Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 13:22:08 Player: K.Ioz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (966) 966 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2266 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Aluminum Leg Aluminum Leg Large Matter Pod (150) ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Large Matter Pod ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Small Laser Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 29 | 4 10 5 10 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 2 3 Treads 2 | . . . 2 Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 1 2 . 2 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | . 5 3 3 Energy Gun 3 | . 2 . 1 Energy Cannon 2 | . 1 1 . Ballistic Gun 6 | . 2 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 4 4 12 Power 2 | . . . 2 Propulsion 7 | . 1 2 4 Utility 1 | . . . 1 Weapon 10 | . 3 2 5 Highest Loss Streak 7 | . 1 2 7 Average Slot Usage (%) 91 | . 89 90 92 Engine 12 | . 14 14 10 Treads 2 | . . . 7 Leg 22 | . 25 19 20 Device 10 | . 8 14 10 Storage 12 | . 14 14 11 Processor 3 | . . . 11 Energy Gun 6 | . 13 . 3 Energy Cannon 5 | . 1 14 4 Ballistic Gun 12 | . 11 13 12 Naked Turns . | . . . . Heaviest Build 26 | 9 26 26 26 Greatest Support 20 | 3 20 20 20 Greatest Overweight (x) 8 | 2 2 8 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 7 10 10 Most Carried 10 | 4 10 10 10 Average Carried 7 | 2 5 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 606 | 198 206 54 148 Remotely . | . . . . Salvage Created 1205 | . 508 148 549 Parts 96 | . 41 18 37 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 33 | . 13 8 12 Guns 25 | . 12 4 9 Cannons 8 | . 1 4 3 Classes Destroyed 6 | . 3 . 3 Worker 1 | . . . 1 Recycler 1 | . . . 1 Watcher 5 | . 3 . 2 Swarmer 13 | . 3 6 4 Grunt 17 | . 10 2 5 Sentry 3 | . . . 3 Best Kill Streak 5 | . 5 3 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2272 | . 736 251 1285 Core 588 | . 159 25 404 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 . 26 . Volleys Fired 141 | . 48 21 72 Largest 2 | . 2 2 2 Hottest 115 | . 115 80 80 Shots Fired 273 | . 94 40 139 Gun 224 | . 90 19 115 Cannon 49 | . 4 21 24 Launcher . | . . . . Special . | . . . . Kinetic 152 | . 45 19 88 Thermal 121 | . 49 21 51 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 27 | . 11 4 27 Robot Miss Streak 5 | . 4 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 179 | . 65 23 91 Core Hits 77 | . 32 14 31 Critical Hits 3 | . . 1 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1945 | . 754 299 892 Guns 1455 | . 720 103 632 Cannons 490 | . 34 196 260 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 826 | . 275 103 448 Thermal 1119 | . 479 196 444 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 226 | . 226 40 46 Average Temperature 36 | . 49 18 15 Received Heat Transfer 672 | . 351 24 297 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 2645 | . 1258 407 980 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 227 | . 207 227 163 Average Influence 96 | . 104 146 79 Maximum Alert Level 1 | . 1 1 . Low Security (%) 89 | 100 86 76 100 Level 1 10 | . 13 23 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 24 8 31 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 7 | . 2 . 5 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . . 8 Successful 4 | . . . 4 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Robot Analysis 1 | . . . 1 Alert Level 2 | . . . 2 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1821 | 173 643 424 581 Spaces Moved 902 | 167 323 208 204 Core 187 | 167 18 2 . Treads . | . . . . Legs 715 | . 305 206 204 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 138 | 98 133 168 150 Slowest Speed 450 | 150 180 450 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 47 43 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1226 | 174 447 246 359 Wait 111 | . 49 8 54 Move 899 | 166 322 207 204 Hop . | . . . . Pick Up 32 | 4 13 4 11 Fast Attach 13 | 4 3 2 4 Attach 13 | . 5 3 5 Detach . | . . . . Swap 3 | . 2 . 1 Drop 14 | . 5 1 8 Fire 141 | . 48 21 72 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 3) 662 | -10/Materials | Discovered new exit (range 11) 733 | -10/Materials | Core integrity fell below 50% 817 | -10/Materials | Entered Mines 1107 | -10/Mines | Build established: Scavenger-Mutant 1219 | -10/Mines | Discovered new exit (range 8) 1241 | -10/Mines | Entered Materials 1241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1396 | -9/Materials | Lost 3 parts (1p1n1w) 1807 | -9/Materials | Core integrity fell below 50% 1818 | -9/Materials | Core integrity fell below 20% 1822 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Lgt. Treads. K-01 Serf collects debris. Acquired 10 matter. K-01 Serf collects debris. Dropped Ion Engine. Acquired Hpw. Tractor Beam. K-01 Serf collects debris. Aluminum Leg destroyed. U-05 Engineer destroyed. Destroyed Flight Unit. Lgt. Assault Rifle destroyed. Sml. Laser destroyed. Aluminum Leg destroyed. Imp. Ion Engine destroyed. Lgt. Treads destroyed. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. Heat Sink destroyed. S-10 Pest destroyed. 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" | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleBiomechanicalCutter Manual? 0 Play Time 00:52:01 Cumulative 48.4 hours Start 2019.11.13 @ 16:10:05 End 2019.11.16 @ 13:22:08 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 43 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters SHIFT_HUE(180) Filters SHIFT_HUE(180) Steam 1 RUN: 8a0aeaa8-67ef-4ed7-b4e3-9cd1c8e4d553