Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 10:33:19 Player: Foongus0298 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (123) 615 Value Destroyed (4500) 4500 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1284) 1284 TOTAL SCORE: 13059 Bonus ------- High Alert Combat Kills 484 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 59/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Advanced Power Amplifier Small Battery (100) Coil Gun Thunder Hammer Peak State ------------ > --- POWER ------------ Light Neutrino Core Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer > --- WEAPON ----------- Phase Gun Mini Smartbomb Launcher Thunder Hammer > --- INVENTORY -------- Antimatter Reactor Improved Fusion Compressor Advanced Medium Treads Improved Heavy Treads Centrium Wheel Centrium Wheel Advanced Power Amplifier Compact Matter Pod Microactuators Wave Gun Mini Smartbomb Launcher Advanced Datajack [Rating: 126] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Advanced Melee Analysis Suite Device Heart of Steel Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Thunder Hammer Energy Gun Particle Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Thunder Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . 2 . . . . 1 . 1 . . . . . Utility 6 | . . 1 2 . . . . . . . 1 . . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . Parts Attached 134 | 6 2 9 22 1 6 1 . 1 1 5 9 2 4 15 2 48 Power 20 | 1 1 . 5 . . . . . . 1 . 2 1 2 . 7 Engine 10 | 1 1 . 5 . . . . . . . . 1 1 1 . . Core 6 | . . . . . . . . . . 1 . 1 . . . 4 Reactor 4 | . . . . . . . . . . . . . . 1 . 3 Propulsion 28 | 2 . 2 4 1 1 . . . . 3 1 . 3 4 . 7 Treads 11 | 2 . 2 . . . . . . . . . . . 3 . 4 Leg 1 | . . . 1 . . . . . . . . . . . . . Wheel 2 | . . . 1 . . . . . . . . . . . . 1 Hover 8 | . . . . . . . . . . 3 1 . 3 1 . . Flight 6 | . . . 2 1 1 . . . . . . . . . . 2 Utility 54 | 1 1 3 8 . 2 . . . 1 . 3 . . 9 2 24 Device 22 | . 1 . 3 . 2 . . . . . 2 . . 3 2 9 Storage 4 | 1 . 1 . . . . . . . . . . . 1 . 1 Processor 17 | . . . 2 . . . . . 1 . 1 . . 1 . 12 Hackware 2 | . . . 1 . . . . . . . . . . 1 . . Protection 9 | . . 2 2 . . . . . . . . . . 3 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 . 4 5 . 3 1 . 1 . 1 5 . . . . 10 Energy Gun 8 | . . 2 2 . 1 . . . . 1 1 . . . . 1 Energy Cannon 3 | . . . . . . . . . . . 3 . . . . . Ballistic Gun 12 | 2 . . 3 . 1 . . . . . . . . . . 6 Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . 1 Launcher 4 | . . 1 . . 1 . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 1 . . . . . 3 . 1 . . 6 Parts Lost 64 | . . 4 18 . 4 . . . . 3 . 1 4 2 5 23 Power 10 | . . . 2 . 1 . . . . . . 1 2 . . 4 Propulsion 17 | . . 1 4 . 1 . . . . 1 . . 1 . . 9 Utility 20 | . . . 6 . 1 . . . . 1 . . . 1 5 6 Weapon 17 | . . 3 6 . 1 . . . . 1 . . 1 1 . 4 Highest Loss Streak 8 | . . 4 5 . 3 . . . . 2 . 1 3 2 2 8 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 3 Average Backups 8 | 1 4 6 4 4 4 4 5 5 5 5 13 15 14 9 7 10 Power 1 | . 1 2 1 1 1 . 1 1 1 . 1 2 1 1 1 1 Propulsion 1 | . . . . . . . . . . 1 4 4 3 2 2 2 Utility 2 | . . 2 1 2 2 2 3 3 3 2 4 5 5 3 2 2 Weapon 2 | . 1 1 . 1 1 1 1 1 1 1 3 4 3 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 16 | . . 1 2 . . 1 . . . . 1 . 4 2 . 5 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . 1 2 . 1 Utility 8 | . . . 2 . . . . . . . 1 . 3 . . 2 Weapon 3 | . . 1 . . . 1 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 88 88 69 69 61 61 53 55 51 56 68 63 63 78 57 73 Engine 4 | . 14 11 7 7 6 4 . . . 3 5 5 5 5 8 . Core 1 | . . . . . . . . . . . 5 3 1 . . 3 Reactor 1 | . . . . . . . . . . . . . . 1 . 3 Treads 9 | . 28 20 6 . . . . . . . . . . 3 15 15 Hover 3 | . . . . . . . . . . 14 16 17 19 15 . . Flight 3 | . . . 4 23 17 23 23 23 20 4 . . . . . . Device 7 | . 2 . 14 7 5 7 7 7 6 6 9 11 11 13 8 8 Storage 5 | . 14 11 6 . . . . . . 4 5 5 5 5 5 4 Processor 10 | . . . 5 7 7 7 7 7 7 6 5 5 5 8 5 20 Hackware 1 | . . . 1 7 7 7 7 7 3 . . . . 4 . . Protection 2 | . . 13 3 . . . . . . . . . . 6 8 . Energy Gun 3 | . . 7 12 . 6 1 . . . 1 . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . 9 5 5 6 5 . Ballistic Gun 5 | . 28 13 2 15 7 1 . . . . . . . . . 5 Launcher 1 | . . 4 1 . . . . . . . . . . . . 2 Impact Weapon 2 | . . . . . . 5 7 7 6 6 4 5 5 4 . 3 Peak Build Rating 126 | 6 7 10 22 23 46 50 43 46 44 68 98 99 95 115 109 126 Average Rating 67 | 4 6 8 13 23 36 45 43 43 42 57 92 90 87 96 85 104 On Entrance 46 | . 6 6 10 22 23 45 43 43 44 42 68 94 86 89 102 65 Avg Prop Armor Cover (%) 16 | . . . 7 . . . . . . . . . . . . 22 Naked Turns 47 | . . . 19 . . . . . . . . . . . . 28 Heaviest Build 103 | 10 12 38 46 11 18 25 12 13 13 51 75 70 72 103 89 92 Greatest Support 225 | 40 40 40 40 14 15 15 15 15 15 50 60 60 66 225 225 225 Greatest Overweight (x) 5 | . . 1 4 . 1 1 . . . 1 1 1 1 . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 5 5 5 5 5 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 12 5 5 5 5 5 5 12 15 15 15 15 15 14 Most Carried 15 | 4 7 8 8 4 5 5 5 5 5 8 15 15 15 15 9 15 Average Carried 9 | 1 4 6 4 4 4 4 5 4 5 6 13 15 14 10 9 11 Final Capacity 15 | 8 8 15 5 5 5 5 5 5 5 15 15 15 15 15 15 5 Final Carried 15 | 2 7 8 5 4 5 5 5 5 5 8 15 15 15 9 9 5 Class Distribution -------------------- 61% | Mutant 8% | Sprinter 8% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Matter Collected 3417 | 260 55 259 325 . 276 20 . . 131 . 63 . 47 60 . 1921 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4809 | . 158 617 487 . 86 . . . . . 181 . 116 194 . 2970 Parts 196 | . 5 31 18 . 2 . . . . . 3 . 6 12 . 119 Haulers Intercepted 5 | . . . 1 . . . . . . . 1 . . . . 3 Recyclers Shooed 5 | . . . . . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . 1 5 . . . . . . . . . . Prevented 4 | . . . . . 1 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 73 | . 4 11 13 . 3 . . . . . . . 2 2 . 38 Melee 3 | . . . . . . . . . . . . . 1 . . 2 Guns 36 | . 4 3 13 . 2 . . . . . . . . . . 14 Cannons 7 | . . 4 . . . . . . . . . . . . . 3 AOE 21 | . . 4 . . 1 . . . . . . . . 2 . 14 Classes Destroyed 15 | . 1 6 3 . . . . . . . 1 . . . . 4 Worker 24 | . . 4 . . . . . . . . 2 . 3 7 . 8 Builder 5 | . . . . . . . . . . . . . . . . 5 Tunneler 4 | . . 1 . . . . . . . . 1 . . . . 2 Hauler 5 | . . . 1 . . . . . . . 1 . . . . 3 Recycler 8 | . . 2 1 . . . . . . . . . . . . 5 Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . 1 . . . . 2 Swarmer 8 | . . . 3 . . . . . . . . . 1 . . 4 Grunt 38 | . 4 5 7 . 3 . . . . . . . . 2 . 17 Brawler 1 | . . 1 . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 7 | . . 4 1 . . . . . . . . . . . . 2 Hunter 11 | . . . 2 . . . . . . . . . 1 . . 8 Programmer 6 | . . . . . . . . . . . . . . . . 6 Heavy 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 2 9 6 . 2 . . . . . 3 . 3 5 . 8 Combat Bots Only 7 | . 2 5 6 . 2 . . . . . . . 1 2 . 7 Max Kills in Single Turn 5 | . 1 3 1 . 1 . . . . . 1 . 1 5 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . 1 . . . . . . . . 2 . 2 Melee 1 | . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Hostile Shots Fired 928 | . 28 66 155 . 53 15 8 2 . 20 . 1 50 62 10 458 Missed 272 | . 11 15 40 . 23 8 6 1 . 8 . . 13 13 1 133 Hits 656 | . 17 51 115 . 30 7 2 1 . 12 . 1 37 49 9 325 Melee 26 | . . 5 . . 3 . . . . 7 . 1 1 . 9 . Projectile 630 | . 17 46 115 . 27 7 2 1 . 5 . . 36 49 . 325 AOE 3 | . . . . . . . . . . 3 . . . . . . Critical Strikes 46 | . . 3 8 . 3 . . . . 5 . . 2 3 5 17 Damage Taken 12843 | . 213 747 1770 . 485 104 90 55 . 342 . 39 830 1038 404 6726 Core 2124 | . 43 139 462 . 93 57 47 . . 28 . 39 61 . 95 1060 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 176 | . . . . . . . . . . . . . . . . 176 Core Remaining (%) 74 | 100 82 65 16 . . . . 71 . 96 . . 90 . . . Volleys Fired 241 | . 25 34 56 . 14 . . 1 . 1 1 . 6 3 . 100 Largest 3 | . 2 3 3 . 3 . . 1 . 1 3 . 2 3 . 3 Hottest 243 | . 40 135 141 . 123 . . 33 . 69 243 . 162 243 . 95 Shots Fired 476 | . 50 84 112 . 27 . . 1 . 1 3 . 9 6 . 183 Gun 388 | . 50 52 112 . 22 . . . . 1 . . . . . 151 Cannon 50 | . . 28 . . . . . . . . 3 . 5 6 . 8 Launcher 38 | . . 4 . . 5 . . 1 . . . . 4 . . 24 Special . | . . . . . . . . . . . . . . . . . Kinetic 299 | . 50 70 15 . 20 . . . . . . . . . . 144 Thermal 125 | . . 10 97 . 2 . . . . 1 . . . . . 15 Explosive 38 | . . 4 . . 5 . . 1 . . . . 4 . . 24 Electromagnetic 14 | . . . . . . . . . . . 3 . 5 6 . . Robot Hit Streak 21 | . 11 14 17 . 6 . . . . . 1 . 2 1 . 21 Robot Miss Streak 6 | . 3 5 6 . 2 . . . . 1 . . 2 4 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 389 | . 30 62 95 . 15 . 1 . . . 5 . 12 6 . 163 Core Hits 265 | . 13 40 86 . 11 . . . . . 1 . 5 8 . 101 Critical Kills 8 | . . . . . . . . . . . . . . . . 8 Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . 15 Critical Strikes 28 | . . 1 1 . . . . . . . . . . . . 26 Burn 1 | . . . 1 . . . . . . . . . . . . . Destroy 13 | . . . . . . . . . . . . . . . . 13 Blast 3 | . . 1 . . . . . . . . . . . . . 2 Smash 11 | . . . . . . . . . . . . . . . . 11 Melee Attacks 82 | . . . . . . . 1 . . . 5 . 18 10 . 48 Impact 82 | . . . . . . . 1 . . . 5 . 18 10 . 48 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . 1 . . . 4 . 3 3 . 11 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15099 | . 268 1028 1366 . 613 . 73 . . . 561 . 751 1212 . 9227 Guns 4634 | . 268 402 1366 . 208 . . . . . . . . . . 2390 Cannons 865 | . . 296 . . . . . . . . 41 . 79 80 . 369 Explosions 5163 | . . 330 . . 405 . . . . . . . 96 669 . 3663 Melee 4433 | . . . . . . . 73 . . . 520 . 576 463 . 2801 Ramming 4 | . . . . . . . . . . . . . . . . 4 Kinetic 3654 | . 268 594 120 . 208 . . . . . . . . . . 2464 Thermal 1879 | . . 104 1246 . . . . . . . . . . . . 529 Explosive 4709 | . . 330 . . 405 . . . . . . . 96 669 . 3209 Electromagnetic 420 | . . . . . . . . . . . 41 . 79 80 . 220 Impact 4433 | . . . . . . . 73 . . . 520 . 576 463 . 2801 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 . 4 . . . . . 14 Average Corruption 10 | . . . . . . . . 1 . 4 . . . . . 10 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . . 1 . . . . . 75 Message Errors 18 | . . . . . . . . . . . . . . . . 18 Matter Fused 14 | . . . . . . . . . . . . . . . . 14 Heat Flow Errors 7 | . . . . . . . . . . 1 . . . . . 6 Energy Discharges 15 | . . . . . . . . . . . . . . . . 15 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . . . . . . . . . . 8 Data Loss (major) 4 | . . . . . . . . . . . . . . . . 4 Misfires 1 | . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2618 | . . 8 . . . . . . . . 435 . 199 311 . 1665 Projectiles 47 | . . . . . . . . . . . . . . . . 47 Explosions 143 | . . 8 . . . . . . . . . . 18 70 . 47 Melee 2428 | . . . . . . . . . . . 435 . 181 241 . 1571 Knockbacks 19 | . . . . . . . 1 . . . . . 3 2 . 13 Impact 16 | . . . . . . . 1 . . . . . 3 2 . 10 Kinetic 2 | . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 414 | . . 50 . . 45 . . 40 . . . . 118 79 . 82 Shots 13 | . . 2 . . 3 . . 1 . . . . 2 1 . 4 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 522 | . 15 162 522 . 60 . . . . 73 171 . 180 373 . 482 Average Temperature 108 | . 8 55 129 . 23 . . . . 53 94 . 107 197 . 121 Received Heat Transfer 2566 | . 117 282 828 . 186 63 . . . . . . 126 308 . 656 Effects 10 | . . . 2 . . . . . . . . . . 1 . 7 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . 1 . . . . . . . . . . . . 1 Interference 5 | . . . 1 . . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Siege Activations 9 | . . . . . . . . . . . . . . . . 9 Total Turns 150 | . . . . . . . . . . . . . . . . 150 Longest Duration 45 | . . . . . . . . . . . . . . . . 45 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . 1 2 . 10 Combat Hostiles 6 | . . . . . . . . . . . . . 1 . . 5 Parts Fried 29 | . . . . . . . . . . . 8 . 1 . . 20 Impact Corruptions 68 | . . . . . . . . . . . 10 . 5 9 . 44 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . . . . . . . . . 1 Heat Transferred 2971 | . . 175 2226 . . . . . . . . . . . . 570 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Maximum Alert Level 4 | . . . . . . . . . 1 1 . . 1 1 . 4 Low Security (%) 63 | 100 100 100 100 100 . . . . . 45 100 100 79 93 100 25 Level 1 21 | . . . . . . . . . 100 54 . . 20 6 . 40 Level 2 9 | . . . . . . . . . . . . . . . . 22 Level 3 1 | . . . . . . . . . . . . . . . . 4 Level 4 3 | . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1383 | . 50 144 92 15 . . . . 300 206 181 21 280 221 70 1383 Initial 300 | . . . 48 . . . . . 300 206 107 21 . 137 70 . Average 206 | . 18 59 42 8 . . . . 295 195 119 7 97 98 25 381 Influence Increases 4545 | . 100 386 347 15 135 165 . . 305 30 124 . 485 264 . 2189 Destroy 0b10 Robot/C 1460 | . 80 220 260 . 60 . . . . . . . 40 40 . 760 Destroy 0b10 Robot/NC 250 | . . 35 10 . . . . . . . 25 . 15 35 . 130 Destroy Leader 350 | . 20 60 62 . . . . . . . 2 . 10 10 . 186 Successful Hack 63 | . . 12 . . . . . . 5 . . . 12 26 . 8 Disable Machine 390 | . . . . . . . . . . . 45 . 30 60 . 255 Destroy Structure 647 | . . 29 . . . . . . . . 52 . 108 78 . 380 Advance Influence 300 | . . . . . . . . . 300 . . . . . . . Partial Spotted 60 | . . . 15 15 . . . . . . . . 15 15 . . Lose Combat Pursuer 825 | . . 30 . . 75 165 . . . 30 . . 255 . . 270 Active Sensor Use 200 | . . . . . . . . . . . . . . . . 200 Influence Decreases 3162 | . 100 271 462 . 150 50 115 . 10 119 269 61 205 343 201 806 Entered New Map 690 | . . . 67 . 6 . 115 . . 89 99 40 . 143 131 . Time Decay 1894 | . 100 231 227 . 114 50 . . 10 . 170 21 165 180 50 576 Lost Part 578 | . . 40 168 . 30 . . . . 30 . . 40 20 20 230 Squads Dispatched 33 | . 1 . 8 . . . . . . 2 2 . 1 4 . 15 Investigation 8 | . . . 3 . . . . . . . . . . 1 . 4 Extermination 7 | . . . . . . . . . . . . . 1 1 . 5 Reinforcement 12 | . 1 . 2 . . . . . . 2 2 . . 2 . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . 3 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses 2 | . . . . . . . . . . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Distress Signals 9 | . 1 2 4 . . . . . . . . . . . . 2 Communications Jammed 9 | . . . . . . . . . . . . . . . . 9 Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 233 | . 10 18 42 . 14 15 4 3 . 9 2 3 18 17 6 72 Peak Tracking Total 10 | . 5 7 8 . 5 10 4 3 . 8 2 3 7 7 6 9 Tactical Retreats 35 | . . 2 6 . 3 3 . . . 2 . . 8 . . 11 ECM-based Alert Blocks 18 | . . . 18 . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Traps Triggered 11 | . . . 2 . . . . . . 2 1 . 1 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Machines Disabled 27 | . . . . . . . 1 . . . 3 . 2 4 . 17 Max in Single Turn 4 | . . . . . . . 1 . . . 2 . 1 4 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Machines Accessed 26 | . . 3 4 . 2 . 3 . 1 . 1 . 4 4 . 4 Terminals 15 | . . 2 3 . . . . . 1 . 1 . 3 3 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . 1 . . . . . . . . . . 1 1 . 1 Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 74 | . . 6 11 . 2 . 26 . 2 . 1 . 4 12 . 10 Successful 39 | . . 1 3 . 2 . 26 . 1 . . . 2 2 . 2 Failed 34 | . . 4 8 . . . . . 1 . 1 . 2 10 . 8 Catastrophic 8 | . . . 1 . . . . . . . . . 1 3 . 3 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 14 | . . 4 3 . . . . . . . 1 . 1 3 . 2 Terminals 33 | . . 4 10 . . . . . 2 . 1 . 3 9 . 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 4 Scanalyzers 8 | . . 2 . . . . . . . . . . 1 3 . 2 Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . . . 2 . 2 . 26 . 1 . . . 1 1 . 1 Record 8 | . . . . . . . 6 . . . . . 1 1 . . Part Schematic 12 | . . . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer 3 | . . 1 . . . . . . . . . . 1 1 . . Retrieve Study 3 | . . 1 . . . . . . . . . . 1 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . 1 4 . . . . . . . 1 . 3 4 . 3 Full Trace Events 2 | . . . 1 . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . . . . . . 1 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Active Infowar (turns) 4906 | . 43 . 534 18 766 217 30 91 38 75 353 83 478 366 72 1742 Sensors 3095 | . 43 . 393 . . . . . . . 204 83 478 366 66 1462 A.S.S. 241 | . . . . . . . . . . . . . . . . 241 Machine Analysis 1487 | . . . 103 18 766 217 30 91 38 75 149 . . . . . Cloaking 83 | . . . . . . . . . . . . . . . 48 35 Jamming 1080 | . . . . . . . . . . . . . . 164 69 847 ECM 189 | . . . 141 18 30 . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 3 | . . . . . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Turns Passed 6637 | 81 246 590 613 18 766 217 30 91 38 75 354 83 478 366 168 2423 Spaces Moved 5981 | 53 110 258 566 59 996 363 90 286 77 62 330 126 780 486 103 1236 Core 238 | 14 . . 33 . . . . . . . . . . . . 191 Treads 1661 | 39 110 258 74 . . . . . . . . . . 47 103 1030 Legs . | . . . . . . . . . . . . . . . . . Wheels 75 | . . . 62 . . . . . . . . . . . . 13 Hover 1710 | . . . . . . . . . . 35 330 126 780 439 . . Flight 2297 | . . . 397 59 996 363 90 286 77 27 . . . . . 2 Fastest Speed 29 | 50 160 160 32 29 29 30 30 30 30 30 52 52 48 48 160 35 Average Speed 86 | 130 160 169 66 29 71 58 30 30 30 58 95 53 50 59 160 142 Slowest Speed 240 | 160 160 240 240 29 107 106 30 30 30 109 102 102 106 160 160 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . 9 . 3 1 . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 34 32 58 3 94 50 78 46 3 66 14 82 22 20 76 38 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 2 . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 5 | . . . . . 4 . . 1 . . . . . . . . Spaces Dug 45 | . . . . . 22 . . 12 . . . . 5 3 . 3 Terrain Destroyed 444 | . . 27 . . 50 . . 12 . . 25 . 77 43 . 210 Melee 11 | . . . . . . . . . . . . . 5 3 . 3 Projectile 8 | . . . . . . . . . . . . . . . . 8 AOE 425 | . . 27 . . 50 . . 12 . . 25 . 72 40 . 199 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Total 6854 | 64 140 349 682 59 1021 368 90 289 91 98 360 140 827 543 105 1628 Wait 220 | . . 40 32 . . . . . 13 3 . 11 . . . 121 Move 5942 | 52 109 257 548 58 989 360 89 285 76 61 330 125 779 486 102 1236 Hop 12 | . . . 8 . 3 1 . . . . . . . . . . Pick Up 60 | 6 3 6 7 . 2 1 . . . 4 6 . 8 3 . 14 Fast Attach 91 | 2 1 3 17 . 6 1 . 1 1 5 8 . 2 5 2 37 Attach 57 | 4 . 4 8 1 2 1 . 1 . 2 1 . 5 8 . 20 Detach 28 | . 1 . 1 . 2 1 . 1 . . 5 1 1 1 . 14 Swap 34 | . 1 2 1 . . . . . . . . 2 2 6 1 19 Drop 55 | . . 3 4 . 2 3 . . 1 2 4 1 6 11 . 18 Fire 241 | . 25 34 56 . 14 . . 1 . 1 1 . 6 3 . 100 Melee 82 | . . . . . . . 1 . . . 5 . 18 10 . 48 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 Escape Stasis 30 | . . . . . . . . . . 20 . . . 10 . . Rewire 1 | . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 6) 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 528 | -9/Materials | Central database locked down 728 | -9/Materials | Lost 4 parts (1n3w) 881 | -9/Materials | Discovered new exit (range 15) 918 | -9/Materials | Entered another Materials area 918 | -8/Materials | Evolved 2 slots: Utility x2 974 | -8/Materials | Build established: Scavenger-Tank 982 | -8/Materials | Garrison activated, responded to threat 1014 | -8/Materials | Lost 4 parts (1p2u1w) 1177 | -8/Materials | Lost 4 parts (1p1n1u1w) 1341 | -8/Materials | Core integrity fell below 50% 1362 | -8/Materials | Released all parts (5) 1393 | -8/Materials | Lost 5 parts (1n2u2w) 1438 | -8/Materials | Core integrity fell below 20% 1515 | -8/Materials | Discovered new exit (range 14) 1531 | -8/Materials | Entered Factory 1531 | -7/Factory | Evolved 2 slots: Propulsion x2 1546 | -7/Factory | Discovered new exit (range 9) 1549 | -7/Factory | Entered Lower Caves 1610 | -7/Lower Caves | Lost 3 parts (1n1u1w) 1645 | -7/Lower Caves | Encountered a Warlord checkpoint 1668 | -7/Lower Caves | Build established: Sprinter 1752 | -7/Lower Caves | Found Prototype Device 1752 | -7/Lower Caves | Identified Heart of Steel 1829 | -7/Lower Caves | Learned location of Extension (-6) 2048 | -7/Lower Caves | Build established: Mutant 2082 | -7/Lower Caves | Learned location of Zion (-6) 2303 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2313 | -7/Lower Caves | Discovered new exit (range 5) 2315 | -7/Lower Caves | Entered another Lower Caves area 2398 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2531 | -7/Lower Caves | Discovered new exit (range 4) 2532 | -7/Lower Caves | Entered Data Miner 2532 | -7/Data Miner | Discovered new exit (range 6) 2538 | -7/Data Miner | Met Data Miner 2543 | -7/Data Miner | Learned location of Section 7 (-2) 2543 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2549 | -7/Data Miner | Received God Mode back door access code from Data Miner 2551 | -7/Data Miner | Data Conduit disabled 2562 | -7/Data Miner | Entered Proximity Caves 2563 | -6/Proximity Caves | Identified exit to Factory 2627 | -6/Proximity Caves | Spotter reported a threat 2649 | -6/Proximity Caves | Spotter reported a threat 2653 | -6/Proximity Caves | Entered Factory 2653 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2691 | -6/Factory | Identified exit to DSF 2691 | -6/Factory | Entered DSF 2701 | -6/DSF | Assembled infested the area 2711 | -6/DSF | Additional patrols routed to DSF 2755 | -6/DSF | Discovered new exit (range 11) 2766 | -6/DSF | Entered Factory 2766 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3120 | -5/Factory | Sucked down chute 3120 | -5/Factory | Entered Waste 3139 | -5/Waste | Spotted C-40 Crusher 3168 | -5/Waste | Spotted C-40 Crusher 3175 | -5/Waste | Spotted C-40 Crusher 3181 | -5/Waste | Crushed by Compactor (1 part destroyed) 3191 | -5/Waste | Discovered new exit (range 12) 3191 | -5/Waste | Spotted C-40 Crusher 3202 | -5/Waste | Identified exit to Factory 3203 | -5/Waste | Entered Factory 3462 | -5/Factory | Lost 3 parts (1p1n1w) 3678 | -5/Factory | Discovered new exit (range 7) 3680 | -5/Factory | Identified exit to Factory 3681 | -5/Factory | Entered another Factory area 3681 | -4/Factory | Evolved 2 slots: Utility x2 4047 | -4/Factory | Sucked down chute 4047 | -4/Factory | Entered Waste 4080 | -4/Waste | Spotted C-40 Crusher 4081 | -4/Waste | Spotted C-40 Crusher 4113 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4116 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4137 | -4/Waste | Spotted C-40 Crusher 4141 | -4/Waste | Spotted C-40 Crusher 4148 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4150 | -4/Waste | Spotted C-40 Crusher 4154 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4182 | -4/Waste | Spotted C-40 Crusher 4188 | -4/Waste | Crushed by Compactor (1 part destroyed) 4196 | -4/Waste | Discovered new exit (range 12) 4214 | -4/Waste | Identified exit to Factory 4215 | -4/Waste | Entered Factory 4494 | -4/Factory | Found Prototype Launcher 4494 | -4/Factory | Identified Mni. Smartbomb Launcher 4498 | -4/Factory | Found Mni. Smartbomb Launcher 4633 | -4/Factory | Destroyed 7 combat bots 5233 | -4/Factory | Found Prototype Processor 5233 | -4/Factory | Identified Exp. Melee Analysis Suite 5334 | -4/Factory | Lost 3 parts (2n1w) 5505 | -4/Factory | System corruption reached 10% 6240 | -4/Factory | Lost 4 parts (2p1n1u) 6242 | -4/Factory | Found Prototype Device 6242 | -4/Factory | Identified Active Sensor Suite 6374 | -4/Factory | Garrison activated, responded to threat 6420 | -4/Factory | Lost 3 parts (1n1u1w) 6476 | -4/Factory | Core integrity fell below 50% 6483 | -4/Factory | Released all parts (7) 6485 | -4/Factory | Destroyed 7 combat bots 6496 | -4/Factory | Core integrity fell below 20% 6517 | -4/Factory | Lost 8 parts (1p4n1u2w) 6638 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06559_ System corrupted: Heat flow error (+225). 06573_ System Restoration Module purges 1% system corruption (13%). 06573_ Sneak attack on K-01 Serf. 06573_ K-01 Serf suffers critical hit (Smash). 06573_ Destroyed Wheel. 06573_ Destroyed Sml. Matter Pod. 06573_ Destroyed Lgt. Ion Engine. 06573_ K-01 Serf system corrupted by crushing effect. 06573_ K-01 Serf destroyed. 06579_ CSE:0ZDACO&JL#XVCHRIPNRIEFQ#QX2&S 06581_ System Restoration Module purges 1% system corruption (12%). 06589_ System Restoration Module purges 1% system corruption (11%). 06606_ System corrupted: Energy discharge (-36). 06617_ System Restoration Module purges 1% system corruption (10%). 06622_ EBVDU F>W 1NCFPH,,:D%1 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ???????????"?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #???""???????????????????????????????? | | ??????????# #???""""?????????????????????????????? | | ??????????# ## """" ########### ????????? | | ??????????# ## + @=== ????????? | | ??????????# #??###+#### === ????????? | | ??????????# #???# === ????????? | | ?######?### ###?# ?????????? | | ?# # #?# ?????????? | | ?# """ # ###s ??????????? | | ?# """ + T s C ??????????? | | ?# """ # ###s###########+#####/###??????????? | | ?# # # ?????????????????#????????????? | | ?# ?## ## ??????????????????????????????? | | ########## ## = ?????????????????????????????? | | + #? ?????????????????????????????? | | # ## ????????????????????????????? | | ?# ## ????????????????????????????? | | ! ?# ##########??????????????????????????? | | # # #??????????????????????????? | | # + #??????????????????????????? | | + #"" #??????????????????????????? | | # #?? #??????????????????????????? | | ########## #???? #??????????????????????????? | | # #?????? ???????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 39 Energy Capacity 535 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Armor Coverage 1200 Resistance: KI 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 40 Target Analysis 11 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Jamming Amplifier | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Gravmag Array | -5/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Immobile And Lovin' It Challenges ------------ None Game ------ Seed SensorXenonBeacon Manual? 0 Play Time 01:46:36 Cumulative 82.2 hours Start 2026.04.18 @ 08:44:31 End 2026.04.18 @ 10:33:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb6c35da-4a7c-463d-8f24-e5b1b64a1a12