Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 12:38:40 Player: Lunishko Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (907) 907 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (761) 761 TOTAL SCORE: 3518 Bonus ------- Follower Combat Kills 161 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 65/300 Energy 150/150 System Corruption 0% Temperature Cool (39) Movement Walking (400) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Bomb Factory No. 2 > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (10) --- Reinforced Ion Engine Deuterium Engine Reactive Plating EM Pulse Cannon Heavy Particle Cannon Rocket Launcher Heavy Rocket Launcher Flail Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Bomb Factory No. 2 > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Deuterium Engine Reactive Plating EM Pulse Cannon Heavy Particle Cannon Rocket Launcher Heavy Rocket Launcher Flail [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 46 | 6 8 22 1 5 4 Power 7 | 1 2 2 . . 2 Engine 6 | 1 1 2 . . 2 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 3 . 2 . Treads 2 | 2 . . . . . Leg 5 | . 1 2 . 2 . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 10 . 1 1 Device 3 | . . 2 . . 1 Storage 3 | 1 1 1 . . . Processor 2 | . 1 1 . . . Hackware 1 | . . 1 . . . Protection 6 | . . 5 . 1 . Artifact . | . . . . . . Weapon 16 | 2 3 7 1 2 1 Energy Gun 5 | 2 . 3 . . . Energy Cannon 4 | . . 2 1 1 . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 16 | . 8 5 . . 3 Power 2 | . 2 . . . . Propulsion 5 | . 3 1 . . 1 Utility 5 | . . 4 . . 1 Weapon 4 | . 3 . . . 1 Highest Loss Streak 6 | . 6 3 . . 2 To Critical Strikes . | . . . . . . Average Backups 8 | 1 4 8 9 9 8 Power 1 | . . 1 2 2 1 Propulsion . | . . . 1 . . Utility 1 | . 1 1 1 1 1 Weapon 5 | . 2 4 5 5 5 Tool/Special . | . . . . . . Unused Backups 11 | . . 7 . . 4 Power 2 | . . 1 . . 1 Propulsion 3 | . . 3 . . . Utility 1 | . . 1 . . . Weapon 5 | . . 2 . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 93 80 100 88 88 Engine 10 | . 13 5 11 11 11 Treads 2 | . 22 . . . . Leg 17 | . 1 13 22 22 22 Device 9 | . . 8 11 11 7 Storage 11 | . 14 11 11 11 11 Processor 11 | . 12 11 11 11 11 Protection 9 | . . 10 11 11 8 Energy Cannon 10 | . . 11 22 11 5 Ballistic Gun 1 | . 18 . . . . Impact Weapon 1 | . . 5 . . . Peak Build Rating 32 | 6 10 20 19 19 32 Average Rating 16 | 4 6 15 19 18 22 On Entrance 10 | . 6 3 17 19 19 Avg Prop Armor Cover (%) 7 | . 7 . . . . Naked Turns . | . . . . . . Heaviest Build 61 | 12 17 37 37 37 61 Greatest Support 40 | 40 40 26 26 30 30 Greatest Overweight (x) 6 | . 3 6 1 1 4 Average Overweight (x) 1 | . . 1 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 5 8 10 9 10 10 Average Carried 8 | 1 4 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 1 6 10 9 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 902 | 204 165 328 10 50 145 Remotely . | . . . . . . Salvage Created 1491 | . 420 932 115 . 24 Parts 58 | . 31 22 4 . 1 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented 8 | . . . . . 8 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 6 11 3 . . Melee 1 | . . 1 . . . Guns 6 | . 6 . . . . Cannons 4 | . . 3 1 . . AOE 3 | . . 1 2 . . Classes Destroyed 11 | . 5 5 . . 1 Worker 5 | . 3 2 . . . Builder 4 | . 1 3 . . . Hauler 2 | . . 2 . . . Recycler 3 | . . 3 . . . Minesweeper 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 6 | . 2 4 . . . Swarmer 3 | . . 2 1 . . Grunt 13 | . 6 5 2 . . Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Best Kill Streak 9 | . 9 4 2 . 1 Combat Bots Only 3 | . 3 2 2 . . Max Kills in Single Turn 2 | . 2 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 310 | . 101 141 13 . 55 Missed 81 | . 28 33 3 . 17 Hits 229 | . 73 108 10 . 38 Projectile 229 | . 73 108 10 . 38 Critical Strikes 2 | . 1 1 . . . Damage Taken 2830 | . 845 1179 151 . 655 Core 520 | . 115 246 11 . 148 Absorbed by Shields . | . . . . . . Ignored by Resistances 182 | . . 97 23 . 62 Core Remaining (%) 77 | 100 54 . . . . Volleys Fired 84 | . 52 19 4 . 9 Largest 2 | . 2 2 2 . 2 Hottest 126 | . 120 126 126 . 72 Shots Fired 158 | . 99 33 8 . 18 Gun 90 | . 90 . . . . Cannon 41 | . . 33 8 . . Launcher 18 | . . . . . 18 Special 9 | . 9 . . . . Kinetic 62 | . 62 . . . . Thermal 23 | . 23 . . . . Explosive 18 | . . . . . 18 Electromagnetic 55 | . 14 33 8 . . Robot Hit Streak 13 | . 13 5 8 . 8 Robot Miss Streak 5 | . 4 5 1 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 123 | . 54 52 6 . 11 Core Hits 45 | . 25 12 4 . 4 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 6 | . . 6 . . . Critical Strikes 12 | . 2 10 . . . Burn 1 | . 1 . . . . Destroy 1 | . 1 . . . . Corrupt 3 | . . 3 . . . Smash 7 | . . 7 . . . Melee Attacks 46 | . . 46 . . . Impact 46 | . . 46 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 10 | . . 10 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3788 | . 704 2115 223 . 746 Guns 632 | . 632 . . . . Cannons 644 | . . 515 129 . . Explosions 889 | . . 49 94 . 746 Melee 1551 | . . 1551 . . . Ramming . | . . . . . . Kinetic 399 | . 399 . . . . Thermal 317 | . 174 49 94 . . Explosive 746 | . . . . . 746 Electromagnetic 775 | . 131 515 129 . . Impact 1551 | . . 1551 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 619 | . . 612 . . 7 Projectiles 20 | . . 20 . . . Explosions 7 | . . . . . 7 Melee 592 | . . 592 . . . Knockbacks 7 | . . 7 . . . Impact 7 | . . 7 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 70 | . . 31 39 . . Shots 2 | . . 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 406 | . 406 237 291 . 169 Average Temperature 106 | . 130 87 124 . 64 Received Heat Transfer 1101 | . 483 462 75 . 81 Effects 2 | . 1 1 . . . Interference 1 | . . 1 . . . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 11 | . . 11 . . . Combat Hostiles 6 | . . 6 . . . Parts Fried 21 | . . 21 . . . Impact Corruptions 23 | . . 23 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 620 | . 520 50 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 87 | . 87 70 69 . . Initial 16 | . . . 16 . . Average 16 | . 14 18 9 . . Influence Increases 867 | . 208 440 88 . 131 Destroy 0b10 Robot/C 480 | . 120 220 60 . 80 Destroy 0b10 Robot/NC 110 | . 35 70 . . 5 Destroy Leader 116 | . 24 72 10 . 10 Allied During Kill 36 | . . . . . 36 Successful Hack 34 | . 25 9 . . . Disable Machine 30 | . . 30 . . . Destroy Structure 16 | . 4 9 3 . . Lose Combat Pursuer 45 | . . 30 15 . . Influence Decreases 867 | . 208 398 130 . 131 Entered New Map 26 | . . . 26 . . Time Decay 720 | . 187 354 104 . 75 Lost Part 43 | . 21 22 . . . Lost Ally 56 | . . . . . 56 Purge Threat 22 | . . 22 . . . Squads Dispatched 4 | . 3 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 18 27 4 . 5 Peak Tracking Total 5 | . 4 5 2 . 3 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Fabricated Traps 2 | . . . . . 2 Most Traps Carried 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 11 | . 5 6 . . . Terminals 10 | . 5 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 29 | . 12 17 . . . Successful 14 | . 6 8 . . . Failed 14 | . 6 8 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts 1 | . . 1 . . . Manual 17 | . 6 7 . 4 . Terminals 24 | . 12 12 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 6 5 . . . Prototype ID Bank 2 | . . 2 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Unreport Threat 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 4 6 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 465 | . . . . . 465 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 7948 | . . 1719 589 5468 172 Sensors 7948 | . . 1719 589 5468 172 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 9503 | 65 904 2165 589 5468 312 Spaces Moved 4515 | 48 392 886 258 2801 130 Core 260 | 21 7 232 . . . Treads 412 | 27 385 . . . . Legs 3784 | . . 595 258 2801 130 Wheels 59 | . . 59 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 190 120 195 Average Speed 191 | 111 160 198 190 194 203 Slowest Speed 400 | 160 200 350 190 195 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 68 55 48 91 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . . 3 . Spaces Dug 8 | . 4 4 . . . Terrain Destroyed 91 | . 4 7 3 . 77 Melee 4 | . . 4 . . . Projectile 4 | . 4 . . . . AOE 83 | . . 3 3 . 77 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 5141 | 59 555 1193 349 2828 157 Wait 365 | . 89 167 87 12 10 Move 4510 | 47 391 885 257 2800 130 Hop . | . . . . . . Pick Up 54 | 6 12 31 . 4 1 Fast Attach 3 | 1 . 1 . 1 . Attach 29 | 5 5 16 1 . 2 Detach 5 | . . 4 . . 1 Swap 17 | . 3 7 . 4 3 Drop 28 | . 3 17 . 7 1 Fire 84 | . 52 19 4 . 9 Melee 46 | . . 46 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 382 | -10/Materials | Identified exit to Materials 390 | -10/Materials | Identified exit to Mines 762 | -10/Materials | Discovered exit to Materials (range 3) 970 | -10/Materials | Entered another Materials area 970 | -9/Materials | Evolved 2 slots: Utility x2 989 | -9/Materials | Lost 6 parts (2p2n2w) 1524 | -9/Materials | Discovered new exit (range 8) 1533 | -9/Materials | Identified exit to Mines 1642 | -9/Materials | Lost 3 parts (1n2u) 1646 | -9/Materials | Core integrity fell below 50% 1819 | -9/Materials | Discovered new exit (range 16) 1887 | -9/Materials | Identified exit to Materials 2076 | -9/Materials | Central database locked down 2290 | -9/Materials | Discovered exit to Materials (range 7) 3135 | -9/Materials | Entered Mines 3158 | -9/Mines | Met a Derelict bent on vengeance 3163 | -9/Mines | Learned location of 1 exit from Materials 3270 | -9/Mines | Assembled infested the area 3713 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3720 | -9/Mines | Identified exit to Zion 3724 | -9/Mines | Entered Zion 3869 | -7/Zion | Learned 4 Factory zone layouts 4148 | -7/Zion | Given A8's code to call for help 4688 | -7/Zion | Received a visual enhancement algorithm 4690 | -7/Zion | Ran a visual enhancement algorithm 5064 | -7/Zion | Met Imprinter 5097 | -7/Zion | Imprinted 5099 | -7/Zion | Declared Zion's savior 8086 | -7/Zion | Found Prototype Device 8119 | -7/Zion | Discovered new exit (range 12) 9183 | -7/Zion | Identified exit to Proximity Caves 9192 | -7/Zion | Entered Proximity Caves 9192 | -6/Proximity Caves | Accompanied by 4 allies 9364 | -6/Proximity Caves | Spotted B-75 Beast 9388 | -6/Proximity Caves | Lost 4 allies 9393 | -6/Proximity Caves | Core integrity fell below 20% 9450 | -6/Proximity Caves | Identified Bomb Factory No. 2 9504 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09371_ M-22 Extractor destroyed. 09375_ Acquired 1 matter. 09377_ Acquired 25 matter. 09380_ Acquired 26 matter. 09382_ The unstable cave ceiling collapses. 09383_ Acquired 9 matter. 09385_ The unstable cave ceiling collapses. 09387_ Acquired 3 matter. 09392_ Knocked back. 09393_ The unstable cave ceiling collapses. 09438_ Acquired 40 matter. 09450_ Identified Bomb Factory No. 2. 09470_ FK-X55(k) breaks down the debris. 09476_ Bomb Factory No. 2 fabricates Dirty Bomb Trap. 09486_ FK-X55(k) breaks down the debris. 09492_ Acquired 1 matter. 09500_ Titanium Leg destroyed. 09500_ Missile Launcher destroyed. 09501_ Bomb Factory No. 2 fabricates Dirty Bomb Trap. 09502_ FK-X55(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#?????????????%????????????????? | | ????????????????## ??????????? ??????????????? | | ?????????????? ????????? #????????????? | | ?????????????? ????????? ????????????? | | ?????????????# ??????? #???????????? | | ?????????????# k ???????% #????????????? | | ????????????## ?????#% #????????????? | | ????????????# ???## % #?????? ???? | | ???????????? ### #?????? ???? | | ??????????? ;# % ??????? ???? | | ??????????? % ????????? ????? | | ???????????? ?????????? ????? | | ????????????? ??# % ????????????? ????? | | ??????????? ## @#?????????????? #????# | | ?????????? % ##?????????????# #?#### | | ?????????????## #?????????????# ## | | ??????????????## #?????????????# # | | ???????????????# #??????????#### # | | ??????????? ## ##?????#####"## # | | ??????????? k #????## ## % | | ??????????? #???## ## | | ??????????? #???# ## ### | | ??????????? ## ;##???## ## ### | | ???????????? ?# ;#?????## ### | | ???????????? #?# ;;?????## ### | | ????????????? ##?## ##???## | | ????????????? #??## #???# #"" | | ?????????????? #??## #?### ## # "% | | ??????????????? ???## ### ##### ##?" * | | ??????????????????## ## #???#### ##?# % | | ??????????????????# # #?????# ##"*[ | | ??????????????????# % #?????# ####%* | | ??????????????????# = ####### ###?# != | | ??????????????????# ### #??# !* | | ??????????????????###???? ### ##########??## & | | ????????????????????????? #??###????????????#### | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormGrenadeGreatsword Manual? 0 Play Time 01:04:54 Cumulative 14.1 hours Start 2026.01.08 @ 11:02:46 End 2026.01.08 @ 12:38:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46795d99-abb4-45ea-9b95-1a9770a40831