Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 18:53:26 Player: M3RT Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (108) 540 Value Destroyed (2359) 2359 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 4546 Bonus ------- High Alert Combat Kills 507 Cogmind --------- Core Integrity 0/400 Matter 243/300 Energy 262/265 System Corruption 0% Temperature Warning (340) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Terrain Scanner Improved Targeting Computer > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Terrain Scan Processor Seismic Detector Improved Targeting Computer Medium Armor Plating Heavy Particle Cannon Ion Cannon Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Terrain Scanner Terrain Scan Processor Seismic Detector Improved Targeting Computer Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Improved Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 73 | . 21 49 3 Power 5 | . 2 3 . Engine 5 | . 2 3 . Core . | . . . . Reactor . | . . . . Propulsion 12 | . 3 9 . Treads . | . . . . Leg 12 | . 3 9 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | . 4 12 1 Device 7 | . . 6 1 Storage 4 | . 2 2 . Processor 5 | . 2 3 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 39 | . 12 25 2 Energy Gun 7 | . 5 2 . Energy Cannon 15 | . . 14 1 Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher 14 | . 4 9 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 5 | . 1 4 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . 1 1 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 97 99 100 Engine 11 | . 14 10 11 Leg 23 | . 28 22 22 Device 6 | . . 9 4 Storage 11 | . 14 11 11 Processor 19 | . 12 21 22 Protection 1 | . . 1 6 Energy Gun 3 | . 13 . . Energy Cannon 15 | . . 19 21 Ballistic Gun 2 | . 12 . . Launcher 1 | . 1 1 . Peak Build Rating 19 | . 11 19 19 Average Rating 16 | . 8 18 18 On Entrance 10 | 6 6 10 19 Naked Turns . | . . . . Heaviest Build 49 | 11 33 49 49 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 13 15 15 Most Carried 15 | . 15 15 15 Average Carried 13 | . 11 14 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 14 15 15 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1565 | 200 305 1060 . Remotely . | . . . . Salvage Created 2605 | . 615 1990 . Parts 199 | . 40 159 . Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 68 | . 15 53 . Guns 6 | . 6 . . Cannons 22 | . . 22 . AOE 40 | . 9 31 . Classes Destroyed 14 | . 7 7 . Worker 8 | . 2 6 . Builder 16 | . 1 15 . Tunneler 3 | . . 3 . Hauler 6 | . 2 4 . Recycler 2 | . 1 1 . Mechanic 2 | . . 2 . Operator 2 | . . 2 . Watcher 6 | . 1 5 . Swarmer 15 | . 5 10 . Grunt 41 | . 10 31 . Brawler 2 | . . 2 . Duelist 1 | . . 1 . Protector 2 | . . 2 . Sentry 7 | . . 7 . Best Kill Streak 16 | . 5 16 . Combat Bots Only 7 | . 3 7 . Max Kills in Single Turn 4 | . 2 4 . Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 182 | . 53 112 17 Missed 58 | . 15 39 4 Damage Taken 1982 | . 404 1384 194 Core 468 | . 55 335 78 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired 188 | . 57 123 8 Largest 2 | . 2 2 2 Hottest 150 | . 85 150 120 Shots Fired 307 | . 90 202 15 Gun 77 | . 77 . . Cannon 181 | . . 167 14 Launcher 49 | . 13 35 1 Special . | . . . . Kinetic 35 | . 35 . . Thermal 194 | . 13 167 14 Explosive 49 | . 13 35 1 Electromagnetic 29 | . 29 . . Robot Hit Streak 10 | . 10 10 4 Robot Miss Streak 6 | . 6 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 162 | . 42 112 8 Core Hits 156 | . 37 119 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8009 | . 1065 6760 184 Guns 446 | . 446 . . Cannons 2648 | . . 2464 184 Explosions 4915 | . 619 4296 . Melee . | . . . . Ramming . | . . . . Kinetic 141 | . 141 . . Thermal 2825 | . 40 2601 184 Explosive 4778 | . 619 4159 . Electromagnetic 265 | . 265 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 12 . . Message Errors 1 | . 1 . . Matter Fused 4 | . 4 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 404 | . 39 349 16 Projectiles 69 | . . 53 16 Explosions 335 | . 39 296 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 466 | . 18 448 . Shots 8 | . 1 7 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 510 | . 237 510 331 Average Temperature 104 | . 57 114 169 Received Heat Transfer 606 | . 180 318 108 Effects 11 | . . 11 . Shutdowns 2 | . . 2 . Energy Bleed 3 | . . 3 . Matter Decay 2 | . . 2 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 4133 | . 111 3726 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 1261 | . 238 1261 539 Initial 532 | . . 26 532 Average 493 | . 100 613 508 Maximum Alert Level 4 | . 1 4 2 Low Security (%) 24 | . 91 5 . Level 1 21 | . 8 25 15 Level 2 27 | . . 30 84 Level 3 20 | . . 29 . Level 4 6 | . . 9 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . 1 . Squads Dispatched 8 | . 1 7 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 4 | . . 4 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 94 | . 25 68 1 Peak Tracking Total 7 | . 4 7 1 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . 2 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 13 | . 2 11 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 10 | . 2 6 2 Terminals 10 | . 2 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 4 16 7 Successful 6 | . . 5 1 Failed 21 | . 4 11 6 Catastrophic 6 | . . 3 3 Database Lockouts . | . . . . Manual 16 | . 1 11 4 Terminals 27 | . 4 16 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 5 1 Record 2 | . . 2 . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 9 | . 2 5 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 5930 | . 1292 4164 474 Spaces Moved 2514 | 1 635 1763 115 Core . | . . . . Treads . | . . . . Legs 2514 | 1 635 1763 115 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 260 Average Speed 193 | 120 170 197 260 Slowest Speed 260 | 120 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 2 94 94 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 361 | . 24 323 14 Melee . | . . . . Projectile 48 | . . 46 2 AOE 313 | . 24 277 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 3287 | . 763 2251 273 Wait 404 | . 10 257 137 Move 2511 | . 634 1762 115 Hop . | . . . . Pick Up 43 | . 19 24 . Fast Attach 13 | . 4 9 . Attach 9 | . 1 8 . Detach 2 | . 1 1 . Swap 51 | . 16 32 3 Drop 55 | . 20 35 . Fire 188 | . 57 123 8 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis 10 | . . . 10 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 8) 209 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 15) 1293 | -10/Materials | Entered another Materials area 1293 | -9/Materials | Evolved 2 slots: Utility x2 1434 | -9/Materials | Discovered new exit (range 14) 1681 | -9/Materials | Destroyed 7 combat bots 1717 | -9/Materials | Build established: Scavenger-Mutant 1933 | -9/Materials | Core integrity fell below 50% 1976 | -9/Materials | Discovered new exit (range 6) 2192 | -9/Materials | Discovered new exit (range 7) 2424 | -9/Materials | Discovered new exit (range 14) 2605 | -9/Materials | Build established: Mutant 3196 | -9/Materials | Build established: Scavenger-Mutant 3257 | -9/Materials | Discovered new exit (range 3) 3293 | -9/Materials | First assault squad dispatched 3495 | -9/Materials | Identified exit to Mines 3495 | -9/Materials | Identified exit to Storage 5027 | -9/Materials | Core integrity fell below 20% 5201 | -9/Materials | Build established: Mutant 5364 | -9/Materials | Sterilization system engaged 5364 | -9/Materials | Non-combat units ordered to evacuate 5457 | -9/Materials | Entered Storage 5641 | -9/Storage | Learned location of Armory (-3) 5931 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05475_ Field strength at 40. 05476_ Field strength at 25. 05477_ Field strength at 10. 05478_ Stasis field depleted. 05496_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 05558_ Connecting with Terminal... 05639_ A derelict emerges from hiding: "Psst-beep. Hey you, we've already cleared out from here, don't stick around. I stayed behind to warn any stragglers, and you certainly look like you're straggling." 05641_ GZ-9C6(g): "We'll attack Armory later, meet at one of the rendevous points." World map updated: -3/Armory. 05641_ GZ-9C6(g) slips back into hiding. 05896_ The unstable cave ceiling collapses. 05911_ Destroyed Heat Sink. 05913_ Critical hit (Burn: +37). 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"Y" #??????????????? | | ???### """ #???##?????????? | | ?????# ? #???#??????????? | | ??????"###?#????#????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingArmageddonAmplifier Manual? 0 Play Time 00:37:10 Cumulative 67.2 hours Start 2024.10.05 @ 18:14:48 End 2024.10.05 @ 18:53:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40035901-1dff-4f5c-b4ae-b9ba1defe72d