Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 14:17:42 Player: pappous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (5342) 5342 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2985) 2985 TOTAL SCORE: 12292 Bonus ------- High Alert Combat Kills 739 Follower Combat Kills 894 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -48 Cogmind --------- Core Integrity 0/700 Matter 42/300 Energy 339/340 System Corruption 18% Temperature Cool (9) Movement Rolling (170) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Particle Gun Flak Gun > --- INVENTORY (20) --- Improved Deuterium Engine Heavy Treads Cargo Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite Relay Coupler [NC] (33) Relay Coupler [NC] (29) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (21) Remote Datajack Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Flak Gun > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Improved Cooling System Cargo Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Gatling Laser Advanced Assault Cannon Missile Launcher Remote Datajack Power Maul [Rating: 59] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 2 . 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . 2 1 . . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 119 | 6 5 8 30 15 15 11 3 13 13 Power 17 | 1 1 1 3 2 1 3 . 3 2 Engine 7 | 1 1 1 3 . . . . . 1 Core 6 | . . . . 2 1 . . 2 1 Reactor 4 | . . . . . . 3 . 1 . Propulsion 22 | 2 . 3 9 1 1 2 1 1 2 Treads 14 | 1 . 1 8 . . 1 1 1 1 Leg . | . . . . . . . . . . Wheel 8 | 1 . 2 1 1 1 1 . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 2 3 5 4 6 3 1 1 3 Device 15 | . . 1 4 3 1 2 . 1 3 Storage 4 | 1 2 . . . 1 . . . . Processor 5 | . . 1 . . 3 . 1 . . Hackware 1 | . . . . . . 1 . . . Protection 4 | . . 1 1 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 51 | 2 2 1 13 8 7 3 1 8 6 Energy Gun 12 | . 1 . 5 1 . . . 3 2 Energy Cannon 4 | . . . . . 1 2 . 1 . Ballistic Gun 17 | 2 1 1 4 1 3 1 1 1 2 Ballistic Cannon 6 | . . . . 3 . . . 1 2 Launcher 9 | . . . 4 3 1 . . 1 . Special Weapon 2 | . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 46 | . 2 4 11 7 5 . . 11 6 Power 10 | . 1 1 1 2 1 . . 3 1 Propulsion 10 | . . 2 3 2 1 . . 2 . Utility 10 | . . . 3 2 2 . . 1 2 Weapon 16 | . 1 1 4 1 1 . . 5 3 Highest Loss Streak 5 | . 2 4 3 3 3 . . 5 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 84 78 89 91 76 82 92 74 79 Engine 3 | . 13 7 8 . . . . . 3 Core 2 | . . . . 7 11 4 . 1 3 Reactor 4 | . . . . . . 7 15 8 5 Treads 11 | . 14 10 18 20 4 2 11 8 6 Wheel 4 | . 14 10 5 . 7 9 2 . . Device 8 | . . 3 19 21 7 4 7 7 6 Storage 8 | . 14 11 9 9 7 7 7 7 7 Processor 15 | . . 11 9 9 13 15 22 23 21 Protection 1 | . . 3 2 4 3 . . . . Energy Gun 5 | . 13 6 7 8 4 . . 1 7 Energy Cannon 4 | . . . . . 2 12 15 5 . Ballistic Gun 6 | . 14 15 7 4 4 5 7 1 6 Ballistic Cannon 2 | . . . . 4 5 . . 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 11 48 56 62 59 70 91 91 91 85 Greatest Support 90 | 20 10 20 60 60 28 38 90 90 70 Greatest Overweight (x) 9 | 1 4 4 5 5 5 9 9 1 6 Average Overweight (x) 1 | . 2 3 2 . 1 4 4 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 Most Carried 20 | 4 12 16 20 20 20 20 20 20 20 Average Carried 17 | 2 10 12 18 19 19 19 19 16 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 12 16 19 18 19 20 20 19 16 Class Distribution -------------------- 33% | Mutant 33% | Scavenger-Mutant 14% | Scavenger-Gunner 8% | Bothacker-Gunner 8% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Matter Collected 3297 | 260 195 283 399 289 253 480 130 456 552 Remotely . | . . . . . . . . . . Salvage Created 4823 | . 459 385 1462 382 262 856 99 453 465 Parts 237 | . 26 26 72 21 22 20 1 27 22 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 111 | . 12 6 29 18 10 3 . 21 12 Guns 54 | . 11 6 19 5 2 . . 3 8 Cannons 23 | . . . . . 5 3 . 11 4 AOE 29 | . . . 6 13 3 . . 7 . Classes Destroyed 12 | . 5 3 1 . 1 1 . . 1 Worker 5 | . 1 . . . 1 . . . 3 Builder 4 | . . 1 2 . 1 . . . . Recycler 4 | . 1 1 1 . . . 1 . . Watcher 1 | . 1 . . . . . . . . Swarmer 29 | . 6 . 3 9 3 . . 8 . Grunt 58 | . 6 2 18 9 5 . . 12 6 Brawler 4 | . . . 1 . 1 . . . 2 Duelist 2 | . . 1 1 . . . . . . Sentry 11 | . . 3 6 . . . . 1 1 Hunter 1 | . . . . . . . . . 1 Programmer 3 | . . . . . 1 . . . 2 Compactor 3 | . . . . . . 3 . . . Best Kill Streak 13 | . 6 8 8 8 5 1 1 13 4 Combat Bots Only 13 | . 4 6 4 8 3 1 . 13 2 Max Kills in Single Turn 4 | . 1 2 3 4 3 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 3 2 . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Damage Taken 8282 | . 390 439 1686 859 973 . 15 2375 1545 Core 1155 | . 79 72 216 87 112 . . 231 358 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 133 | . . . . . . . . 133 . Core Remaining (%) 73 | 100 68 82 . 44 . . . . . Volleys Fired 399 | . 32 20 93 30 30 54 2 72 66 Largest 3 | . 2 2 2 2 3 2 3 3 3 Hottest 188 | . 76 76 85 92 188 155 183 183 178 Shots Fired 685 | . 64 39 145 56 62 92 9 103 115 Gun 387 | . 64 39 128 45 19 . 3 14 75 Cannon 244 | . . . . . 32 83 6 83 40 Launcher 38 | . . . 17 11 4 . . 6 . Special 16 | . . . . . 7 9 . . . Kinetic 310 | . 32 27 68 16 30 . 3 63 71 Thermal 321 | . 32 12 60 29 21 83 6 34 44 Explosive 21 | . . . . 11 4 . . 6 . Electromagnetic 17 | . . . 17 . . . . . . Robot Hit Streak 23 | . 18 18 23 11 8 13 5 21 16 Robot Miss Streak 5 | . 1 2 4 3 5 3 2 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 484 | . 47 31 97 35 43 70 3 78 80 Core Hits 266 | . 20 13 73 24 36 17 2 41 40 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 17 | . 7 2 3 1 1 . . 2 1 Burn 12 | . 6 2 3 1 . . . . . Destroy 1 | . 1 . . . . . . . . Blast 4 | . . . . . 1 . . 2 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12908 | . 651 438 2402 1693 1491 1829 78 2710 1616 Guns 4643 | . 651 438 1451 471 325 . 28 275 1004 Cannons 4709 | . . . . . 567 1829 50 1651 612 Explosions 3535 | . . . 945 1222 584 . . 784 . Melee . | . . . . . . . . . . Ramming 21 | . . . 6 . 15 . . . . Kinetic 4372 | . 257 291 688 223 522 . 28 1262 1101 Thermal 5177 | . 394 147 960 248 370 1829 50 664 515 Explosive 2590 | . . . . 1222 584 . . 784 . Electromagnetic 748 | . . . 748 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . 1 . . . 12 12 12 12 18 Average Corruption 11 | . 1 . . . 10 12 12 12 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 199 | . 2 . . . 14 21 39 53 70 Message Errors 43 | . . . . . 2 4 10 13 14 Matter Fused 49 | . 1 . . . 3 3 9 16 17 Heat Flow Errors 27 | . . . . . 3 5 7 4 8 Energy Discharges 23 | . . . . . 2 3 3 6 9 Parts Rejected 2 | . . . . . 1 . . . 1 Data Loss (minor) 24 | . 1 . . . . 4 3 8 8 Data Loss (major) 6 | . . . . . . . 2 3 1 Misfires 9 | . . . . . 2 1 3 1 2 Alerts 5 | . . . . . . 1 2 . 2 Misdirections 3 | . . . . . 1 . . . 2 Weapon Failures 8 | . . . . . . . . 2 6 Overload Shots . | . . . . . . . . . . Overflow Damage 255 | . . . 13 97 53 . . 92 . Projectiles 28 | . . . . . . . . 28 . Explosions 227 | . . . 13 97 53 . . 64 . Melee . | . . . . . . . . . . Knockbacks 24 | . . . . . 3 . . 15 6 Impact . | . . . . . . . . . . Kinetic 22 | . . . . . 3 . . 14 5 Secondary 2 | . . . . . . . . 1 1 Self-Inflicted Damage 175 | . . . 56 44 63 . . 12 . Shots 11 | . . . 7 1 1 . . 2 . Rammed 3 | . . . 1 . 2 . . . . Targets Rammed 3 | . . . 1 . 2 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 537 | . 126 36 20 8 528 490 253 225 537 Average Temperature 122 | . 40 21 7 8 216 104 89 38 183 Received Heat Transfer 3312 | . 111 126 801 450 288 . 9 828 699 Effects 24 | . . . . . 9 3 . . 12 Shutdowns 9 | . . . . . 3 1 . . 5 Energy Bleed 6 | . . . . . 3 1 . . 2 Matter Decay 3 | . . . . . 2 1 . . . Short Circuit 2 | . . . . . 1 . . . 1 Damage (minor) 3 | . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . 4 1 Total Turns 196 | . . . . . . . . 176 20 Longest Duration 78 | . . . . . . . . 78 20 Robots Corrupted 3 | . . . 3 . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . Parts Fried 3 | . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . Parts Melted 12 | . 3 2 4 . . . 1 . 2 Heat Transferred 10975 | . 1443 518 2136 703 503 3184 74 1193 1221 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Peak Influence 1180 | . 191 189 474 763 577 209 981 1180 685 Initial 619 | . . 1 79 310 400 194 6 581 619 Average 463 | . 101 81 271 578 413 133 564 876 546 Maximum Alert Level 4 | . . . 2 3 2 1 3 4 2 Low Security (%) 25 | 100 100 100 35 . . 39 24 . . Level 1 15 | . . . 51 25 18 60 4 . . Level 2 35 | . . . 12 42 81 . 28 15 100 Level 3 20 | . . . . 32 . . 42 67 . Level 4 2 | . . . . . . . . 16 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 4 1 3 . 3 . 5 . 5 Investigation 4 | . 2 . . . . . 2 . . Extermination 4 | . . . . . 1 . 1 . 2 Reinforcement 10 | . 2 1 3 . 2 . 2 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Distress Signals 9 | . 2 . 3 . 2 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 186 | . 21 9 36 18 21 6 16 35 24 Peak Tracking Total 11 | . 5 5 5 7 5 4 4 11 5 Tactical Retreats 8 | . . . . . 1 . . 7 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Traps Triggered 12 | . 4 . 1 2 2 . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Machines Disabled 7 | . . . . 3 . . 1 3 . Max in Single Turn 1 | . . . . 1 . . . 1 . Garrison Relay 5 | . . . . 2 . . . 3 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Machines Accessed 10 | . 1 1 1 . . . 2 . 5 Terminals 7 | . 1 1 . . . . 1 . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . Total Hacks 16 | . 2 4 1 . . . 3 . 6 Successful 9 | . 2 2 1 . . . 2 . 2 Failed 7 | . . 2 . . . . 1 . 4 Catastrophic 3 | . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . . . . 1 . 2 Terminals 13 | . 2 4 . . . . 2 . 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . Terminal Hacks 7 | . 2 2 . . . . 1 . 2 Record 3 | . 2 . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . Unlock Access 2 | . . . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 1 . . . . 2 . 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . 1 . Watcher Feeds 1 | . . . . . . . . 1 . Robots Hacked 11 | . . . . . 5 6 . . . Non-combat 5 | . . . . . 5 . . . . Combat 6 | . . . . . . 6 . . . Robot Hacks Applied 14 | . . . . . 5 9 . . . parse_system 2 | . . . . . 1 1 . . . find_chute 3 | . . . . . 3 . . . . find_recycling 1 | . . . . . 1 . . . . ignore_targets 8 | . . . . . . 8 . . . Relay Couplers Released 20 | . . . . 8 . . . 12 . Machine Destruction 20 | . . . . 8 . . . 12 . Attached 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Total Allies 19 | . . . . . . 19 . . . Largest Group 19 | . . . . . . 19 19 11 . Highest-Rated Group 465 | . . . . . . 465 465 310 . Highest-Rated Ally 35 | . . . . . . 35 35 31 . Total Orders . | . . . . . . . . . . Ally Attacks 164 | . . . . . . . 140 24 . Total Damage 3383 | . . . . . . . 2921 462 . Kills 38 | . . . . . . . 34 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Turns Passed 8338 | 67 838 338 1116 756 689 639 991 1499 1405 Spaces Moved 3947 | 61 573 165 488 327 421 302 417 668 525 Core 5 | 5 . . . . . . . . . Treads 1874 | 1 . 1 171 297 . . 228 668 508 Legs . | . . . . . . . . . . Wheels 2068 | 55 573 164 317 30 421 302 189 . 17 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 130 130 155 115 115 215 160 160 Average Speed 167 | 89 111 142 152 193 124 155 231 178 221 Slowest Speed 320 | 160 140 320 240 240 155 215 245 245 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 96 21 54 54 13 87 15 75 14 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . 8 Terrain Destroyed 93 | . . . 10 29 15 . . 30 9 Melee . | . . . . . . . . . . Projectile 12 | . . . . . 2 . . 1 9 AOE 81 | . . . 10 29 13 . . 29 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Total 5008 | 70 712 229 708 389 536 387 442 871 664 Wait 400 | . 84 24 68 2 53 8 10 106 45 Move 3939 | 60 572 164 488 325 421 301 416 667 525 Hop . | . . . . . . . . . . Pick Up 74 | 4 12 11 17 3 6 5 4 8 4 Fast Attach 42 | 6 3 2 8 3 4 5 2 2 7 Attach 42 | . 2 5 9 4 6 2 . 9 5 Detach 6 | . 1 . . . 3 . . 1 1 Swap 35 | . . 1 13 8 5 4 1 2 1 Drop 53 | . 6 2 11 4 6 8 7 . 9 Fire 399 | . 32 20 93 30 30 54 2 72 66 Melee . | . . . . . . . . . . Ram 4 | . . . 1 . 2 . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . 10 . . . 4 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 10) 218 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 7) 526 | -10/Materials | Discovered new exit (range 6) 667 | -10/Materials | Discovered new exit (range 11) 906 | -10/Materials | Entered another Materials area 906 | -9/Materials | Evolved 2 slots: Utility x2 980 | -9/Materials | Identified exit to Mines 1138 | -9/Materials | Lost 4 parts (1p2n1w) 1213 | -9/Materials | Discovered new exit (range 16) 1244 | -9/Materials | Entered another Materials area 1244 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1367 | -8/Materials | Lost 3 parts (1u2w) 1557 | -8/Materials | Discovered new exit (range 15) 1865 | -8/Materials | Build established: Scavenger-Mutant 2360 | -8/Materials | Identified exit to Garrison 2360 | -8/Materials | Entered Garrison 2368 | -8/Garrison | Installed Relay Interface Framework 2412 | -8/Garrison | Triggered checkpoint 2483 | -8/Garrison | Garrison Relay disabled 2554 | -8/Garrison | Triggered checkpoint 2585 | -8/Garrison | Destroyed 8 combat bots 2629 | -8/Garrison | Discovered new exit (range 9) 2654 | -8/Garrison | Triggered checkpoint 2711 | -8/Garrison | Garrison Relay disabled 2866 | -8/Garrison | Triggered checkpoint 3044 | -8/Garrison | Triggered checkpoint 3056 | -8/Garrison | Core integrity fell below 50% 3067 | -8/Garrison | Discovered new exit (range 14) 3087 | -8/Garrison | Lost 3 parts (1n1u1w) 3116 | -8/Garrison | Entered Factory 3116 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3529 | -7/Factory | System corruption reached 10% 3559 | -7/Factory | Lost 3 parts (1n2u) 3805 | -7/Factory | Sucked down chute 3805 | -7/Factory | Entered Waste 3816 | -7/Waste | Spotted C-40 Crusher 3833 | -7/Waste | Spotted C-40 Crusher 3865 | -7/Waste | Spotted C-40 Crusher 3880 | -7/Waste | Spotted C-40 Crusher 3880 | -7/Waste | Spotted C-40 Crusher 3881 | -7/Waste | Spotted C-40 Crusher 3985 | -7/Waste | Build established: Mutant 4024 | -7/Waste | Destroyed C-40 Crusher 4101 | -7/Waste | Destroyed C-40 Crusher 4197 | -7/Waste | Destroyed C-40 Crusher 4263 | -7/Waste | Warlord forces began an assault 4401 | -7/Waste | Discovered new exit (range 14) 4442 | -7/Waste | Identified exit to Factory 4444 | -7/Waste | Entered Factory 4444 | -7/Factory | Accompanied by 19 allies 4506 | -7/Factory | Build established: Scavenger-Mutant 4906 | -7/Factory | Build established: Scavenger-Gunner 5229 | -7/Factory | Discovered new exit (range 11) 5418 | -7/Factory | Identified exit to Garrison 5435 | -7/Factory | Entered Garrison 5435 | -7/Garrison | Accompanied by 11 allies 5494 | -7/Garrison | Triggered checkpoint 5650 | -7/Garrison | Triggered checkpoint 5669 | -7/Garrison | Triggered checkpoint 5726 | -7/Garrison | Lost 5 parts (1p1u3w) 5738 | -7/Garrison | Destroyed 13 combat bots 5796 | -7/Garrison | Triggered checkpoint 5879 | -7/Garrison | Lost 5 parts (2p2n1w) 5903 | -7/Garrison | Discovered new exit (range 10) 5919 | -7/Garrison | Identified exit to Factory 5974 | -7/Garrison | Triggered checkpoint 6034 | -7/Garrison | Garrison Relay disabled 6125 | -7/Garrison | Build established: Mutant 6203 | -7/Garrison | Discovered exit to Factory (range 11) 6262 | -7/Garrison | Triggered checkpoint 6278 | -7/Garrison | Garrison Relay disabled 6465 | -7/Garrison | Discovered exit to Factory (range 10) 6494 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 6558 | -7/Garrison | Triggered checkpoint 6685 | -7/Garrison | Garrison Relay disabled 6934 | -7/Garrison | Entered Factory 7087 | -7/Factory | Build established: Bothacker-Gunner 7091 | -7/Factory | Core integrity fell below 50% 7103 | -7/Factory | Discovered new exit (range 6) 7123 | -7/Factory | Identified exit to Lower Caves 7368 | -7/Factory | Identified exit to Factory 7777 | -7/Factory | Build established: Bothacker-Mutant 8078 | -7/Factory | Core integrity fell below 20% 8087 | -7/Factory | Garrison activated, responded to threat 8109 | -7/Factory | Lost 4 parts (1p1u2w) 8339 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08253_ System corrupted: Matter fused (-10). 08269_ P-60 Hacker destroyed. 08273_ Acquired Imp. Heat Sink. 08276_ Acquired Mic. Nuclear Core. 08277_ System corrupted: Matter fused (-5). 08280_ Acquired 38 matter. 08282_ K-01 Serf cleans the Assembly Bed. 08295_ K-01 Serf cleans the Construction Platform. 08296_ System corrupted: Matter fused (-5). 08296_ K-01 Serf collects debris. 08301_ K-01 Serf cleans the Assembly Bed. 08310_ Identified Wheel. 08311_ System corrupted: Heat flow error (+114). 08312_ K-01 Serf cleans the Construction Platform. 08314_ K-01 Serf cleans the Assembly Bed. 08315_ K-01 Serf cleans the Construction Platform. 08319_ K-01 Serf cleans the Assembly Bed. 08324_ W-25 Informer sends out distress signal. 08327_ K-01 Serf cleans the Assembly Bed. 08336_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##############???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ?##########?# #???????????????????????? | | ?# #?# #???????????????????????? | | ?# #?# #???????????????????????? | | ?# #?# #???????????????????????? | | ?# #?# #???????????????????????? | | ?# #?# #???????????????????????? | | ?# #?# #???????????????????????? | | ?# #?# #???????????????????????? | | ?# #?# #???????????????????????? | | ?# #?# ! #???????????????????????? | | ######+############+################?????????????? | | Y !! [ = @ u u a u????? | | Y !! w ????? | | Y ! ????? | | k u?????? | | """" """"g"""" """" """" ""?????? | | ########## """" """" """" """" """?????????? | | ?????????# """" """" """" """"?????????????? | | ########?# """" [[ """"g"""" """"?????????????? | | ! #?# """" [[ """" """" """??????????????? | | ! #?# """" [[ """" """" """??????????????? | | #?# ?????????? | | "" """ #?# ?????????? | | "" """ #?# [ ###+###?????????????? | | "" """ #?# #???????????????????? | | #?# k""""""" """"""" #???????????????????? | | "" """ #?# """"""" """"""" #???????????????????? | | "" """ #?# """"""" """"""" + ??????????????????? | | "" """ #?# """"""" """"""" # ????????????????? | | ??# #? ""???????????????? | | #?# """"""" ????????????????????????? | | ########?# """"""" ????????????????????????? | | ????????? "????"" ""T????????????????????????? | | ????????? "????"" "??????????????????????????? | | ??????? ????? ??????????????????????????? | | ??????? ?????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 13 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeDeepInterpreter Manual? 0 Play Time 01:19:15 Cumulative 76.5 hours Start 2022.04.17 @ 10:29:57 End 2022.04.17 @ 14:17:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf315e53-c4aa-48e0-93cf-11c5b95a8f1b