Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.15 @ 11:12:39 Player: Lebothegizebo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (90) 450 Value Destroyed (2951) 2951 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-163) -163 TOTAL SCORE: 7778 Bonus ------- Entered DSFs 500 Friendly Fire -663 Cogmind --------- Core Integrity 921/1000 Matter 275/300 Energy 86/100 System Corruption 1% Temperature Warning (308) Movement Walking (122) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (8) ------ Medium Storage Unit Signal Interpreter Improved Medium Armor Plating System Shield > --- WEAPON (3) ------- Phase Cannon > --- INVENTORY (10) --- Angular Momentum Engine Armored Treads Subdweller Monowheel Cesium-ion Thruster Nuclear Pulse Array Enhanced Optical Array Improved Thermal Shield Hacking Suite Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Hardened Heavy Armor Plating Improved Medium Armor Plating System Shield Improved Field Recycling Unit > --- WEAPON ----------- Phase Cannon Missile Launcher Missile Launcher > --- INVENTORY -------- Angular Momentum Engine Armored Treads Subdweller Monowheel Cesium-ion Thruster Enhanced Optical Array Improved Medium Armor Plating Improved Thermal Shield Hacking Suite Heavy Machine Gun [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Missile Launcher Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Slots Evolved 11 | . 1 . . 4 2 . 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . 1 . . 1 . . 1 . . . Utility 6 | . . . . 2 1 . 1 . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 68 | 6 4 4 7 14 2 7 5 7 7 5 Power 6 | 1 . . 1 2 . . 1 . 1 . Engine 6 | 1 . . 1 2 . . 1 . 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 3 1 3 5 . . . 6 1 3 Treads . | . . . . . . . . . . . Leg 13 | . . . . 4 . . . 5 1 3 Wheel 10 | 2 3 1 3 1 . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . Utility 16 | 2 . 1 1 3 1 3 3 . . 2 Device 6 | 1 . 1 . 2 1 . . . . 1 Storage 1 | . . . . 1 . . . . . . Processor 1 | . . . 1 . . . . . . . Hackware 2 | . . . . . . 1 1 . . . Protection 6 | 1 . . . . . 2 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 22 | 1 1 2 2 4 1 4 1 1 5 . Energy Gun 2 | 1 . . 1 . . . . . . . Energy Cannon 3 | . . . 1 1 . . . . 1 . Ballistic Gun 5 | . . . . 1 1 2 . . 1 . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 8 | . . 1 . . . 2 1 1 3 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 2 | . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . Parts Lost 27 | . 2 1 4 4 . 2 . . 6 8 Power 6 | . . . 1 1 . 1 . . 1 2 Propulsion 11 | . 2 1 2 2 . . . . 2 2 Utility 3 | . . . . . . 1 . . . 2 Weapon 7 | . . . 1 1 . . . . 3 2 Highest Loss Streak 4 | . 2 1 2 3 . 1 . . 2 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 99 96 81 100 87 85 92 82 76 Engine 11 | . 12 12 11 11 14 10 11 12 11 8 Leg 17 | . . . . 15 28 28 25 30 20 25 Wheel 11 | . 35 36 34 8 . . . . . . Device 6 | . 12 24 12 15 21 1 . . . . Storage 4 | . . . . 7 7 7 6 6 6 5 Processor 4 | . . . 11 8 7 7 6 6 6 5 Hackware 3 | . . . . . . 6 6 6 6 5 Protection 8 | . 12 . . . . 6 11 12 12 8 Energy Gun 2 | . 12 6 6 1 . . . . . . Energy Cannon 2 | . . . 8 2 7 4 . . 4 5 Ballistic Gun 2 | . . . . 3 7 8 6 6 1 . Launcher 8 | . . 5 3 . . 3 12 12 11 10 Slashing Weapon 2 | . . 12 5 1 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 7 9 17 17 37 39 54 74 64 74 74 Greatest Support 85 | 20 30 30 50 62 62 62 62 77 77 85 Greatest Overweight (x) 1 | . . . 1 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 9 10 10 10 10 10 10 Most Carried 10 | 3 5 5 5 9 8 10 10 10 9 10 Average Carried 6 | 1 3 4 3 5 7 8 7 8 6 8 Final Capacity 10 | 5 5 5 5 10 10 10 10 10 10 10 Final Carried 10 | 2 4 5 4 9 7 9 8 7 9 10 Class Distribution -------------------- 51% | Hacker-Bomber 34% | Hacker-Mutant 10% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/DSF Hacker-Tank | -6/Factory Hacker-Bomber | -6/Lower Caves Hacker-Bomber | -6/Lower Caves Hacker-Bomber | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Matter Collected 2095 | 250 80 251 225 161 . 178 80 376 412 82 Remotely . | . . . . . . . . . . . Salvage Created 2567 | 57 298 144 349 137 . 380 307 298 297 300 Parts 173 | 3 11 18 32 14 . 24 21 17 15 18 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 64 | 1 5 . 10 4 . 7 4 11 13 9 Melee 1 | . . . . 1 . . . . . . Guns 13 | 1 4 . . 3 . 2 . 2 1 . Cannons 10 | . . . 3 . . 3 . . 1 3 AOE 39 | . . . 7 . . 2 4 9 11 6 Classes Destroyed 18 | 2 4 2 2 1 . 2 1 1 . 3 Worker 7 | 1 . 2 . 1 . . 2 . . 1 Builder 5 | . 1 1 . 1 . . 2 . . . Tunneler 7 | . . 4 . . . . 2 . . 1 Hauler 1 | . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . 1 Drone 3 | . . 3 . . . . . . . . Watcher 4 | . 2 . . . . . 1 . . 1 Swarmer 22 | . 1 . 1 3 . . . 6 6 5 Grunt 21 | 1 4 . . . . 2 3 4 5 2 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 3 | . . . 1 . . 1 . . 1 . Specialist 2 | . . . . . . 2 . . . . Hunter 4 | . . . . 1 . 1 1 . 1 . Programmer 1 | . . . . . . . . 1 . . Heavy 1 | . . . . . . 1 . . . . Subdweller 8 | . . . 8 . . . . . . . Best Kill Streak 11 | 1 3 1 8 4 . 4 6 5 11 6 Combat Bots Only 11 | 1 2 . 8 3 . 4 3 5 11 5 Max Kills in Single Turn 5 | 1 1 1 3 1 . 1 4 3 3 5 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 3 3 3 3 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 444 | 3 68 . 28 55 . 69 9 20 123 69 Missed 140 | 1 33 . 9 14 . 25 1 7 33 17 Damage Taken 3871 | 13 264 157 288 288 . 601 113 131 1163 853 Core 436 | . 76 20 31 96 . 42 9 . 83 79 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 5 | . 5 . . . . . . . . . Ignored by Resistances 2337 | 8 165 97 174 184 . 361 67 80 696 505 Regen/Repaired (Parts) 382 | . 36 . . . . . 346 . . . Core Remaining (%) 82 | 100 . . 49 82 . 94 . . 89 . Volleys Fired 222 | 5 47 37 25 20 . 18 8 7 33 22 Largest 3 | 1 1 1 2 2 . 3 3 3 3 2 Hottest 132 | 50 50 50 130 112 . 132 102 102 121 121 Shots Fired 309 | 5 47 37 31 21 . 50 22 17 51 28 Gun 152 | 5 47 5 10 19 . 24 8 7 27 . Cannon 71 | . . . 15 2 . 22 . . 10 22 Launcher 86 | . . 32 6 . . 4 14 10 14 6 Special . | . . . . . . . . . . . Kinetic 90 | . . . . 18 . 30 8 7 27 . Thermal 121 | 5 47 5 15 1 . 16 . . 10 22 Explosive 86 | . . 32 6 . . 4 14 10 14 6 Electromagnetic 12 | . . . 10 2 . . . . . . Robot Hit Streak 44 | 5 15 19 13 17 . 44 18 6 15 15 Robot Miss Streak 2 | . 1 . 1 1 . 1 2 1 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 232 | 5 47 16 24 19 . 43 12 9 36 21 Core Hits 175 | 3 15 14 20 11 . 21 17 19 30 25 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 4 | 1 3 . . . . . . . . . Burn 3 | 1 2 . . . . . . . . . Smash 1 | . 1 . . . . . . . . . Melee Attacks 36 | . 11 24 . 1 . . . . . . Impact 11 | . 11 . . . . . . . . . Slashing 25 | . . 24 . 1 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . 1 9 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8850 | 63 668 892 938 194 . 829 1134 809 1824 1499 Guns 1606 | 63 514 39 87 120 . 190 107 124 362 . Cannons 1461 | . . . 235 26 . 442 . . 212 546 Explosions 5064 | . . 336 616 . . 197 1027 685 1250 953 Melee 696 | . 154 517 . 25 . . . . . . Ramming 23 | . . . . 23 . . . . . . Kinetic 1054 | . . . . 135 . 326 107 124 362 . Thermal 2226 | 63 514 39 235 . . 306 211 . 212 646 Explosive 4727 | . . 336 616 . . 197 816 685 1250 827 Electromagnetic 124 | . . . 87 11 . . . . . 26 Impact 154 | . 154 . . . . . . . . . Slashing 542 | . . 517 . 25 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 . . . 1 1 1 1 Average Corruption 1 | . 1 1 1 . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . 1 9 3 . . . . 9 17 3 Message Errors 7 | . . 2 . . . . . . 5 . Matter Fused 10 | . . 2 . . . . . 3 4 1 Heat Flow Errors 5 | . . 2 1 . . . . 2 . . Energy Discharges 5 | . . 1 . . . . . 2 2 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 10 | . 1 1 2 . . . . 2 2 2 Data Loss (major) 3 | . . 1 . . . . . . 2 . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 374 | . 70 109 . . . 1 40 4 13 137 Projectiles 1 | . . . . . . 1 . . . . Explosions 228 | . . 34 . . . . 40 4 13 137 Melee 145 | . 70 75 . . . . . . . . Knockbacks 2 | . 2 . . . . . . . . . Impact 2 | . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 526 | . . 163 23 . . 106 21 . . 213 Shots 27 | . . 12 2 . . 3 2 . . 8 Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . 2 . . . . . 1 Kicked 3 | . . . . 2 . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 387 | 52 229 259 117 54 . 66 146 160 387 308 Average Temperature 97 | 26 72 94 18 24 . 27 46 60 158 150 Received Heat Transfer 891 | 12 255 . 24 . . 81 . 48 279 192 Effects 2 | . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . Impact Corruptions 5 | . 5 . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 10 | 3 3 . . . . . . 3 1 . Heat Transferred 4098 | 259 1665 111 333 . . 555 150 . 259 766 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Peak Influence 335 | 25 179 84 . 115 37 216 335 . . 233 Initial 84 | . 12 4 . . 37 19 84 . . . Average 49 | 8 54 15 . 68 37 126 111 . . 27 Maximum Alert Level 1 | . . . . . . 1 1 . . 1 Low Security (%) 96 | 100 100 100 . 100 100 75 84 . . 99 Level 1 3 | . . . . . . 24 15 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . 1 . 2 2 . . . Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . . 1 . 2 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Distress Signals 2 | . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | 1 16 . 19 6 . 7 5 11 13 13 Peak Tracking Total 6 | 1 3 . 4 5 . 3 3 5 6 6 Tactical Retreats 9 | . 2 . . . . 1 . . 6 . Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Traps Triggered 6 | . 1 . . . . 1 3 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Machines Disabled 14 | . . 1 . . . . 2 . 3 8 Max in Single Turn 6 | . . 1 . . . . 2 . 2 6 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Machines Accessed 21 | . 8 1 . 3 1 . 3 . 2 3 Terminals 15 | . 5 . . 3 1 . 2 . 1 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 62 | . 26 1 . 18 1 . 8 . 4 4 Successful 50 | . 19 1 . 14 1 . 8 . 4 3 Failed 12 | . 7 . . 4 . . . . . 1 Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . . 1 . 1 1 . 2 . 4 3 Terminals 50 | . 19 . . 18 1 . 5 . 3 4 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 3 . . . . . 3 . . . Recycling Units 4 | . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 41 | . 13 1 . 14 1 . 5 . 4 3 Record 14 | . 7 . . 1 . . 3 . 3 . Open Door 2 | . . 1 . . . . . . 1 . Open DSF 4 | . . . . . 1 . 1 . . 2 Branch Access Points 1 | . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . 1 Alert Level 10 | . 2 . . 7 . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . Patrol Status 2 | . 2 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 3 . . . . . 3 . . . Scan Component 3 | . 2 . . . . . 1 . . . Repair 2 | . 1 . . . . . 1 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Retrieve Components 3 | . 3 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 4 . . 1 . . 2 . 1 2 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . Time 70 | . 26 . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 . Drone Launches 3 | . . 3 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Turns Passed 8863 | 85 867 1348 444 333 5 182 612 1891 2477 619 Spaces Moved 6906 | 79 865 1486 455 227 3 87 429 1517 1340 418 Core 22 | 22 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 3936 | . . . . 142 3 87 429 1517 1340 418 Wheels 2948 | 57 865 1486 455 85 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 122 122 122 122 122 122 Average Speed 116 | 71 80 80 82 114 122 122 134 122 177 133 Slowest Speed 193 | 80 80 80 100 190 122 122 192 122 193 193 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 6 86 101 36 18 . 83 9 97 72 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 6 | . . . 1 . . . . 2 3 . Spaces Dug 266 | . 1 248 . . . . . . 17 . Terrain Destroyed 731 | . 1 267 29 . . 27 112 109 98 88 Melee 7 | . 1 6 . . . . . . . . Projectile 10 | . . . 2 . . . 1 . 4 3 AOE 714 | . . 261 27 . . 27 111 109 94 85 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac Total 7373 | 102 974 1561 494 281 4 127 445 1543 1394 448 Wait 53 | 5 37 . . . . . . 4 7 . Move 6896 | 78 864 1485 454 226 2 86 428 1516 1339 418 Hop . | . . . . . . . . . . . Pick Up 51 | 8 9 6 4 11 . 2 2 2 6 1 Fast Attach 20 | . . 1 2 4 . 6 . 2 1 4 Attach 41 | 6 4 2 5 9 2 1 4 2 5 1 Detach 14 | . . . 1 5 . 4 2 1 1 . Swap 7 | . . 1 . 1 . . 1 3 1 . Drop 24 | . 2 5 3 2 . 5 . 5 1 1 Fire 222 | 5 47 37 25 20 . 18 8 7 33 22 Melee 36 | . 11 24 . 1 . . . . . . Ram . | . . . . . . . . . . . Kick 3 | . . . . 2 . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Identified exit to Materials 50 | -11/Scrapyard | Discovered exit to Materials (range 8) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Propulsion x1 236 | -10/Materials | Identified exit to Materials 236 | -10/Materials | Discovered exit to Materials (range 5) 292 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered exit to Mines (range 13) 302 | -10/Materials | Build established: Hacker-Mutant 704 | -10/Materials | Discovered exit to Mines (range 12) 717 | -10/Materials | Discovered exit to Materials (range 13) 765 | -10/Materials | Repaired Utility Shielding? 953 | -10/Materials | Entered Mines 961 | -10/Mines | Met a Derelict bent on vengeance 1035 | -10/Mines | Found the Drone Emporium 1044 | -10/Mines | Found Prototype Device 1045 | -10/Mines | Identified Splice Drone Bay 1172 | -10/Mines | Discovered exit to Materials (range 4) 1483 | -10/Mines | Discovered exit to Materials (range 7) 1683 | -10/Mines | Identified exit to Subcaves 1683 | -10/Mines | Discovered exit to Subcaves (range 10) 1724 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2301 | -10/Mines | Entered Subcaves 2430 | -10/Subcaves | Ambushed by swarm of Subdwellers 2437 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2437 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2470 | -10/Subcaves | Destroyed 8 combat bots 2499 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2574 | -10/Subcaves | Learned location of Mines (-10) 2631 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2679 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2698 | -10/Subcaves | Identified exit to Materials 2698 | -10/Subcaves | Discovered exit to Materials (range 15) 2703 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2715 | -10/Subcaves | Core integrity fell below 50% 2745 | -10/Subcaves | Entered Materials 2745 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2745 | -8/Materials | Identified exit to Storage 2745 | -8/Materials | Discovered exit to Storage (range 7) 2858 | -8/Materials | Lost 3 parts (1p1n1w) 2928 | -8/Materials | Met 7R-MNS 3073 | -8/Materials | Identified exit to Factory 3073 | -8/Materials | Discovered exit to Factory (range 4) 3078 | -8/Materials | Entered Factory 3078 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3083 | -7/Factory | Identified exit to DSF 3083 | -7/Factory | Entered DSF 3105 | -7/DSF | Additional patrols routed to DSF 3231 | -7/DSF | Identified exit to Factory 3231 | -7/DSF | Discovered exit to Factory (range 15) 3265 | -7/DSF | Entered Factory 3265 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3468 | -6/Factory | Build established: Hacker-Tank 3528 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 3855 | -6/Factory | Identified exit to Lower Caves 3855 | -6/Factory | Discovered exit to Lower Caves (range 14) 3877 | -6/Factory | Entered Lower Caves 4311 | -6/Lower Caves | Encountered a Warlord checkpoint 4354 | -6/Lower Caves | Build established: Hacker-Bomber 5584 | -6/Lower Caves | Identified exit to Lower Caves 5584 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 5768 | -6/Lower Caves | Entered another Lower Caves area 5785 | -6/Lower Caves | Encountered a Warlord checkpoint 5789 | -6/Lower Caves | Identified exit to Factory 5789 | -6/Lower Caves | Discovered exit to Factory (range 14) 5856 | -6/Lower Caves | Attracted the attention of an 0b10 base 5889 | -6/Lower Caves | Destroyed 11 combat bots 6272 | -6/Lower Caves | Learned Extension terminal intel 8091 | -6/Lower Caves | Learned location of 1 exit from Factory 8230 | -6/Lower Caves | Learned Factory garrison access intel 8245 | -6/Lower Caves | Entered Factory 8245 | -5/Factory | Evolved 2 slots: Utility x2 8246 | -5/Factory | Identified exit to Factory 8247 | -5/Factory | Loaded intel: 2 garrison access locations 8478 | -5/Factory | Identified exit to DSF 8669 | -5/Factory | Lost 4 parts (1p1n2u) 8864 | -5/Factory | Self-destructed Last Messages --------------- 08835_ S-27 Virus destroyed. 08837_ K-01 Serf collects debris. 08839_ S-27 Virus destroyed. 08842_ Destroyed VTOL Module. 08842_ S-27 Virus destroyed. 08843_ Missile Launcher destroyed. 08846_ Carbon-fiber Leg destroyed. 08849_ U-05 Engineer lays Concrete. 08854_ U-05 Engineer builds a Wall. 08855_ U-05 Engineer lays Concrete. 08858_ U-05 Engineer builds a Wall. 08858_ Destroyed Lgt. Angular Momentum Engine. 08859_ U-05 Engineer lays Concrete. 08861_ Imp. Deuterium Engine destroyed. 08862_ G-50 Soldier destroyed. 08862_ U-05 Engineer lays Concrete. 08862_ U-05 Engineer builds a Wall. 08863_ U-05 Engineer lays Concrete. 08863_ K-01 Serf collects debris. 08864_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????""G""? | | ????????????????????????????????????????????""?""? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????" """"????????????????????? | | ???????????????????????" """"????????????????????? | | ???????????????????????" """"????????????????????? | | ?????????????????# ??? ????????????????????? | | ?????????????????# ??""" k""????????????????????? | | ?????????????????# """" """#??????????????????? | | ?????????????????# """" R"#??????????????????? | | ?????????????????# """"% """###????????????????? | | ?????????????????# g= #???? ??????????? | | ?????????????????# [ ### ""??????????? | | ?????????????????# %% * %[ k ; "???????????? | | ?????????????????# =% # ""??????????? | | ?????????????????# u u + ""??????????? | | ???????????????###### @ #??????????????? | | ????????????# u # #??????????????? | | ????????????# ???# ###### #??????????????? | | ??????????????? ??# #?????????????????????? | | ??????????????? ??# #?????????????????????? | | ???????????????? !]??# #?????????????????????? | | ???????????????? ] ??# #?????????????????????? | | ???????????????? ??# #?????????????????????? | | ????????????????? ??# #?????????????????????? | | ????????????????? ??# #?????????????????????? | | ?????#############+### #?????????????????????? | | ???? #?????????????????????? | | ???? #?????????????????????? | | ???? !% #?????????????????????? | | ???? =$/ #?????????????????????? | | ???? *! #?????????????????????? | | ?????################# ######+####???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# # """ #???????????? | | ?????????????????????# # """ #???????????? | | ?????????????????????# # """ #???????????? | | ?????????????????????# + " " #???????????? | | ?????????????????????# # "Y" #???????????? | | ?????????????????????# # """ #???????????? | | ?????????????????????# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Librarian Oops Part-time Mechanic Remodeling Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed GatlingRegenerativeStripper Manual? 0 Play Time 01:50:06 Cumulative 4.6 hours Start 2024.03.27 @ 11:19:20 End 2024.05.15 @ 11:12:39 Sessions 13 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a86a8be-916d-4ead-9335-2f4381929dab