . 1 . . . . . . . . . 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 2 . . 2 3 2 3 2 . 11 6 4 . . 1 14 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . 2 2 . . . 1 1 . . Ballistic Gun 11 | 2 . . 2 1 . . . . . . . . . . 6 . . Ballistic Cannon 16 | . . . . 2 1 1 1 . 4 2 1 . . . 4 . . Launcher 12 | . . . . . . 1 . . 5 . 3 . . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 1 1 . . 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . 1 . . . 2 . 1 3 . Parts Lost 44 | . . 1 2 . . 1 . . 6 1 2 . . 4 20 5 2 Power 4 | . . . 1 . . 1 . . 1 . . . . . 1 . . Propulsion 13 | . . 1 1 . . . . . 2 . . . . . 7 2 . Utility 15 | . . . . . . . . . 1 1 1 . . 1 8 2 1 Weapon 12 | . . . . . . . . . 2 . 1 . . 3 4 1 1 Highest Loss Streak 5 | . . 1 1 . . 1 . . 4 1 1 . . 2 5 5 2 Average Slot Usage (%) 89 | . 99 100 95 97 93 100 100 100 88 93 92 88 94 93 86 28 6 Engine 2 | . 14 11 3 . 6 6 6 6 2 . . . . . . . . Core 2 | . . . 4 6 . . . . 3 5 5 5 3 . 1 2 . Reactor 1 | . . . . . . . . . . . . . 2 5 3 . . Treads 5 | . . . . . . . . . . 8 11 11 11 11 8 . . Leg 9 | . 28 33 25 9 6 6 6 6 19 8 5 5 5 5 4 2 . Wheel 4 | . . . 6 18 20 20 20 20 2 . . . . . . . . Device 14 | . . . 9 15 13 13 13 13 13 16 15 11 17 12 21 5 . Storage 14 | . 27 22 18 7 12 13 13 13 13 11 11 11 13 17 17 11 . Processor 13 | . . 11 9 14 13 13 13 13 13 21 23 23 20 17 8 2 3 Protection 2 | . . . . 7 6 6 6 6 2 . . . . 3 3 . . Ballistic Gun 6 | . 28 22 18 9 6 6 6 6 2 . . . . . 8 . . Ballistic Cannon 7 | . . . . 5 6 5 10 6 5 11 12 17 17 12 5 2 . Naked Turns 47 | . . . . . . . . . . . . . . . . 20 27 Heaviest Build 107 | 11 27 27 32 41 61 62 62 60 66 72 76 77 85 91 107 80 2 Greatest Support 126 | 20 20 30 30 44 44 44 44 44 74 98 98 98 98 98 126 20 3 Greatest Overweight (x) 30 | 1 1 . 2 2 1 1 1 1 2 1 . . . . 30 7 . Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . 2 . . Largest Inventory Capacity 16 | 6 12 12 12 12 16 16 16 16 16 16 16 16 16 16 16 16 4 Average Capacity 14 | 5 9 12 12 10 12 16 16 16 16 16 16 16 16 16 16 10 4 Most Carried 16 | 2 9 8 12 11 14 16 16 16 16 16 16 16 16 16 16 15 4 Average Carried 13 | 1 5 7 10 9 11 14 15 16 14 15 14 15 15 14 15 9 4 Final Capacity 16 | 6 12 12 12 10 16 16 16 16 16 16 16 16 16 16 16 4 4 Final Carried 16 | 2 8 8 12 10 14 15 16 16 14 16 16 16 16 14 15 4 4 Class Distribution -------------------- 36% | Gunner 21% | Mutant 14% | Skirmisher 6% | Scavenger-Skirmisher 6% | Scavenger-Gunner 5% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Commander-Assassin | -6/Lower Caves Commander-Skirmisher | -6/Lower Caves Commander-Assassin | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 5590 | 270 48 82 171 123 98 487 55 . 437 238 251 294 . 358 2541 83 54 Remotely 333 | . . . . . . . . . . . . . . . 333 . . Salvage Created 6849 | . 194 272 225 123 98 122 95 . 615 293 241 136 . 285 4150 . . Parts 303 | . 15 21 14 8 7 6 3 . 24 12 13 9 . 16 155 . . Haulers Intercepted 2 | . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 5 | . . . 1 . . . . . . 1 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . 20 7 . 18 . 10 9 . 16 . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 150 | . 4 8 4 4 2 7 3 . 22 3 12 5 . 10 66 . . Melee 2 | . . . . . . 1 1 . . . . . . . . . . Guns 42 | . 4 8 4 . . . 1 . . . . . . . 25 . . Cannons 70 | . . . . 4 2 1 1 . 8 3 6 5 . 10 30 . . AOE 36 | . . . . . . 5 . . 14 . 6 . . . 11 . . Classes Destroyed 19 | . 2 3 . 2 . 1 . . 4 1 . . . . 6 . . Worker 6 | . . . . . . . . . . 2 . . . . 4 . . Builder 6 | . . . . . . . . . . . . . . . 6 . . Hauler 2 | . . . . . . . . . . . . . . . 2 . . Recycler 6 | . . 1 . . . . . . . . . . . . 5 . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . 2 . . Watcher 7 | . 1 . . . . . . . . 3 . . . . 3 . . Swarmer 34 | . . 6 . . . 6 1 . 6 . 7 . . 4 4 . . Saboteur 2 | . . . . . . . . . . . . . . . 2 . . Grunt 48 | . 4 . . . . . 1 . 11 2 . . . 4 26 . . Brawler 6 | . . . . . . . . . . . . . . . 6 . . Duelist 5 | . . . . . . . . . 2 . 2 . . . 1 . . Sentry 16 | . . 2 4 1 2 . . . 1 1 2 . . . 3 . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . Hunter 12 | . . . . 1 . . . . . . 1 2 . . 8 . . Programmer 23 | . . . . 2 . . 1 . . . . 3 . 2 15 . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 14 | . 4 5 2 2 1 3 1 . 7 2 4 2 . 4 14 . . Combat Bots Only 12 | . 3 5 2 2 1 3 1 . 7 2 4 2 . 4 12 . . Max Kills in Single Turn 4 | . 1 1 1 1 1 2 1 . 3 1 2 1 . 1 4 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . 3 . 2 . . . 4 . . Melee 1 | . . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Damage Taken 9904 | . 148 267 480 160 74 281 46 . 1194 335 478 329 . 722 4113 788 489 Core 1648 | . 25 36 83 58 . 41 . . 139 29 17 35 . 84 188 482 431 Absorbed by Shields 768 | . . . . . . . . . . . . . . . 645 123 . Core Remaining (%) 88 | 100 90 91 84 91 . . . . 78 . . . . 83 . . . Volleys Fired 348 | . 14 33 29 13 4 6 3 . 31 9 29 11 . 18 148 . . Largest 3 | . 2 2 2 2 3 3 3 . 3 3 3 3 . 3 3 . . Hottest 204 | . 40 40 46 88 113 108 113 . 159 204 160 158 . 191 169 . . Shots Fired 861 | . 28 65 51 26 10 10 9 . 72 24 51 33 . 54 428 . . Gun 399 | . 28 65 51 . 4 3 3 . 18 . . . . . 227 . . Cannon 416 | . . . . 26 6 3 6 . 40 24 36 33 . 54 188 . . Launcher 46 | . . . . . . 4 . . 14 . 15 . . . 13 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 759 | . 28 65 51 26 10 6 9 . 36 17 36 33 . 37 405 . . Thermal 46 | . . . . . . . . . 22 7 . . . 17 . . . Explosive 45 | . . . . . . 4 . . 14 . 14 . . . 13 . . Electromagnetic 11 | . . . . . . . . . . . 1 . . . 10 . . Robot Hit Streak 78 | . 13 17 41 9 12 4 3 . 11 6 24 29 . 56 78 . . Robot Miss Streak 3 | . 1 2 1 2 1 2 3 . 3 2 1 . . 1 2 . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 687 | . 25 53 47 17 10 8 4 . 49 16 37 28 . 42 351 . . Core Hits 375 | . 14 20 9 5 8 9 3 . 55 8 23 9 . 18 194 . . Critical Hits 45 | . . . . 2 . 1 . . 2 6 6 3 . 1 24 . . Critical Kills 15 | . . . . 1 . . . . 1 3 1 1 . . 8 . . Critical Parts Destroyed 26 | . . . . 1 . 1 . . . 3 5 2 . 1 13 . . Melee Attacks 15 | . . . . . 1 5 2 . . 7 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . 1 5 2 . . 7 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25172 | . 219 437 586 419 192 604 99 . 3162 736 1678 785 . 1458 14797 . . Guns 7258 | . 219 437 586 . 67 30 20 . 197 . . . . . 5702 . . Cannons 10992 | . . . . 419 125 8 35 . 1058 387 993 785 . 1443 5739 . . Explosions 6395 | . . . . . . 447 . . 1907 . 685 . . . 3356 . . Melee 487 | . . . . . . 119 44 . . 324 . . . . . . . Ramming 40 | . . . . . . . . . . 25 . . . 15 . . . Kinetic 16898 | . 219 437 586 419 192 38 55 . 579 313 993 785 . 984 11298 . . Thermal 1388 | . . . . . . . . . 676 74 . . . 459 179 . . Explosive 6090 | . . . . . . 447 . . 1907 . 559 . . . 3177 . . Electromagnetic 269 | . . . . . . . . . . . 126 . . . 143 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 487 | . . . . . . 119 44 . . 324 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 . . . . . . . 1 1 1 11 11 14 Average Corruption 3 | . . . . 1 . . . . . . . 1 1 1 3 11 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 71 | . . . . 1 . . . . . . . . 1 6 44 16 3 Message Errors 15 | . . . . . . . . . . . . . 1 1 8 4 1 Matter Fused 11 | . . . . . . . . . . . . . . . 7 3 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 4 . . Energy Discharges 7 | . . . . . . . . . . . . . . 2 4 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . 1 . . . . . . . . . . 5 1 . Data Loss (major) 3 | . . . . . . . . . . . . . . . 2 . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . 6 . Targeting Errors 13 | . . . . . . . . . . . . . . 3 10 . . Weapon Failures 3 | . . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 565 | . . . . 8 . . . . 65 186 54 19 . 65 168 . . Projectiles 249 | . . . . 8 . . . . 34 3 . 19 . 65 120 . . Explosions 133 | . . . . . . . . . 31 . 54 . . . 48 . . Melee 183 | . . . . . . . . . . 183 . . . . . . . Knockbacks 74 | . . . . 6 . . . . 1 1 7 7 . 5 47 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 70 | . . . . 6 . . . . 1 1 6 7 . 5 44 . . Secondary 4 | . . . . . . . . . . . 1 . . . 3 . . Self-Inflicted Damage 170 | . . . . . . 24 . . 12 . 16 . . . 118 . . Shots 7 | . . . . . . 1 . . 1 . 1 . . . 4 . . Rammed 6 | . . . . . . . . . . 4 . . . 2 . . . Targets Rammed 6 | . . . . . . . . . . 4 . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 113 | . 18 6 . . . . . . 24 48 2 . . 56 113 . . Average Temperature 19 | . 9 4 . . . . . . 8 20 2 . . 18 73 . . Received Heat Transfer 1865 | . 105 45 207 18 36 12 27 . 306 . 63 . . 249 503 228 66 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 900 | . . . . . . . . . 450 50 . . . 300 100 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 1370 | . 138 235 244 186 139 . . . . 150 . . . . 1370 . . Initial 141 | . . 49 84 94 19 . . . . 141 . . . . 104 . . Average 358 | . 83 93 163 87 57 . . . . 102 . . . . 649 . . Maximum Alert Level 4 | . . 1 1 . . . . . . . . . . . 4 . . Low Security (%) 66 | 100 100 84 91 100 100 . . . . 100 . . . . 32 . . Level 1 5 | . . 15 8 . . . . . . . . . . . 7 . . Level 2 4 | . . . . . . . . . . . . . . . 10 . . Level 3 12 | . . . . . . . . . . . . . . . 26 . . Level 4 10 | . . . . . . . . . . . . . . . 23 . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . 2 . . . . 1 1 . . . 1 22 . 1 Investigation . | . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . 2 . . . . . . . . . . 7 . . Reinforcement 6 | . . . . . . . . . . 1 . . . . 5 . . Assault 10 | . . . . . . . . . 1 . . . . 1 7 . 1 Garrison 3 | . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 6 | . 1 2 1 . . . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 6 15 7 5 2 7 4 . 25 11 13 4 . 21 94 14 19 Peak Tracking Total 13 | . 5 8 2 2 1 4 3 . 8 7 5 2 . 12 10 7 13 Tactical Retreats 19 | . 1 2 . . . . . . 3 . 5 . . . 4 3 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 2 | . . . . . . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 1 . . . 4 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 24 | . . . . . . 1 . . . . 1 . . . 22 . . Max in Single Turn 5 | . . . . . . 1 . . . . 1 . . . 5 . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 37 | . 3 3 1 3 3 1 . 4 . 4 . . 9 . 5 1 . Terminals 18 | . 3 3 1 2 2 . . . . 3 . . . . 4 . . Fabricators 3 | . . . . 1 1 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Total Hacks 118 | . 5 5 1 8 5 1 . 28 . 5 . . 48 . 11 1 . Successful 97 | . 4 3 . 5 2 1 . 28 . 1 . . 48 . 4 1 . Failed 21 | . 1 2 1 3 3 . . . . 4 . . . . 7 . . Catastrophic 6 | . . . . 1 1 . . . . 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 30 | . 11 4 . 3 3 . . . . 1 . . . . 8 . . Terminals 33 | . 5 5 1 6 4 . . . . 3 . . . . 9 . . Fabricators 5 | . . . . 2 1 . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . Terminal Hacks 92 | . 4 3 . 4 1 1 . 28 . . . . 48 . 2 1 . Record 50 | . 1 . . 1 1 . . 11 . . . . 36 . . . . Part Schematic 14 | . . . . . . . . 10 . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . Robot Analysis 11 | . 3 1 . 3 . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . 4 . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . 1 1 . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 3 | . . . . 1 1 . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 3 1 2 3 . . . . 3 . . . . 4 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . . . . . Matter 570 | . . . . 252 . . . . . . . . . . 318 . . Time 303 | . . . . 134 . . . . . . . . . . 169 . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 10 . . . . 4 . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . Matter 212 | . . . . . 212 . . . . . . . . . . . . Time 35 | . . . . . 35 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 4 . . 2 . 1 . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 11 | . . . . 3 . 4 . . 3 . 1 . . . . . . Largest Group 5 | . . . . 3 1 4 4 4 5 . 1 . . . . . . Highest-Rated Group 218 | . . . . 90 30 124 124 124 218 . 49 . . . . . . Highest-Rated Ally 94 | . . . . 30 30 31 31 31 94 . 49 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . 7 . 33 9 . 21 . 4 . . . . . . Total Damage 1658 | . . . . 217 . 681 97 . 542 . 121 . . . . . . Kills 11 | . . . . 4 . 4 2 . . . 1 . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 11 | . 3 1 . 3 . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . . . . . . 2 . 1 . . 2 . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 9578 | 51 304 371 387 862 203 536 388 89 596 729 710 796 252 313 2615 291 85 Spaces Moved 5861 | 34 188 231 215 697 167 426 349 81 379 405 380 473 154 154 1028 330 170 Core 443 | 3 . . . . . . . . . . . . . . 15 255 170 Treads 2274 | . . . . . . . . . . 266 380 473 154 154 847 . . Legs 1176 | 31 188 231 196 . . . . . 318 139 . . . . . 73 . Wheels 1968 | . . . 19 697 167 426 349 81 61 . . . . . 166 2 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 96 96 106 106 106 106 150 160 160 160 160 150 50 50 Average Speed 135 | 117 133 120 132 99 100 106 106 106 125 156 160 160 160 160 195 86 50 Slowest Speed 1550 | 150 150 120 150 110 106 106 106 106 150 160 160 160 160 160 1550 210 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 3 36 30 23 20 5 61 67 72 55 17 58 64 62 41 39 51 37 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . 3 . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 9 | . . . . . . . 1 . 1 . 2 2 . . . 1 2 Spaces Dug 84 | . . . . . 1 1 1 . 19 3 59 . . . . . . Terrain Destroyed 710 | . . . . . 1 62 1 . 140 16 112 9 . 19 350 . . Melee 6 | . . . . . 1 1 1 . . 3 . . . . . . . Projectile 170 | . . . . . . 1 . . 1 13 9 9 . 19 118 . . AOE 534 | . . . . . . 60 . . 139 . 103 . . . 232 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total 6745 | 41 219 273 271 845 192 491 356 84 437 462 433 488 161 176 1311 335 170 Wait 225 | . 7 4 7 106 10 22 . 4 . 15 7 . . 1 42 . . Move 5845 | 33 187 230 214 696 166 425 348 80 378 404 379 472 153 154 1027 329 170 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 71 | 1 7 3 11 6 5 2 1 . 1 6 2 1 2 . 23 . . Fast Attach 48 | 6 1 . 1 6 1 . . . 3 3 . 1 2 . 21 3 . Attach 33 | . . 3 2 2 1 1 . . 3 3 2 . . 2 11 3 . Detach 5 | . . . . . . . . . . . . . 1 . 4 . . Swap 44 | 1 1 . 2 3 3 3 2 . 9 6 3 1 . . 10 . . Drop 56 | . 2 . 5 13 1 . . . 2 5 . 2 3 . 23 . . Fire 348 | . 14 33 29 13 4 6 3 . 31 9 29 11 . 18 148 . . Melee 15 | . . . . . 1 5 2 . . 7 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . 4 . . . 1 . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 . . Rewire 48 | . . . . . . 27 . . 10 . 11 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 14) 289 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 628 | -9/Materials | Discovered new exit (range 13) 727 | -9/Materials | Entered another Materials area 727 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -8/Materials | Discovered new exit (range 4) 1114 | -8/Materials | Entered Factory 1114 | -7/Factory | Evolved 2 slots: Utility x2 1445 | -7/Factory | Build established: Scavenger-Skirmisher 1684 | -7/Factory | Fabricated L-41 Fighter? 1947 | -7/Factory | Build established: Skirmisher 1952 | -7/Factory | Discovered new exit (range 10) 1971 | -7/Factory | Identified exit to Factory 1976 | -7/Factory | Entered another Factory area 1976 | -6/Factory | Accompanied by 1 ally 1976 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2080 | -6/Factory | Fabricated Neutron Cannon (x2) 2167 | -6/Factory | Discovered new exit (range 2) 2171 | -6/Factory | Identified exit to Lower Caves 2179 | -6/Factory | Entered Lower Caves 2179 | -6/Lower Caves | Accompanied by 1 ally 2264 | -6/Lower Caves | Encountered a Warlord checkpoint 2369 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2420 | -6/Lower Caves | Spotted B-75 Beast 2666 | -6/Lower Caves | Discovered new exit (range 16) 2704 | -6/Lower Caves | Build established: Commander-Assassin 2708 | -6/Lower Caves | Identified exit to Lower Caves 2715 | -6/Lower Caves | Entered another Lower Caves area 2715 | -6/Lower Caves | Accompanied by 4 allies 2735 | -6/Lower Caves | Encountered a Warlord checkpoint 3013 | -6/Lower Caves | Found Alien Artifact 3068 | -6/Lower Caves | Discovered new exit (range 18) 3095 | -6/Lower Caves | Learned location of 1 exit from Factory 3102 | -6/Lower Caves | Identified exit to Data Miner 3103 | -6/Lower Caves | Entered Data Miner 3103 | -6/Data Miner | Accompanied by 4 allies 3103 | -6/Data Miner | Discovered new exit (range 7) 3122 | -6/Data Miner | Met Data Miner 3144 | -6/Data Miner | Learned location of Section 7 (-2) 3144 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3161 | -6/Data Miner | Received God Mode back door access code from Data Miner 3185 | -6/Data Miner | Identified exit to Proximity Caves 3192 | -6/Data Miner | Entered Proximity Caves 3192 | -5/Proximity Caves | Accompanied by 4 allies 3223 | -5/Proximity Caves | Escorted by Enhanced Grunt 3226 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3280 | -5/Proximity Caves | Destroyed 7 combat bots 3370 | -5/Proximity Caves | Learned 8 Factory zone layouts 3414 | -5/Proximity Caves | Spotted B-75 Beast 3457 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3502 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 3774 | -5/Proximity Caves | Discovered new exit (range 5) 3778 | -5/Proximity Caves | Identified exit to Factory 3788 | -5/Proximity Caves | Entered Factory 3788 | -5/Factory | Evolved 2 slots: Utility x2 3789 | -5/Factory | Identified exit to Upper Caves 3790 | -5/Factory | Identified exit to Factory 3980 | -5/Factory | Build established: Skirmisher 4517 | -5/Factory | Entered Upper Caves 4637 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4804 | -5/Upper Caves | Build established: Gunner 4868 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5081 | -5/Upper Caves | Discovered new exit (range 4) 5103 | -5/Upper Caves | Encountered a Warlord checkpoint 5226 | -5/Upper Caves | Identified exit to Upper Caves 5227 | -5/Upper Caves | Entered another Upper Caves area 5227 | -5/Upper Caves | Discovered exit to Factory (range 12) 5401 | -5/Upper Caves | Learned location of 1 exit from Factory 5703 | -5/Upper Caves | Discovered new exit (range 12) 5719 | -5/Upper Caves | Identified exit to Zhirov 6023 | -5/Upper Caves | Entered Zhirov 6023 | -5/Zhirov | Discovered new exit (range 3) 6030 | -5/Zhirov | Identified exit to Proximity Caves 6055 | -5/Zhirov | Met Zhirov 6089 | -5/Zhirov | Learned location of Quarantine (-2) 6089 | -5/Zhirov | Learned location of Testing (-3) 6089 | -5/Zhirov | Learned location of Command (-1) 6121 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6150 | -5/Zhirov | Found Alien Artifact 6204 | -5/Zhirov | Found Alien Artifact 6275 | -5/Zhirov | Entered Proximity Caves 6575 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6588 | -4/Proximity Caves | Entered Factory 6588 | -4/Factory | Evolved 2 slots: Utility x2 6589 | -4/Factory | Identified exit to Research 6699 | -4/Factory | Lost 3 parts (1n1u1w) 7303 | -4/Factory | Found Prototype Device 7885 | -4/Factory | First assault squad dispatched 7908 | -4/Factory | Incoming assault squad redirected 8044 | -4/Factory | Incoming assault squad redirected 8085 | -4/Factory | Lost 3 parts (2u1w) 8165 | -4/Factory | Incoming assault squad redirected 8183 | -4/Factory | Garrison activated, responded to threat 8271 | -4/Factory | Discovered exit to Research (range 7) 8367 | -4/Factory | Identified exit to Upper Caves 8367 | -4/Factory | Identified exit to Armory 8438 | -4/Factory | Build established: Scavenger-Gunner 8557 | -4/Factory | Spotted B-86 Titan 8617 | -4/Factory | Destroyed B-86 Titan 8701 | -4/Factory | Destroyed 12 combat bots 8704 | -4/Factory | Lost 5 parts (1p3n1u) 8939 | -4/Factory | Discovered exit to Research (range 15) 8940 | -4/Factory | Build established: Gunner 9188 | -4/Factory | System corruption reached 10% 9197 | -4/Factory | Incoming assault squad redirected 9203 | -4/Factory | Entered Upper Caves 9221 | -4/Upper Caves | Identified Transdimensional Reconstructor 9221 | -4/Upper Caves | Warped through subspace 9245 | -4/Upper Caves | Lost 5 parts (1n2u2w) 9361 | -4/Upper Caves | Identified Core Expander 9361 | -4/Upper Caves | Installed Core Expander, added new Utility slot 9362 | -4/Upper Caves | Identified Integrated Dissipator 9362 | -4/Upper Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 9363 | -4/Upper Caves | Released all parts (7) 9453 | -4/Upper Caves | Learned Research trap positions 9454 | -4/Upper Caves | Spotted B-86 Titan 9466 | -4/Upper Caves | Core integrity fell below 50% 9479 | -4/Upper Caves | Build established: Mutant 9480 | -4/Upper Caves | Discovered new exit (range 12) 9494 | -4/Upper Caves | Entered another Upper Caves area 9501 | -4/Upper Caves | Encountered a Warlord checkpoint 9544 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9560 | -4/Upper Caves | Core integrity fell below 20% 9570 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9579 | -4/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09504_ E G9IW>FCXEEYSBN:RWO, 3BK9OWZR=<25 09509_ HR-JMW(k) breaks down the debris. 09520_ System corrupted: Substantial component data lost. 09543_ Searching scrap... 09543_ Found Adv. Targeting Computer. 09543_ Found Imp. System Shield. 09543_ Found Unknown Device. 09543_ Found 17 Matter. 09544_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 09544_ B-60 Warrior springs to life. 09545_ 0b10 Decoder Chip [Scout] destroyed. 09548_ Y-72 Warden: "REQUESTING BACKUP." 09550_ Penetrated by Slug. 09550_ Slug penetrates Wall. 09552_ Mak. Spear destroyed. 09552_ System corrupted by crushing effect (+3). 09570_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 09574_ System corrupted: Matter fused (-9). 09574_ Slug penetrates Wall. 09577_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##?????????? | | ????????????????????????????????????## #????????? | | ???????????????????????????????????## #???????? | | ??????????????????????????????????? ???????? | | ?????????????????????????????####### ?#?????? | | ?????????????????????????????# ?? #????? | | ?????????????????????????????# #???? ##??? | | ?????????????????????????????# #????? ##?? | | ?????????????????#??????????## #????? ??? | | ???????????????### ##??????# Y ##????# ??? | | ?????????????### ###### ###??# #??? | | ?????????? s ##?# #??? | | ?????????? g @ ### #### | | ??????????????# ##### s | | ??????????????### ??????## ### | | ????????????????####?????????########?## #### | | ???????????????????????????????????????# ##?# | | ???????????????????????????????????????# #??## | | ???????????????????????????????????????## #???## | | ????????????????????????????????????????# ##????# | | ????????????????????????????????????????######### | | ????????????????????????????????????????#### ### | | ???????????????????????????????????????## #? | | ???????????????????????????????????????# ## | | ??????????????????????????????????????### ## | | ??????????????????????????????????????# | | ??????????????????????????????????????# ###/#### # | | ??????????????????????????????????????# #" # # # | | ??????????????????????????????????????# #" # # | | ??????????????????????????????????????# #" + # | | ??????????????????????????????????????# #" + | | ??????????????????????????????????????# #" # # | | ??????????????????????????????????????# #" # # # | | ??????????????????????????????????????# ###/#### # | | ??????????????????????????????????????# # | | ??????????????????????????????????????## ## ## | | ???????????????????????????????????????## ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 25 Energy Capacity 840 Matter Stores 600 Matter Capacity 600 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Reclamation Efficiency 20 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Neutron Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Core Expander Integrated Dissipator Achievements -------------- Dramatic Entrance I Spy Knowing Is Half The Battle Challenges ------------ None Game ------ Seed MiniMasterSource Manual? 0 Play Time 02:09:14 Cumulative 24.2 hours Start 2021.09.19 @ 14:01:15 End 2021.09.20 @ 21:10:26 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b19d6623-734e-424e-bff7-2ee0e35691b1