Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 17:03:45

Player: Vectis

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (41)      205
Value Destroyed (846)      846
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1311

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     198/300
Energy                     248/250
System Corruption          2%
Temperature                Cool (6)
Movement                   Rolling (135) Ox3
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
                Wheel
        Compact Wheel
>               --- UTILITY (2) ------
                Huge Storage Unit
                Hacking Suite
>               --- WEAPON (2) -------
          Light Assault Rifle
          Light Assault Rifle
>               --- INVENTORY (25) ---
                Ion Engine
                Ion Engine
                Ion Engine
                Ion Engine
          Light Ion Engine
          Light Ion Engine
          Light Treads
          Light Treads
          Light Treads
          Light Treads
        Compact Wheel
        Compact Wheel
                Heat Sink
                Heat Sink
         Medium Storage Unit
  High-capacity Battery (250)
         Medium Matter Pod (100)
                Weight Redist. System
                Visual Processing Unit
                Signal Interpreter
                Transport Network Coupler
         Medium Laser
          Light Assault Rifle

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
        Compact Wheel
        Compact Wheel
>               --- UTILITY ----------
                Huge Storage Unit
                Hacking Suite
>               --- WEAPON -----------
                Assault Rifle
                Assault Rifle
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
                Ion Engine
          Light Ion Engine
          Light Ion Engine
          Light Ion Engine
          Light Treads
          Light Treads
                Aluminum Leg
                Aluminum Leg
        Compact Wheel
        Compact Wheel
                Hover Unit
         Medium Storage Unit
  High-capacity Storage Unit
  High-capacity Battery
         Medium Matter Pod
         Medium Laser
          Small Laser
                Assault Rifle
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Huge Storage Unit
  Storage                  Huge Storage Unit
  Hackware                 Hacking Suite
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             17   | .   17  
  Power                    2    | .   2   
    Engine                 2    | .   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               9    | .   9   
    Treads                 2    | .   2   
    Leg                    .    | .   .   
    Wheel                  7    | .   7   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | .   2   
    Device                 .    | .   .   
    Storage                1    | .   1   
    Processor              .    | .   .   
    Hackware               1    | .   1   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   4    | .   4   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          4    | .   4   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    .    | .   .   
  Propulsion               3    | .   3   
  Utility                  .    | .   .   
  Weapon                   3    | .   3   
  Highest Loss Streak      2    | .   2   
Average Slot Usage (%)     91   | .   91  
  Engine                   12   | .   12  
  Treads                   5    | .   5   
  Leg                      1    | .   1   
  Wheel                    20   | .   20  
  Storage                  14   | .   14  
  Hackware                 8    | .   8   
  Ballistic Gun            27   | .   27  
Naked Turns                .    | .   .   
Heaviest Build             89   | 14  89  
  Greatest Support         40   | 20  40  
  Greatest Overweight (x)  5    | .   5   
  Average Overweight (x)   2    | .   2   
Largest Inventory Capacity 25   | 8   25  
  Average Capacity         23   | 8   24  
  Most Carried             25   | 6   25  
  Average Carried          19   | 6   19  
  Final Capacity           25   | 8   25  
  Final Carried            23   | 6   23  

 Class Distribution 
--------------------
 94% | Mutant
  5% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11  -10  
-----------                Run  | Scr  Mat  
Matter Collected           970  | 212  758  
  Remotely                 .    | .    .    
Salvage Created            1454 | 52   1402 
  Parts                    89   | 1    88   
Haulers Intercepted        2    | .    2    
Recyclers Shooed           2    | .    2    
Parts Field Recycled       .    | .    .    
  Retrieved Matter         .    | .    .    
Parts Self-Destructed      .    | .    .    
  Prevented                .    | .    .    

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  28   | .   28  
  Guns                     28   | .   28  
Classes Destroyed          9    | 1   8   
  Worker                   2    | .   2   
  Builder                  1    | .   1   
  Hauler                   2    | .   2   
  Recycler                 5    | 1   4   
  Mechanic                 1    | .   1   
  Operator                 1    | .   1   
  Watcher                  1    | .   1   
  Swarmer                  8    | .   8   
  Grunt                    20   | .   20  
Best Kill Streak           7    | 1   7   
  Combat Bots Only         7    | .   7   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              1    | .   1   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               996  | .    996  
  Core                     256  | .    256  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              108  | 2    106  
  Largest                  2    | 2    2    
  Hottest                  40   | 40   40   
Shots Fired                216  | 4    212  
  Gun                      216  | 4    212  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  216  | 4    212  
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         20   | 3    20   
  Robot Miss Streak        4    | .    4    
  Penetration Max          .    | .    .    
  Secondary Targets        3    | .    3    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           147  | 3    144  
  Core Hits                67   | 2    65   
  Critical Kills           1    | .    1    
  Critical Parts Destroyed 2    | .    2    
  Critical Strikes         3    | .    3    
    Destroy                3    | .    3    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1948 | 44   1904 
  Guns                     1948 | 44   1904 
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  1948 | 44   1904 
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         2    | .    2    
  Average Corruption       1    | .    1    
  Corruption Purged        .    | .    .    
  Effects                  10   | .    10   
    Message Errors         5    | .    5    
    Heat Flow Errors       1    | .    1    
    Energy Discharges      3    | .    3    
    Data Loss (minor)      1    | .    1    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        207  | .    207  
  Average Temperature      90   | .    90   
  Received Heat Transfer   390  | .    390  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         .    | .    .    
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             397  | 5   397 
  Initial                  3    | .   3   
  Average                  108  | 2   111 
Maximum Alert Level        1    | .   1   
  Low Security (%)         86   | 100 86  
  Level 1                  13   | .   13  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          9    | .   9   
  Investigation            7    | .   7   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              40   | .   40  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            3    | .   3   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             6    | .   6   
  Reused                   1    | .   1   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                1    | .   1   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          9    | .   9   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                27   | .   27  
  Successful               16   | .   16  
  Failed                   10   | .   10  
    Catastrophic           .    | .   .   
  Database Lockouts        1    | .   1   
  Manual                   19   | .   19  
  Terminals                23   | .   23  
  Fabricators              .    | .   .   
  Repair Stations          2    | .   2   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             6    | .   6   
  Robot Analysis           2    | .   2   
  Prototype ID Bank        2    | .   2   
  Reprogram Traps          1    | .   1   
  Registered Components    1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       2    | .   2   
  Scan Component           1    | .   1   
  Repair                   1    | .   1   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         8    | .   8   
  Terminals                6    | .   6   
    Assimilate             1    | .   1   
    Botnet                 3    | .   3   
    Disrupt                1    | .   1   
    Operators              1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
    Tunnel                 2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       1    | .   1   
  Used                     1    | .   1   
Hacking Detections         6    | .   6   
  Full Trace Events        3    | .   3   
  Feedback Events          1    | .   1   
    Corruption             1    | .   1   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             1    | .   1   
  Time                     26   | .   26  
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       2    | .   2   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Scr  Mat  
Turns Passed               1620 | 35   1585 
Spaces Moved               689  | 25   664  
  Core                     .    | .    .    
  Treads                   72   | .    72   
  Legs                     90   | 25   65   
  Wheels                   527  | .    527  
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            120  | 120  120  
  Average Speed            154  | 120  156  
  Slowest Speed            360  | 120  360  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       39   | 3    75   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     2    | .    2    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          .    | .    .    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      .    | .    .    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11  -10  
---------                  Run  | Scr  Mat  
Total                      1034 | 26   1008 
  Wait                     176  | .    176  
  Move                     688  | 24   664  
  Hop                      .    | .    .    
  Pick Up                  33   | .    33   
  Fast Attach              3    | .    3    
  Attach                   10   | .    10   
  Detach                   2    | .    2    
  Swap                     4    | .    4    
  Drop                     10   | .    10   
  Fire                     108  | 2    106  
  Melee                    .    | .    .    
  Ram                      .    | .    .    
  Kick                     .    | .    .    
  Crush                    .    | .    .    
  Escape Stasis            .    | .    .    
  Rewire                   .    | .    .    
  Trap                     .    | .    .    
  Miscellaneous            .    | .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 3)
   36 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  644 | -10/Materials | Central database locked down
  681 | -10/Materials | Core integrity fell below 50%
  761 | -10/Materials | Repaired Assault Rifle
  874 | -10/Materials | Discovered new exit (range 9)
 1233 | -10/Materials | Discovered new exit (range 16)
 1566 | -10/Materials | Core integrity fell below 20%
 1621 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
01591_ System corrupted: Energy discharge (-82).
01593_ K-01 Serf collects debris. <x2>
01598_ U-05 Engineer lays Concrete.
01598_ G-34 Mercenary destroyed.
01598_ Switching to secondary target: G-34 Mercenary.
01598_ G-34 Mercenary destroyed.
01598_ K-01 Serf collects debris. <x2>
01600_ U-05 Engineer lays Concrete.
01600_ K-01 Serf collects debris.
01601_ G-34 Mercenary destroyed.
01601_ Switching to secondary target: G-34 Mercenary.
01601_ U-05 Engineer lays Concrete.
01601_ K-01 Serf collects debris. <x5>
01608_ Assault Rifle destroyed.
01608_ K-01 Serf collects debris.
01609_ Assault Rifle destroyed.
01611_ K-01 Serf collects debris. <x4>
01618_ G-34 Mercenary destroyed.
01618_ K-01 Serf collects debris. <x2>
01621_ U-05 Engineer lays Concrete.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CloakRagnarokCore
  Manual?         0
Play Time         00:15:16
  Cumulative      274.6 hours
  Start           2021.08.07 @ 16:51:45
  End             2021.08.07 @ 17:03:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          122
  Rogue           122
  Adventurer      0
  Explorer        0
Win Type          -
  Total           10
  Types           8/0/0/1/0/1/0/0/0
Lore%             84
Gallery%          85
Achievement%      74
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f5344cea-afee-4481-9c6e-436429bde760