Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.14 @ 02:04:13 Player: Some Pennies Result: Destroyed by IY-UF3(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (721) 721 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1681 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 22/100 System Corruption 0% Temperature Warm (126) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Subdweller Laser Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Beam Cannon > --- INVENTORY -------- High-capacity Battery Subdweller Laser Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 8 6 2 9 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | 2 . . . Leg 1 | . . . 1 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 . 2 Device 3 | 1 . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 3 5 2 3 Energy Gun 4 | 2 . 1 1 Energy Cannon 4 | . 1 1 2 Ballistic Gun 4 | 1 3 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . 1 9 Power 2 | . . 1 1 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Backups 18 | 4 18 20 19 Power . | . 1 1 1 Propulsion 2 | 2 2 2 1 Utility 3 | . 3 5 4 Weapon 10 | 1 10 11 11 Tool/Special . | . . . . Unused Backups 17 | 1 2 . 14 Power 2 | 1 . . 1 Propulsion 1 | . 1 . . Utility 5 | . . . 5 Weapon 7 | . . . 7 Tool/Special 2 | . 1 . 1 Average Slot Usage (%) 97 | . 99 98 92 Engine 10 | . 14 12 . Core 1 | . . . 7 Treads 23 | . 27 28 8 Leg 2 | . . . 9 Wheel 2 | . . . 9 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 2 | . 1 7 4 Energy Cannon 8 | . 5 1 18 Ballistic Gun 16 | . 20 17 5 Peak Build Rating 19 | 7 9 10 19 Average Rating 9 | 5 8 9 11 On Entrance 6 | . 7 9 8 Naked Turns . | . . . . Heaviest Build 55 | 15 51 52 55 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 19 Most Carried 20 | 6 20 20 20 Average Carried 18 | 4 18 20 19 Final Capacity 20 | 8 20 20 5 Final Carried 20 | 6 20 20 3 Scrap Engine Consumption 1 | . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1237 | 361 637 58 181 Remotely . | . . . . Salvage Created 1515 | 235 851 85 344 Parts 83 | 15 49 9 10 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 7 | 1 5 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 19 | . 12 4 3 Guns 9 | . 6 1 2 Cannons 4 | . 3 . 1 AOE 5 | . 2 3 . Classes Destroyed 12 | 2 6 3 1 Worker 3 | . 3 . . Tunneler 6 | 6 . . . Hauler 2 | . 2 . . Recycler 8 | 1 5 . 2 Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 12 | . 9 3 . Grunt 3 | . 3 . . Sentry 3 | . . . 3 Artisan 1 | . . 1 . Subdweller 1 | . . 1 . Best Kill Streak 3 | 3 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 178 | . 49 74 55 Missed 56 | . 14 32 10 Damage Taken 1521 | . 317 342 862 Core 256 | . 35 29 192 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 63 | . 63 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 154 | 27 88 20 19 Largest 2 | 2 2 2 2 Hottest 128 | 70 80 80 128 Shots Fired 296 | 54 174 31 37 Gun 234 | 54 148 20 12 Cannon 52 | . 24 3 25 Launcher 10 | . 2 8 . Special . | . . . . Kinetic 183 | 27 127 19 10 Thermal 101 | 27 45 4 25 Explosive 10 | . 2 8 . Electromagnetic 2 | . . . 2 Robot Hit Streak 13 | 7 12 9 13 Robot Miss Streak 5 | 4 5 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 168 | 31 92 15 30 Core Hits 70 | 8 37 16 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 2 1 . . Burn 3 | 2 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2822 | 408 1504 399 511 Guns 1650 | 408 955 142 145 Cannons 715 | . 318 34 363 Explosions 448 | . 225 223 . Melee . | . . . . Ramming 9 | . 6 . 3 Kinetic 1253 | 221 779 142 111 Thermal 1078 | 187 494 34 363 Explosive 367 | . 144 223 . Electromagnetic 115 | . 81 . 34 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles 8 | . 8 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 3 | . 2 . 1 Targets Rammed 3 | . 2 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | 54 107 . 126 Average Temperature 29 | 17 28 . 55 Received Heat Transfer 759 | . 48 174 537 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 9 | 2 3 1 3 Heat Transferred 2703 | 691 1258 74 680 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 88 | 100 83 . 100 Level 1 11 | . 16 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 249 | 10 249 . 110 Initial 67 | . . . 67 Average 56 | 1 67 . 39 Influence Increases 1121 | 35 596 190 300 Destroy 0b10 Robot/C 400 | . 240 100 60 Destroy 0b10 Robot/NC 115 | 35 70 . 10 Destroy Leader 60 | . 60 . . Successful Hack 43 | . 23 . 20 Select Force Hacks 210 | . . . 210 Disable Machine 135 | . 135 . . Destroy Structure 23 | . 23 . . Lose Combat Pursuer 135 | . 45 90 . Influence Decreases 945 | 35 382 161 367 Time Decay 902 | 35 382 151 334 Lost Part 43 | . . 10 33 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 19 7 6 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 5 | . 3 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 13 | . 9 4 . Max in Single Turn 3 | . 3 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 23 | . 8 . 15 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 8 | . . . 8 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 63 | . 22 . 41 Successful 42 | . 15 . 27 Failed 20 | . 6 . 14 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 41 | . 15 . 26 Terminals 36 | . 20 . 16 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 18 | . . . 18 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 6 . 9 Record 5 | . . . 5 Part Schematic 1 | . . . 1 Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 2 . 1 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . . . 3 Retrieve Components 3 | . . . 3 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 22 | . 7 . 15 Terminals 15 | . 7 . 8 Botnet 3 | . 1 . 2 Operators 2 | . 1 . 1 Skim 10 | . 5 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . . . 7 Tunnel 7 | . . . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 7 . 8 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . . 5 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 3890 | 76 2922 569 323 Seismic 3890 | 76 2922 569 323 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 4827 | 248 2922 569 1088 Spaces Moved 1853 | 92 962 210 589 Core 8 | 2 . . 6 Treads 1398 | 90 962 210 136 Legs . | . . . . Wheels 447 | . . . 447 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 50 Average Speed 213 | 157 239 240 171 Slowest Speed 320 | 160 240 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 5 97 14 98 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 8 | . 1 . 7 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . 17 19 . Melee . | . . . . Projectile . | . . . . AOE 36 | . 17 19 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2419 | 138 1405 244 632 Wait 336 | 2 319 11 4 Move 1850 | 91 961 209 589 Hop . | . . . . Pick Up 30 | 8 19 . 3 Fast Attach 13 | 7 2 1 3 Attach 6 | . 1 . 5 Detach 1 | . . . 1 Swap 10 | 1 6 2 1 Drop 16 | 2 7 1 6 Fire 154 | 27 88 20 19 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 249 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 13) 916 | -10/Materials | Discovered new exit (range 3) 977 | -10/Materials | Central database locked down 1274 | -10/Materials | Discovered new exit (range 6) 1458 | -10/Materials | Discovered new exit (range 11) 1556 | -10/Materials | Discovered new exit (range 8) 2153 | -10/Materials | Learned Storage terminal intel 2191 | -10/Materials | Learned 4 Subcaves zone layouts 2220 | -10/Materials | Learned 2 Mines zone layouts 2252 | -10/Materials | Learned Storage stockpile data 2253 | -10/Materials | Learned location of Recycling (-8) 2254 | -10/Materials | Loaded intel: 7 trap records 2256 | -10/Materials | Learned 4 Recycling zone layouts 2269 | -10/Materials | Learned 2 Mines zone layouts 2292 | -10/Materials | Identified exit to Mines 2564 | -10/Materials | Repaired Lgt. Treads 3152 | -10/Materials | Discovered new exit (range 9) 3171 | -10/Materials | Entered Subcaves 3172 | -10/Subcaves | Approached by a straggling Scientist 3236 | -10/Subcaves | Discovered new exit (range 8) 3678 | -10/Subcaves | Discovered new exit (range 14) 3694 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3740 | -10/Subcaves | Entered Recycling 4529 | -8/Recycling | Learned Storage trap positions 4586 | -8/Recycling | Learned location of 1 exit from Lower Caves 4632 | -8/Recycling | Learned location of 1 exit from Lower Caves 4635 | -8/Recycling | Scanned before Scraplab entrance 4683 | -8/Recycling | Discovered new exit (range 15) 4696 | -8/Recycling | Learned Factory terminal intel 4741 | -8/Recycling | Identified exit to Scraptown 4802 | -8/Recycling | Entered Scraplab 4806 | -8/Recycling | Angered Scraplab inhabitants 4807 | -8/Recycling | Core integrity fell below 50% 4811 | -8/Recycling | Found Prototype Device 4824 | -8/Recycling | Identified Scrap Engine 4828 | -8/Recycling | Core integrity fell below 20% 4828 | -8/Recycling | Destroyed by IY-UF3(j) with Overtuned Pulse Rifle Last Messages --------------- 04810_ Dropped Signal Interpreter. 04810_ Wheel destroyed. 04811_ Acquired Prototype Device. 04812_ Critical hit (Burn: +50). 04813_ Shock Rifle destroyed. Prototype Device integrity failing. 04820_ Beam Cannon destroyed. 04821_ Critical hit (Burn: +50). 04821_ Com. Wheel destroyed. 04822_ Machine disabled. 04823_ Aluminum Leg destroyed. 04823_ Dropped Imp. Heat Sink. 04823_ Dropped Hcp. Storage Unit. 04824_ >> SKIM: Exit location confirmed. 04824_ >> SKIM: Data seek routine purged. 04824_ Identified Scrap Engine. 04826_ Beam Cannon destroyed. 04827_ Scrap Engine consumes Assault Rifle. 04827_ Critical hit (Burn: +50). 04828_ Scraplab SEP disabled. Map ----- +----------------------------------------------------+ | ######## #??????????????????? | | ## #??????????????????? | | ## #??????????????????? | | ## #??????????????????? | | ## #??????????????????? | | ## ##?????????????????? | | # #?????????????????? | | # #?????????????????? | | + T #?????????????????? | | # #?????????????????? | | # #?????????????????? | | ### ###?????????????????? | | #?# #???????????????????? | | #######?#%#???????????????????? | | ????????# #???????????????????? | | ????????#!#????######?????????? | | ????????# #????# #?????????? | | ?########/##???# #??###????? | | ?# ##### #### ##???? | | ?# + + # #???? | | ?# ##### ##### #???? | | ?# #???# #???# #???? | | ## #???# #???# #???? | | # #???######???# #???? | | ## #????????#####j####? | | ?# #????????#"" j@[["#? | | ?#####/#####????????#"& [|!""#? | | ##???# #????????????#" ![!!"#? | | !#???# #????????????#"" *j "#? | | !##### #????????????#"& /[!"#? | | #????????????#" c ] "#? | | #????????????#"X "#? | | #????????????#" ###? | | #????????????# ""c #>?? | | ####+#####????????# """ ??? | | # ! !#????????##?#####??? | | + ! #??????????????????? | | ### ! #??????????????????? | | ??#! #??????????????????? | | ??# ! #??????????????????? | | ??#! #??????????????????? | | ??# ! #??????????????????? | | ??# !#??????????????????? | | ??# ! #??????????????????? | | ??##########??????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumClaymoresLog Manual? 0 Play Time 00:19:10 Cumulative 458.0 hours Start 2024.11.14 @ 01:45:50 End 2024.11.14 @ 02:04:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 304 Adventurer 5 Explorer 0 Win Type - Total 11 Types 5/0/5/0/0/0/1/0/0 Lore% 79 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8cf18dd-0824-4372-b9ad-b1d24f5d2906