Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.14 @ 19:07:24 Player: sasha Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (481) 481 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2461 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Small Storage Unit Sensor Array Improved EM Shotgun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- Improved Assault Rifle Axe > --- INVENTORY -------- Small Storage Unit Sensor Array Improved EM Shotgun [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Medium Treads Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 25 | 3 5 . 10 7 Power 2 | . 1 . 1 . Engine 2 | . 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . 2 . 2 4 Treads 4 | . . . . 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 2 . 2 . Utility 3 | 1 1 . 1 . Device 2 | 1 1 . . . Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 1 . 6 3 Energy Gun 3 | . . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . 3 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 15 | . 1 1 3 10 Power 2 | . 1 . . 1 Propulsion 8 | . . . 2 6 Utility 2 | . . . . 2 Weapon 3 | . . 1 1 1 Highest Loss Streak 5 | . 1 2 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 66 | . 70 57 78 37 Engine 3 | . 7 . 3 . Treads 3 | . . . . 12 Flight 18 | . 17 28 24 7 Device 18 | . 21 28 22 9 Processor 6 | . . . 10 . Energy Gun 1 | . . . 2 2 Ballistic Gun 12 | . 21 . 15 1 Slashing Weapon 1 | . . . . 2 Naked Turns 4 | . . . . 4 Heaviest Build 10 | 3 8 5 10 8 Greatest Support 112 | 3 8 8 12 112 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 3 3 5 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 5 3 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 519 | 248 48 . 223 . Remotely . | . . . . . Salvage Created 720 | 47 65 . 290 318 Parts 59 | 3 9 . 28 19 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 3 . 9 9 Melee 6 | . . . . 6 Guns 15 | . 3 . 9 3 Classes Destroyed 6 | 1 2 . 2 1 Worker 1 | . . . . 1 Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Watcher 3 | . 1 . 2 . Swarmer 15 | . 3 . 7 5 Grunt 6 | . . . 2 4 Best Kill Streak 7 | 2 4 . 7 6 Combat Bots Only 7 | . 3 . 7 6 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2312 | . 219 28 409 1656 Core 784 | . 86 . 144 554 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 65 64 . Volleys Fired 70 | 9 14 . 40 7 Largest 2 | 2 2 . 2 1 Hottest 45 | 40 40 . 45 45 Shots Fired 122 | 18 22 . 75 7 Gun 116 | 18 16 . 75 7 Cannon . | . . . . . Launcher 6 | . 6 . . . Special . | . . . . . Kinetic 104 | 18 16 . 70 . Thermal . | . . . . . Explosive 6 | . 6 . . . Electromagnetic 12 | . . . 5 7 Robot Hit Streak 10 | 4 4 . 10 9 Robot Miss Streak 3 | 2 1 . 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 103 | 11 10 . 54 28 Core Hits 46 | 5 6 . 22 13 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . 1 . 1 . Destroy 2 | . 1 . 1 . Melee Attacks 35 | . . . 10 25 Impact . | . . . . . Slashing 35 | . . . 10 25 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1523 | 86 87 . 498 852 Guns 797 | 86 87 . 498 126 Cannons . | . . . . . Explosions . | . . . . . Melee 726 | . . . . 726 Ramming . | . . . . . Kinetic 580 | 86 87 . 407 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 217 | . . . 91 126 Impact . | . . . . . Slashing 726 | . . . . 726 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . 19 . . 20 Projectiles . | . . . . . Explosions 19 | . 19 . . . Melee 20 | . . . . 20 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . 31 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 70 | . . . 70 2 Average Temperature 25 | . . . 26 2 Received Heat Transfer 681 | . . 15 144 522 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 340 | 10 142 55 313 340 Initial 55 | . 6 55 17 49 Average 111 | 2 93 47 104 174 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 80 | 100 100 100 78 64 Level 1 19 | . . . 21 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 5 4 21 25 Peak Tracking Total 10 | . 4 4 8 10 Tactical Retreats 9 | . 1 . 3 5 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 4 | . 4 . . . Max in Single Turn 3 | . 3 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 5 | . 2 . 2 1 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 6 . 5 2 Successful 3 | . 1 . 1 1 Failed 9 | . 5 . 3 1 Catastrophic 2 | . 2 . . . Database Lockouts 1 | . . . 1 . Manual 12 | . 6 . 6 . Terminals 13 | . 6 . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 1 1 Part Schematic 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 943 | 65 162 5 485 226 Spaces Moved 921 | 66 276 13 349 217 Core 214 | 66 51 . . 97 Treads 5 | . . . . 5 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 702 | . 225 13 349 115 Fastest Speed 34 | 50 37 37 34 37 Average Speed 40 | 50 39 37 36 46 Slowest Speed 160 | 50 50 37 40 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . 5 1 Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 20 | 4 28 7 34 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 48 | . 42 . 6 . Terrain Destroyed 48 | . 42 . 6 . Melee 6 | . . . 6 . Projectile . | . . . . . AOE 42 | . 42 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1317 | 83 310 12 620 292 Wait 242 | . 7 . 205 30 Move 904 | 65 274 12 338 215 Hop 6 | . . . 5 1 Pick Up 23 | 6 7 . 8 2 Fast Attach 7 | . . . 2 5 Attach 15 | 3 5 . 5 2 Detach . | . . . . . Swap 3 | . . . 3 . Drop 11 | . 2 . 4 5 Fire 70 | 9 14 . 40 7 Melee 35 | . . . 10 25 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . 1 . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 197 | -10/Materials | Crushed by falling debris 214 | -10/Materials | Discovered new exit (range 11) 228 | -10/Materials | Entered Mines 229 | -10/Mines | Assembled infested the area 230 | -10/Mines | Discovered new exit (range 10) 233 | -10/Mines | Entered Materials 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 240 | -9/Materials | Central database locked down 567 | -9/Materials | Destroyed 7 combat bots 714 | -9/Materials | Discovered new exit (range 10) 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 770 | -8/Materials | Lost 4 parts (1p1n1u1w) 849 | -8/Materials | Lost 3 parts (2n1u) 895 | -8/Materials | Core integrity fell below 50% 939 | -8/Materials | Core integrity fell below 20% 944 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00882_ S-10 Pest destroyed. 00895_ K-01 Serf collects debris. 00899_ G-47 Trooper destroyed. 00900_ K-01 Serf collects debris. 00907_ S-10 Pest destroyed. 00908_ K-01 Serf collects debris. 00910_ G-47 Trooper destroyed. 00912_ Imp. Assault Rifle destroyed. 00915_ G-47 Trooper destroyed. 00922_ Med. Treads destroyed. 00922_ Critical hit (Burn: +37). 00925_ Med. Treads destroyed. 00932_ Destroyed Aluminum Leg. 00935_ G-47 Trooper destroyed. 00940_ Nuclear Reactor explodes. 00940_ Repair Station disabled. 00940_ Med. Treads destroyed. 00942_ The unstable cave ceiling collapses. 00942_ Critical hit (Burn: +37). 00944_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????# # # #????????? | | ??????????????????????# # # #????????? | | ??????????????????????# ########### #?#??????? | | ??????????????????????# #????????? | | ???????????# ########## #????????? | | ???????? """"""" !!!#????????? | | ???????? """"""" !!!#????????? | | ???????????############ """"""" !!!#????????? | | ??????????????????????# """"""" #????????? | | ??????????????????????# """"""" #????????? | | ???????????????????#??# #????????? | | ??????????????????????# [ #????????? | | ??????????????????????# #????????? | | ?????????????? ???????# #################????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ????????????????????#?# #????????????????????????? | | ??????????????????????# #????######??????????????? | | ??????????????????????# ##### ## ?????????? | | ??????????????????????# # # ?????????? | | ???????? ???????####### # [[[ ""??????????? | | ???????? ??????# #%[[[[ / Y ""??????????? | | ????????? ?????# #@![[ ""??????????? | | ?????????? ????# /!% =g%*= ????????? | | ????? #####+#### !!=%#s" ! ????????? | | ????# ! *=#%" ?????????? | | ????+ # " ####?????????? | | ????# ### # #????????????? | | ????# ## ###??## ###????????????? | | ????? !! ??# = #??????######??????????????? | | ????? !!???#!![[/ #??????????????????????????? | | ?????? ?????#!![[ #??????????????????????????? | | ??????? ??????########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipDisruptionAutocannon Manual? 0 Play Time 00:15:22 Cumulative 78.3 hours Start 2024.01.14 @ 17:53:47 End 2024.01.14 @ 19:07:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 734aae72-b597-4f2d-acc3-c76353ffe924