Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.31 @ 14:48:10 Player: Vectis Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (244) 244 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1854 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 50/250 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Light Ion Engine Aluminum Leg Large Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Light Assault Rifle Longsword +1 Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Large Storage Unit Experimental Sensor Array Medium Laser Light Assault Rifle Longsword +1 [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 11 . 1 2 Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 4 . . 2 Treads 2 | . . . . 2 Leg 6 | 2 4 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 . 1 . Device 1 | . 1 . . . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 2 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 Average Slot Usage (%) 96 | . 90 100 100 94 Engine 14 | . 14 14 14 14 Leg 27 | . 28 28 28 22 Storage 14 | . 14 14 14 14 Processor 11 | . 4 14 14 14 Ballistic Gun 27 | . 28 28 28 22 Naked Turns . | . . . . . Heaviest Build 39 | 10 24 23 39 39 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 3 | 1 1 1 1 3 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 12 | 6 12 10 12 12 Average Capacity 9 | 5 9 10 10 12 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 1 8 9 9 9 Final Capacity 12 | 6 10 10 12 12 Final Carried 10 | 4 10 9 10 8 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 510 | 229 269 12 . . Remotely . | . . . . . Salvage Created 382 | . 318 64 . . Parts 36 | . 24 12 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 10 | . 7 3 . . Guns 10 | . 7 3 . . Classes Destroyed 6 | . 5 1 . . Worker 1 | . . 1 . . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 4 | . 4 . . . Best Kill Streak 3 | . 3 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 971 | . 246 15 . 710 Core 200 | . 32 . . 168 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 50 | . 40 6 . 4 Largest 2 | . 2 2 . 2 Hottest 40 | . 40 40 . 40 Shots Fired 100 | . 80 12 . 8 Gun 100 | . 80 12 . 8 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 100 | . 80 12 . 8 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 12 15 . 7 Robot Miss Streak 4 | . 4 3 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 62 | . 49 6 . 7 Core Hits 28 | . 21 4 . 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 498 | . 410 48 . 40 Guns 498 | . 410 48 . 40 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 498 | . 410 48 . 40 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 18 | . 18 . . . Average Temperature 8 | . 8 . . . Received Heat Transfer 81 | . 81 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 220 | . 220 82 . 15 Average Influence 65 | . 101 50 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 92 | 100 83 100 . 100 Level 1 7 | . 16 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 16 3 . 8 Peak Tracking Total 5 | . 3 3 . 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 1 . 24 . Successful 25 | . 1 . 24 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . . . 24 . Record 23 | . . . 23 . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1506 | 77 436 425 511 57 Spaces Moved 888 | 55 201 268 338 26 Core 2 | 2 . . . . Treads 5 | . . . . 5 Legs 881 | 53 201 268 338 21 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 147 | 118 145 150 150 155 Slowest Speed 210 | 120 150 150 150 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 38 66 71 14 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 999 | 64 275 282 343 35 Wait 23 | . 14 6 1 2 Move 884 | 54 200 267 337 26 Hop . | . . . . . Pick Up 11 | 4 4 1 2 . Fast Attach 9 | 6 3 . . . Attach 2 | . . . . 2 Detach . | . . . . . Swap 9 | . 8 . 1 . Drop 10 | . 6 2 2 . Fire 50 | . 40 6 . 4 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 449 | -10/Materials | Discovered new exit (range 14) 514 | -10/Materials | Entered Mines 514 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 520 | -10/Mines | Found Prototype Device 550 | -10/Mines | Learned 8 Materials zone layouts 597 | -10/Mines | Build established: Scavenger-Mutant 709 | -10/Mines | Discovered new exit (range 13) 854 | -10/Mines | Discovered new exit (range 9) 856 | -10/Mines | Learned Materials interactive machine intel 931 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 933 | -10/Mines | Discovered new exit (range 5) 939 | -10/Mines | Entered Exiles 977 | -10/Exiles | Met 8R-AWN 1002 | -10/Exiles | Met EX-HEX 1043 | -10/Exiles | Met EX-BIN 1061 | -10/Exiles | Aligned with FarCom system 1062 | -10/Exiles | Given EX-Vault access code 1097 | -10/Exiles | Opened EX-Vault 1106 | -10/Exiles | Found Longsword +1 1137 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1183 | -10/Exiles | Met EX-DEC 1189 | -10/Exiles | Learned location of Zion (-6) 1432 | -10/Exiles | Discovered new exit (range 14) 1450 | -10/Exiles | Left Exiles lab with Longsword +1 1450 | -10/Exiles | Entered Mines 1451 | -9/Mines | Assembled infested the area 1454 | -9/Mines | Met a Derelict bent on vengeance 1500 | -9/Mines | Core integrity fell below 50% 1507 | -9/Mines | Self-destructed Last Messages --------------- squad. 01451_ K-01 Serf collects debris. 01454_ K-01 Serf cleans the Seismic Survey Station. 01457_ K-01 Serf collects debris. 01462_ Slammed into K-01 Serf. 01464_ K-01 Serf collects debris. 01480_ C-30 ARC bursts open, deploying its payload. 01480_ D-53 Grenadier unfolds itself. 01493_ Aluminum Leg destroyed. 01493_ as-60245 destroyed. 01495_ Aluminum Leg destroyed. 01495_ Lgt. Assault Rifle destroyed. 01496_ as-21137 destroyed. 01501_ Ion Engine destroyed. 01502_ The unstable cave ceiling collapses. 01503_ Lgt. Treads destroyed. 01504_ The unstable cave ceiling collapses. 01504_ D-53 Grenadier destroyed. 01506_ The unstable cave ceiling collapses. 01507_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????? #? | | ????????????????????????? ??????????????????# #? | | ????????????????????????? ??????????????????# #? | | ????????????????????????# ??????????????????# #? | | ???????????????????????##* ??????????????????# #? | | ????????????????????? ##%= #?????????????###### ## | | ????????????????????? != #?????????????# | | ????????????????????? #?????????????# """ | | ?????????????????????? #?????????????# """ | | ??????????????????????? ##????????????# """ | | ????????????????????????# a ###??????????# | | ?????????????????????????# ############ """ | | ??????????????????????#### # u """ | | ??????????????????????# % ##### """ | | ??????????????????????# # d! ##?# | | ???????????? ####### ! #?######### | | ???????????# $ @ #??????????? | | ???????????# # #??????????? | | ?????????????##### ##### # #??????????? | | ??????????????????????# ##??????????? | | ??????????????????????## # # ##???????????? | | ???????????????????????## ####????????????? | | ????????????????????????### ######???????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????#l#????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? g????????????????????? | | ?????????????????????????? g????????????????????? | | ????????????????????????? ????????????????????? | | ??????????????????????s?? ????????????????????? | | ?????????????????????ss?? ???????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionSensorCycler Manual? 0 Play Time 00:09:19 Cumulative 58.2 hours Start 2020.05.31 @ 14:39:34 End 2020.05.31 @ 14:48:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 55 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a66eb175-2aed-49aa-8c90-b55ac2ab10e4