Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.25 @ 17:12:10 Player: Vectis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (187) 935 Value Destroyed (4816) 4816 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 9545 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 44 Friendly Fire -86 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 290/290 System Corruption 10% Temperature Cool (12) Movement Rolling (210) Ox11 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- KE Penetrator KE Penetrator > --- INVENTORY (44) --- Light Treads Light Treads Light Treads Improved Heat Sink Humpback Humpback Humpback High-capacity Battery (400) Compact Battery (300) Melee Analysis Suite Improved Melee Analysis Suite Maneuvering Thrusters Makeshift Hacking Suite Lightning Gun Lightning Gun Lightning Gun Lightning Gun Makeshift Laser Barrage Gun Enhanced Autogun Improved Light Cannon Rocket Launcher Plasma Cutter Greatsword Spear Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap Fire Trap Fire Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Core Analyzer > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Heat Sink Humpback Humpback Humpback High-capacity Battery Compact Battery Melee Analysis Suite Improved Melee Analysis Suite Maneuvering Thrusters Makeshift Hacking Suite Lightning Gun Lightning Gun Lightning Gun Lightning Gun Makeshift Laser Barrage Gun Enhanced Autogun Improved Light Cannon Rocket Launcher Plasma Cutter Greatsword Spear Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap Fire Trap Fire Trap Fire Trap Fire Trap [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 133 | 7 6 4 35 . 3 2 31 22 3 20 Power 14 | 1 . . 4 . . 1 4 3 . 1 Engine 12 | 1 . . 4 . . . 3 3 . 1 Core 2 | . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 1 . 14 . . . 5 5 1 4 Treads 17 | 2 1 . 13 . . . . . . 1 Leg . | . . . . . . . . . . . Wheel 15 | . . . 1 . . . 5 5 1 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | 1 3 . 6 . 3 1 6 11 . 5 Device 7 | . . . 1 . . 1 3 2 . . Storage 14 | 1 3 . 4 . 3 . . 1 . 2 Processor 3 | . . . . . . . . 1 . 2 Hackware 4 | . . . . . . . . 4 . . Protection 8 | . . . 1 . . . 3 3 . 1 Artifact . | . . . . . . . . . . . Weapon 51 | 3 2 4 11 . . . 16 3 2 10 Energy Gun 14 | 3 . . 4 . . . 7 . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 24 | . 1 3 5 . . . 4 3 1 7 Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 7 | . . 1 1 . . . 1 . 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . 4 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . 3 . . . Parts Lost 41 | . 1 2 11 . . . 1 11 . 15 Power 5 | . . 1 1 . . . . 2 . 1 Propulsion 11 | . . 1 2 . . . 1 3 . 4 Utility 10 | . . . 1 . . . . 4 . 5 Weapon 15 | . 1 . 7 . . . . 2 . 5 Highest Loss Streak 13 | . 1 2 5 . . . 1 6 . 13 Average Slot Usage (%) 92 | . 95 94 94 100 100 100 89 88 100 79 Engine 9 | . 14 11 10 11 11 9 7 6 7 6 Treads 12 | . 28 25 19 22 22 22 1 . . 6 Wheel 6 | . . . 1 . . . 16 13 15 7 Device 6 | . . . 6 11 11 11 8 7 15 . Storage 29 | . 23 28 34 33 33 33 27 23 30 32 Processor 1 | . . . . . . . . 2 7 4 Hackware 1 | . . . . . . . . 10 . . Protection 3 | . . . . . . . 8 6 7 2 Energy Gun 9 | . 24 . 14 11 11 11 10 . . . Energy Cannon 2 | . . . 1 11 11 11 1 . . . Ballistic Gun 7 | . 1 11 4 . . . 5 15 14 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 180 | 13 42 41 67 64 112 112 133 154 154 180 Greatest Support 40 | 40 40 40 40 40 40 40 40 26 20 20 Greatest Overweight (x) 13 | . 1 1 5 1 2 2 6 13 7 13 Average Overweight (x) 4 | . . . 1 1 1 2 5 6 7 8 Largest Inventory Capacity 44 | 6 16 16 26 22 28 28 28 36 36 44 Average Capacity 25 | 5 12 16 22 22 26 28 28 28 36 37 Most Carried 39 | 4 16 16 22 22 28 28 28 35 36 39 Average Carried 23 | 2 11 16 18 21 25 28 27 26 35 32 Final Capacity 44 | 6 16 16 22 22 28 28 28 36 36 44 Final Carried 39 | 4 16 16 22 22 28 28 28 35 36 39 Class Distribution -------------------- 84% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 3307 | 270 73 154 607 54 40 28 512 736 283 550 Remotely . | . . . . . . . . . . . Salvage Created 6889 | 95 739 70 1958 58 . 128 1434 957 330 1120 Parts 401 | 2 60 10 115 4 . 6 99 60 6 39 Haulers Intercepted 9 | . 2 . 3 . . . 4 . . . Recyclers Shooed 7 | . 3 . 1 . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 2 34 Prevented 11 | . . . . . . . . . 4 7 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 139 | . 14 8 42 4 . 4 25 18 5 19 Guns 107 | . 14 4 30 2 . 3 23 18 3 10 Cannons 10 | . . 2 7 1 . . . . . . AOE 20 | . . 2 4 1 . 1 2 . 1 9 Classes Destroyed 15 | 1 7 1 3 . . . 1 1 . 1 Worker 14 | . 3 . 3 . . . 3 5 . . Builder 4 | . 1 . . . . . 1 2 . . Tunneler 3 | . . . 2 . . . 1 . . . Hauler 9 | . 2 . 3 . . . 4 . . . Recycler 8 | 1 1 . 3 . . . 2 1 . . Minesweeper 1 | . . . . . . . . . . 1 Operator 5 | . 2 . . . . . 3 . . . Watcher 4 | . 1 . 1 . . . 2 . . . Swarmer 52 | . 6 5 14 4 . 2 13 6 1 1 Grunt 48 | . 8 . 19 . . 2 3 4 1 11 Brawler 8 | . . . 1 . . . . . 2 5 Sentry 21 | . . . 8 . . . 7 4 1 1 Hunter 5 | . . . . . . . 2 2 . 1 Programmer 2 | . . . . . . . . 2 . . Assembled 3 | . . 3 . . . . . . . . Best Kill Streak 11 | 1 6 3 11 4 . 2 6 5 5 9 Combat Bots Only 10 | . 4 3 10 4 . 2 4 5 5 9 Max Kills in Single Turn 4 | 1 2 1 4 2 . 1 2 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . 1 3 1 . 1 1 . 1 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 8797 | . 345 311 1937 108 . 129 1136 2405 267 2159 Core 1201 | . 37 52 280 38 . 27 63 254 55 395 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 66 | 100 . 64 . . . 13 88 . . . Volleys Fired 517 | 3 61 22 119 4 . 11 116 108 11 62 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 122 | 90 90 65 113 113 . 113 122 53 58 66 Shots Fired 1000 | 6 117 44 232 8 . 22 220 216 22 113 Gun 885 | 6 114 19 191 4 . 11 207 216 17 100 Cannon 90 | . 3 22 40 4 . 11 10 . . . Launcher 25 | . . 3 1 . . . 3 . 5 13 Special . | . . . . . . . . . . . Kinetic 572 | . 4 41 130 . . . 64 216 17 100 Thermal 233 | 3 53 . 16 4 . 11 146 . . . Explosive 6 | . . 3 1 . . . . . . 2 Electromagnetic 189 | 3 60 . 85 4 . 11 10 . 5 11 Robot Hit Streak 32 | 2 10 5 32 30 . 8 17 13 8 12 Robot Miss Streak 5 | 1 5 3 5 1 . 2 3 5 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 2 . 4 . . . . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . 1 Shots Hit Robots 679 | 3 64 24 186 5 . 17 147 141 14 78 Core Hits 322 | 1 33 11 95 4 . 9 54 48 11 56 Critical Hits 6 | . . 1 1 . . 1 . 2 . 1 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed 3 | . . 1 . . . 1 . 1 . . Melee Attacks 16 | . . . . . . . 16 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 16 | . . . . . . . 16 . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13023 | 41 989 354 2942 206 . 465 2920 2408 381 2317 Guns 9857 | 41 820 103 2121 69 . 192 2807 2369 145 1190 Cannons 699 | . 20 106 409 23 . 101 40 . . . Explosions 2451 | . 133 145 412 114 . 172 73 39 236 1127 Melee . | . . . . . . . . . . . Ramming 16 | . 16 . . . . . . . . . Kinetic 5571 | . 30 209 878 . . . 750 2369 145 1190 Thermal 3630 | 13 426 . 439 137 . 273 1992 . . 350 Explosive 483 | . . 145 190 . . . . 39 . 109 Electromagnetic 3323 | 28 517 . 1435 69 . 192 178 . 236 668 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 4 4 4 4 . 5 5 10 Average Corruption 4 | . . . 3 4 4 4 . 2 5 9 Corruption Purged . | . . . . . . . . . . . Effects 142 | . . . 29 17 13 2 . 18 13 50 Message Errors 26 | . . . 7 3 6 . . 2 2 6 Matter Fused 31 | . . . 6 6 2 . . 3 4 10 Heat Flow Errors 13 | . . . 1 2 . . . 1 3 6 Energy Discharges 17 | . . . 5 2 2 . . 2 . 6 Parts Rejected 2 | . . . 1 . . . . . . 1 Data Loss (minor) 22 | . . . 3 4 3 1 . 5 2 4 Data Loss (major) 2 | . . . . . . . . 1 1 . Misfires 3 | . . . . . . . . . . 3 Misdirections 4 | . . . . . . . . . . 4 Targeting Errors 17 | . . . 4 . . 1 . 4 1 7 Weapon Failures 5 | . . . 2 . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 78 | . . 5 32 . . 2 . . . 39 Projectiles 5 | . . 5 . . . . . . . . Explosions 73 | . . . 32 . . 2 . . . 39 Melee . | . . . . . . . . . . . Knockbacks 7 | . . 1 6 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 7 | . . 1 6 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 394 | . 23 72 84 31 . 7 . . . 177 Shots 18 | . 1 2 3 1 . 1 . . . 10 Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 384 | 90 220 28 141 243 . 150 384 188 170 242 Average Temperature 56 | 48 67 13 35 71 . 69 76 44 42 45 Received Heat Transfer 1902 | . 90 . 474 . . 60 342 498 18 420 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . 1 . Parts Fried 9 | . 1 . 5 . . . 1 . 1 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . 1 . . 1 4 . . . Heat Transferred 6209 | 37 901 . 723 187 . 435 3626 . . 300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . 3 . 2 1 . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 607 | 5 227 191 523 303 . 121 473 607 . . Average Influence 237 | 2 123 157 362 157 . 71 203 321 . . Maximum Alert Level 2 | . 1 . 2 1 . . 2 2 . . Low Security (%) 46 | 100 91 100 9 64 . 100 57 14 . . Level 1 31 | . 8 . 41 35 . . 23 58 . . Level 2 21 | . . . 49 . . . 19 26 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 3 . 6 . . . 4 8 . 1 Investigation 8 | . 1 . 3 . . . 2 2 . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 8 | . 2 . 3 . . . 2 1 . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 7 | . 2 . 1 . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 219 | . 26 14 60 4 . 6 50 22 5 32 Peak Tracking Total 14 | . 5 3 9 4 . 3 7 4 5 14 Tactical Retreats 23 | . 1 4 5 . . 1 5 2 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . . . 4 . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 15 | . 2 . 2 . . 1 1 9 . . Max in Single Turn 5 | . 2 . 1 . . 1 1 5 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 27 | . 6 . 5 . 1 . 11 4 . . Terminals 19 | . 5 . 4 . . . 8 2 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . . . 1 . . . 2 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 72 | . 20 . 9 . 1 . 30 12 . . Successful 34 | . 9 . 6 . 1 . 13 5 . . Failed 38 | . 11 . 3 . . . 17 7 . . Catastrophic 6 | . 2 . 1 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 18 . 4 . . . 11 5 . . Terminals 54 | . 19 . 7 . . . 22 6 . . Fabricators 4 | . . . . . . . . 4 . . Repair Stations 8 | . . . 2 . . . 6 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 18 | . 6 . 4 . 1 . 5 2 . . Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . Repair Station Index 1 | . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . Unreport Threat 3 | . . . 1 . . . 1 1 . . Locate Traps 2 | . . . 1 . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . 1 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks 6 | . . . 2 . . . 4 . . . Scan Component 3 | . . . 1 . . . 2 . . . Repair 3 | . . . 1 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . . . 2 . . . Terminals 4 | . 2 . . . . . 2 . . . Track 3 | . 1 . . . . . 2 . . . Disrupt 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 5 . 5 . . . 11 4 . . Full Trace Events 2 | . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . . Parts Built 2 | . . . . . . . . 2 . . Matter 204 | . . . . . . . . 204 . . Time 50 | . . . . . . . . 50 . . Total Part Build Rating 2 | . . . . . . . . 2 . . Parts Repaired 3 | . . . 1 . . . 2 . . . Time 84 | . . . 26 . . . 58 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 1 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 6 | . . . . 3 . . . . 1 2 Largest Group 3 | . . . . 3 3 3 . . 1 2 Highest-Rated Group 50 | . . . . 40 40 40 . . 32 50 Highest-Rated Ally 32 | . . . . 16 16 16 . . 32 32 Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . . . . . 14 . . . 5 Total Damage 327 | . . . . . . 131 . . . 196 Kills 3 | . . . . . . 1 . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 9510 | 108 988 297 1736 994 565 141 1761 1306 550 1064 Spaces Moved 4405 | 54 439 123 687 535 285 53 811 632 331 455 Core 3 | 3 . . . . . . . . . . Treads 2136 | 51 439 123 591 535 285 53 59 . . . Legs . | . . . . . . . . . . . Wheels 2266 | . . . 96 . . . 752 632 331 455 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 180 180 200 140 130 150 150 Average Speed 166 | 153 173 179 173 180 194 200 144 146 150 188 Slowest Speed 220 | 160 180 180 200 180 200 200 220 210 150 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 69 33 61 94 52 12 70 18 64 54 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . 1 . . 1 1 . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . Scrap Searched 7 | . . . . 1 . 1 . . 2 3 Spaces Dug 12 | . . . . . . . 12 . . . Terrain Destroyed 120 | . 10 24 8 7 . 3 12 31 . 25 Melee 12 | . . . . . . . 12 . . . Projectile 9 | . . . . 1 . . . 2 . 6 AOE 99 | . 10 24 8 6 . 3 . 29 . 19 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 5720 | 70 554 159 1018 560 297 67 1192 865 369 569 Wait 448 | 4 27 9 142 18 . . 155 78 7 8 Move 4395 | 53 438 122 686 534 284 52 810 631 330 455 Hop . | . . . . . . . . . . . Pick Up 109 | 3 15 . 18 2 6 . 26 18 3 18 Fast Attach 36 | 6 2 . 11 . . 1 10 5 . 1 Attach 46 | . 1 . 12 . . . 5 13 . 15 Detach 1 | . . . . . . . . . . 1 Swap 51 | 1 3 4 12 . 3 1 16 4 3 4 Drop 83 | . 6 2 18 2 4 2 38 8 2 1 Fire 517 | 3 61 22 119 4 . 11 116 108 11 62 Melee 16 | . . . . . . . 16 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 17 | . . . . . . . . . 13 4 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Discovered new exit (range 14) 715 | -10/Materials | Identified exit to Mines 1097 | -10/Materials | Entered Mines 1248 | -10/Mines | Assembled infested the area 1253 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1378 | -10/Mines | Discovered new exit (range 9) 1394 | -10/Mines | Entered Materials 1394 | -9/Materials | Evolved 2 slots: Utility x2 1696 | -9/Materials | Lost 5 parts (1n1u3w) 1700 | -9/Materials | Destroyed 10 combat bots 1733 | -9/Materials | Build established: Hauler-Mutant 1778 | -9/Materials | Repaired Lrg. Storage Unit 1926 | -9/Materials | Discovered new exit (range 15) 2152 | -9/Materials | Discovered new exit (range 16) 2156 | -9/Materials | Discovered new exit (range 12) 2775 | -9/Materials | Core integrity fell below 50% 2893 | -9/Materials | Discovered new exit (range 5) 2949 | -9/Materials | Discovered new exit (range 14) 3130 | -9/Materials | Entered Mines 3174 | -9/Mines | Discovered new exit (range 10) 3298 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3358 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3785 | -9/Mines | Learned location of Zion (-7) 4112 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4112 | -9/Mines | Discovered new exit (range 5) 4124 | -9/Mines | Entered Exiles 4124 | -9/Exiles | Accompanied by 3 allies 4155 | -9/Exiles | Discovered new exit (range 15) 4175 | -9/Exiles | Met 8R-AWN 4200 | -9/Exiles | Met EX-HEX 4301 | -9/Exiles | Met EX-DEC 4689 | -9/Exiles | Entered Mines 4689 | -8/Mines | Accompanied by 3 allies 4696 | -8/Mines | Core integrity fell below 20% 4769 | -8/Mines | Discovered new exit (range 10) 4830 | -8/Mines | Entered Materials 4830 | -8/Materials | Evolved 2 slots: Utility x2 5273 | -8/Materials | Discovered new exit (range 16) 6340 | -8/Materials | Repaired Cooling System 6389 | -8/Materials | Repaired Wheel 6524 | -8/Materials | Discovered new exit (range 13) 6591 | -8/Materials | Entered Factory 6591 | -7/Factory | Evolved 2 slots: Utility x2 6675 | -7/Factory | Garrison activated, responded to threat 7360 | -7/Factory | Identified exit to Lower Caves 7657 | -7/Factory | Lost 6 parts (1p1n2u2w) 7766 | -7/Factory | Fabricated Humpback (x1) 7804 | -7/Factory | Fabricated Humpback (x1) 7889 | -7/Factory | Local fabrication network quarantined 7897 | -7/Factory | Entered Lower Caves 8078 | -7/Lower Caves | Identified exit to Lower Caves 8234 | -7/Lower Caves | Learned Factory stockpile data 8320 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8447 | -7/Lower Caves | Entered another Lower Caves area 8447 | -7/Lower Caves | Accompanied by 1 ally 8449 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8468 | -7/Lower Caves | Core integrity fell below 50% 8484 | -7/Lower Caves | System corruption reached 10% 8546 | -7/Lower Caves | Core integrity fell below 20% 8566 | -7/Lower Caves | Destroyed 9 combat bots 8573 | -7/Lower Caves | Lost 13 parts (1p4n4u4w) 9502 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9511 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 09329_ Acquired Dirty Bomb Trap. 09332_ Acquired Fire Trap. 09338_ Acquired Dirty Bomb Trap. 09341_ Acquired 8 matter. 09352_ System corrupted: Heat flow error (+269). 09368_ NOO5&A|2QS D#G 09502_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 09502_ Slug penetrates Wall. 09502_ System corrupted: KE Penetrator targeting data glitched. 09502_ Slug penetrates Wall. 09507_ Lgt. Nuclear Core fries itself beyond repair. 09508_ Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? ##?????????????????????? | | ????????????????????? ###???????????????????? | | ?????????????????????? ##??????????????????? | | ??????????????????????? #######????????????? | | ????????????????????????# ##???????????? | | ?????????????????????????# ##??????????? | | ????????????????????????## #??????????? | | ???????????????????????## #???????????? | | ??????????????????????## #???????????? | | ?????????????????????## ##??????????? | | ?????????????????????# #??????????? | | ?????????????????????# @ #???????????? | | ?????????????????????# ### ##??????????? | | ????????????????????# ##?### ##?????????? | | ????????????????? Y;###????# #?????????? | | ?????????????? ## ??????# #?????????? | | ?????????????? ??## ??????# #?????????? | | ????????????? ????# =% ?????## #####?????? | | ???????????? ?????? ??????# ##???## | | ????????????? ?????? ?????# ##### | | ???????????????????? s ?????# ## | | ??????????????????? ????# ## | | ?????????????????? ###????## ## | | ?????????????????? ##???????# ## | | ??????????????????? ?????????# ### #?# | | ????????????????????? ????????# #?# ##?# | | ??????????????????????? #??????? #?# #### | | ????????????????????????????????? ### | | ????????????????????????????????# ### | | ????????????????????????????????# #?# ##### | | ????????????????????????????????# ?# #???# | | ????????????????????????????????## ???# | | ?????????????????????????????????# ??# | | ?????????????????????????????????# ## ?# | | ?????????????????????????????????# ####??# #?## | | ?????????????????????????????????#####???????##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 115 Energy Generation 18 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveAlloyMaul Manual? 0 Play Time 00:55:58 Cumulative 152.3 hours Start 2020.06.25 @ 16:18:02 End 2020.06.25 @ 17:12:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 72 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4616f5ef-23ad-4ed3-aa5d-bd15c9f08973