Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 21:01:09 Player: MrWaffler Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (2992) 2992 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7982 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 95/100 System Corruption 37% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module (fused) VTOL Module > --- UTILITY (8) ------ Advanced Visual Processing Unit Terrain Scan Processor Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer > --- WEAPON (4) ------- Makeshift Hammer Makeshift Hammer > --- INVENTORY (5) ---- Compact Wheel Medium Storage Unit Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Medium Treads Heavy Treads Wheel > --- UTILITY ---------- Power Amplifier Improved Sensor Array Advanced Signal Interpreter Targeting Computer Improved Kinecellerator Phase Shifter Long-range Tractor Beam Improved Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Mass Driver Improved Datajack Scythe > --- INVENTORY -------- Advanced Visual Processing Unit Sensor Array Terrain Scan Processor Heavy Assault Rifle Flail [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 6 | . . . 1 1 2 . . 2 . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 114 | 8 2 9 28 7 3 7 2 37 11 . Power 11 | 1 . 2 1 . . 1 . 6 . . Engine 9 | 1 . 2 1 . . 1 . 4 . . Core 2 | . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . 2 8 2 1 1 1 6 2 . Treads 17 | . . 2 8 2 1 1 1 2 . . Leg 2 | 2 . . . . . . . . . . Wheel 3 | . . . . . . . . 3 . . Hover 1 | . . . . . . . . 1 . . Flight 2 | . . . . . . . . . 2 . Utility 37 | 2 2 2 6 1 2 . . 15 7 . Device 18 | . 1 . 3 1 1 . . 10 2 . Storage 7 | 2 . 2 1 . . . . 1 1 . Processor 12 | . 1 . 2 . 1 . . 4 4 . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 41 | 3 . 3 13 4 . 5 1 10 2 . Energy Gun 14 | 2 . 2 4 2 . 2 . 2 . . Energy Cannon 3 | . . . . . . 1 1 1 . . Ballistic Gun 9 | 1 . 1 3 1 . 1 . 2 . . Ballistic Cannon 5 | . . . 3 . . . . 2 . . Launcher 3 | . . . 2 . . 1 . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon 4 | . . . 1 . . . . 1 2 . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 3 | . . . 1 . . . . 2 . . Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 11 | . . . . . . . . 11 . . Parts Lost 57 | . 2 1 6 3 . 9 2 28 1 5 Power 7 | . . 1 . . . 1 . 5 . . Propulsion 15 | . . . 1 2 . 2 2 6 1 1 Utility 12 | . 1 . . . . 1 . 7 . 3 Weapon 23 | . 1 . 5 1 . 5 . 10 . 1 Highest Loss Streak 19 | . 2 1 3 2 . 8 2 19 1 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 4 6 11 18 23 23 19 17 11 3 4 Power . | . 1 2 1 1 . . 1 . . . Propulsion 2 | 3 3 2 4 5 4 2 . . . 1 Utility 7 | . 1 5 6 11 11 10 10 5 . 1 Weapon 4 | . . 1 5 5 6 5 5 3 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 3 1 4 1 2 . . 2 . 2 Power 4 | . . . 2 . 1 . . . . 1 Propulsion 5 | . 3 . . . 1 . . . . 1 Utility 6 | . . 1 2 1 . . . 2 . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 97 99 99 99 92 99 81 60 61 Engine 5 | . 14 10 9 7 6 6 6 3 . . Treads 19 | . . 13 26 29 26 25 25 12 5 4 Leg 1 | . 28 8 . . . . . . . . Device 15 | . 4 11 7 14 20 19 20 23 5 4 Storage 5 | . 22 11 9 7 6 6 6 2 . . Processor 13 | . . . 10 7 12 13 13 13 29 33 Energy Gun 11 | . 13 28 13 21 16 9 13 6 . . Energy Cannon 1 | . . . . . . 2 11 2 . . Ballistic Gun 5 | . 14 13 7 7 5 6 . 1 . . Ballistic Cannon 2 | . . . 14 . . . . . . . Impact Weapon 1 | . . . . . 2 . . 3 2 . Peak Build Rating 74 | 7 7 13 39 47 54 55 53 74 49 42 Average Rating 40 | 5 6 11 29 45 51 48 46 50 36 37 On Entrance 30 | . 7 7 13 39 46 54 53 46 23 42 Avg Prop Armor Cover (%) 29 | . . . . . . . . 19 33 34 Naked Turns 23 | . . . . . . . . 23 . . Heaviest Build 116 | 16 16 37 108 110 111 112 113 116 13 13 Greatest Support 94 | 20 20 40 66 84 92 94 94 82 70 70 Greatest Overweight (x) 14 | 1 . . 1 1 1 1 1 14 3 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 8 15 25 25 25 25 25 25 10 10 Average Capacity 18 | 7 8 12 22 25 25 25 25 14 5 5 Most Carried 25 | 6 8 15 25 25 25 25 19 19 8 8 Average Carried 15 | 4 6 11 18 24 23 19 17 11 3 4 Final Capacity 25 | 8 8 15 25 25 25 25 25 5 10 5 Final Carried 25 | 6 7 15 25 25 24 19 17 5 8 3 Class Distribution -------------------- 23% | Mutant 21% | Scavenger-Skirmisher 21% | Skirmisher 8% | Scavenger-Assassin 8% | Gunner 3% | Scavenger-Gunner 3% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -5/Factory Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Matter Collected 2852 | 296 37 119 1023 266 75 330 . 512 194 . Remotely 175 | . . . . . . . . 175 . . Salvage Created 3285 | 134 191 147 1346 302 75 357 22 568 93 50 Parts 178 | 10 11 10 66 18 5 15 1 31 10 1 Haulers Intercepted 7 | . 1 1 3 1 . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled 16 | . . . . . . . . 16 . . Retrieved Matter 278 | . . . . . . . . 278 . . Parts Self-Destructed 16 | . . . . . . 8 . . 8 . Prevented 7 | . . . . . . 5 . . . 2 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 60 | . 3 2 22 7 1 9 1 9 4 2 Melee 6 | . . . . . . . . 1 4 1 Guns 27 | . 3 2 11 4 1 5 1 . . . Cannons 9 | . . . 7 . . . . 2 . . AOE 15 | . . . 4 2 . 4 . 5 . . Classes Destroyed 14 | 2 2 1 4 2 . 1 1 1 . . Worker 1 | . . . . . . . . 1 . . Builder 6 | . . . 3 . . . . 3 . . Tunneler 4 | 3 . . . . . . . 1 . . Hauler 7 | . 1 1 3 1 . . . 1 . . Recycler 6 | 1 . . 5 . . . . . . . Watcher 2 | . . . 1 . . . . 1 . . Swarmer 12 | . . . . 4 . 2 . . 4 2 Grunt 29 | . 3 1 14 . . 5 . 6 . . Duelist 1 | . . . . . . 1 . . . . Sentry 9 | . . 1 5 1 1 1 . . . . Specialist 2 | . . . 2 . . . . . . . Hunter 2 | . . . . . . . 1 1 . . Programmer 4 | . . . . 2 . . . 2 . . Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 6 | 2 2 1 5 4 1 3 1 6 3 2 Combat Bots Only 5 | . 2 1 3 4 1 3 1 5 3 2 Max Kills in Single Turn 4 | 1 1 1 2 2 1 2 1 4 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 1 1 . 2 . 4 . . Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Hostile Shots Fired 666 | . 19 10 132 59 52 82 21 221 53 17 Missed 214 | . 2 . 40 18 25 30 8 60 22 9 Hits 452 | . 17 10 92 41 27 52 13 161 31 8 Projectile 452 | . 17 10 92 41 27 52 13 161 31 8 AOE 1 | . . . . . . . . 1 . . Critical Strikes 27 | . . . 5 1 2 2 . 15 1 1 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 8459 | . 189 137 1872 588 278 888 233 3252 468 554 Core 1323 | . 46 . 80 38 32 101 17 714 129 166 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 90 | 100 81 100 85 94 . . 82 . . . Volleys Fired 167 | 16 17 12 61 15 4 17 4 21 . . Largest 4 | 2 2 4 4 4 4 4 4 4 . . Hottest 290 | 60 60 145 196 232 194 200 242 290 . . Shots Fired 536 | 32 34 42 233 50 16 58 16 55 . . Gun 398 | 32 34 42 136 45 16 48 8 37 . . Cannon 105 | . . . 90 . . 2 4 9 . . Launcher 30 | . . . 7 2 . 8 4 9 . . Special 3 | . . . . 3 . . . . . . Kinetic 236 | 16 17 14 154 7 4 19 . 5 . . Thermal 187 | 4 8 24 65 21 4 18 12 31 . . Explosive 30 | . . . 7 2 . 8 4 9 . . Electromagnetic 80 | 12 9 4 7 17 8 13 . 10 . . Robot Hit Streak 22 | 6 7 10 14 22 9 16 4 7 . . Robot Miss Streak 5 | 2 3 4 5 2 1 3 2 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 1 . 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . Shots Hit Robots 355 | 19 22 22 141 30 14 44 7 46 8 2 Core Hits 193 | 6 8 7 61 19 4 40 4 40 3 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 1 1 . Critical Strikes 20 | . . . 8 4 1 3 . 3 1 . Burn 14 | . . . 4 4 1 3 . 2 . . Destroy 1 | . . . 1 . . . . . . . Blast 3 | . . . 3 . . . . . . . Smash 2 | . . . . . . . . 1 1 . Melee Attacks 89 | . . . 1 5 5 . . 48 15 15 Impact 35 | . . . 1 5 5 . . 16 4 4 Slashing 50 | . . . . . . . . 30 9 11 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 4 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 1 4 1 Damage Inflicted 8878 | 203 223 242 3425 604 196 1042 221 2400 223 99 Guns 3944 | 203 223 238 1433 424 196 662 69 496 . . Cannons 1342 | . . . 1131 . . 27 26 158 . . Explosions 2754 | . . . 861 180 . 353 126 1234 . . Melee 834 | . . . . . . . . 512 223 99 Ramming 4 | . . 4 . . . . . . . . Kinetic 2488 | 83 94 67 1687 36 66 322 . 133 . . Thermal 2328 | 24 35 154 938 270 69 267 95 476 . . Explosive 2644 | . . . 751 180 . 353 126 1234 . . Electromagnetic 580 | 96 94 17 49 118 61 100 . 45 . . Impact 363 | . . . . . . . . 167 97 99 Slashing 471 | . . . . . . . . 345 126 . Piercing . | . . . . . . . . . . . Highest Corruption 37 | . . 2 . 2 . . . 23 23 37 Average Corruption 15 | . . 2 . 1 . . . 11 23 25 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 117 | . . 5 . 1 . . . 57 38 16 Message Errors 38 | . . 3 . . . . . 18 13 4 Matter Fused 19 | . . . . . . . . 11 7 1 Heat Flow Errors 18 | . . 1 . . . . . 8 7 2 Energy Discharges 22 | . . 1 . 1 . . . 9 6 5 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . 1 1 Data Loss (minor) 6 | . . . . . . . . 4 1 1 Data Loss (major) 6 | . . . . . . . . 4 2 . Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 323 | . . . 19 . . 13 10 179 72 30 Projectiles 5 | . . . 5 . . . . . . . Explosions 100 | . . . 14 . . 13 10 63 . . Melee 218 | . . . . . . . . 116 72 30 Knockbacks 10 | . . . 9 . . . . 1 . . Impact . | . . . . . . . . . . . Kinetic 8 | . . . 7 . . . . 1 . . Secondary 2 | . . . 2 . . . . . . . Self-Inflicted Damage 311 | . . . 162 . . 78 23 48 . . Shots 10 | . . . 6 . . 2 1 1 . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . . Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 778 | 40 118 230 778 237 72 51 90 248 253 241 Average Temperature 116 | 18 48 66 176 78 35 15 47 82 98 110 Received Heat Transfer 2122 | . 102 48 630 60 42 364 . 849 27 . Effects 17 | . . . 17 . . . . . . . Shutdowns 4 | . . . 4 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 4 | . . . 4 . . . . . . . Damage (major) 6 | . . . 6 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 5 | . 1 . . 1 1 . . . . 2 Impact Corruptions 5 | . . . . . . . . 1 2 2 Robots Melted 2 | . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . 1 . . Parts Melted 16 | . . 1 2 6 1 . . 6 . . Heat Transferred 5877 | 50 75 350 2222 814 222 777 186 1181 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Maximum Alert Level 1 | . . . 1 . . . . 1 . . Low Security (%) 95 | 100 100 100 85 100 100 . . 99 . . Level 1 4 | . . . 14 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 331 | 10 50 30 331 144 44 . . 206 . . Initial 144 | . . . . 144 28 . . . . . Average 43 | 1 11 4 96 36 6 . . 26 . . Influence Increases 2496 | 20 87 96 868 202 50 205 30 553 315 70 Destroy 0b10 Robot/C 1200 | . 60 40 440 140 20 180 20 180 80 40 Destroy 0b10 Robot/NC 130 | 20 5 5 60 5 . . . 35 . . Destroy Leader 298 | . 22 22 138 42 10 10 10 34 10 . Successful Hack 46 | . . 14 . . 16 . . 16 . . Disable Machine 105 | . . 15 75 . . . . 15 . . Destroy Structure 192 | . . . 65 15 4 . . 108 . . Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 510 | . . . 90 . . 15 . 150 225 30 Influence Decreases 2441 | 20 87 96 549 462 87 227 30 520 200 163 Entered New Map 257 | . . . . 175 31 9 . . 13 29 Time Decay 1820 | 20 77 96 489 277 56 188 30 276 177 134 Lost Part 364 | . 10 . 60 10 . 30 . 244 10 . Squads Dispatched 19 | . 2 1 6 4 1 . . 5 . . Investigation 4 | . 1 1 1 . . . . 1 . . Extermination 6 | . . . . 2 1 . . 3 . . Reinforcement 9 | . 1 . 5 2 . . . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Distress Signals 6 | . . . 4 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 6 6 32 13 2 11 1 27 17 8 Peak Tracking Total 8 | . 4 3 7 4 2 4 1 6 8 5 Tactical Retreats 18 | . . . 5 . . 1 . 4 6 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Traps Triggered 8 | . 1 2 1 1 1 . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Machines Disabled 7 | . . 1 5 . . . . 1 . . Max in Single Turn 2 | . . 1 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Machines Accessed 11 | . 1 1 1 . 1 . . 5 1 1 Terminals 7 | . 1 1 1 . . . . 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 16 | . 3 1 1 . 2 . . 7 1 1 Successful 8 | . 2 1 . . 1 . . 2 1 1 Failed 8 | . 1 . 1 . 1 . . 5 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . 1 1 . 2 . . 2 . . Terminals 11 | . 3 1 1 . . . . 6 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . 1 . . Terminal Hacks 5 | . 2 . . . . . . 1 1 1 Record 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . 1 . . 1 . . Terminals 1 | . . 1 . . . . . . . . Botnet 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Redirect 2 | . . . . . 1 . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 . . 4 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . 1 . . . 1 2 . Non-combat 4 | . . . . 1 . . . 1 2 . Combat . | . . . . . . . . . . . Robot Hacks Applied 6 | . . . . 2 . . . 2 2 . parse_system 2 | . . . . . . . . . 2 . no_distress 1 | . . . . . . . . 1 . . find_chute 2 | . . . . 2 . . . . . . check_alert 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Active Infowar (turns) 9639 | . 86 581 1367 1038 410 2512 207 2165 899 374 Optics 2417 | . . . . . . . . 1145 898 374 Sensors 8462 | . . . 1064 1038 360 2424 207 2151 899 319 Terrain 690 | . . . . . 410 280 . . . . Seismic 702 | . 86 581 35 . . . . . . . T.N.C. 268 | . . . 268 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Turns Passed 10624 | 124 277 581 1823 1142 410 2546 207 2241 899 374 Spaces Moved 5413 | 54 175 330 653 436 127 1043 80 1043 1011 461 Core 1624 | 7 . . . . . . . 240 919 458 Treads 2860 | . . 176 653 436 127 1043 80 250 92 3 Legs 376 | 47 175 154 . . . . . . . . Wheels 510 | . . . . . . . . 510 . . Hover 43 | . . . . . . . . 43 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 237 237 230 232 50 50 50 Average Speed 156 | 113 120 141 203 237 237 232 235 138 78 51 Slowest Speed 750 | 120 120 160 240 241 241 241 236 750 200 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 37 | 5 49 29 56 17 5 87 13 20 96 39 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . . . 1 . . 1 . Spaces Dug 46 | . . . 1 4 4 . . 25 . 12 Terrain Destroyed 219 | . . . 60 15 4 50 25 53 . 12 Melee 46 | . . . 1 4 4 . . 25 . 12 Projectile 23 | . . . 22 . . . 1 . . . AOE 150 | . . . 37 11 . 50 24 28 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Total 7036 | 85 212 417 997 501 217 1117 87 1714 1108 581 Wait 1069 | . 8 50 211 12 68 39 . 527 53 101 Move 5403 | 53 174 329 652 435 126 1042 79 1042 1010 461 Hop . | . . . . . . . . . . . Pick Up 86 | 8 6 12 21 10 3 4 . 10 11 1 Fast Attach 34 | 5 . 1 1 . 2 . . 22 3 . Attach 59 | 2 2 2 7 5 2 9 2 15 11 2 Detach 6 | . . . . . . . . . 6 . Swap 84 | 1 2 6 27 14 4 6 2 22 . . Drop 47 | . 3 4 15 5 3 . . 12 3 2 Fire 167 | 16 17 12 61 15 4 17 4 21 . . Melee 79 | . . . 1 5 5 . . 43 11 14 Ram . | . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 3) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Weapon x2 701 | -9/Materials | Build established: Gunner 888 | -9/Materials | Discovered new exit (range 4) 983 | -9/Materials | Entered another Materials area 983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1600 | -8/Materials | Build established: Skirmisher 2630 | -8/Materials | Lost 3 parts (3w) 2660 | -8/Materials | Found Prototype Device 2750 | -8/Materials | Discovered new exit (range 7) 2804 | -8/Materials | Identified exit to Factory 2806 | -8/Materials | Entered Factory 2806 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3478 | -7/Factory | Build established: Scavenger-Skirmisher 3787 | -7/Factory | Discovered new exit (range 15) 3891 | -7/Factory | Identified exit to Factory 3948 | -7/Factory | Entered another Factory area 3948 | -6/Factory | Evolved 2 slots: Utility x2 4228 | -6/Factory | Discovered new exit (range 13) 4356 | -6/Factory | Identified exit to Lower Caves 4358 | -6/Factory | Entered Lower Caves 4360 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4677 | -6/Lower Caves | Lost 8 parts (1p2n1u4w) 4902 | -6/Lower Caves | Build established: Mutant 6253 | -6/Lower Caves | Build established: Skirmisher 6839 | -6/Lower Caves | Discovered new exit (range 7) 6853 | -6/Lower Caves | Identified exit to Lower Caves 6904 | -6/Lower Caves | Entered another Lower Caves area 7076 | -6/Lower Caves | Discovered new exit (range 4) 7090 | -6/Lower Caves | Identified exit to Factory 7111 | -6/Lower Caves | Entered Factory 7111 | -5/Factory | Evolved 2 slots: Utility x2 7506 | -5/Factory | Build established: Scavenger-Assassin 7829 | -5/Factory | Lost 3 parts (2n1w) 8257 | -5/Factory | Released all parts (5) 8287 | -5/Factory | Lost 19 parts (3p2n5u9w) 8305 | -5/Factory | System corruption reached 10% 8560 | -5/Factory | Build established: Mutant 8764 | -5/Factory | Core integrity fell below 50% 9340 | -5/Factory | Discovered new exit (range 9) 9352 | -5/Factory | Identified exit to Upper Caves 9352 | -5/Factory | Entered Upper Caves 9627 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9871 | -5/Upper Caves | Learned Factory emergency access door positions 9943 | -5/Upper Caves | Build established: Scout 10034 | -5/Upper Caves | Core integrity fell below 20% 10088 | -5/Upper Caves | Discovered new exit (range 13) 10249 | -5/Upper Caves | Identified exit to Upper Caves 10251 | -5/Upper Caves | Entered another Upper Caves area 10544 | -5/Upper Caves | Build established: Scavenger-Scout 10570 | -5/Upper Caves | Crushed by falling debris 10570 | -5/Upper Caves | System corruption reached 30% 10601 | -5/Upper Caves | Lost 5 parts (1n3u1w) 10601 | -5/Upper Caves | Learned Factory security intel 10625 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10601_ Acquired derelict log, extracted data. Data stored: Factory security intel. 10607_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 10607_ Connecting with WAR.Sys... 10608_ Y-72 Warden: "ENEMY REINFORCEMENTS INCOMING." 10608_ Penetrated by Slug. 10608_ Slug penetrates Wall. 10614_ I=IQOHKJQVKTBQ=S3UYJGVRP,W|R:NAK6PMLRJ 10618_ Mak. Hammer follow-up attack on S-27 Virus. 10618_ Destroyed VTOL Module. 10618_ S-27 Virus system corrupted by crushing effect. 10619_ S-27 Virus system terminally corrupted. 10619_ Lgt. Nuclear Core fried. 10619_ Autogun fried. 10620_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#####??????? | | ?????????????????????????????????????## ###????# | | ????????????????????????????????????## ##??## | | ???????????????????????????????????## #??# | | ???????????????????????????????????# #??# | | ??????????????????????????????????## #?## | | ?????????????????????????????????## #?## | | ????????????????????????????????## ### | | ???????????????????????????????## ## | | ???????????????????????????????# | | ???????????????????????????????# ## ## | | ???????????????????????????????## #?## | | ????????????????????????????????## #??## | | ?????????????????????????????????##??## ## | | ????????????????????################## ### | | ???????????????????## @ #### | | ???????????????????# p ####### #?## | | ???????????????????#% ###"""""## ######## #??# | | ???????????????????#%##?"" ""## #??????# #??# | | ???????????????????#=#??? / ??# ##?????# #??# | | ???????????????????# #??? ??# #?????# #??## | | ???????????????????# #???? ???# ####### #???# | | ???????????????????# #???? ???# #???# | | ???????????????????# #???## #???# #???# | | ???????????????????# ##??#X #???# ###########???# | | ???????????????????# #??## #???# #?????????????# | | ???????????????????# ##??# #??## #?????????????? | | ???????????????????# ##?# #?## #?????????????? | | ???????????????????# ### ### #?????????????? | | ???????????????????# ##?????????????? | | ???????????????????################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 24 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild True Hacker Challenges ------------ None Game ------ Seed FlakCentriumMegatreads Manual? 0 Play Time 01:55:35 Cumulative 30.8 hours Start 2026.02.22 @ 16:50:26 End 2026.02.22 @ 21:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 16 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36067965-2b7e-4461-b849-4c81ca80b9ac