Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.03 @ 20:00:21 Player: Sabazin Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (163) 815 Value Destroyed (6420) 6420 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 13115 Bonus ------- High Alert Combat Kills 40 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 765/1000 Matter 255/300 Energy 2050/2050 System Corruption 12% Temperature Cool (0) Movement Treading (243) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (5) --- Improved Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Antigrav System > --- UTILITY (9) ------ Improved Heat Sink Advanced Heat Sink Superbattery Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating High-powered Tractor Beam > --- WEAPON (2) ------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Sensor Drone Bay (13/20) Heavy Laser Heavy Laser KE Penetrator Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Humpback Superbattery Active Sensor Suite Shield Generator Recalibrator > --- WEAPON ----------- Gatling Laser KE Penetrator > --- INVENTORY -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor Armored Treads Armored Treads Armored Treads High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Particle Charger Power Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Insulated Plating Shield Generator Dynamic Insulation System Long-range Tractor Beam Sensor Drone Bay Heavy Laser Wave Gun Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 109] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Signal Interpreter Device Sensor Array Storage Humpback Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Thunder Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 11 | . 1 . 2 . . . 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . Utility 7 | . 1 . 1 . . . . 1 . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 125 | 7 12 2 18 . 7 . 3 8 12 9 47 Power 8 | 1 1 . 2 . . . 1 . 1 . 2 Engine 5 | 1 . . 2 . . . 1 . 1 . . Core 1 | . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 38 | 2 2 . 8 . . . 1 4 2 3 16 Treads 35 | 2 2 . 8 . . . 1 4 2 2 14 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . 1 . Utility 44 | 1 4 2 4 . 4 . 1 . 8 3 17 Device 27 | . 1 1 1 . 2 . 1 . 6 2 13 Storage 6 | 1 1 . 1 . 2 . . . . . 1 Processor 3 | . 2 . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 8 | . . 1 2 . . . . . 2 1 2 Artifact . | . . . . . . . . . . . . Weapon 35 | 3 5 . 4 . 3 . . 4 1 3 12 Energy Gun 8 | 1 . . . . . . . 2 1 . 4 Energy Cannon 2 | . . . 1 . 1 . . . . . . Ballistic Gun 19 | 2 5 . 3 . 1 . . 2 . 2 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . 4 Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 2 . 3 . . 2 . 3 . Parts Lost 12 | . . . 1 . . . . . 2 . 9 Power 2 | . . . 1 . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . 1 Utility 6 | . . . . . . . . . . . 6 Weapon 3 | . . . . . . . . . 1 . 2 Highest Loss Streak 2 | . . . 1 . . . . . 1 . 2 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 99 99 100 89 90 90 85 91 80 84 Engine 8 | . 6 . 9 10 10 10 16 14 14 12 . Core 1 | . 5 12 . . . . . . . . . Reactor 1 | . . . . . . . . . . . 10 Treads 29 | . 25 25 29 30 30 30 32 35 35 31 26 Device 10 | . . . 10 10 9 10 8 7 12 12 21 Storage 9 | . 12 12 10 10 10 10 8 7 7 6 8 Processor 8 | . 22 23 10 10 10 10 8 7 7 . . Protection 3 | . . . 9 10 1 . . . 1 5 4 Energy Gun 1 | . . . . . . . . . 3 6 4 Ballistic Gun 15 | . 24 25 19 20 18 20 16 14 10 5 4 Peak Build Rating 109 | 6 13 20 26 26 34 26 35 42 57 81 109 Average Rating 42 | 4 10 13 23 26 24 26 34 39 51 75 95 On Entrance 28 | . 6 13 15 26 26 26 26 35 42 51 81 Naked Turns . | . . . . . . . . . . . . Heaviest Build 289 | 17 31 45 100 100 222 215 223 223 237 243 289 Greatest Support 145 | 40 40 40 66 60 60 60 80 124 124 126 145 Greatest Overweight (x) 3 | 3 . 1 1 1 3 3 2 2 2 1 2 Average Overweight (x) 1 | . . . . 1 2 3 2 1 1 1 . Largest Inventory Capacity 35 | 10 15 15 25 25 35 35 35 35 35 35 35 Average Capacity 27 | 9 11 15 20 25 33 35 35 35 35 35 20 Most Carried 35 | 7 15 15 16 15 18 16 20 22 35 31 32 Average Carried 17 | 3 10 14 14 15 16 15 18 20 29 26 14 Final Capacity 35 | 10 15 15 25 25 35 35 35 35 35 35 5 Final Carried 31 | 6 15 15 15 15 16 15 20 22 28 31 5 Class Distribution -------------------- 48% | Hauler-Skirmisher 32% | Hacker-Mutant 12% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/DSF Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 4018 | 207 330 202 683 126 . 196 213 . 370 266 1425 Remotely 170 | . . . . . . . . . . . 170 Salvage Created 7413 | . 316 88 1294 204 . 250 646 . 221 775 3619 Parts 363 | . 32 4 88 8 . 12 36 . 10 28 145 Haulers Intercepted 8 | . 2 . 4 . . . 2 . . . . Recyclers Shooed 7 | . . . . . . . 1 . . . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 132 | . 7 2 25 10 . 5 9 . 4 16 54 Guns 124 | . 7 2 25 10 . 5 9 . 4 16 46 AOE 7 | . . . . . . . . . . . 7 Classes Destroyed 16 | . 4 . 3 1 . 1 2 . . 1 4 Worker 6 | . . . . . . . . . . . 6 Builder 3 | . . . . . . . . . . . 3 Tunneler 1 | . . . . . . . . . . . 1 Hauler 8 | . 2 . 4 . . . 2 . . . . Recycler 3 | . . . . . . . 1 . . . 2 Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . . . . . . . 1 . . . 1 Watcher 13 | . 3 . 5 . . . . . . . 5 Swarmer 22 | . 4 . 7 3 . . . . . . 8 Grunt 59 | . 3 2 6 2 . 3 4 . 2 13 24 Brawler 4 | . . . 1 . . 1 . . . . 2 Duelist 2 | . . . 1 . . . . . 1 . . Sentry 20 | . . . 10 . . . 3 . . . 7 Hunter 9 | . . . . . . 1 2 . 1 . 5 Programmer 11 | . . . . . . . . . . 3 8 Assembled 5 | . . . . 5 . . . . . . . Best Kill Streak 11 | . 3 2 4 3 . 2 3 . 2 4 11 Combat Bots Only 4 | . 2 2 3 3 . 2 3 . 2 4 4 Max Kills in Single Turn 8 | . 1 1 1 1 . 1 2 . 1 1 8 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 2 | . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Hostile Shots Fired 932 | . 29 11 98 30 . 48 69 . 47 108 492 Missed 248 | . 4 5 25 11 . 20 21 . 9 32 121 Damage Taken 6255 | . 196 50 525 136 . 275 451 . 453 817 3352 Core 572 | . 28 . 61 21 . 89 24 . 31 83 235 Absorbed by Shields 1056 | . . . . . . . . . . . 1056 Ignored by Resistances 4470 | . 123 31 345 91 . 168 276 . 267 547 2622 Regen/Repaired (Parts) 67 | . 19 . 48 . . . . . . . . Core Remaining (%) 87 | 100 . 88 . . . 57 95 . 95 90 . Volleys Fired 439 | . 30 9 87 17 . 21 35 . 26 42 172 Largest 2 | . 2 2 2 2 . 2 2 . 2 2 2 Hottest 149 | . 46 46 46 46 . 46 46 . 103 110 149 Shots Fired 872 | . 60 19 174 34 . 42 70 . 52 85 336 Gun 862 | . 60 19 174 34 . 42 70 . 52 85 326 Cannon . | . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . . 10 Special . | . . . . . . . . . . . . Kinetic 672 | . 60 19 174 34 . 42 70 . 51 42 180 Thermal 190 | . . . . . . . . . 1 43 146 Explosive . | . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . 10 Robot Hit Streak 70 | . 41 12 43 59 . 34 43 . 25 40 70 Robot Miss Streak 3 | . 3 1 2 1 . 1 2 . 1 2 3 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 19 | . 3 . . 1 . 1 1 . . 4 9 Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . 1 1 Shots Hit Robots 768 | . 48 16 144 30 . 40 58 . 48 80 304 Core Hits 415 | . 22 4 52 17 . 14 28 . 15 57 206 Critical Kills 15 | . . . . . . . . . . . 15 Critical Parts Destroyed 26 | . . . . . . 1 . . . . 25 Critical Strikes 44 | . . . 1 . . 1 . . . . 42 Burn 2 | . . . . . . . . . . . 2 Destroy 42 | . . . 1 . . 1 . . . . 40 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15571 | . 436 240 2168 448 . 542 848 . 675 1992 8222 Guns 13467 | . 435 240 2168 448 . 542 848 . 675 1992 6119 Cannons . | . . . . . . . . . . . . Explosions 2086 | . . . . . . . . . . . 2086 Melee . | . . . . . . . . . . . . Ramming 18 | . 1 . . . . . . . . . 17 Kinetic 8702 | . 435 240 2168 448 . 542 848 . 675 728 2618 Thermal 6084 | . . . . . . . . . . 1264 4820 Explosive . | . . . . . . . . . . . . Electromagnetic 767 | . . . . . . . . . . . 767 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . . . . . . 3 12 Average Corruption 4 | . 1 1 . . . . . . . 2 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 94 | . 4 6 . . . . . . . 15 69 Message Errors 20 | . 2 2 . . . . . . . 6 10 Matter Fused 20 | . 1 3 . . . . . . . 3 13 Heat Flow Errors 10 | . . . . . . . . . . 2 8 Energy Discharges 7 | . . . . . . . . . . 1 6 Parts Rejected 3 | . . . . . . . . . . . 3 Data Loss (minor) 15 | . 1 . . . . . . . . . 14 Data Loss (major) 7 | . . . . . . . . . . 2 5 Misfires 4 | . . 1 . . . . . . . 1 2 Alerts 4 | . . . . . . . . . . . 4 Weapon Failures 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 224 | . . . . . . . . . . . 224 Projectiles . | . . . . . . . . . . . . Explosions 224 | . . . . . . . . . . . 224 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 160 | . . . . . . . . . . . 160 Shots 11 | . . . . . . . . . . . 11 Rammed 4 | . 1 . . . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 498 | . 41 9 6 15 . 17 18 . . 182 498 Average Temperature 86 | . 14 5 3 6 . 17 7 . . 18 105 Received Heat Transfer 2642 | . 147 48 252 61 . 153 216 . 243 558 964 Effects 14 | . . . . . . . . . . . 14 Shutdowns 4 | . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 21 | . . . . . . . . . . 7 14 Heat Transferred 11372 | . . . . . . . . . . 2750 8622 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Peak Influence 531 | . 123 50 221 173 . 145 133 7 93 220 531 Initial 43 | . . . . 8 . . . 4 3 36 43 Average 67 | . 37 19 67 95 . 8 34 4 61 38 205 Maximum Alert Level 2 | . . . 1 . . . . . . 1 2 Low Security (%) 90 | 100 100 100 96 100 . 100 100 100 100 98 50 Level 1 8 | . . . 3 . . . . . . 1 46 Level 2 . | . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 2 . . . 1 . 1 10 15 Investigation 11 | . 1 . 1 . . . . . . 6 3 Extermination 8 | . . . . . . . . . . 4 4 Reinforcement 7 | . . . 1 . . . 1 . 1 . 4 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses 2 | . . . . . . . . . . 1 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 11 | . 2 . 4 . . . 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 190 | . 12 2 39 11 . 5 18 . 5 19 79 Peak Tracking Total 6 | . 3 2 5 3 . 2 4 . 2 4 6 Tactical Retreats 19 | . . . 4 2 . . . . . 1 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered 10 | . 3 . 3 . . . . . . 1 3 Indirectly 2 | . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 10 | . 6 . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled 30 | . . . 1 . . . . . . . 29 Max in Single Turn 11 | . . . 1 . . . . . . . 11 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 51 | . 8 3 16 . 4 . 4 3 . 7 6 Terminals 29 | . 6 2 11 . . . 3 1 . 3 3 Fabricators 2 | . . . . . . . . . . 1 1 Repair Stations 2 | . 1 . 1 . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 1 1 . 2 . Scanalyzers 5 | . . . 2 . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 223 | . 41 8 63 . 49 . 18 7 . 19 18 Successful 162 | . 27 8 48 . 49 . 14 4 . 8 4 Failed 61 | . 14 . 15 . . . 4 3 . 11 14 Catastrophic 5 | . 2 . 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 123 | . 36 7 47 . . . 16 1 . 6 10 Fabricators 6 | . . . . . . . . . . 4 2 Repair Stations 4 | . 2 . 2 . . . . . . . . Recycling Units 16 | . 3 . 3 . . . 2 2 . 6 . Scanalyzers 22 | . . . 11 . . . . 4 . 3 4 Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 129 | . 24 8 32 . 49 . 12 1 . 3 . Record 80 | . 9 6 12 . 49 . 4 . . . . Part Schematic 2 | . . . . . . . . . . 2 . Robot Analysis 3 | . 1 . 2 . . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . Alert Level 2 | . . . 1 . . . 1 . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . Locate Traps 6 | . 2 . 3 . . . 1 . . . . Disarm Traps 3 | . 1 . 2 . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . Maintenance Status 2 | . 1 . . . . . 1 . . . . Security Status 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Transport Status 3 | . 2 . 1 . . . . . . . . Recall Assault 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 7 | . 1 1 3 . . . 2 . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 2 Load Schematic 2 | . . . . . . . . . . 1 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 4 | . 2 . 2 . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . Recycling Unit Hacks 11 | . 1 . 3 . . . 2 2 . 3 . Process 1 | . . . . . . . . 1 . . . Report Inventory 7 | . 1 . 2 . . . 1 1 . 2 . Retrieve Matter 1 | . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . 1 . Scanalyzer 14 | . . . 11 . . . . 1 . 1 1 Insert Component 9 | . . . 6 . . . . 1 . 1 1 Analyze 5 | . . . 5 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 41 | . 8 2 14 . . . 3 2 . 6 6 Full Trace Events 12 | . 2 2 1 . . . . . . 5 2 Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 5 . . . . . . 2 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . Time 42 | . 26 . 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 24 | . . . 24 . . . . . . . . Retrieved Components 4 | . . . . . . . 1 . . 3 . Parts Scanalyzed 8 | . . . 5 . . . . 1 . 1 1 Part Schematics Acquired 5 | . . . 5 . . . . . . . . Parts Damaged 2 | . . . . . . . . 1 . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 7 | . . 2 . . . . . . 2 2 1 EXPLORE 3 | . . . . . . . . . 1 1 1 RETURN 4 | . . 2 . . . . . . 1 1 . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Robot Analysis Total 3 | . 1 . 2 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 71 | . . 12 . . . . . . 20 20 19 Drone Recoveries 64 | . . 12 . . . . . . 20 19 13 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 19147 | 111 1389 851 2900 426 2713 2758 1780 220 701 2508 2790 Spaces Moved 6252 | 59 738 474 1188 145 706 648 457 78 224 732 803 Core 7 | 7 . . . . . . . . . . . Treads 6245 | 52 738 474 1188 145 706 648 457 78 224 732 803 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 250 250 410 330 244 244 244 164 Average Speed 253 | 157 160 161 199 250 376 410 330 266 252 244 213 Slowest Speed 410 | 200 160 240 250 250 410 410 330 328 320 244 324 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 5 87 86 95 24 94 102 38 3 93 18 24 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 132 | . . . . . . . . . . . 132 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 4 AOE 125 | . . . . . . . . . . . 125 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Total 8669 | 77 899 543 1551 176 766 710 661 88 314 1367 1517 Wait 1647 | . 86 56 225 15 37 41 158 . 15 567 447 Move 6241 | 58 737 473 1187 144 705 647 456 77 223 731 803 Hop . | . . . . . . . . . . . . Pick Up 115 | 12 20 1 14 . 6 . 8 3 21 11 19 Fast Attach 14 | . 3 1 3 . . . . . . . 7 Attach 51 | 6 2 . 6 . 7 . 2 1 6 5 16 Detach 7 | . . . . . 2 . . . 1 1 3 Swap 60 | 1 7 1 9 . . . 1 7 6 4 24 Drop 88 | . 13 2 20 . 6 1 1 . 16 6 23 Fire 439 | . 30 9 87 17 . 21 35 . 26 42 172 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . 1 . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Identified exit to Materials 41 | -11/Scrapyard | Discovered exit to Materials (range 16) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Build established: Hacker-Mutant 414 | -10/Materials | Identified exit to Mines 414 | -10/Materials | Discovered exit to Mines (range 15) 492 | -10/Materials | Identified exit to Materials 492 | -10/Materials | Discovered exit to Materials (range 13) 545 | -10/Materials | Repaired Lgt. Assault Rifle 963 | -10/Materials | Discovered exit to Materials (range 8) 1501 | -10/Materials | Entered Mines 1861 | -10/Mines | Discovered exit to Materials (range 7) 1963 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2263 | -10/Mines | Discovered exit to Materials (range 9) 2277 | -10/Mines | Found the Drone Emporium 2284 | -10/Mines | Found Prototype Device 2284 | -10/Mines | Identified Sensor Drone Bay 2352 | -10/Mines | Entered Materials 2352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2573 | -9/Materials | Identified exit to Mines 2573 | -9/Materials | Discovered exit to Mines (range 15) 3274 | -9/Materials | Identified exit to Materials 3274 | -9/Materials | Discovered exit to Materials (range 10) 4187 | -9/Materials | Repaired Hrd. Light Armor Plating 4803 | -9/Materials | Discovered exit to Materials (range 15) 5163 | -9/Materials | Discovered exit to Materials (range 16) 5252 | -9/Materials | Entered Mines 5450 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5450 | -9/Mines | Identified exit to Exiles 5450 | -9/Mines | Discovered exit to Exiles (range 5) 5528 | -9/Mines | Assembled infested the area 5533 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5678 | -9/Mines | Entered Exiles 5718 | -9/Exiles | Identified exit to Mines 5718 | -9/Exiles | Discovered exit to Mines (range 15) 5793 | -9/Exiles | Met 8R-AWN 5836 | -9/Exiles | Met EX-HEX 6127 | -9/Exiles | Met EX-DEC 6340 | -9/Exiles | Build established: Hauler-Mutant 6374 | -9/Exiles | Visited The Gauntlet 7210 | -9/Exiles | Discovered exit to Mines (range 10) 7501 | -9/Exiles | Learned location of Zion (-6) 7575 | -9/Exiles | Met EX-BIN 7693 | -9/Exiles | Aligned with FarCom system 7698 | -9/Exiles | Given EX-Vault access code 7890 | -9/Exiles | Opened EX-Vault 7911 | -9/Exiles | Found Prototype Storage 7912 | -9/Exiles | Identified Superbattery 7937 | -9/Exiles | Found Prototype Special Weapon 7938 | -9/Exiles | Identified Field Lobotomy Kit 7947 | -9/Exiles | Found Prototype Energy Cannon 7948 | -9/Exiles | Identified Latent Energy Streamer 8095 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8391 | -9/Exiles | Left Exiles lab with Superbattery 8391 | -9/Exiles | Entered Mines 8689 | -8/Mines | Build established: Hauler-Skirmisher 9393 | -8/Mines | Discovered exit to Materials (range 8) 9774 | -8/Mines | Discovered exit to Materials (range 16) 11149 | -8/Mines | Entered Materials 11149 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 11150 | -8/Materials | Identified exit to Storage 11634 | -8/Materials | Identified exit to Factory 11634 | -8/Materials | Discovered exit to Factory (range 12) 12929 | -8/Materials | Entered Factory 12929 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13147 | -7/Factory | Identified exit to DSF 13149 | -7/Factory | Entered DSF 13150 | -7/DSF | Joined Warlord attack on 0b10 via DSF 13182 | -7/DSF | Additional patrols routed to DSF 13251 | -7/DSF | Found Prototype Device 13323 | -7/DSF | Identified exit to Factory 13323 | -7/DSF | Discovered exit to Factory (range 16) 13850 | -7/DSF | Entered Factory 13850 | -6/Factory | Evolved 2 slots: Utility x2 14051 | -6/Factory | Identified Active Sensor Suite 16048 | -6/Factory | Identified exit to Factory 16048 | -6/Factory | Discovered exit to Factory (range 16) 16358 | -6/Factory | Entered another Factory area 16358 | -5/Factory | Evolved 2 slots: Utility x2 16508 | -5/Factory | Spotted B-75 Beast 16635 | -5/Factory | Garrison activated, responded to threat 17221 | -5/Factory | Garrison activated, responded to threat 18372 | -5/Factory | Build established: Scavenger-Mutant 19005 | -5/Factory | Build established: Scavenger-Skirmisher 19064 | -5/Factory | System corruption reached 10% 19148 | -5/Factory | Self-destructed Last Messages --------------- 19130_ R-10 Processor suffers critical hit (Destroy). 19130_ Destroyed Com. Wheel. 19130_ HV Slug penetrates R-10 Processor. 19130_ R-10 Processor suffers critical hit (Destroy). 19130_ Destroyed Com. Wheel. 19131_ Slug penetrates Assembly Bed. 19135_ Penetrated by Slug. 19138_ Slug penetrates Assembly Bed. 19140_ Penetrated by Slug. 19142_ Slug penetrates Wall. 19142_ HV Slug penetrates H-66 Slayer. 19142_ HV Slug penetrates Assembly Bed. 19142_ HV Slug penetrates H-66 Slayer. 19142_ HV Slug penetrates Assembly Bed. 19143_ Penetrated by Slug. 19145_ HV Slug penetrates G-50 Soldier. 19145_ HV Slug penetrates Wall. 19145_ HV Slug penetrates G-50 Soldier. 19148_ Slug penetrates Wall. 19148_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????Y??????A????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????R????????????????????????????????? | | ????????????????????????????u??????u?????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???############## ????? | | ??????????????????# ?t#[ # ????? | | ??????????????????# R# !""" " # ????? | | ??????????????????+ ?#h"""" " # ????? | | ??????????????????# ?#!"""" T # ?????? | | ??????????????????# ?#["""" " # ?????? | | ??????????????????# ?# """ ""# ??????? | | ??????????????????# # """ #? ??????? | | ??????????????????# # h #?? ???????? | | ??????????????????# #@ #???????????? | | ??????????????????# # #???????????? | | ??????????????????# # #???????????? | | ??????????????????# k# [ ! #???????????? | | ??????????????????# ###g##########???????????? | | ??????????????????# RR #?????????????????? | | ???????????????? # ##############????? | | ?????????????? # # #????? | | ???????????? + kk # #????? | | ?????????????? # k # #????? | | ?????????????? # # #????? | | ?????????????? # %# #?#### | | ?????????????? [# #! #?# | | ???????????????#### R #?# | | ?????????????????## # [ #?# | | ???????????######## # % ### | | ??????????? * # # +% | | ????????????""" # # ###% | | ????????????""" # # #?# | | ?????????# """ # | #"############?# | | ?????????# # = !| = ###????????????# | | ????????????""" # ! = ##?????????????# | | ????????????""" ##?????????????# | | ????????????""" " ##?????????????# | | ?????????# " ##?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 37 Energy Capacity 2050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Insulated Plating | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Force Field | -6/Factory | Hacked Mni. Drone Bay | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed PulseAerolevShovel Manual? 0 Play Time 02:02:06 Cumulative 98.2 hours Start 2024.09.02 @ 03:53:21 End 2024.09.03 @ 20:00:21 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 51 Rogue 2 Adventurer 0 Explorer 49 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc1f1f44-4d10-4e4b-a321-f296ee1f86e1