Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.22 @ 16:58:10 Player: RezTeKK Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1793) 1793 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5523 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 134/300 Energy 100/100 System Corruption 0% Temperature Critical (2857) Movement Core (2050) Ox40 Location -7/DSF Parts ------- > --- POWER (2) -------- Deuterium Engine Cold Fusion Reactor > --- PROPULSION (3) --- Improved Aluminum Leg VSS Leg Improved Titanium Leg > --- UTILITY (7) ------ Huge Storage Unit Visual Processing Unit Improved Sensor Array Light Armor Plating Light Regenerative Plating Hardlight Generator > --- WEAPON (2) ------- Shock Rifle Advanced Beam Cannon > --- INVENTORY (25) --- Aluminum Leg Improved Aluminum Leg Thermal Generator Medium Storage Unit Active Sensor Suite Seismic Detector Authchip [R/Combat] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Shock Rifle Phase Cannon Phase Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Aluminum Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Sensor Array Light Armor Plating Light Regenerative Plating Hardlight Generator > --- WEAPON ----------- Shock Rifle Advanced Beam Cannon > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Thermal Generator Medium Storage Unit Active Sensor Suite Seismic Detector Authchip [R/Combat] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Weapon] Shock Rifle Phase Cannon Phase Cannon Heavy Flail [Rating: 47] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Regenerative Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Slots Evolved 7 | . 1 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . 1 . . 2 2 . Weapon . | . . . . . . . Parts Attached 34 | 7 1 6 4 8 5 3 Power 6 | 1 . 2 1 1 . 1 Engine 5 | 1 . 2 . 1 . 1 Core . | . . . . . . . Reactor 1 | . . . 1 . . . Propulsion 9 | 2 . 2 1 3 . 1 Treads . | . . . . . . . Leg 9 | 2 . 2 1 3 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 1 . 1 2 4 . Device 3 | . . . . 1 2 . Storage 2 | 1 . . . . 1 . Processor 2 | 1 . . . 1 . . Hackware . | . . . . . . . Protection 3 | . 1 . 1 . 1 . Artifact . | . . . . . . . Weapon 9 | 2 . 2 1 2 1 1 Energy Gun 7 | 1 . 2 1 1 1 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 2 2 1 . Parts Lost 5 | . . 1 1 . . 3 Power 2 | . . 1 . . . 1 Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 2 | . . . 1 . . 1 Highest Loss Streak 3 | . . 1 1 . . 3 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 5 7 9 9 8 10 Power . | . 1 . . . 1 . Propulsion 1 | . . . 1 1 1 2 Utility 4 | 2 3 4 5 4 2 5 Weapon 2 | 1 1 1 3 3 3 3 Tool/Special . | . . . . . . . Unused Backups 17 | . . . . 3 . 14 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 10 | . . . . 1 . 9 Weapon 6 | . . . . 2 . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 100 89 99 98 98 92 Engine 9 | . 12 11 12 8 7 6 Reactor 5 | . . . 7 8 7 7 Leg 25 | . 25 28 30 24 21 20 Device 5 | . . . . 6 17 15 Storage 8 | . 12 10 10 8 6 7 Processor 11 | . 12 10 10 16 10 7 Protection 10 | . 12 10 9 8 12 14 Energy Gun 12 | . 12 11 19 12 7 7 Energy Cannon 2 | . . . . 3 6 7 Ballistic Gun 2 | . 12 8 . . . . Peak Build Rating 47 | 7 8 15 27 36 42 47 Average Rating 25 | 4 8 10 21 34 40 43 On Entrance 19 | . 7 8 15 27 36 42 Avg Prop Armor Cover (%) 2 | . . . . . . 2 Naked Turns . | . . . . . . . Heaviest Build 121 | 18 19 28 39 41 120 121 Greatest Support 45 | 20 20 33 33 41 40 45 Greatest Overweight (x) 40 | 4 . . 1 1 2 40 Average Overweight (x) . | . . . . . 1 3 Largest Inventory Capacity 25 | 10 10 10 10 10 25 25 Average Capacity 13 | 9 10 10 10 10 24 25 Most Carried 18 | 8 6 10 10 10 10 18 Average Carried 8 | 4 5 7 9 9 8 12 Final Capacity 25 | 10 10 10 10 10 25 25 Final Carried 18 | 5 6 10 9 10 9 18 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Matter Collected 641 | 162 113 116 40 115 30 65 Remotely . | . . . . . . . Salvage Created 2315 | . 93 614 468 493 . 647 Parts 137 | . 7 47 28 31 . 24 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Combat Hostiles Destroyed 50 | . 2 9 13 15 . 11 Guns 35 | . 1 7 13 9 . 5 Cannons 10 | . . . . 5 . 5 AOE 3 | . 1 2 . . . . Classes Destroyed 11 | . 2 5 1 . . 3 Builder 2 | . . 2 . . . . Hauler 1 | . . 1 . . . . Watcher 5 | . 1 3 1 . . . Swarmer 17 | . . . 6 8 . 3 Grunt 15 | . 2 4 3 3 . 3 Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 12 | . . 3 4 4 . 1 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 7 | . 2 4 5 4 . 7 Combat Bots Only 7 | . 2 3 4 4 . 7 Max Kills in Single Turn 3 | . 1 3 2 2 . 1 Gunslinging 1 | . . . 1 1 . . Exploded 1 | . 1 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Hostile Shots Fired 406 | . 5 57 58 87 . 199 Missed 137 | . 2 21 19 25 . 70 Hits 269 | . 3 36 39 62 . 129 Projectile 269 | . 3 36 39 62 . 129 Critical Strikes 8 | . . 2 1 1 . 4 Damage Taken 2383 | . 20 297 287 443 . 1336 Core 872 | . . 47 31 68 . 726 Absorbed by Shields 463 | . . . . . . 463 Redirected to Shielding 24 | . 2 12 10 . . . Ignored by Resistances 1382 | . 12 182 182 287 . 719 Regen/Repaired (Parts) 157 | . . . . 74 12 71 Core Remaining (%) 91 | 100 100 . 80 87 . . Volleys Fired 144 | . 5 49 24 30 . 36 Largest 2 | . 2 2 2 2 . 2 Hottest 123 | . 60 96 112 123 . 123 Shots Fired 284 | . 10 98 46 60 . 70 Gun 237 | . 10 98 46 47 . 36 Cannon 47 | . . . . 13 . 34 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 47 | . 5 42 . . . . Thermal 142 | . . 7 25 60 . 50 Explosive . | . . . . . . . Electromagnetic 95 | . 5 49 21 . . 20 Robot Hit Streak 35 | . 9 25 9 17 . 35 Robot Miss Streak 3 | . . 2 2 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 4 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 228 | . 9 81 35 44 . 59 Core Hits 93 | . 6 27 17 22 . 21 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 9 | . 1 2 2 3 . 1 Burn 5 | . . . 2 3 . . Meltdown 1 | . . . . . . 1 Destroy 2 | . 1 1 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4086 | . 152 1274 519 850 . 1291 Guns 2775 | . 97 926 519 643 . 590 Cannons 862 | . . . . 207 . 655 Explosions 449 | . 55 348 . . . 46 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 304 | . 35 269 . . . . Thermal 2699 | . 55 450 354 850 . 990 Explosive . | . . . . . . . Electromagnetic 1083 | . 62 555 165 . . 301 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 . . . Average Corruption 1 | . . 1 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . 3 7 . . . Matter Fused 7 | . . 3 4 . . . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 2857 | . 38 350 365 226 370 2857 Average Temperature 236 | . 21 77 124 85 194 593 Received Heat Transfer 782 | . 18 171 144 261 . 188 Effects 54 | . . 2 2 . . 50 Shutdowns 5 | . . 1 1 . . 3 Energy Bleed 7 | . . . 1 . . 6 Interference 6 | . . . . . . 6 Matter Decay 4 | . . . . . . 4 Short Circuit 6 | . . . . . . 6 Damage (minor) 4 | . . 1 . . . 3 Damage (major) 16 | . . . . . . 16 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 1 . 2 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 15 | . . . 2 8 . 5 Heat Transferred 5260 | . 50 572 925 1924 . 1789 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 2 . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 89 | 100 100 100 89 100 100 41 Level 1 10 | . . . 10 . . 58 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 276 | . 41 129 226 123 13 276 Initial 15 | . . . . 15 13 . Average 64 | . 6 32 109 51 1 166 Influence Increases 1509 | . 65 321 394 440 3 286 Destroy 0b10 Robot/C 1000 | . 40 180 260 300 . 220 Destroy 0b10 Robot/NC 45 | . 5 30 5 . . 5 Destroy Leader 252 | . 2 68 62 80 . 40 Successful Hack 67 | . 17 11 22 14 3 . Disable Machine 8 | . . 4 . . . 4 Destroy Structure 32 | . 1 28 . 1 . 2 Lose Combat Pursuer 105 | . . . 45 45 . 15 Influence Decreases 1233 | . 65 321 340 452 42 13 Entered New Map 71 | . . . . 39 29 3 Time Decay 1033 | . 65 212 330 413 13 . Lost Part 30 | . . 10 10 . . 10 Purge Threat 99 | . . 99 . . . . Squads Dispatched 6 | . . 2 1 1 . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . . 2 1 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 4 15 17 21 . 12 Peak Tracking Total 7 | . 3 4 6 4 . 7 Tactical Retreats 4 | . . . 2 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Traps Triggered 2 | . . 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Disabled 2 | . . 1 . . . 1 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Accessed 21 | . 5 4 6 5 1 . Terminals 21 | . 5 4 6 5 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 82 | . 26 12 24 19 1 . Successful 63 | . 23 9 15 15 1 . Failed 19 | . 3 3 9 4 . . Catastrophic 2 | . . 1 1 . . . Database Lockouts . | . . . . . . . Manual 28 | . 9 7 5 7 . . Terminals 82 | . 26 12 24 19 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 52 | . 19 6 14 12 1 . Record 14 | . 7 1 4 2 . . Part Schematic 2 | . . . 2 . . . Robot Analysis 3 | . 1 1 1 . . . Prototype ID Bank 3 | . . 1 1 1 . . Open Door 2 | . . . 2 . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Machine Index 1 | . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 3 | . . 1 1 1 . . Unreport Threat 1 | . . 1 . . . . Locate Traps 6 | . 3 . 1 2 . . Disarm Traps 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 7 | . 3 1 . 3 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 4 3 1 3 . . Terminals 11 | . 4 3 1 3 . . Track 1 | . 1 . . . . . Botnet 10 | . 3 3 1 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 5 4 5 5 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Active Infowar (turns) 1145 | . . . . 595 236 314 Optics 1145 | . . . . 595 236 314 Sensors 426 | . . . . . 126 300 Robot Analysis Total 3 | . 1 1 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Turns Passed 2513 | 75 211 567 467 596 236 361 Spaces Moved 1279 | 42 162 345 232 339 85 74 Core 8 | 6 . . . . . 2 Treads . | . . . . . . . Legs 1271 | 36 162 345 232 339 85 72 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 262 Average Speed 155 | 135 120 120 167 141 260 322 Slowest Speed 2050 | 250 120 120 190 190 262 2050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 35 37 44 36 3 70 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . 1 34 . . . 2 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 37 | . 1 34 . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Total 1529 | 60 169 409 265 397 102 127 Wait 7 | . . . 2 5 . . Move 1273 | 41 161 344 231 338 84 74 Hop . | . . . . . . . Pick Up 47 | 12 2 7 . 7 8 11 Fast Attach 8 | . . 1 2 4 1 . Attach 23 | 7 1 4 1 1 5 4 Detach 1 | . . 1 . . . . Swap 6 | . . 1 1 3 . 1 Drop 18 | . . 2 3 9 4 . Fire 144 | . 5 49 24 30 . 36 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 1 . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 33 | -11/Scrapyard | Identified exit to Materials 33 | -11/Scrapyard | Discovered exit to Materials (range 15) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 175 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Discovered exit to Mines (range 11) 231 | -10/Materials | Identified exit to Materials 231 | -10/Materials | Discovered exit to Materials (range 16) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 306 | -9/Materials | Build established: Hacker-Mutant 604 | -9/Materials | Identified exit to Mines 604 | -9/Materials | Discovered exit to Mines (range 9) 746 | -9/Materials | Identified exit to Storage 746 | -9/Materials | Discovered exit to Storage (range 16) 830 | -9/Materials | Discovered exit to Mines (range 16) 854 | -9/Materials | Entered Storage 1122 | -9/Storage | Found Prototype Protection 1122 | -9/Storage | Identified Lgt. Regenerative Plating 1270 | -9/Storage | Identified exit to Materials 1270 | -9/Storage | Discovered exit to Materials (range 5) 1321 | -9/Storage | Entered Materials 1321 | -8/Materials | Evolved 2 slots: Utility x2 1366 | -8/Materials | Identified exit to Factory 1917 | -8/Materials | Entered Factory 1917 | -7/Factory | Evolved 2 slots: Utility x2 2153 | -7/Factory | Identified exit to DSF 2153 | -7/Factory | Entered DSF 2198 | -7/DSF | Additional patrols routed to DSF 2271 | -7/DSF | Lost 3 parts (1p1n1w) 2299 | -7/DSF | Destroyed 7 combat bots 2321 | -7/DSF | Found Prototype Device 2357 | -7/DSF | Sterilization system engaged 2377 | -7/DSF | Ambient heat levels rising (+10) 2392 | -7/DSF | Ambient heat levels rising (+10) 2407 | -7/DSF | Ambient heat levels rising (+10) 2422 | -7/DSF | Ambient heat levels rising (+10) 2437 | -7/DSF | Ambient heat levels rising (+10) 2452 | -7/DSF | Ambient heat levels rising (+10) 2467 | -7/DSF | Ambient heat levels rising (+10) 2482 | -7/DSF | Ambient heat levels rising (+10) 2497 | -7/DSF | Ambient heat levels rising (+10) 2498 | -7/DSF | Core integrity fell below 50% 2506 | -7/DSF | Core integrity fell below 20% 2512 | -7/DSF | Ambient heat levels rising (+10) 2515 | -7/DSF | Core destroyed Last Messages --------------- 02501_ Overheating: Energy bleed (-14). 02501_ A-02 Transporter heat damages Med. Storage Unit, Lgt. Treads. 02502_ Overheating: Matter decay (-19). 02505_ Overheating: Core damaged (-126). 02506_ Overheating: Core damaged (-105). 02507_ Overheating: Energy bleed (-23). 02507_ A-02 Transporter heat damages Ion Engine, Med. Storage Unit, Transport Network Coupler. 02508_ Overheating: Matter decay (-42). 02508_ A-02 Transporter heat spikes uncontrollably. 02509_ Overheating: Energy bleed (-11). 02510_ Overheating: Visual Processing Unit damaged (-12). 02510_ Overheating: Imp. Sensor Array damaged (-2). 02510_ Overheating: Broken VSS Leg damaged (-7). 02512_ ALERT: Ambient heat levels +10. 02515_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | ????????????????????###"!####???????##"####??????? | | ????????????????????#[[!%%% #########"""""#??????? | | ????????????????????#[[!!!% # #= ##"""""#??????? | | ????????????????????# !! 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[[#??????? | | ????????????#???#######%[ ;##########??####??????? | | ????????????????????#!!%* !!#????????????????????? | | ????????????????????#!!== !!#????????????????????? | | ????????????????????#!!% @!!#????????????????????? | | ????????????????????### ###????????????????????? | | ????????????????????? =??????????????????????? | | ????????????????????# =??????????????????????? | | ????????????????????# ==?????????????????????? | | ????????????????????### ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????!! !??????????????????????? | | ?????????????????????!! !??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 26 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Authchip Count 6 Item Schematics ----------------- Particle Gun | -9/Storage | Hacked Missile Launcher | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Heavy Suspicion Hot Goods I Have A Map? Organ Harvest Spot Them First There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed AuthchipFusionSaw Manual? 0 Play Time 00:44:21 Cumulative 134.3 hours Start 2025.10.22 @ 14:13:42 End 2025.10.22 @ 16:58:10 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 88 Rogue 74 Adventurer 0 Explorer 14 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dd948a7-ce63-4237-b34c-95cfa91bb09a