Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.18 @ 15:56:59 Player: shisihs Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (244) 244 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2494 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Structural Scanner Structural Scanner 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Structural Scanner Structural Scanner 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- Barrage Gun Katana > --- INVENTORY -------- Ion Engine Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Experimental Terrain Scan Processor Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 27 | 6 2 4 1 6 8 Power 3 | 1 . . . . 2 Engine 2 | 1 . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 3 1 1 3 Treads . | . . . . . . Leg 8 | . . 3 1 1 3 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 1 . 4 2 Device 2 | . 1 . . . 1 Storage 1 | 1 . . . . . Processor 7 | . 1 1 . 4 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 . . . 1 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 4 . Parts Lost 14 | . . . . . 14 Power 3 | . . . . . 3 Propulsion 6 | . . . . . 6 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 11 | . . . . . 11 To Critical Strikes . | . . . . . . Average Backups 6 | 4 7 6 6 7 3 Power 1 | . 1 1 1 2 . Propulsion 1 | 2 3 2 2 1 . Utility 2 | . 2 3 3 3 2 Weapon . | 1 . . . . . Tool/Special . | . . . . . . Unused Backups 10 | . 5 . . 3 2 Power 2 | . 2 . . . . Propulsion 2 | . 2 . . . . Utility 4 | . . . . 2 2 Weapon 2 | . 1 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 99 97 100 100 67 Engine 10 | . 14 11 11 11 8 Leg 27 | . . 27 33 33 20 Wheel 3 | . 28 2 . . . Device 12 | . 10 11 11 11 19 Storage 10 | . 14 11 11 11 2 Processor 9 | . 2 11 11 11 9 Ballistic Gun 13 | . 28 22 22 12 3 Slashing Weapon 6 | . . . . 9 2 Peak Build Rating 23 | 6 8 9 11 22 23 Average Rating 15 | 3 7 8 9 18 14 On Entrance 9 | . 6 8 9 11 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 16 | 14 15 15 15 15 16 Greatest Support 33 | 26 26 30 33 33 33 Greatest Overweight (x) 5 | 1 . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 8 | 8 8 7 8 8 8 Average Carried 6 | 4 7 6 6 7 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 6 8 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 576 | 159 153 40 40 76 108 Remotely . | . . . . . . Salvage Created 282 | . 76 . 134 . 72 Parts 19 | . 6 . 10 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . 1 4 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 6 | . 2 . 3 . 1 Melee 1 | . . . . . 1 Guns 5 | . 2 . 3 . . Classes Destroyed 3 | . 1 . 1 . 1 Grunt 4 | . 2 . 2 . . Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Best Kill Streak 3 | . 2 . 3 . 1 Combat Bots Only 3 | . 2 . 3 . 1 Max Kills in Single Turn 1 | . 1 . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 172 | . 22 2 13 . 135 Missed 42 | . 4 . 2 . 36 Hits 130 | . 18 2 11 . 99 Melee 8 | . . . 2 . 6 Projectile 122 | . 18 2 9 . 93 Critical Strikes 3 | . . . . . 3 Damage Taken 1827 | . 170 26 125 . 1506 Core 464 | . 59 . . . 405 Absorbed by Shields . | . . . . . . Ignored by Resistances 507 | . 51 7 38 . 411 Regen/Repaired (Parts) 23 | . . 23 . . . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 27 | . 9 . 5 2 11 Largest 2 | . 2 . 2 1 2 Hottest 48 | . 40 . 40 20 48 Shots Fired 44 | . 18 . 10 2 14 Gun 44 | . 18 . 10 2 14 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 44 | . 18 . 10 2 14 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 12 . 13 15 18 Robot Miss Streak 1 | . 1 . . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 42 | . 16 . 9 2 15 Core Hits 19 | . 5 . 6 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 619 | . 199 . 117 16 287 Guns 536 | . 199 . 117 16 204 Cannons . | . . . . . . Explosions . | . . . . . . Melee 83 | . . . . . 83 Ramming . | . . . . . . Kinetic 536 | . 199 . 117 16 204 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 83 | . . . . . 83 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 79 | . 11 . 9 . 79 Average Temperature 14 | . 6 . 4 . 18 Received Heat Transfer 855 | . 126 18 54 . 657 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 70 | . 40 3 70 . . Initial 3 | . . 3 . . . Average 12 | . 12 . 49 . . Influence Increases 201 | . 69 2 70 . 60 Destroy 0b10 Robot/C 120 | . 40 . 60 . 20 Destroy Leader 30 | . 10 . 10 . 10 Successful Hack 6 | . 4 2 . . . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 201 | . 60 11 20 50 60 Entered New Map 56 | . . 6 . 50 . Time Decay 125 | . 60 5 20 . 40 Lost Part 20 | . . . . . 20 Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 6 1 3 1 11 Peak Tracking Total 7 | . 3 2 3 1 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 4 1 . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 11 3 . . . Successful 12 | . 9 3 . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 5 | . 5 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 22 | . 22 . . . . Retrieved Matter 22 | . 22 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 154 | . . . . 154 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1980 | . 170 113 58 1350 289 Optics 23 | . . . . 23 . Structural 1980 | . 170 113 58 1350 289 Decoding 238 | . . . . . 238 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2085 | 59 216 113 58 1350 289 Spaces Moved 1587 | 47 184 67 30 1060 199 Core 12 | 3 . . . . 9 Treads . | . . . . . . Legs 1347 | . . 67 30 1060 190 Wheels 228 | 44 184 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 Average Speed 115 | 88 90 120 120 120 123 Slowest Speed 300 | 100 90 120 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 33 10 8 90 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1785 | 64 219 98 43 1137 224 Wait 90 | . 10 26 . 54 . Move 1582 | 46 183 66 29 1059 199 Hop . | . . . . . . Pick Up 38 | 12 10 1 5 9 1 Fast Attach 1 | . . . . . 1 Attach 19 | 6 1 3 . 2 7 Detach 1 | . . . . 1 . Swap 10 | . 1 2 1 4 2 Drop 14 | . 5 . 3 6 . Fire 27 | . 9 . 5 2 11 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 287 | -9/Materials | Discovered new exit (range 14) 301 | -9/Materials | Build established: Mutant 348 | -9/Materials | Repaired Aluminum Leg 387 | -9/Materials | Identified exit to Mines 389 | -9/Materials | Entered Mines 440 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 446 | -9/Mines | Identified exit to Zion 447 | -9/Mines | Entered Zion 639 | -7/Zion | Discovered new exit (range 9) 741 | -7/Zion | Learned location of Armory (-4) 776 | -7/Zion | Learned Factory emergency access door positions 834 | -7/Zion | Found Prototype Processor 835 | -7/Zion | Identified Exp. Signal Interpreter 838 | -7/Zion | Found Prototype Processor 839 | -7/Zion | Identified Exp. Targeting Computer 843 | -7/Zion | Found Prototype Processor 854 | -7/Zion | Identified Spectral Analyzer 863 | -7/Zion | Found Prototype Processor 877 | -7/Zion | Identified Exp. Terrain Scan Processor 1134 | -7/Zion | Met Imprinter 1157 | -7/Zion | Imprinted 1160 | -7/Zion | Declared Zion's savior 1681 | -7/Zion | Found Exp. Terrain Scan Processor 1797 | -7/Zion | Entered Proximity Caves 1879 | -6/Proximity Caves | Core integrity fell below 50% 1921 | -6/Proximity Caves | Lost 11 parts (2p4n2u3w) 2083 | -6/Proximity Caves | Core integrity fell below 20% 2086 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01877_ Barrage Gun destroyed. 01878_ Acquired 29 matter. 01880_ G-50 Soldier suffers critical hit (Burn). 01890_ Katana destroyed. 01955_ IP/GZ< AEWWF5C6X0UTRFUG,YRVYD= 02034_ System corrupted: Heat flow error (+100). 02059_ System corrupted: Matter fused (-7). 02067_ Penetrated by Slug. 02067_ Carbon-fiber Leg destroyed. 02071_ Slug penetrates Wall. 02074_ Penetrated by Slug. 02078_ C-30 ARC bursts open, deploying its payload. 02078_ S-27 Virus unfolds itself. 02082_ Penetrated by Slug. 02082_ Carbon-fiber Leg destroyed. 02085_ Searching scrap... 02085_ Found Powered Hammer. 02085_ Found 68 Matter. 02086_ Acquired 7 matter. 02086_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###?????????????????????????????????????????? | | ?????####????????????????????????????????????????? | | ?????# ###???????????????????????????????????????? | | ????? ##???????????????????????????????????????? | | ????? #???????????????????????????????????????? | | #???? ????????????????????????????????????????? | | ##??? ????????????????????????????????????????? | | ##???? ??????????#####?????????????????????????? | | ###?? ?????????######?????????????????????????? | | ##### #???????#### #?????????????????????????? | | ##### ##??????#### ?????????????????????????? | | #### ########### ?????????????????????????? | | ### ########## ##???????????????????????? | | # ## ####???????? ???????????? | | ## ## ######?## ####?????? ?????????? | | ## # ######?###? ####???? ????????? | | ### ##???????## @ ######%" ????????? | | ##???????### / #### " ##????????? | | ###???????### ###????????? | | ### #####??????#### ss ###?????????? | | #### #####???????### ########??????????? | | ### ###?????????## ###########??????????? | | ###??########## ######????????????????? | | ############### ####???????????????????? | | ###### #####h######??????????????????? | | #### ## ###??????????????????? | | ##??????????????????? | | ## ##??????????????????? | | ######## ### ##??????????????????? | | ## ########## ### ?????????????? | | ### ###????####### ?????????? | | #### ##??????###### ### ??????????? | | ?#### #??????????### ####? ??????????? | | ??#### #??????????#### ##???? ??????????? | | ???#### ##???????????#### ####????????????????? | | ????########?????????????########????????????????? | | ?????#######??????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1010 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 74% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Spot Them First There's More Where That Came From You Again Challenges ------------ None Game ------ Seed FluxSignalProcessor Manual? 0 Play Time 00:32:17 Cumulative 26.8 hours Start 2025.11.18 @ 15:23:37 End 2025.11.18 @ 15:56:59 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 19 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62403025-5da6-424f-b7be-a56613b3dadb