Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 23:47:35 Player: Meraxes Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (604) 604 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2584 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 315/375 System Corruption 0% Temperature Cool (65) Movement Walking (122) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Small Storage Unit High-capacity Battery Visual Processing Unit > --- WEAPON (3) ------- Heavy EM Shotgun Improved Datajack > --- INVENTORY (8) ---- Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit High-capacity Battery Visual Processing Unit > --- WEAPON ----------- Heavy EM Shotgun Improved Datajack > --- INVENTORY -------- Signal Interpreter [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Weapon Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Shotgun Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 32 | 6 3 7 5 11 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 2 2 5 Treads . | . . . . . Leg 10 | 2 . 2 2 4 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 1 . 3 Device 4 | . 1 1 . 2 Storage 2 | 1 . . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 2 3 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 2 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 20 | . 5 4 2 9 Power 3 | . 1 1 . 1 Propulsion 6 | . 1 2 . 3 Utility 3 | . 1 . . 2 Weapon 8 | . 2 1 2 3 Highest Loss Streak 7 | . 4 2 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 87 83 71 67 Engine 9 | . 12 8 9 6 Leg 21 | . 28 21 18 18 Device 6 | . 3 10 5 5 Storage 11 | . 14 11 9 11 Processor 7 | . 1 11 9 9 Ballistic Gun 21 | . 26 21 20 13 Naked Turns . | . . . . . Heaviest Build 21 | 14 15 18 21 18 Greatest Support 56 | 20 20 30 30 56 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 7 | 1 3 7 7 5 Average Carried 4 | . 1 6 6 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 1 3 7 6 1 Class Distribution -------------------- 55% | Mutant 30% | Scavenger-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 807 | 158 210 212 125 102 Remotely . | . . . . . Salvage Created 805 | . 205 215 111 274 Parts 54 | . 22 10 9 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 20 | . 6 7 2 5 Guns 20 | . 6 7 2 5 Classes Destroyed 6 | . 4 1 1 . Builder 3 | . 1 . 2 . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 9 | . 6 3 . . Grunt 9 | . . 4 1 4 Sentry 2 | . . . 1 1 Best Kill Streak 5 | . 5 3 3 4 Combat Bots Only 4 | . 3 3 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 321 | . 102 70 37 112 Missed 101 | . 32 17 15 37 Damage Taken 2691 | . 570 605 334 1182 Core 821 | . 132 133 46 510 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 47 66 . . Volleys Fired 76 | . 26 22 11 17 Largest 3 | . 2 2 3 3 Hottest 69 | . 40 46 69 66 Shots Fired 141 | . 47 44 25 25 Gun 141 | . 47 44 25 25 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 131 | . 47 44 25 15 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 10 | . . . . 10 Robot Hit Streak 10 | . 6 6 9 10 Robot Miss Streak 9 | . 4 9 6 3 Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 91 | . 26 24 20 21 Core Hits 51 | . 9 15 9 18 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 2 | . 1 . 1 . Destroy 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1356 | . 345 304 286 421 Guns 1349 | . 345 304 286 414 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 1120 | . 345 304 286 185 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 229 | . . . . 229 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 57 | . . 28 39 57 Average Temperature 20 | . . 11 22 25 Received Heat Transfer 1011 | . . 264 126 621 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 239 | . 173 239 185 144 Initial 100 | . . 64 100 78 Average 112 | . 77 167 114 85 Maximum Alert Level 1 | . . 1 . . Low Security (%) 87 | 100 100 66 100 100 Level 1 12 | . . 33 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 . 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 13 18 5 10 Peak Tracking Total 9 | . 4 9 7 8 Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 104 | . . . . 104 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1060 | 59 268 378 157 198 Spaces Moved 580 | 44 157 196 76 107 Core 27 | 5 . . . 22 Treads . | . . . . . Legs 537 | 39 157 196 76 69 Wheels 16 | . . . . 16 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 80 Average Speed 128 | 112 120 140 138 120 Slowest Speed 190 | 120 120 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 21 28 9 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 752 | 50 188 257 105 152 Wait 53 | . 1 27 12 13 Move 576 | 43 156 195 75 107 Hop . | . . . . . Pick Up 10 | 1 2 6 1 . Fast Attach 23 | 6 3 5 2 7 Attach 9 | . . 2 3 4 Detach 2 | . . . 1 1 Swap . | . . . . . Drop 2 | . . . . 2 Fire 76 | . 26 22 11 17 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 323 | -10/Materials | Core integrity fell below 50% 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 357 | -9/Materials | Lost 4 parts (1p1n2w) 700 | -9/Materials | Discovered new exit (range 4) 706 | -9/Materials | Entered another Materials area 706 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 792 | -8/Materials | Discovered new exit (range 18) 863 | -8/Materials | Entered Storage 988 | -8/Storage | Core integrity fell below 50% 1004 | -8/Storage | Lost 7 parts (1p2n1u3w) 1012 | -8/Storage | Core integrity fell below 20% 1018 | -8/Storage | Met a pair of Derelict thieves 1061 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- late." 01029_ Acquired Imp. Aluminum Leg. 01031_ HA-TXF(g) destroyed. 01032_ Acquired Titanium Leg. 01036_ G-47 Trooper unfolds itself. 01037_ 0V-OD1(g) suffers critical hit (Burn). 01037_ 0V-OD1(g) critical meltdown. 01040_ Acquired Prototype Energy Gun. 01040_ Identified Hvy. EM Shotgun. [Achievement: Risk Taker] 01044_ R-06 Scavenger collects Prototype Energy Gun. 01044_ G-47 Trooper destroyed. 01045_ Acquired 49 matter. 01047_ R-06 Scavenger collects Carbon-fiber Leg. 01048_ G-47 Trooper destroyed. 01049_ Acquired 24 matter. 01050_ R-06 Scavenger collects Aluminum Leg. 01054_ Lgt. Angular Momentum Engine fried. 01054_ G-50 Soldier destroyed. 01060_ G-47 Trooper destroyed. 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