Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 18:40:23 // Winter2022/Polymind Player: Demo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (2) 10 Value Destroyed (11) 11 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4859) 4859 TOTAL SCORE: 8140 Bonus ------- Polymind Skill 2489 Pacifist 470 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 28/125 Energy 24/25 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ Medium Matter Pod > --- WEAPON (1) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit High-powered Tractor Beam Field Recycling Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Signal Interpreter [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Matter Pod Device High-powered Tractor Beam Storage Medium Matter Pod Processor Terrain Scan Processor Hackware Hacking Suite Weapon Welding Torch Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Slots Evolved . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Parts Attached . | . . . . . . . . . Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility . | . . . . . . . . . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 17 | . 2 . . 4 . . 8 3 Power 4 | . . . . 1 . . 2 1 Propulsion 10 | . 1 . . 2 . . 5 2 Utility 1 | . . . . . . . 1 . Weapon 2 | . 1 . . 1 . . . . Highest Loss Streak 4 | . 2 . . 4 . . 4 3 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 72 | . 46 80 100 69 . . 78 68 Engine 14 | . 8 17 14 14 . . 13 16 Wheel 25 | . . 14 28 8 . . 37 32 Hover 2 | . 17 10 . . . . . . Flight 2 | . . . . 19 . . . . Device 8 | . 5 14 28 8 . . 12 . Storage 10 | . . . . . . . 14 20 Processor 2 | . 11 7 14 4 . . . . Hackware 1 | . 3 10 . . . . . . Ballistic Gun 1 | . . . . 10 . . . . Special Weapon 1 | . . 7 14 4 . . . . Peak Build Rating 13 | . 7 8 8 8 . . 13 4 Average Rating 5 | . 4 6 8 3 . . 7 3 On Entrance 2 | . . 5 8 8 . . . 4 Naked Turns 107 | . 21 . . 35 4 18 29 . Heaviest Build 26 | . 4 6 6 6 . . 26 5 Greatest Support 64 | 3 12 20 20 20 3 3 64 20 Greatest Overweight (x) 1 | . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | . 1 1 . . . . 6 1 Average Capacity 1 | . . . . . . . 3 1 Most Carried 5 | . . . . . . . 5 . Average Carried . | . . . . . . . . . Final Capacity 1 | . 1 . . . . . 1 1 Final Carried . | . . . . . . . . . Class Distribution -------------------- 38% | Worker 19% | Recycler 12% | Builder 10% | Cogmind 8% | Operator 6% | Swarmer Dominant Class ---------------- Watcher | -10/Materials Builder | -9/Materials Builder | -8/Materials Swarmer | -8/Garrison Cogmind | -7/Factory Cogmind | -7/DSF Recycler | -6/Factory Worker | -6/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Matter Collected 4 | . . . . 4 . . . . Remotely . | . . . . . . . . . Salvage Created 49 | . . . . 28 . . 21 . Parts 2 | . . . . 1 . . 1 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Combat Hostiles Destroyed 1 | . . . . 1 . . . . Melee 1 | . . . . 1 . . . . Classes Destroyed 2 | . . . . 1 . . 1 . Worker 1 | . . . . . . . 1 . Swarmer 1 | . . . . 1 . . . . Best Kill Streak 1 | . . . . 1 . . 1 . Combat Bots Only 1 | . . . . 1 . . . . Max Kills in Single Turn 1 | . . . . 1 . . 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Hostile Shots Fired 182 | . 15 2 . 69 . 10 42 44 Missed 54 | . 2 2 . 20 . 5 9 16 Damage Taken 2314 | . 157 . . 727 . 78 666 686 Core 1487 | . 88 . . 456 . 78 320 545 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 64 100 . 17 . 88 . . Volleys Fired 11 | . . 3 . 8 . . . . Largest 1 | . . 1 . 1 . . . . Hottest 20 | . . 20 . 20 . . . . Shots Fired 11 | . . 3 . 8 . . . . Gun 2 | . . . . 2 . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 9 | . . 3 . 6 . . . . Kinetic 2 | . . . . 2 . . . . Thermal 9 | . . 3 . 6 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 2 | . . 2 . . . . . . Robot Miss Streak 2 | . . . . 2 . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 2 | . . 2 . . . . . . Core Hits 2 | . . 1 . 1 . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 41 | . . 6 . 15 . . 20 . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 35 | . . . . 15 . . 20 . Kinetic . | . . . . . . . . . Thermal 6 | . . 6 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 4 Average Corruption 3 | . . . . . . . 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Matter Fused 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . . 2 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 2 | . . . . . . . 2 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . . . . 7 . . 9 . Shots . | . . . . . . . . . Rammed 5 | . . . . 3 . . 2 . Targets Rammed 5 | . . . . 3 . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 639 | . 36 10 . 27 . . 639 35 Average Temperature 125 | . 23 6 . 9 . . 221 15 Received Heat Transfer 1225 | . 90 . . 45 . 12 901 177 Effects 6 | . . . . . . . 6 . Energy Bleed 3 | . . . . . . . 3 . Damage (minor) 2 | . . . . . . . 2 . Damage (major) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Peak Influence 235 | . 50 235 98 175 60 42 175 45 Initial 98 | . . 16 98 66 60 42 21 . Average 83 | . 14 154 98 118 60 42 109 2 Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 92 | 100 100 47 100 100 100 100 100 100 Level 1 7 | . . 52 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . . . 1 . 2 . Investigation 2 | . . . . . 1 . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Distress Signals 3 | . . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 11 9 . 14 . 2 16 10 Peak Tracking Total 9 | . 4 5 . 7 . 2 8 9 Tactical Retreats 6 | . . . . 2 . . 2 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . . . . . . 4 Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Machines Accessed 7 | . . 1 1 1 1 . 3 . Terminals 5 | . . 1 . 1 1 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 13 | . . 2 1 2 3 . 5 . Successful 7 | . . 2 1 1 1 . 2 . Failed 6 | . . . . 1 2 . 3 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 4 | . . 2 . . . . 2 . Terminals 11 | . . 2 . 2 3 . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . Terminal Hacks 4 | . . 1 . 1 1 . 1 . Open DSF 2 | . . . . . 1 . 1 . Locate Traps 1 | . . 1 . . . . . . Patrol Navigation 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . Unlock Access 2 | . . . 1 . . . 1 . Unauthorized Hacks 1 | . . 1 . . . . . . Terminals 1 | . . 1 . . . . . . Operators 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . 1 . 1 1 . 2 . Full Trace Events 2 | . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Used RIF Installer 2 | . . . . 1 . . . 1 Program Shield 1 | . . . . . . . . 1 Robots Hacked 7 | . 2 1 . 1 . . 3 . Non-combat 6 | . 2 1 . . . . 3 . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 8 | . 3 1 . 1 . . 3 . find_chute 2 | . . . . . . . 2 . map_walls 1 | . . 1 . . . . . . find_recycling 1 | . . . . . . . 1 . find_terminals 1 | . 1 . . . . . . . map_route 1 | . 1 . . . . . . . mark_security 1 | . 1 . . . . . . . find_shortcuts 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 5 | . . . . 5 . . . . Highest-Rated Ally 5 | . . . . 5 . . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . Total Damage 30 | . . . . 30 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Robot Analysis Total 6 | . 2 1 . 1 . . 2 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Turns Passed 1065 | 62 63 155 9 142 4 18 407 205 Spaces Moved 1280 | 19 112 209 11 166 8 34 450 271 Core 302 | 19 38 1 . 29 8 34 103 70 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 674 | . . 86 11 29 . . 347 201 Hover 196 | . 74 122 . . . . . . Flight 108 | . . . . 108 . . . . Fastest Speed 37 | 50 50 50 80 37 50 50 50 50 Average Speed 68 | 50 54 68 80 46 50 50 80 72 Slowest Speed 115 | 50 60 80 80 80 50 50 115 80 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 4 26 27 5 37 . 43 18 34 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Total 1445 | 70 113 217 11 221 7 34 492 280 Wait 94 | 52 1 6 . . . . 35 . Move 1274 | 18 111 208 11 165 7 33 450 271 Hop . | . . . . . . . . . Pick Up 5 | . . . . . . . 5 . Fast Attach . | . . . . . . . . . Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop . | . . . . . . . . . Fire 11 | . . 3 . 8 . . . . Melee . | . . . . . . . . . Ram 5 | . . . . 3 . . 2 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire 47 | . 1 . . 45 . 1 . . Trap 4 | . . . . . . . . 4 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 29) 126 | -10/Materials | Entered another Materials area 271 | -9/Materials | Discovered new exit (range 10) 281 | -9/Materials | Entered another Materials area 290 | -8/Materials | Identified exit to Garrison 290 | -8/Materials | Entered Garrison 326 | -8/Garrison | Triggered checkpoint 352 | -8/Garrison | Installed Relay Interface Framework 404 | -8/Garrison | Core integrity fell below 50% 419 | -8/Garrison | Core integrity fell below 20% 424 | -8/Garrison | Discovered new exit (range 13) 428 | -8/Garrison | Lost 4 parts (1p2n1w) 432 | -8/Garrison | Entered Factory 436 | -7/Factory | Identified exit to DSF 436 | -7/Factory | Entered DSF 444 | -7/DSF | Discovered new exit (range 16) 454 | -7/DSF | Entered Factory 704 | -6/Factory | Lost 4 parts (1p3n) 775 | -6/Factory | Spotted B-75 Beast 861 | -6/Factory | Identified exit to Garrison 861 | -6/Factory | Entered Garrison 869 | -6/Garrison | Lost 4 parts (1p2n1u) 879 | -6/Garrison | Expanded RIF knowledge: Program Shield 975 | -6/Garrison | Triggered checkpoint 1012 | -6/Garrison | Spotted B-75 Beast 1019 | -6/Garrison | Triggered checkpoint 1027 | -6/Garrison | Triggered checkpoint 1029 | -6/Garrison | Core integrity fell below 50% 1043 | -6/Garrison | Core integrity fell below 20% 1058 | -6/Garrison | Lost 3 parts (1p2n) 1066 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01027_ Wheel destroyed. 01027_ Knocked back. 01027_ Lgt. Ion Engine destroyed. Garrison Door activated. 01035_ Critical hit (Burn: +37). 01039_ Slug penetrates H-66 Slayer. 01039_ Cleaned Garrison Relay. 01040_ Penetrated by Slug. 01043_ Cleaned Storage Shell. 01046_ Triggered Gamma Bomb Trap. 01046_ A bubble of electromagnetic force engulfs the area. 01046_ Storage Shell breached. 01046_ Heavy Explosive Trap short circuited. 01046_ Storage Shell breached. 01046_ An explosion rips through the floor. 01047_ Cleaned Storage Shell. 01054_ Collected debris. 01055_ Installed Proton Bomb Trap. 01064_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ######??????????????????????????????? | | % #??????????????????????????????? | | #??????????????????????????????? | | #????????????????###########???? | | ## #????????????????# " " "^^"???? | | ?# #????????????????# " " "^^"???? | | ?# #???????????????## """ """#??? | | ?# #???????????????# g #??? | | ?# ######??????????# g "#??? | | ?# ## #??????????# A #??? | | ## ## ############ A #??? | | + g ""#??? | | + #??? | | ## ########## ##### "k #??? | | ?# #???????#"""""#??# "&& "&&"#??? | | ?# #???????#######??# "&& "&&"???? | | ?# #????????????????###########???? | | ?# #??????????????????????????????? | | ?# #??????????????????????????????? | | ?# #??????????????????????????????? | | ?# ???????????????????????????????? | | ?# ???????????????????????????????? | | ?# ???????????????????????????????? | | ?# ???????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 190 Matter Stores 100 Matter Capacity 125 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Hosts 7 | . 2 1 . 1 . . 3 . Combat Hostiles 1 | . . . . 1 . . . . Allies . | . . . . . . . . . Unique Host Classes 6 | . 2 1 . 1 . . 2 . Average Host Suspicion 75 | . 100 84 1 87 . . 68 73 Unsuspicious Activity 320 | . . 10 . . . . 262 48 Returns to Shadow 1 | . . . . . . . 1 . Fuzzy Dispatches . | . . . . . . . . . Protomatter Created . | . . . . . . . . . Used 43 | . 17 5 . 6 . . 15 . Decayed . | . . . . . . . . . Highest Spend 12 | . 12 5 . 6 . . 5 . Top 5 Hosts by Kills: U-05 Engineer (-9/Materials: 1) Game ------ Seed GunTractorMask Manual? 0 Play Time 00:10:31 Cumulative 121.0 hours Start 2025.01.03 @ 18:31:34 End 2025.01.03 @ 18:40:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c2bc5fa-d5e7-4d00-b868-bc3954666e02