Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 13:29:33 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (218) 1090 Value Destroyed (9775) 9775 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2420) 2420 TOTAL SCORE: 18585 Bonus ------- High Alert Combat Kills 1306 Follower Combat Kills 265 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 241/850 Matter 17/300 Energy 62/100 System Corruption 13% Temperature Cool (86) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Improved Medium Armor Plating Recalibrator > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel Compact Wheel Compact Wheel Improved Cooling System Improved Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Great Axe [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Slots Evolved 8 | . . . . . 4 . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 4 | . . . . . 1 . . . 1 . 2 . . Weapon 2 | . . . . . 1 . . . 1 . . . . Parts Attached 149 | 3 9 2 3 . 32 4 20 8 15 12 20 1 20 Power 21 | . 1 . 1 . 2 1 4 3 1 3 3 . 2 Engine 10 | . 1 . . . 1 . 2 . 1 2 2 . 1 Core 10 | . . . 1 . 1 1 2 3 . 1 . . 1 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 43 | 2 3 . 1 . 13 1 4 2 1 4 4 1 7 Treads 21 | 1 . . 1 . 10 . 2 1 . 3 3 . . Leg 7 | . . . . . . . . . . . . . 7 Wheel 15 | 1 3 . . . 3 1 2 1 1 1 1 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 43 | . 3 1 . . 7 1 3 1 8 3 11 . 5 Device 12 | . 1 . . . 2 . 1 . 2 . 4 . 2 Storage 5 | . 1 . . . 1 1 . . 1 . 1 . . Processor 7 | . . 1 . . 1 . . . 2 1 2 . . Hackware . | . . . . . . . . . . . . . . Protection 19 | . 1 . . . 3 . 2 1 3 2 4 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 1 2 1 1 . 10 1 9 2 5 2 2 . 6 Energy Gun 7 | . 2 . 1 . 3 . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 28 | 1 . . . . 7 1 6 2 4 2 1 . 4 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 3 | . . 1 . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 1 . 1 . . . 1 . . Parts Lost 48 | . 1 1 . 1 6 2 3 8 1 9 1 2 13 Power 5 | . . . . 1 . . 1 . . . . . 3 Propulsion 17 | . 1 . . . 3 . . 4 . 4 . 1 4 Utility 7 | . . 1 . . . . . . 1 3 . 1 1 Weapon 19 | . . . . . 3 2 2 4 . 2 1 . 5 Highest Loss Streak 12 | . 1 1 . 1 5 1 1 4 1 3 1 1 12 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Backups 12 | 5 9 14 13 11 10 13 14 13 14 11 15 11 4 Power 1 | 1 1 1 1 . . 1 . 1 2 2 2 1 1 Propulsion 3 | 3 4 7 6 6 2 3 3 1 . 1 4 2 . Utility 4 | . 3 4 2 1 1 3 5 4 7 6 4 4 1 Weapon 3 | . . 2 2 4 5 5 5 5 3 2 4 4 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 50 | 8 8 . 3 . 6 . 5 1 1 1 3 8 6 Power 9 | 1 2 . 1 . 1 . . . 1 1 . 1 1 Propulsion 16 | 4 1 . . . 4 . 2 . . . 3 1 1 Utility 12 | 1 1 . 2 . . . 2 1 . . . 2 3 Weapon 11 | 2 4 . . . . . 1 . . . . 4 . Tool/Special 2 | . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 91 | . 97 99 99 87 94 91 96 98 87 88 78 64 86 Engine 5 | . 14 14 8 . 4 3 7 . 4 7 3 . . Core 2 | . . . 5 3 2 5 1 9 2 . . . . Treads 15 | . 14 14 14 12 24 21 18 24 17 12 11 8 . Leg 2 | . . . . . . . . . . . . . 23 Wheel 9 | . 13 14 14 14 9 7 14 11 7 7 6 9 1 Device 2 | . 2 . . . 3 . . . 1 1 5 6 9 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 6 3 . Processor 10 | . . 5 14 14 9 9 9 9 7 7 19 20 20 Protection 8 | . 9 8 . . 5 9 9 9 12 13 6 4 9 Energy Gun 3 | . 14 13 13 14 7 . . 1 4 . . . . Ballistic Gun 18 | . 14 13 13 14 18 26 26 24 17 24 10 4 9 Peak Build Rating 82 | 6 11 11 18 18 39 42 41 46 57 52 82 80 64 Average Rating 39 | 5 8 10 14 15 28 40 36 35 50 44 69 63 53 On Entrance 30 | 6 6 11 9 18 15 39 40 33 45 51 45 80 30 Avg Prop Armor Cover (%) 13 | 3 9 10 11 15 18 15 15 18 16 9 9 9 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 82 | 11 33 33 30 25 42 62 65 65 75 75 82 75 46 Greatest Support 80 | 20 20 16 20 16 80 80 28 28 28 40 44 44 80 Greatest Overweight (x) 6 | . 3 2 1 1 3 2 5 6 6 2 2 2 1 Average Overweight (x) 2 | . 1 1 1 1 1 1 2 4 3 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 5 Average Capacity 16 | 8 13 15 15 15 15 19 20 20 20 20 20 12 5 Most Carried 20 | 8 15 15 15 15 15 20 20 20 20 18 20 18 5 Average Carried 15 | 5 9 14 14 15 14 18 19 17 18 15 16 11 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 4 15 15 15 15 15 18 20 14 18 12 18 5 2 Class Distribution -------------------- 30% | Gunner 28% | Scavenger-Gunner 23% | Mutant 9% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Tank | -7/Factory Tank | -7/Garrison Gunner | -6/Factory Gunner | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Matter Collected 7202 | 230 219 38 . 89 1039 766 1363 863 444 627 1203 . 321 Remotely . | . . . . . . . . . . . . . . Salvage Created 9495 | 146 368 68 . 108 1357 992 1663 952 1057 717 1615 . 452 Parts 489 | 12 23 10 . 1 75 58 84 46 50 38 70 . 22 Haulers Intercepted 9 | . 1 . . . 2 . 4 . 2 . . . . Recyclers Shooed 10 | . 1 . . 1 1 . 2 . 2 . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 170 | . 5 4 . 2 21 24 25 25 13 21 18 . 12 Melee 1 | . . . . . . . . . . . . . 1 Guns 148 | . 5 3 . 2 21 22 25 18 13 16 17 . 6 Cannons 3 | . . . . . . . . . . . . . 3 AOE 18 | . . 1 . . . 2 . 7 . 5 1 . 2 Classes Destroyed 16 | 2 4 1 . 2 2 2 2 . . 1 . . . Worker 9 | . . . . 1 4 . 1 . 1 . 2 . . Builder 4 | . . . . . . . 1 . 2 . 1 . . Tunneler 7 | 4 . 1 . . . . . . 1 . 1 . . Hauler 9 | . 1 . . . 2 . 4 . 2 . . . . Recycler 14 | 1 3 . . . 2 . 2 . 2 . 4 . . Mechanic 1 | . . . . . . . 1 . . . . . . Watcher 4 | . 1 . . . 2 . . . . . 1 . . Swarmer 33 | . 3 3 . . 3 7 2 5 . 4 3 . 3 Grunt 77 | . 2 . . 1 11 11 14 14 6 10 5 . 3 Brawler 1 | . . . . . . . . . . 1 . . . Duelist 4 | . . . . 1 . 1 . . 1 . 1 . . Sentry 30 | . . . . . 5 4 7 3 2 2 5 . 2 Demolisher 1 | . . . . . . 1 . . . . . . . Hunter 10 | . . . . . 2 . 2 . 1 3 1 . 1 Programmer 14 | . . . . . . 1 . 3 3 1 3 . 3 Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 7 | 2 2 3 . 2 5 5 4 5 7 6 4 . 3 Combat Bots Only 7 | . 2 3 . 2 4 5 4 5 7 6 4 . 3 Max Kills in Single Turn 3 | 1 1 1 . 1 1 2 1 3 2 2 2 . 2 Gunslinging 1 | . . . . . . 1 . . . 1 . . . Exploded 3 | . . 1 . . . 2 . 3 . 2 1 . 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Hostile Shots Fired 1229 | . 27 17 . 17 104 73 115 121 78 299 119 3 256 Missed 351 | . 7 4 . 4 28 20 24 30 40 88 43 . 63 Hits 878 | . 20 13 . 13 76 53 91 91 38 211 76 3 193 Melee 7 | . . . . 3 . . . . . . 1 3 . Projectile 871 | . 20 13 . 10 76 53 91 91 38 211 75 . 193 AOE 2 | . . . . . . . . 1 1 . . . . Critical Strikes 30 | . . . . 1 2 4 1 7 1 3 1 2 8 Part Disruptions 4 | . 1 . . . . . . 1 . . 1 . 1 Damage Taken 12000 | . 269 177 . 209 1110 691 1371 1372 533 1917 992 154 3205 Core 1390 | . 17 46 . 11 154 69 115 114 12 243 90 . 519 Absorbed by Shields 314 | . . . . . . 10 . 48 4 252 . . . Redirected to Shielding 37 | . . . . . . . . . 37 . . . . Regen/Repaired (Parts) 265 | . . . . . 56 . 134 . . . . . 75 Core Remaining (%) 62 | 100 . . . 70 . . . 17 . 63 . . . Volleys Fired 595 | 9 37 18 2 16 76 58 104 74 29 42 56 3 71 Largest 4 | 2 2 2 2 2 3 3 3 3 3 4 3 1 3 Hottest 146 | 90 76 76 76 76 146 71 71 69 84 109 76 60 100 Shots Fired 1445 | 18 72 28 4 32 219 166 303 189 105 115 80 3 111 Gun 1369 | 18 72 20 4 32 219 162 299 180 105 107 80 3 68 Cannon 43 | . . . . . . . . . . . . . 43 Launcher 33 | . . 8 . . . 4 4 9 . 8 . . . Special . | . . . . . . . . . . . . . . Kinetic 1197 | 1 37 10 2 16 145 162 299 175 69 107 80 3 91 Thermal 195 | 17 35 10 2 16 74 . . 5 36 . . . . Explosive 33 | . . 8 . . . 4 4 9 . 8 . . . Electromagnetic 20 | . . . . . . . . . . . . . 20 Robot Hit Streak 25 | 6 12 3 . 15 14 18 25 19 16 14 18 5 15 Robot Miss Streak 6 | 1 6 2 . 2 5 2 5 3 3 3 5 1 4 Penetration Max 1 | . . . . . 1 . . . 1 1 1 . . Secondary Targets 18 | . . 1 . 1 3 4 1 5 . 3 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 1 . 1 . . . Autonomous 47 | . . . . . 5 . . 5 37 . . . . Shots Hit Robots 991 | 13 41 12 . 25 143 113 206 121 82 91 62 3 79 Core Hits 473 | 6 15 5 . 7 56 57 75 54 38 57 56 1 46 Critical Kills 3 | . . 1 . . 1 . . . . . . . 1 Critical Parts Destroyed 6 | . 2 . . . . . . . 1 2 . . 1 Critical Strikes 13 | . 3 2 . . 2 . . . 1 2 . . 3 Burn 3 | . 1 1 . . 1 . . . . . . . . Destroy 9 | . 2 1 . . 1 . . . 1 2 . . 2 Blast 1 | . . . . . . . . . . . . . 1 Melee Attacks 25 | . . . . . . . 5 1 3 15 1 . . Impact 7 | . . . . . . . 5 1 1 . . . . Slashing 18 | . . . . . . . . . 2 15 1 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20784 | 153 503 247 . 368 2473 1845 3274 2588 2113 2375 2641 218 1986 Guns 17720 | 153 503 157 . 368 2473 1472 3204 1912 2113 1671 2602 218 874 Cannons 572 | . . . . . . . . . . . . . 572 Explosions 2320 | . . 90 . . . 373 70 676 . 693 39 . 379 Melee . | . . . . . . . . . . . . . . Ramming 172 | . . . . . . . . . . 11 . . 161 Kinetic 15442 | 14 264 55 . 146 1603 1472 3204 1765 1077 1671 2602 218 1351 Thermal 2755 | 139 239 102 . 222 870 . . 147 1036 . . . . Explosive 2320 | . . 90 . . . 373 70 676 . 693 39 . 379 Electromagnetic 95 | . . . . . . . . . . . . . 95 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . 2 2 2 2 1 1 2 5 2 5 5 1 13 Average Corruption 2 | . 2 2 2 2 1 1 1 3 2 3 4 1 3 Corruption Purged 9 | . . . . . . . . . . . 5 . 4 Corruption Blocked . | . . . . . . . . . . . . . . Effects 169 | . 4 10 7 . 6 7 17 34 17 13 31 3 20 Message Errors 42 | . . 1 2 . . 3 7 7 5 3 9 . 5 Matter Fused 34 | . 2 3 3 . 1 1 2 6 2 5 8 . 1 Heat Flow Errors 16 | . 1 2 . . 1 . . 2 4 1 2 . 3 Energy Discharges 24 | . 1 3 . . 3 . 2 4 3 . 4 2 2 Parts Fused 2 | . . . . . . . . 2 . . . . . Data Loss (minor) 21 | . . . 2 . 1 3 2 4 . 1 3 1 4 Data Loss (major) 13 | . . 1 . . . . 1 4 1 3 2 . 1 Misfires 6 | . . . . . . . . 3 1 . . . 2 Alerts 4 | . . . . . . . 2 . 1 . . . 1 Weapon Failures 7 | . . . . . . . 1 2 . . 3 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 53 | . . 14 . . . . . 24 . 15 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 53 | . . 14 . . . . . 24 . 15 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 156 | . . 55 . . . . . 34 . 13 . . 54 Shots 5 | . . 2 . . . . . 1 . 1 . . 1 Rammed 3 | . . . . . . . . . . 3 . . . Targets Rammed 26 | . . . . . . . . . . 3 . . 23 Kicked 23 | . . . . . . . . . . . . . 23 Crushed . | . . . . . . . . . . . . . . Highest Temperature 437 | 150 117 186 42 158 366 206 199 118 256 225 437 68 183 Average Temperature 61 | 66 27 46 22 85 97 62 45 38 76 74 91 33 47 Received Heat Transfer 3355 | . 36 . . 60 378 342 405 624 123 616 258 . 513 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | 1 2 . . 3 2 . . . 2 . . . . Heat Transferred 5090 | 372 611 296 . 481 1887 . . 185 1258 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Maximum Alert Level 4 | . . . . . 1 3 2 4 3 3 2 . . Low Security (%) 39 | 100 100 100 . 100 89 5 19 . . . 11 100 100 Level 1 21 | . . . . . 10 29 53 8 . . 72 . . Level 2 22 | . . . . . . 21 26 18 97 36 15 . . Level 3 12 | . . . . . . 44 . 42 2 63 . . . Level 4 3 | . . . . . . . . 30 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1356 | 10 99 75 . 40 254 983 479 1356 711 1022 520 159 172 Initial 711 | . . 1 . . 9 159 479 297 711 428 520 159 28 Average 360 | 1 27 11 . 24 83 586 328 911 572 740 280 104 36 Influence Increases 6424 | 25 234 157 . 55 705 844 891 1239 425 654 681 2 512 Destroy 0b10 Robot/C 3600 | . 100 60 . 40 420 540 500 660 260 420 360 . 240 Destroy 0b10 Robot/NC 245 | 25 25 5 . 5 50 5 45 . 40 . 45 . . Destroy Leader 696 | . 24 10 . 10 128 30 158 30 84 20 122 . 80 Allied During Kill 43 | . . . . . . 5 . 38 . . . . . Successful Hack 185 | . 9 . . . 42 14 34 14 21 . 26 . 25 Select Force Hacks 30 | . . . . . . . 30 . . . . . . Disable Machine 285 | . . 30 . . 30 . 60 15 15 15 60 . 60 Anti-Garrison Action 600 | . . . . . . 150 . 400 . 50 . . . Destroy Structure 350 | . 1 37 . . 5 25 34 67 5 104 23 2 47 Partial Spotted 15 | . . . . . . . . . . . 15 . . Lose Combat Pursuer 375 | . 75 15 . . 30 75 30 15 . 45 30 . 60 Influence Decreases 6424 | 25 228 116 47 30 484 107 1417 340 1169 274 1218 416 553 Entered New Map 2429 | . . 5 47 . 16 87 504 160 645 184 472 296 13 Time Decay 2979 | 25 218 101 . 30 408 . 583 . 514 . 586 100 414 Lost Part 466 | . 10 10 . . 60 20 30 80 10 90 10 20 126 Lost Ally 100 | . . . . . . . . 100 . . . . . Purge Threat 450 | . . . . . . . 300 . . . 150 . . Squads Dispatched 32 | . 2 . . . 3 . 7 . 5 . 10 . 5 Investigation 6 | . . . . . . . 3 . . . 1 . 2 Extermination 9 | . . . . . . . . . 3 . 4 . 2 Reinforcement 7 | . 2 . . . 2 . 1 . 1 . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 10 | . . . . . 1 . 3 . 1 . 5 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Distress Signals 12 | . 1 1 . . 2 . 4 . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 249 | . 13 6 . 2 37 23 44 35 18 27 18 4 22 Peak Tracking Total 10 | . 3 3 9 2 10 8 4 5 4 7 5 4 7 Tactical Retreats 20 | . 4 2 . . 2 2 2 1 . 2 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Traps Triggered 25 | . 2 . . . 1 4 3 4 1 2 4 . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Machines Disabled 32 | . . 2 2 . 2 3 4 8 1 2 4 . 4 Max in Single Turn 2 | . . 2 1 . 1 1 2 1 1 1 2 . 2 Garrison Access 2 | . . . . . . . . . . . 1 . 1 Garrison Relay 9 | . . . . . . 3 . 5 . 1 . . . Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Machines Accessed 55 | . 4 . 1 . 8 2 14 4 5 . 8 . 9 Terminals 34 | . 4 . . . 5 2 8 4 3 . 5 . 3 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 6 | . . . . . 1 . 2 . . . 1 . 2 Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 6 | . . . . . 1 . 2 . 1 . . . 2 Garrison Access 6 | . . . . . 1 . 1 . 1 . 2 . 1 Total Hacks 151 | . 9 . 1 . 26 4 48 7 15 . 18 . 23 Successful 77 | . 3 . 1 . 18 1 27 2 8 . 5 . 12 Failed 71 | . 6 . . . 7 3 20 5 6 . 13 . 11 Catastrophic 9 | . . . . . 1 1 1 2 . . 3 . 1 Database Lockouts 3 | . . . . . 1 . 1 . 1 . . . . Manual 63 | . 5 . 1 . 11 . 27 . 4 . 8 . 7 Terminals 96 | . 9 . . . 20 4 29 7 9 . 11 . 7 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 18 | . . . . . 3 . 7 . . . 2 . 6 Recycling Units 3 | . . . . . . . 3 . . . . . . Scanalyzers 20 | . . . . . 2 . 7 . 5 . . . 6 Garrison Access 11 | . . . . . 1 . 2 . 1 . 5 . 2 Terminal Hacks 24 | . . . 1 . 7 1 9 2 2 . 1 . 1 Prototype ID Bank 4 | . . . . . 2 . 1 . 1 . . . . Open Door 1 | . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Alert Level 4 | . . . . . 2 . 1 . 1 . . . . Unreport Threat 3 | . . . . . . . 2 . . . 1 . . Locate Traps 2 | . . . . . 1 . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Zone Layout 4 | . . . . . 2 . 2 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . 3 . 2 . . . 1 . 2 Scan Component 6 | . . . . . 2 . 2 . . . 1 . 1 Repair 2 | . . . . . 1 . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 2 . 4 . 3 . . . 3 Insert Component 5 | . . . . . 1 . 2 . 1 . . . 1 Analyze 3 | . . . . . 1 . 1 . 1 . . . . Retrieve Study 4 | . . . . . . . 1 . 1 . . . 2 Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . 1 . 1 Unauthorized Hacks 26 | . 3 . . . 5 . 11 . 2 . 2 . 3 Terminals 22 | . 3 . . . 5 . 8 . 2 . 2 . 2 Botnet 22 | . 3 . . . 5 . 8 . 2 . 2 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 . . . . . 1 Patch 3 | . . . . . . . 2 . . . . . 1 Recycling Units 1 | . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 47 | . 4 . . . 7 1 13 3 4 . 8 . 7 Full Trace Events 2 | . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 1 . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . 62 Total Part Build Rating 4 | . . . . . . . . . . . . . 4 Part Studies Acquired 4 | . . . . . . . 1 . 1 . . . 2 Parts Repaired 2 | . . . . . 1 . . . . . . . 1 Time 70 | . . . . . 32 . . . . . . . 38 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . 2 . 1 . . . . Part Schematics Acquired 3 | . . . . . 1 . 1 . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 38 | . . . . . . 13 . 17 . 8 . . . Machine Destruction 34 | . . . . . . 13 . 17 . 4 . . . Programmers 4 | . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Total Allies 6 | . . . . . . 1 . 5 . . . . . Largest Group 5 | . . . . . . 1 . 5 . . . . . Highest-Rated Group 85 | . . . . . . 34 . 85 . . . . . Highest-Rated Ally 39 | . . . . . . 34 . 39 . . . . . Initial Warlord ECA Mod 14 | . . . . . . . 3 3 12 12 14 14 14 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . 1 . 54 . . . . . Total Damage 880 | . . . . . . 158 . 722 . . . . . Kills 11 | . . . . . . 3 . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Active Infowar (turns) 3321 | . 170 . . . . . 1 . . . 1663 214 1273 Sensors 3150 | . . . . . . . . . . . 1663 214 1273 Structural 1 | . . . . . . . 1 . . . . . . Seismic 170 | . 170 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Turns Passed 13614 | 132 871 825 551 75 1253 933 1815 1517 1418 868 1831 214 1311 Spaces Moved 8032 | 53 554 440 380 23 700 528 952 812 899 478 1218 192 803 Core . | . . . . . . . . . . . . . . Treads 375 | 43 103 . 78 . 96 53 . . . 2 . . . Legs 746 | 10 . . . . . . . . . . . . 736 Wheels 6911 | . 451 440 302 23 604 475 952 812 899 476 1218 192 67 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 95 | 120 115 115 115 115 100 130 120 115 130 130 110 95 95 Average Speed 131 | 152 128 127 140 115 129 134 131 152 139 130 128 109 115 Slowest Speed 320 | 160 160 130 240 115 320 170 165 170 170 250 130 130 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 66 76 62 7 56 61 70 92 20 49 26 72 19 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 27 | . . . . . . . 12 . 2 11 1 . 1 Terrain Destroyed 374 | . . 63 . . 3 36 41 102 4 51 19 2 53 Melee 11 | . . . . . . . 5 . 2 3 1 . . Projectile 15 | . . . . . 3 . . . 2 1 3 2 4 AOE 348 | . . 63 . . . 36 36 102 . 47 15 . 49 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Total 10064 | 88 641 677 394 39 916 670 1332 958 1007 599 1462 195 1086 Wait 845 | 19 15 217 . . 64 20 214 1 24 16 113 . 142 Move 8022 | 52 553 439 379 22 700 527 952 811 899 476 1218 191 803 Hop . | . . . . . . . . . . . . . . Pick Up 92 | . 17 . 3 . 14 4 13 4 11 1 18 . 7 Fast Attach 52 | 1 1 . . 1 9 . 7 . 7 4 7 1 14 Attach 53 | 1 2 1 1 . 5 3 5 9 6 5 8 . 7 Detach 31 | 2 1 1 . . 2 1 2 2 5 1 11 . 3 Swap 104 | 1 6 1 3 . 22 5 12 13 8 16 12 . 5 Drop 115 | 3 9 . 6 . 24 2 18 5 15 4 18 . 11 Fire 595 | 9 37 18 2 16 76 58 104 74 29 42 56 3 71 Melee 25 | . . . . . . . 5 1 3 15 1 . . Ram . | . . . . . . . . . . . . . . Kick 23 | . . . . . . . . . . . . . 23 Crush 3 | . . . . . . . . . . 3 . . . Escape Stasis 60 | . . . . . . 31 . 13 . 16 . . . Rewire 44 | . . . . . . 19 . 25 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 133 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 422 | -10/Materials | Discovered new exit (range 10) 596 | -10/Materials | Discovered new exit (range 15) 1004 | -10/Materials | Entered Mines 1021 | -10/Mines | Learned Materials emergency access door positions 1028 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1053 | -10/Mines | Discovered new exit (range 5) 1172 | -10/Mines | Discovered new exit (range 5) 1519 | -10/Mines | Learned Materials emergency access door positions 1557 | -10/Mines | Excavation squad dispatched 1557 | -10/Mines | A large section of the Mines collapsed 1823 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1824 | -10/Mines | Discovered new exit (range 5) 1829 | -10/Mines | Entered Exiles 1864 | -10/Exiles | Met 8R-AWN 1882 | -10/Exiles | Met EX-HEX 1916 | -10/Exiles | Met EX-BIN 1932 | -10/Exiles | Aligned with FarCom system 1933 | -10/Exiles | Given EX-Vault access code 1961 | -10/Exiles | Opened EX-Vault 1991 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2027 | -10/Exiles | Met EX-DEC 2159 | -10/Exiles | Found XL Autogun Array 2173 | -10/Exiles | Found AWS/Thermal 2355 | -10/Exiles | Attacked by the Exiles 2371 | -10/Exiles | Discovered new exit (range 10) 2380 | -10/Exiles | Stole two prototypes: AWS/Thermal, XL Autogun Array 2380 | -10/Exiles | Entered Mines 2448 | -9/Mines | Discovered new exit (range 6) 2449 | -9/Mines | Assembled infested the area 2455 | -9/Mines | Entered Materials 2455 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2783 | -8/Materials | Lost 5 parts (2n3w) 2827 | -8/Materials | Central database locked down 2842 | -8/Materials | Build established: Scavenger-Gunner 2906 | -8/Materials | Discovered new exit (range 11) 3369 | -8/Materials | Repaired Rocket Launcher 3425 | -8/Materials | Discovered new exit (range 8) 3635 | -8/Materials | Garrison activated, responded to threat 3708 | -8/Materials | Identified exit to Garrison 3708 | -8/Materials | Entered Garrison 3742 | -8/Garrison | Triggered checkpoint 3770 | -8/Garrison | Build established: Gunner 3860 | -8/Garrison | Garrison Relay disabled 4027 | -8/Garrison | Triggered checkpoint 4027 | -8/Garrison | Triggered checkpoint 4182 | -8/Garrison | Triggered checkpoint 4223 | -8/Garrison | Garrison Relay disabled 4267 | -8/Garrison | Discovered new exit (range 12) 4322 | -8/Garrison | Triggered checkpoint 4412 | -8/Garrison | Discovered new exit (range 12) 4542 | -8/Garrison | Discovered new exit (range 10) 4580 | -8/Garrison | Triggered checkpoint 4607 | -8/Garrison | Garrison Relay disabled 4641 | -8/Garrison | Entered Materials 5131 | -8/Materials | Core integrity fell below 50% 5717 | -8/Materials | Discovered new exit (range 13) 6006 | -8/Materials | Central database locked down 6077 | -8/Materials | Garrison activated, responded to threat 6456 | -8/Materials | Identified exit to Garrison 6456 | -8/Materials | Entered Garrison 6484 | -8/Garrison | Triggered checkpoint 6580 | -8/Garrison | Phase Generator disabled 6588 | -8/Garrison | Garrison Relay disabled 6712 | -8/Garrison | Garrison Relay disabled 6780 | -8/Garrison | Build established: Scavenger-Gunner 6786 | -8/Garrison | Triggered checkpoint 6859 | -8/Garrison | Triggered checkpoint 6897 | -8/Garrison | Rescued a captive Derelict 6899 | -8/Garrison | Rescued a captive Derelict 6965 | -8/Garrison | Garrison Relay disabled 7012 | -8/Garrison | Discovered new exit (range 12) 7028 | -8/Garrison | Triggered checkpoint 7052 | -8/Garrison | Discovered new exit (range 3) 7156 | -8/Garrison | Triggered checkpoint 7223 | -8/Garrison | Lost 4 allies 7228 | -8/Garrison | Triggered checkpoint 7436 | -8/Garrison | Discovered new exit (range 10) 7460 | -8/Garrison | Triggered checkpoint 7486 | -8/Garrison | Garrison Relay disabled 7523 | -8/Garrison | Core integrity fell below 20% 7703 | -8/Garrison | Discovered new exit (range 10) 7806 | -8/Garrison | Lost 4 parts (1n3w) 7862 | -8/Garrison | Garrison Relay disabled 7973 | -8/Garrison | Entered Factory 7973 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8035 | -7/Factory | Central database locked down 8079 | -7/Factory | Garrison activated, responded to threat 8427 | -7/Factory | Build established: Scavenger-Tank 8768 | -7/Factory | Build established: Tank 8823 | -7/Factory | Discovered new exit (range 16) 8854 | -7/Factory | Destroyed 7 combat bots 8977 | -7/Factory | AWS/Thermal suddenly broke down 9051 | -7/Factory | Discovered new exit (range 9) 9391 | -7/Factory | Identified exit to Garrison 9391 | -7/Factory | Entered Garrison 9576 | -7/Garrison | Lost 3 parts (1n2u) 9630 | -7/Garrison | Triggered checkpoint 9630 | -7/Garrison | Garrison Relay disabled 9691 | -7/Garrison | Lost 3 parts (1n2w) 9980 | -7/Garrison | Discovered new exit (range 8) 10002 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10053 | -7/Garrison | Triggered checkpoint 10132 | -7/Garrison | Triggered checkpoint 10147 | -7/Garrison | Build established: Scavenger-Tank 10195 | -7/Garrison | Discovered new exit (range 11) 10223 | -7/Garrison | Triggered checkpoint 10259 | -7/Garrison | Entered Factory 10259 | -6/Factory | Evolved 2 slots: Utility x2 10277 | -6/Factory | Lost 3 parts (2n1u) 10486 | -6/Factory | Garrison activated, responded to threat 10535 | -6/Factory | Build established: Scavenger-Gunner 10965 | -6/Factory | Garrison activated, responded to threat 11078 | -6/Factory | Garrison activated, responded to threat 11201 | -6/Factory | Build established: Gunner 11728 | -6/Factory | Discovered new exit (range 4) 11947 | -6/Factory | Discovered new exit (range 14) 11968 | -6/Factory | Identified exit to Factory 12090 | -6/Factory | Sucked down chute 12090 | -6/Factory | Entered Waste 12103 | -6/Waste | Spotted C-40 Crusher 12140 | -6/Waste | Spotted C-40 Crusher 12188 | -6/Waste | Spotted C-40 Crusher 12194 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12239 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12270 | -6/Waste | Spotted C-40 Crusher 12278 | -6/Waste | Crushed by Compactor (1 part destroyed) 12294 | -6/Waste | Discovered new exit (range 12) 12295 | -6/Waste | Spotted C-40 Crusher 12303 | -6/Waste | Identified exit to Factory 12304 | -6/Waste | Entered Factory 12634 | -6/Factory | Fabricated Plasma Cutter (x2) 12720 | -6/Factory | Build established: Mutant 13055 | -6/Factory | Build established: Scavenger-Gunner 13260 | -6/Factory | Repaired Imp. Sensor Array 13567 | -6/Factory | Core integrity fell below 50% 13572 | -6/Factory | System corruption reached 10% 13615 | -6/Factory | Self-destructed Last Messages --------------- dispatching reinforcements to local area. 13567_ U-05 Engineer sends out distress signal. 13570_ System corrupted: Autogun jammed. 13572_ U-05 Engineer works on Subcomponent Replicator. 13580_ Kicked G-67 Veteran. 13580_ P-60 Hacker resets G-67 Veteran, system corruption cleaned. 13581_ Kicked G-67 Veteran out of the way. 13582_ U-05 Engineer works on Subcomponent Replicator. 13589_ Imp. Titanium Leg+ destroyed. 13589_ Lgt. Nuclear Core destroyed. 13602_ Door malfunctions. 13602_ Autogun destroyed. 13607_ M-13 Machinist repairs G-50 Soldier. 13607_ Flexi-carbon Leg destroyed. 13611_ Arm. Leg destroyed. 13612_ W-25 Informer sends out distress signal. 13613_ System corrupted: Heat flow error (+172). Map ----- +----------------------------------------------------+ | ????????????# "" """ #??????????????????????????? | | ????????????# ""= #??????????????????????????? | | ????????????# " = #??????????????????????????? | | ########????# #??????????????????????????? | | #????# ! #??????????????????????????? | | ##########/#########??????????????????????? | | #??????????????????????? | | #??????????????????????? | | " #??????????????????????? | | #??????????????????????? | | #?????"????????????????? | | ############## #?????""???????????????? | | #????????????#gu #???? "????????????????? | | ############### g #???? Y"???????????????? | | # # #??? ""???????????????? | | # """ """ """ #g #??? "????????????????? | | # """ """ """ / +?? ""???????????????? | | # """ """ """ #p #?? ????????????????? | | + "" "" "" # #? """ #??????????????? | | # "" "" "" # #? """ #??????????????? | | # # # """ #??????????????? | | # # # #??????????????? | | T##### # + #??????????????? | | ###???# # # ! #??????????????? | | ????################# #########??????????????? | | ????# #????????# @#??????????????????????? | | ????# """ #????????# #??????????????????????? | | ????# """ #????????# #??????????????????????? | | ##### """ #????????# #??????????????????????? | | # #????????# #??????????????????????? | | # """ #????????+ +??????????????????????? | | + """ #????????# #??????????????????????? | | # """ #????????# w#??????????????????????? | | # #????????# #??????????????????????? | | # ### """ !#????????# ???????????????????????? | | # ### """ #????????# ???????????????????????? | | # ### """ #????????# ???????????????????????? | | [### #????????# ???????????????????????? | | # ### #????????# g ???????????????????????? | | # #?########????????? R""???????????????????????? | | # #???????????????????? ?????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Armor Integrity Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -6/Factory Repaired ---------- Rocket Launcher | 20% | -8/Materials Imp. Sensor Array | 18% | -6/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Wheel | -7/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetBorgNanoactuators Manual? 0 Play Time 02:00:35 Cumulative 178.5 hours Start 2026.04.19 @ 11:04:06 End 2026.04.19 @ 13:29:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 63 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2246b8d-3f51-4cd8-992f-3cd4b3f3900d