Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 19:28:08 Player: Shimmyarah Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2292) 2292 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 7946 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 257 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 167/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Linear Gravjet Linear Gravjet > --- UTILITY ---------- Scrap Suit Advanced Cryofiber Web Advanced Cryofiber Web Large Storage Unit Improved Signal Interpreter Improved Armor Integrity Analyzer System Guard > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Matter Neutralizer Junk Cannon > --- INVENTORY -------- Energy Filter Improved Phase Shifter Phase Gun Heavy Ion Cannon Flak Cannon Flak Cannon Heavy Rocket Launcher Vortex Trap [Rating: 102] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Humpback Device Scrap Suit Storage Humpback Processor Advanced Targeting Computer Protection Scrap Shield Weapon Junk Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Junk Cannon Piercing Weapon Heavy Pick Build | -11 -10 -10 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Slots Evolved 12 | . . . . . 10 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 5 1 . Weapon 3 | . . . . . 2 1 . Parts Attached 121 | 2 12 17 23 28 9 19 11 Power 9 | . 1 1 2 4 1 . . Engine 7 | . 1 1 2 3 . . . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 31 | . 6 9 5 8 . 3 . Treads 2 | . 2 . . . . . . Leg . | . . . . . . . . Wheel 19 | . 4 4 4 6 . 1 . Hover 2 | . . . . . . 2 . Flight 8 | . . 5 1 2 . . . Utility 32 | 1 1 3 9 5 6 3 4 Device 18 | 1 1 2 7 1 . 2 4 Storage 4 | . . . . 3 1 . . Processor 7 | . . . . 1 5 1 . Hackware . | . . . . . . . . Protection 3 | . . 1 2 . . . . Artifact . | . . . . . . . . Weapon 49 | 1 4 4 7 11 2 13 7 Energy Gun 4 | . 1 1 . 1 . . 1 Energy Cannon 13 | . . 1 1 2 . 8 1 Ballistic Gun 10 | 1 1 2 1 5 . . . Ballistic Cannon 10 | . . . 5 . 2 . 3 Launcher 7 | . 1 . . . . 5 1 Special Weapon 4 | . 1 . . 3 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 34 | . 4 4 2 . . 13 11 Power 3 | . 1 . . . . 2 . Propulsion 8 | . 1 2 2 . . 2 1 Utility 11 | . 1 1 . . . 5 4 Weapon 12 | . 1 1 . . . 4 6 Highest Loss Streak 13 | . 3 2 1 . . 13 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 57 | . 93 92 88 51 48 73 51 Engine 7 | . 8 14 14 7 5 4 . Wheel 10 | . 14 5 11 10 5 4 1 Device 7 | . 13 9 24 5 5 11 18 Storage 9 | . 14 8 . 9 3 5 5 Processor 4 | . . . . 4 4 16 5 Energy Gun 1 | . 14 13 . . . . 4 Energy Cannon 3 | . . 5 5 3 . 12 . Ballistic Gun 3 | . 11 9 4 3 . . . Special Weapon 5 | . 1 . . 6 5 4 . Peak Build Rating 102 | 8 9 12 18 38 71 102 62 Average Rating 24 | 6 7 9 14 21 52 84 48 On Entrance 22 | 6 8 9 12 18 37 68 19 Naked Turns 181 | . . . . 181 . . . Heaviest Build 210 | 12 14 33 27 210 74 90 64 Greatest Support 40 | 20 40 40 32 28 20 20 20 Greatest Overweight (x) 69 | . . 3 8 69 24 29 21 Average Overweight (x) 2 | . . 1 1 2 2 3 5 Largest Inventory Capacity 35 | 8 8 8 5 35 15 15 15 Average Capacity 16 | 8 8 6 5 17 11 15 15 Most Carried 35 | 8 8 8 5 35 7 10 7 Average Carried 8 | 6 7 5 4 8 4 5 2 Final Capacity 15 | 8 8 5 5 5 15 15 15 Final Carried 8 | 8 6 5 5 5 5 8 . Class Distribution -------------------- 42% | Mutant 30% | Hauler-Mutant 18% | Scrapper 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Gunner | -5/Factory Gunner | -4/Factory Skirmisher | -4/Armory Resources | -11 -10 -10 -7 -7 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Matter Collected 2274 | 242 97 263 478 644 82 438 30 Remotely 64 | . . . 64 . . . . Salvage Created 2701 | 237 165 173 781 . 62 1175 108 Parts 115 | 20 15 8 27 . 1 44 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 12 | . 1 . 10 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Combat Hostiles Destroyed 42 | . 8 5 5 . 1 20 3 Guns 8 | . 4 3 . . . . 1 Cannons 17 | . . 2 5 . . 10 . AOE 10 | . 4 . . . . 4 2 Classes Destroyed 13 | 3 3 2 2 . . 3 . Worker 10 | 2 1 . . . . 7 . Builder 4 | . . . . . . 4 . Tunneler 5 | 5 . . . . . . . Hauler 1 | . . . . . . 1 . Recycler 9 | 1 . . 8 . . . . Turret 2 | . . 2 . . . . . Watcher 1 | . 1 . . . . . . Swarmer 14 | . 6 3 1 . . 4 . Grunt 11 | . 2 . . . . 7 2 Sentry 5 | . . . 3 . 1 . 1 Hunter 1 | . . . . . . 1 . Programmer 9 | . . . 1 . . 8 . Subdweller 2 | . . 2 . . . . . Best Kill Streak 7 | 4 4 3 5 . 1 7 1 Combat Bots Only 4 | . 4 3 2 . 1 4 1 Max Kills in Single Turn 3 | 1 3 1 1 . 1 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Hostile Shots Fired 503 | . 37 114 56 . . 204 92 Missed 175 | . 11 47 20 . . 78 19 Damage Taken 5716 | . 432 634 347 . 9 2645 1649 Core 1377 | . 84 72 57 . . 403 761 Absorbed by Shields 61 | . . . . . . 61 . Core Remaining (%) 71 | 100 . . . 14 100 . . Volleys Fired 197 | 25 40 55 26 . 1 43 7 Largest 5 | 2 2 2 2 . 3 4 5 Hottest 276 | 80 150 120 110 . 88 235 276 Shots Fired 413 | 28 72 84 48 . 3 157 21 Gun 171 | 28 67 63 6 . . . 7 Cannon 188 | . . 21 42 . 2 110 13 Launcher 16 | . 2 . . . . 13 1 Special 38 | . 3 . . . 1 34 . Kinetic 135 | 22 30 14 42 . 2 12 13 Thermal 201 | . 40 50 6 . . 98 7 Explosive 16 | . 2 . . . . 13 1 Electromagnetic 26 | 6 . 20 . . . . . Impact 35 | . . . . . 1 34 . Robot Hit Streak 15 | 5 8 10 5 . 4 15 7 Robot Miss Streak 9 | 2 6 7 6 . 4 9 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 229 | 18 32 37 40 . 3 82 17 Core Hits 151 | 13 14 12 44 . 1 57 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 . Critical Strikes 6 | . 1 . . . . 4 1 Burn 1 | . 1 . . . . . . Blast 1 | . . . . . . . 1 Smash 4 | . . . . . . 4 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7127 | 203 537 540 712 . 111 4573 451 Guns 993 | 183 313 313 79 . . . 105 Cannons 3229 | . . 227 629 . 38 2020 315 Explosions 1323 | 20 212 . . . . 1060 31 Melee . | . . . . . . . . Ramming 223 | . 12 . 4 . 19 188 . Kinetic 1420 | 146 104 96 574 . 38 147 315 Thermal 2695 | 20 209 354 134 . . 1873 105 Explosive 1303 | . 212 . . . . 1060 31 Electromagnetic 127 | 37 . 90 . . . . . Impact 1359 | . . . . . 54 1305 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . 4 7 9 9 . 18 20 Average Corruption 7 | . 3 4 8 9 . 15 18 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 83 | . 13 24 28 . . 3 15 Message Errors 20 | . 4 5 5 . . 1 5 Matter Fused 17 | . 2 4 10 . . . 1 Heat Flow Errors 13 | . 2 8 2 . . . 1 Energy Discharges 8 | . . 2 4 . . . 2 Parts Rejected 2 | . . 1 . . . 1 . Data Loss (minor) 8 | . 2 1 3 . . . 2 Data Loss (major) 7 | . 1 1 1 . . 1 3 Misfires 4 | . 1 . 3 . . . . Alerts 2 | . 1 1 . . . . . Weapon Failures 2 | . . 1 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 746 | . 61 35 2 . 4 644 . Projectiles 626 | . . 35 2 . 4 585 . Explosions 77 | . 61 . . . . 16 . Melee 43 | . . . . . . 43 . Knockbacks 35 | . 1 . 14 . . 20 . Impact 14 | . 1 . . . . 13 . Kinetic 19 | . . . 13 . . 6 . Secondary 2 | . . . 1 . . 1 . Self-Inflicted Damage 262 | . 158 . 2 . 9 93 . Shots 2 | . 2 . . . . . . Rammed 12 | . 2 . 2 . 1 7 . Targets Rammed 12 | . 2 . 2 . 1 7 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 615 | 54 241 256 323 . . 615 465 Average Temperature 135 | 29 59 63 105 . . 207 182 Received Heat Transfer 1047 | . 75 210 72 . . 295 395 Effects 19 | . . 3 2 . . 14 . Shutdowns 4 | . . . . . . 4 . Energy Bleed 3 | . . . . . . 3 . Interference 8 | . . 3 2 . . 3 . Matter Decay 1 | . . . . . . 1 . Short Circuit 2 | . . . . . . 2 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . . . . 1 6 . Combat Hostiles 5 | . . . . . 1 4 . Parts Fried 9 | . . . . . . 9 . Impact Corruptions 21 | . . . . . 1 20 . Robots Melted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 12 | . 1 . . . . 11 . Heat Transferred 3972 | 50 703 666 185 . . 2220 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Peak Influence 750 | 40 229 . 340 . 70 750 395 Initial 326 | . 26 . 252 . . 34 326 Average 248 | 17 98 . 230 . 39 427 365 Maximum Alert Level 3 | . 1 . 1 . . 3 1 Low Security (%) 49 | 100 83 . 50 . 100 14 . Level 1 26 | . 16 . 49 . . 11 100 Level 2 23 | . . . . . . 71 . Level 3 . | . . . . . . 2 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 8 2 Investigation 1 | . . . . . . . 1 Extermination 5 | . . . . . 1 3 1 Reinforcement 3 | . 1 . . . 1 1 . Assault 4 | . . . . . . 4 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Distress Signals 6 | . . . . . . 5 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 20 28 7 . 2 43 10 Peak Tracking Total 20 | . 7 2 5 . 2 20 9 Tactical Retreats 10 | . 2 6 1 . . 1 . Traps | -11 -10 -10 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered 3 | . . . . . . 2 1 Most Traps Carried 1 | . . 1 1 1 1 1 1 Machines | -11 -10 -10 -7 -7 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Machines Disabled 12 | . 4 2 . . . 6 . Max in Single Turn 2 | . 2 2 . . . 2 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Machines Accessed 27 | . 7 . 4 10 1 3 2 Terminals 15 | . 7 . 3 . 1 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 101 | . 18 . 13 54 1 8 7 Successful 78 | . 12 . 6 54 . 4 2 Failed 23 | . 6 . 7 . 1 4 5 Catastrophic 9 | . . . 5 . 1 . 3 Database Lockouts . | . . . . . . . . Manual 22 | . 18 . . . 1 . 3 Terminals 39 | . 18 . 7 . 1 6 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 66 | . 2 . 6 54 . 2 2 Record 62 | . . . 5 53 . 2 2 Part Schematic 2 | . 2 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Release Object 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 10 . . . . . . Terminals 10 | . 10 . . . . . . Track 1 | . 1 . . . . . . Botnet 3 | . 3 . . . . . . Operators 1 | . 1 . . . . . . Skim 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 7 . 3 . 1 2 2 Full Trace Events 3 | . . . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Arm Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 1 . Highest-Rated Group 62 | . . . . 62 62 62 . Highest-Rated Ally 62 | . . . . 62 62 62 . Total Orders 9 | . . . . 4 2 3 . STAY 4 | . . . . 2 1 1 . FOLLOW 5 | . . . . 2 1 2 . Ally Attacks 49 | . . . . . 1 48 . Total Damage 1307 | . . . . . 26 1281 . Kills 8 | . . . . . 1 7 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Turns Passed 26973 | 123 1461 960 801 21462 271 1530 365 Spaces Moved 14704 | 45 705 607 458 11707 220 853 109 Core 1445 | . . 8 20 1386 4 4 23 Treads 368 | . 246 122 . . . . . Legs 45 | 45 . . . . . . . Wheels 12425 | . 459 237 400 10178 216 849 86 Hover . | . . . . . . . . Flight 421 | . . 240 38 143 . . . Fastest Speed 37 | 120 80 95 90 37 80 70 80 Average Speed 158 | 120 107 128 143 167 113 113 271 Slowest Speed 3500 | 120 160 200 525 3500 1250 1500 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . 1 . Exploration Rate (%) 38 | 4 85 32 61 95 2 19 6 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . . 4 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 8 | . . 2 . 6 . . . Spaces Dug 12 | . 2 . . . . 10 . Terrain Destroyed 273 | 6 38 7 3 . . 197 22 Melee . | . . . . . . . . Projectile 39 | . 2 7 3 . . 25 2 AOE 234 | 6 36 . . . . 172 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Total 18116 | 91 1332 704 557 13725 238 1303 166 Wait 2499 | 13 566 . 10 1512 . 368 30 Move 14698 | 44 704 606 457 11706 219 853 109 Hop . | . . . . . . . . Pick Up 295 | 5 4 13 15 235 8 10 5 Fast Attach 20 | . 2 3 8 6 1 . . Attach 57 | 1 4 5 5 18 7 6 11 Detach 2 | . . . 1 1 . . . Swap 44 | 1 6 9 10 4 1 13 . Drop 287 | 2 4 11 23 243 . 1 3 Fire 197 | 25 40 55 26 . 1 43 7 Melee . | . . . . . . . . Ram 10 | . 1 . 2 . 1 6 . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 3 | . . . . . . 3 . Rewire . | . . . . . . . . Trap 1 | . . . . . . . 1 Miscellaneous 2 | . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 124 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 8) 723 | -10/Materials | Discovered new exit (range 8) 862 | -10/Materials | Discovered new exit (range 12) 892 | -10/Materials | Discovered new exit (range 16) 900 | -10/Materials | Lost 3 parts (1n1u1w) 1073 | -10/Materials | Discovered new exit (range 11) 1373 | -10/Materials | Discovered new exit (range 13) 1585 | -10/Materials | Entered Subcaves 1600 | -10/Subcaves | Learned 2 Materials zone layouts 2097 | -10/Subcaves | Disturbed a concealed Subdweller 2418 | -10/Subcaves | Discovered new exit (range 11) 2421 | -10/Subcaves | Core integrity fell below 50% 2481 | -10/Subcaves | Crushed by falling debris 2545 | -10/Subcaves | Entered Recycling 2717 | -7/Recycling | Discovered new exit (range 15) 2792 | -7/Recycling | Build established: Scavenger-Mutant 2953 | -7/Recycling | Core integrity fell below 20% 3097 | -7/Recycling | Build established: Mutant 3282 | -7/Recycling | Scanned before Scraplab entrance 3302 | -7/Recycling | Entered Scraplab 3315 | -7/Recycling | Discovered new exit (range 3) 3346 | -7/Recycling | Entered Scraptown 3348 | -7/Scraptown | System corruption cleaned by C-Scrubber 3546 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3784 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3788 | -7/Scraptown | Learned location of Quarantine (-3) 3836 | -7/Scraptown | Visited IN-MT5's Study 4165 | -7/Scraptown | Visited Cave Peace 4306 | -7/Scraptown | Discovered new exit (range 7) 4465 | -7/Scraptown | Visited UFD Registry 4467 | -7/Scraptown | Registered with UFD as "Monobomber" 4535 | -7/Scraptown | Visited SPCMW 4564 | -7/Scraptown | Visited TADAMA 5269 | -7/Scraptown | Visited LU-1G1's Boring Crew 5351 | -7/Scraptown | Visited Science Guys 5400 | -7/Scraptown | Visited Junk Cannon Lab 5414 | -7/Scraptown | Found Prototype Special Weapon 5414 | -7/Scraptown | Identified Junk Cannon 5466 | -7/Scraptown | Visited Modified Component R&D 5494 | -7/Scraptown | Visited Derelict Rescue Squad 5504 | -7/Scraptown | Found DRS Beacon 5559 | -7/Scraptown | Discovered new exit (range 3) 5795 | -7/Scraptown | Visited Research Penetration Think Tank 5824 | -7/Scraptown | Visited Botcube Research 6933 | -7/Scraptown | Guru changed UFD alias to "Zerodriver" 7039 | -7/Scraptown | Visited Spacefarers 7242 | -7/Scraptown | Visited Fellowship of the Rings 7371 | -7/Scraptown | Visited Cyclists 7396 | -7/Scraptown | Entered Cyclist Reading Room 7402 | -7/Scraptown | Learned location of Zion (-6) 11404 | -7/Scraptown | Visited Scrap Suit Storage 11416 | -7/Scraptown | Found Scrap Suit 11440 | -7/Scraptown | Visited DA-N13 Charitable Foundation 11467 | -7/Scraptown | Found DCF Scrap (29 items) 11771 | -7/Scraptown | Build established: Hauler-Mutant 12465 | -7/Scraptown | Found Botcube 12943 | -7/Scraptown | Found Scrap Suit 12946 | -7/Scraptown | Found Scrap Suit 20207 | -7/Scraptown | Build established: Scrapper 23668 | -7/Scraptown | Botcube activated 23690 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 24808 | -7/Scraptown | Entered Factory 24808 | -5/Factory | Accompanied by 1 ally 24808 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 25062 | -5/Factory | Discovered new exit (range 6) 25078 | -5/Factory | Identified exit to Factory 25079 | -5/Factory | Entered another Factory area 25079 | -4/Factory | Accompanied by 1 ally 25079 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25116 | -4/Factory | Build established: Gunner 25982 | -4/Factory | Cargo convoy interrupted 26544 | -4/Factory | Crushed by falling debris 26544 | -4/Factory | System corruption reached 10% 26544 | -4/Factory | Spotted B-86 Titan 26579 | -4/Factory | First assault squad dispatched 26598 | -4/Factory | Discovered new exit (range 15) 26609 | -4/Factory | Entered Armory 26639 | -4/Armory | Lost 13 parts (2p2n5u4w) 26918 | -4/Armory | Build established: Skirmisher 26949 | -4/Armory | Core integrity fell below 50% 26970 | -4/Armory | Core integrity fell below 20% 26974 | -4/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 26950_ Critical hit (Burn: +50). 26952_ Z6X<=I=R=HRL>TJG1ZYYST1QUXH5G,HAKXHXW 26953_ Hvy. Gauss Cannon destroyed. 26957_ Phase Gun destroyed. 26962_ The unstable cave ceiling collapses. 26963_ Dropped Vortex Trap. 26963_ Acquired Vortex Trap. 26964_ Dropped Vortex Trap. 26965_ Installed Vortex Trap. 26968_ Hvy. Pick destroyed. 26970_ G-67 Veteran triggered Vortex Trap. 26970_ A wave of accelerated entropy washes over the area. 26970_ G-67 Veteran destroyed. 26970_ P-70 Sage destroyed. 26970_ Imp. Transmission Jammer destroyed. 26970_ P-70 Sage destroyed. 26970_ L-61 Swordsman destroyed. 26970_ Terminal disabled. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????###########???# # ??????????? | | ????????????????# #???# #####?????????? | | ????????????????# #???# T#???????####? | | ????????????????# ##### ""#???????# #? | | ????????????????# + ###########] #? | | ????????????????+ # # | # #? | | ????????????????# """"" # # # #? | | ????????????????# """"" + + # #? | | ????????????????# """"" # ####### """ + #? | | ????????????????########### #?????# """ # #? | | ????????????? #?????# // """ # #? | | ????????????????????## ##### #?????# / # #? | | ?????????????????????# ????# #?????# # #? | | ?????????????????????# #???# #?????########### #? | | ?????????????????????# #???# #???????????????# #? | | ?????????????????????# #???# #???????????????# #? | | ?????????????????????# #####+####????????????? #? | | ???????????????????###g# ; #????????????? #? | | ??????????????????## # ; #????????????? #? | | ??????????????????# # ; #????????????? #? | | ?????????????????#### % ;; #????????????? ?? | | ????????????# + %%; #????????????? ?? | | ?????????????????# # !%; #????????????? ?? | | ???????????????????# ;; #????????????????? | | ???????????????????# ;; #????????????????? | | ???????????????????#^" @;; #????????????????? | | ???????????????????# " ;;;;;##????????????????? | | ???????????????????# "T ;# ##?????????????????? | | ???????????????????# ""^ #####??????????????????? | | ???????????????????# "" #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# ] #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????+ """ #??????????????????????? | | ???????????????????# """ #??????????????????????? | | ???????????????????# """ #??????????????????????? | | ???????????????????+ ?? ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 32 Armor Coverage 800 Evasion (%) 62 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Hvy. Rocket Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Respectable Loadout This Is Interesting... Challenges ------------ None Game ------ Seed DamperGuidanceShovel Manual? 0 Play Time 03:25:19 Cumulative 48.0 hours Start 2024.11.16 @ 14:39:03 End 2024.11.16 @ 19:28:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 55x47 Zoom Use 23% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea5d2a83-ba91-44dc-997a-9ec535e059fd