Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 00:24:17 Player: ToBeDefined Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1754) 1754 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 4048 Bonus ------- High Alert Combat Kills 149 Cogmind --------- Core Integrity 0/550 Matter 22/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Weight Redist. System Signal Interpreter Transport Network Coupler Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Rocket Launcher > --- INVENTORY -------- Light Treads Weight Redist. System Signal Interpreter Transport Network Coupler Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 64 | 5 16 3 26 14 Power 9 | 1 2 1 4 1 Engine 8 | 1 2 1 3 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 2 3 2 5 4 Treads 9 | . . 2 3 4 Leg 7 | 2 3 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | . 8 . 6 3 Device 9 | . 5 . 3 1 Storage 5 | . 2 . 2 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 22 | 2 3 . 11 6 Energy Gun 5 | . 1 . 3 1 Energy Cannon 3 | . . . 3 . Ballistic Gun 5 | 2 1 . 2 . Ballistic Cannon . | . . . . . Launcher 4 | . . . 1 3 Special Weapon 5 | . 1 . 2 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 22 | . . . 9 13 Power 3 | . . . 1 2 Propulsion 9 | . . . 4 5 Utility 3 | . . . 2 1 Weapon 7 | . . . 2 5 Highest Loss Streak 5 | . . . 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 95 100 72 78 Engine 11 | . 14 14 6 12 Treads 19 | . . 22 19 26 Leg 9 | . 28 5 7 3 Device 10 | . 15 14 6 8 Storage 10 | . 9 14 8 9 Protection 2 | . . . 1 5 Energy Gun 8 | . 10 14 6 5 Energy Cannon 1 | . . . 3 . Ballistic Gun 3 | . 16 . 2 . Launcher 2 | . . . 1 6 Special Weapon 5 | . . 14 3 . Peak Build Rating 21 | 5 9 9 13 21 Average Rating 10 | 3 7 8 8 16 On Entrance 7 | . 5 8 9 13 Naked Turns . | . . . . . Heaviest Build 48 | 6 48 16 27 39 Greatest Support 85 | 20 26 20 60 85 Greatest Overweight (x) 5 | . 1 . 3 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 20 8 15 10 Average Capacity 8 | 5 7 8 7 9 Most Carried 10 | 4 8 8 8 10 Average Carried 7 | 2 6 7 7 8 Final Capacity 10 | 5 8 8 8 10 Final Carried 10 | 3 8 8 7 10 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1109 | 270 230 30 271 308 Remotely . | . . . . . Salvage Created 1877 | 48 379 . 741 709 Parts 109 | . 19 . 48 42 Haulers Intercepted 4 | . . . 1 3 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 45 | 1 5 . 17 22 Melee 2 | . . . 2 . Guns 15 | 1 5 . 6 3 Cannons 8 | . . . 8 . AOE 20 | . . . 1 19 Classes Destroyed 10 | 1 4 . 4 1 Worker 5 | . 1 . . 4 Builder 4 | . . . 3 1 Tunneler 2 | . 1 . . 1 Hauler 4 | . . . 1 3 Recycler 3 | . 1 . 1 1 Watcher 2 | . 1 . . 1 Swarmer 12 | . . . 4 8 Grunt 29 | 1 5 . 10 13 Sentry 3 | . . . 3 . Hunter 1 | . . . . 1 Best Kill Streak 14 | 1 4 . 6 14 Combat Bots Only 8 | 1 2 . 4 8 Max Kills in Single Turn 4 | 1 1 . 4 3 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 359 | 7 42 . 134 176 Missed 89 | . 11 . 26 52 Damage Taken 4247 | 80 345 . 1532 2290 Core 998 | 23 91 . 330 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 120 | . 77 . 43 . Core Remaining (%) 53 | 90 . 54 17 . Volleys Fired 164 | 5 25 1 61 72 Largest 2 | 2 2 1 2 2 Hottest 150 | 40 150 50 125 100 Shots Fired 249 | 10 50 1 96 92 Gun 153 | 10 49 1 45 48 Cannon 33 | . . . 33 . Launcher 40 | . . . 1 39 Special 23 | . 1 . 17 5 Kinetic 61 | 10 32 . 19 . Thermal 148 | . 18 1 76 53 Explosive 40 | . . . 1 39 Electromagnetic . | . . . . . Robot Hit Streak 10 | 9 4 5 10 4 Robot Miss Streak 8 | 1 2 . 5 8 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 111 | 9 26 1 43 32 Core Hits 103 | 2 13 1 33 54 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4745 | 87 353 12 1157 3136 Guns 1126 | 87 353 12 346 328 Cannons 363 | . . . 363 . Explosions 3167 | . . . 389 2778 Melee . | . . . . . Ramming 89 | . . . 59 30 Kinetic 441 | 87 256 . 98 . Thermal 1048 | . 97 12 611 328 Explosive 3167 | . . . 389 2778 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 7 11 Average Corruption 4 | . . . 4 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 8 5 Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 1 1 Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . . 2 Data Loss (minor) 4 | . . . 3 1 Misfires 2 | . . . 2 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 268 | . . . 7 261 Projectiles . | . . . . . Explosions 268 | . . . 7 261 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 548 | . . . 42 506 Shots 9 | . . . 1 8 Rammed 53 | . . . 41 12 Targets Rammed 54 | . . . 42 12 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 559 | 6 102 10 455 559 Average Temperature 125 | 6 37 7 106 169 Received Heat Transfer 1230 | 42 186 . 507 495 Effects 14 | . . . 3 11 Shutdowns 5 | . . . 1 4 Energy Bleed 3 | . . . 1 2 Interference 3 | . . . 1 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 4 1 Heat Transferred 2738 | . 296 37 1443 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 835 | 20 90 29 347 835 Initial 83 | . 13 29 . 83 Average 136 | 1 52 14 175 277 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 72 | 100 100 100 46 53 Level 1 21 | . . . 53 25 Level 2 3 | . . . . 12 Level 3 2 | . . . . 8 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 3 3 Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 5 | . 3 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | 1 10 . 19 37 Peak Tracking Total 6 | 1 3 . 6 5 Tactical Retreats 7 | . . . 3 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 17 | . . . 5 12 Max in Single Turn 3 | . . . 3 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 . 2 2 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 4 . 7 4 Successful 9 | . 3 . 4 2 Failed 6 | . 1 . 3 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . 2 4 Fabricators . | . . . . . Repair Stations 9 | . 4 . 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Unreport Threat 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 3 . 4 . Scan Component 4 | . 2 . 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 84 | . 26 . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3022 | 100 452 804 818 848 Spaces Moved 1435 | 75 187 530 276 367 Core 44 | 23 . . 3 18 Treads 990 | . . 393 270 327 Legs 401 | 52 187 137 3 22 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 145 Average Speed 149 | 98 120 149 162 165 Slowest Speed 300 | 120 190 160 240 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . 1 1 Exploration Rate (%) 38 | 6 33 98 20 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 33 | . 1 . 16 16 Terrain Destroyed 400 | . 1 . 37 362 Melee . | . . . . . Projectile 22 | . 1 . 16 5 AOE 378 | . . . 21 357 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1975 | 92 367 541 482 493 Wait 188 | . 106 1 68 13 Move 1431 | 74 186 529 275 367 Hop . | . . . . . Pick Up 44 | 8 19 2 3 12 Fast Attach 22 | . 4 3 15 . Attach 23 | 5 6 . 4 8 Detach 2 | . . . 2 . Swap 19 | . 6 . 7 6 Drop 28 | . 15 5 5 3 Fire 164 | 5 25 1 61 72 Melee . | . . . . . Ram 34 | . . . 30 4 Kick . | . . . . . Crush 20 | . . . 12 8 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 380 | -10/Materials | Repaired Assault Rifle 449 | -10/Materials | Discovered new exit (range 11) 553 | -10/Materials | Entered Mines 571 | -10/Mines | Learned Materials security intel 602 | -10/Mines | Build established: Scavenger-Mutant 714 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 915 | -10/Mines | Found a hidden stash of uninstalled traps 1043 | -10/Mines | Discovered new exit (range 13) 1227 | -10/Mines | Discovered new exit (range 7) 1357 | -10/Mines | Entered Materials 1357 | -9/Materials | Evolved 2 slots: Propulsion x2 1399 | -9/Materials | Repaired Sensor Array 1599 | -9/Materials | Repaired Imp. Ion Engine 1793 | -9/Materials | Core integrity fell below 50% 1839 | -9/Materials | Lost 3 parts (1p1n1u) 1866 | -9/Materials | Core integrity fell below 20% 2006 | -9/Materials | Crushed by falling debris 2147 | -9/Materials | Discovered new exit (range 7) 2175 | -9/Materials | Entered another Materials area 2175 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2702 | -8/Materials | Lost 4 parts (1p1u2w) 2889 | -8/Materials | Core integrity fell below 50% 2908 | -8/Materials | Garrison activated, responded to threat 2947 | -8/Materials | Crushed by falling debris 2947 | -8/Materials | Core integrity fell below 20% 2950 | -8/Materials | Destroyed 8 combat bots 2958 | -8/Materials | Build established: Mutant 2987 | -8/Materials | Lost 5 parts (1p3n1w) 3018 | -8/Materials | System corruption reached 10% 3023 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Imp. Treads destroyed. System corrupted by crushing effect (+5). Hvy. Ion Engine destroyed. System corrupted by crushing effect (+2). The unstable cave ceiling collapses. System corrupted: Matter fused (-10). Adv. Treads destroyed. G-47 Trooper destroyed. System corrupted: Component data lost. System corrupted: IFF burst signal emitted. Once familiar with the basic mechanics, press ESC then '3' to read the in-game manual for more details. System corrupted: Energy discharge (-36). Slammed into Y-45 Defender. Destabilizing: System corrupted (+2). Slammed into Y-45 Defender. Critical hit (Burn: +37). Slammed into Y-45 Defender. Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????????? ## # #####???????????? | | ???????????" # # #???????????? | | ???????????" [ #??????????## | | ?????????? 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