Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.10 @ 18:39:20 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by 3J-WFL(g) with Heavy Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (244) 1220 Value Destroyed (9874) 9874 Prototype IDs (77) 1540 Alien Tech Used (2) 400 Bonus (9574) 9574 TOTAL SCORE: 29908 Bonus ------- High Alert Combat Kills 1545 Follower Combat Kills 419 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 5836 Friendly Fire -626 Cogmind --------- Core Integrity 0/1200 Matter 350/350 Energy 788/1200 System Corruption 5% Temperature Cool (18) Movement Flying (34) Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Flying Fortress v7 Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (8) ------ Energy Well Improved Signal Interpreter Makeshift Terrain Scanner Experimental Armor Integrity Analyzer Advanced Shield Generator Ghost Barrier Long-range Tractor Beam > --- WEAPON (3) ------- Helical Railgun Helical Railgun Gamma Bomb Array > --- INVENTORY (4) ---- Matter Filter System Purifier Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flying Fortress v7 Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Energy Well Improved Signal Interpreter Makeshift Terrain Scanner Experimental Armor Integrity Analyzer Energy Filter Advanced Kinecellerator Ghost Barrier Long-range Tractor Beam > --- WEAPON ----------- Helical Railgun Helical Railgun Gamma Bomb Array > --- INVENTORY -------- Protomatter Matter Filter Advanced Shield Generator System Purifier [Rating: 144] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Flying Fortress v7 Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flying Fortress v7 Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Energy Well Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Weapon KE Penetrator Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Gamma Bomb Array Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Slots Evolved 14 | 3 . . . . 4 . 2 . 1 . . 1 . 2 . . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . . Utility 7 | 1 . . . . 1 . 2 . 1 . . 1 . . . . . . . . 1 . . . Weapon 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 110 | 5 1 1 5 8 2 1 10 16 2 2 . 2 4 3 15 2 . 5 . 2 5 1 1 17 Power 14 | 1 1 . . 1 . . . 3 . 1 . . 2 . 1 . . 1 . . . . . 3 Engine 7 | 1 . . . 1 . . . 3 . 1 . . . . . . . 1 . . . . . . Core 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Propulsion 12 | 2 . . 2 2 1 . . . . . . . . 1 2 . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 1 . . . . . . . . 1 2 . . . . . . . . 2 Utility 39 | . . 1 1 1 . 1 2 5 1 1 . 1 2 1 4 2 . 2 . 1 2 1 . 10 Device 26 | . . 1 1 1 . . 1 4 1 1 . 1 . 1 3 1 . 2 . 1 . . . 7 Storage 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Processor 8 | . . . . . . 1 1 1 . . . . 2 . 1 . . . . . 1 . . 1 Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . . 2 4 1 . 8 8 1 . . 1 . 1 8 . . 2 . 1 3 . 1 2 Energy Gun 8 | . . . 2 2 1 . 2 . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . . . . . . 2 2 . . . 1 . . 3 . . 2 . 1 . . . 2 Ballistic Cannon 7 | . . . . . . . 1 1 . . . . . . 3 . . . . . 1 . 1 . Launcher 8 | . . . . 2 . . . 2 1 . . . . 1 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 . . . . 1 3 . 1 . . . . 5 1 . 1 . . 3 . . 10 Parts Lost 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 78 | . 71 79 97 100 74 57 72 75 77 73 80 80 80 78 75 77 77 77 77 77 75 75 78 77 Engine 4 | . 9 . . 9 11 9 8 6 7 6 13 12 5 . . . . 1 5 5 5 5 5 . Core 2 | . 4 14 14 4 . . . . . . . . 1 5 5 5 5 3 . . . . . . Reactor 3 | . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 Wheel 2 | . 28 28 28 14 . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . 5 9 8 7 7 6 6 6 6 9 10 11 11 11 11 11 10 10 10 13 Device 24 | . . 8 26 28 22 18 23 30 34 32 33 33 35 28 24 22 22 22 22 22 21 21 21 20 Processor 7 | . . . . . . 3 8 7 7 6 6 6 7 11 11 11 11 11 11 11 10 10 10 10 Hackware 2 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 Energy Gun 2 | . . . 23 17 22 18 7 . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 28 28 4 . . . 5 7 7 6 6 6 6 5 5 5 5 10 11 11 7 5 . 2 Ballistic Cannon 3 | . . . . . . . . 7 7 6 6 6 6 5 4 5 5 . . . 2 5 9 7 Launcher 4 | . . . . 10 . . . . 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 7 7 8 13 20 20 19 24 33 39 48 48 55 56 55 58 52 52 53 53 54 60 61 64 75 Greatest Support 100 | 31 31 31 31 29 77 77 77 77 77 77 77 77 77 100 100 100 100 100 100 100 100 100 100 100 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 1 2 2 1 1 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . 1 1 1 1 1 2 2 2 3 3 3 2 2 3 4 4 3 4 3 4 4 4 3 Final Capacity 4 | 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 1 2 1 1 1 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 2 Class Distribution -------------------- 58% | Hacker-Scout 24% | Scout 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -6/Deep Caves Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Matter Collected 5238 | 231 35 36 50 168 . 30 127 483 45 108 . 261 597 60 642 94 102 314 50 71 854 24 169 687 Remotely 4931 | . . . 50 168 . 30 127 483 45 108 . 261 592 60 642 94 102 314 50 71 854 24 169 687 Salvage Created 11139 | . 50 78 89 290 . 12 633 433 77 398 . 729 844 . 1297 56 44 639 64 291 1297 . 143 3675 Parts 533 | . 10 8 4 28 . 1 34 31 8 12 . 41 39 1 42 7 2 51 . 11 53 . 5 145 Haulers Intercepted 9 | . . . . . . . . 1 . . . . . . 3 . . . . . 5 . . . Recyclers Shooed 5 | . 1 . . 2 . . 1 . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . 2 6 . 21 . . . 7 2 . . . . . 11 49 Prevented 134 | . . . . . . . . . 5 9 . 16 . . . . . . . 6 . . . 98 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Combat Hostiles Destroyed 186 | . 4 3 3 13 . 1 12 11 3 6 . 23 17 . 8 1 2 6 5 4 8 . 3 53 Melee 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . Guns 52 | . 4 3 3 5 . 1 6 3 . . . 2 8 . 3 1 1 2 5 . 4 . . 1 Cannons 31 | . . . . . . . 3 3 . . . 2 9 . 3 . 1 . . . 2 . 3 5 AOE 73 | . . . . 8 . . . 4 2 3 . 15 . . 2 . . 1 . 4 2 . . 32 Classes Destroyed 24 | . 1 2 1 1 . 2 2 3 . . . 2 . . 1 . . 2 2 . . . . 5 Worker 8 | . . . . . . 1 . . . . . . 1 . 4 . . . . . 2 . . . Builder 5 | . . . . . . . . 2 . . . . . . 2 . . . . . 1 . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . . . . 1 . . . . . . 3 . . . . . 5 . . . Recycler 11 | . . . . 1 . . 1 2 . . . . . . 5 . . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 4 | . . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . Swarmer 32 | . . 3 . 10 . . . 4 . 1 . 8 1 . 1 . . . . . . . 3 1 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 70 | . 4 . 2 3 . . 7 . 3 4 . 9 9 . 5 . . . . 4 2 . . 18 Brawler 11 | . . . . . . . 1 . . . . 1 3 . . . . . . . . . . 6 Duelist 5 | . . . . . . . . . . . . 1 2 . . . . . . . . . . 2 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Sentry 12 | . . . 1 . . . 4 3 . 1 . 1 1 . 1 . . . . . . . . . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 5 | . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . 1 Programmer 17 | . . . . . . . . 3 . . . 1 1 . 1 1 2 . . . 5 . . 3 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Zionite 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Mutant 7 | . . . . . . . . . . . . . . . . . . 5 . . . . . 2 Best Kill Streak 17 | . 2 3 2 4 . 1 4 5 2 6 . 11 5 . 17 1 1 11 5 4 6 . 3 15 Combat Bots Only 15 | . 2 3 2 4 . 1 4 4 2 6 . 11 5 . 3 1 1 5 4 4 2 . 3 15 Max Kills in Single Turn 8 | . 1 2 1 2 . 1 1 3 1 1 . 3 2 . 3 1 1 2 5 2 3 . 1 8 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . . . 3 1 1 . 3 . . 1 . . 1 . 2 2 . . 5 Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Damage Taken 6291 | . 95 24 144 252 . 87 465 334 . 78 . 458 544 . 276 . 46 280 119 89 319 . 267 2414 Core 5000 | . 76 22 113 201 . 75 374 267 . 61 . 361 424 . 216 . 35 217 93 74 253 . 210 1928 Absorbed by Shields 86 | . . . . . . . . . . . . . . . . . . . . . . . . 86 Redirected to Core 4328 | . 61 4 102 155 . 46 310 218 . 56 . 322 424 . 201 . 35 210 93 57 233 . 210 1591 Core Remaining (%) 97 | 100 . 100 . . . 100 92 . . . . 100 . . . . . . . 92 . . . . Volleys Fired 487 | . 13 3 11 22 . 6 29 35 7 13 . 37 60 7 59 2 9 29 15 4 60 3 15 48 Largest 3 | . 2 2 2 2 . 2 3 2 1 1 . 2 2 2 2 2 2 2 2 1 2 1 2 2 Hottest 193 | . 40 40 126 126 . 138 193 76 39 48 . 81 81 81 81 73 73 80 61 80 90 57 110 110 Shots Fired 786 | . 26 6 22 26 . 11 54 63 7 13 . 49 109 13 91 3 15 55 24 4 104 3 26 62 Gun 430 | . 26 6 22 18 . 11 40 28 . . . 12 49 6 44 1 6 52 24 . 75 . 2 8 Cannon 251 | . . . . . . . 14 32 . 3 . 12 57 6 43 2 9 . . . 24 3 22 24 Launcher 105 | . . . . 8 . . . 3 7 10 . 25 3 1 4 . . 3 . 4 5 . 2 30 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 585 | . 26 6 . . . . 9 60 . 3 . 24 106 12 87 3 15 52 24 . 99 3 24 32 Thermal 96 | . . . 22 18 . 11 45 . . . . . . . . . . . . . . . . . Explosive 11 | . . . . 8 . . . 3 . . . . . . . . . . . . . . . . Electromagnetic 94 | . . . . . . . . . 7 10 . 25 3 1 4 . . 3 . 4 5 . 2 30 Robot Hit Streak 42 | . 14 5 10 12 . 11 21 20 22 32 . 42 26 23 27 11 22 35 18 6 12 4 5 23 Robot Miss Streak 5 | . 2 . 1 3 . 1 1 1 . . . 1 2 . 2 . . 2 5 2 2 . 2 2 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . 1 Secondary Targets 6 | . . 1 1 . . . . . . . . . . . . . . 2 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . 1 1 . 1 . . . Shots Hit Robots 545 | . 18 5 17 14 . 8 59 53 2 10 . 38 75 12 52 1 11 46 17 4 56 1 7 39 Core Hits 632 | . 12 5 4 16 . 3 21 25 5 9 . 44 39 2 40 1 2 49 14 16 48 . 6 271 Critical Hits 19 | . . . . . . . 1 1 . . . . 4 1 2 . 4 . . . 6 . . . Critical Kills 4 | . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . Critical Parts Destroyed 14 | . . . . . . . 1 1 . . . . 4 . 1 . 3 . . . 4 . . . Melee Attacks 32 | . . . . . . . 18 14 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . 18 14 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31563 | . 174 39 287 860 . 169 1601 1907 209 484 . 2355 2558 355 3034 31 451 1257 2437 418 2343 43 297 10254 Guns 7859 | . 174 39 287 251 . 169 612 613 . . . 316 1367 161 915 31 202 850 181 . 1456 . 51 184 Cannons 5092 | . . . . . . . 318 574 . . . 247 1073 153 1120 . 249 . . . 371 43 196 748 Explosions 17573 | . . . . 609 . . . 352 209 484 . 1792 118 41 999 . . 407 2256 418 516 . 50 9322 Melee 1039 | . . . . . . . 671 368 . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11408 | . 174 39 . . . . 94 1187 . . . 563 2440 314 2035 31 451 850 181 . 1827 43 247 932 Thermal 7776 | . . . 287 251 . 169 836 . . . . 289 . . . . . . 2256 . 31 . . 3657 Explosive 1612 | . . . . 609 . . . 352 . . . . . . 651 . . . . . . . . . Electromagnetic 9728 | . . . . . . . . . 209 484 . 1503 118 41 348 . . 407 . 418 485 . 50 5665 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1039 | . . . . . . . 671 368 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 1 1 . . . . . . . . . . . 1 1 1 2 2 2 5 Average Corruption 1 | . . . 1 1 1 1 . . . . . . . . . . . 1 1 1 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 21 | . . . 3 1 1 . . . . . . . . . . . . . 1 3 4 3 3 2 Message Errors 9 | . . . 2 . 1 . . . . . . . . . . . . . . 1 . 3 2 . Energy Discharges 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 5 | . . . 1 . . . . . . . . . . . . . . . . 2 2 . . . Targeting Errors 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 980 | . . . . 63 . . 103 18 . 7 . 9 . . 104 . 44 . 450 . . 19 20 143 Projectiles 130 | . . . . . . . 4 18 . . . . . . 33 . 44 . . . . 19 12 . Explosions 751 | . . . . 63 . . . . . 7 . 9 . . 71 . . . 450 . . . 8 143 Melee 99 | . . . . . . . 99 . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . 2 . . . 3 5 . 4 . 1 . . . 2 1 4 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 2 . . . 3 5 . 4 . 1 . . . 2 1 3 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 182 | . . . . 14 . . . . . 8 . . 4 . . . . . . 8 . . . 148 Shots 26 | . . . . 1 . . . . . 1 . . 1 . . . . . . 1 . . . 22 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 255 | . 14 4 132 90 . 88 135 73 16 85 . 255 130 113 191 . . . . 105 85 10 41 80 Average Temperature 43 | . 7 3 66 23 . 57 41 20 11 32 . 73 44 59 51 . . . . 49 28 10 10 24 Received Heat Transfer 1540 | . 57 . 75 54 . . 225 42 . 18 . 144 162 . 120 . . . 20 36 9 . 12 566 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . . . . . 1 3 . 4 . . . . . 3 . . . . . 15 Combat Hostiles 26 | . . . . . . . . . 1 3 . 4 . . . . . 3 . . . . . 15 Parts Fried 83 | . . . . . . . . . 1 4 . 5 1 . 1 . . 8 . 3 4 . . 56 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 2 . . 3 1 . . . . . . . . . . . . . . . . 2 Heat Transferred 5999 | . . . 629 481 . 333 1480 . . . . 250 . . . . . . . . 100 . . 2726 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . . . . . . . 1 1 . 5 . . . . . . . 1 1 . . 13 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Peak Influence 1081 | . 161 137 167 389 . 35 255 968 . . . . 1081 379 887 . . . . . 471 . . . Initial 378 | . . 62 53 12 . . 13 66 . . . . 310 378 265 . . . . . 56 . . . Average 367 | . 57 124 82 281 . 18 132 375 . . . . 850 378 553 . . . . . 273 . . . Maximum Alert Level 3 | . . . . 1 . . 1 3 . . . . 3 1 3 . . . . . 2 . . . Low Security (%) 33 | 100 100 100 100 18 . 100 71 19 . . . . . . . . . . . . 18 . . . Level 1 36 | . . . . 82 . . 28 24 . . . . 8 100 42 . . . . . 71 . . . Level 2 13 | . . . . . . . . 53 . . . . 17 . 18 . . . . . 9 . . . Level 3 17 | . . . . . . . . 2 . . . . 73 . 38 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . . . 1 4 . . . 1 9 . 8 . . . . . 5 . . . Investigation 11 | . . . . . . . . 2 . . . . 4 . 3 . . . . . 2 . . . Extermination 5 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 2 . . . Reinforcement 8 | . 2 . . . . . 1 1 . . . . 1 . 2 . . . . . 1 . . . Assault 5 | . . . . . . . . . . . . 1 3 . 1 . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Distress Signals 9 | . 1 . . . . . 1 2 . . . . 2 . . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 10 3 6 16 . 1 21 19 4 6 . 24 29 . 17 . 1 24 5 4 16 5 9 82 Peak Tracking Total 19 | . 4 3 2 4 . 1 8 5 3 3 . 8 5 . 5 . 1 5 2 4 2 15 5 19 Tactical Retreats 23 | . . . 1 . . . 3 1 1 1 . 1 2 . 2 . . 2 . . . 2 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Traps Triggered 12 | . . . 1 . . . . . . . . . 1 . 6 . . . . . 1 . . 3 Indirectly 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Disabled 48 | . . . . 1 . . 1 4 . . . . 8 . 20 1 . . 3 . 8 . . 2 Max in Single Turn 9 | . . . . 1 . . 1 4 . . . . 2 . 9 1 . . 2 . 2 . . 2 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Accessed 52 | . 1 . 5 . 2 . 4 8 . . 4 . 8 . 5 . 1 . . . 11 . . 3 Terminals 25 | . 1 . 5 . . . 4 2 . . . . 4 . 3 . . . . . 6 . . . Fabricators 8 | . . . . . . . . 2 . . . . 1 . 1 . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Total Hacks 153 | . 2 . 13 . 2 . 16 12 . . 23 . 22 . 24 . 1 . . . 30 . . 8 Successful 101 | . 2 . 4 . 2 . 11 8 . . 23 . 12 . 13 . 1 . . . 17 . . 8 Failed 52 | . . . 9 . . . 5 4 . . . . 10 . 11 . . . . . 13 . . . Catastrophic 10 | . . . 3 . . . 2 1 . . . . 2 . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 1 . 8 . 1 . 8 4 . . . . 11 . 7 . . 4 . . 12 . . 1 Terminals 78 | . 2 . 13 . . . 16 4 . . . . 14 . 13 . . . . . 16 . . . Fabricators 22 | . . . . . . . . 2 . . . . 3 . 5 . . . . . 12 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . 1 . . . . . . 6 . . . . . 2 . . . Garrison Access 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . Terminal Hacks 67 | . 2 . 4 . 2 . 11 2 . . 23 . 5 . 3 . 1 . . . 6 . . 8 Record 14 | . . . . . 1 . . . . . 11 . . . . . . . . . . . . 2 Part Schematic 8 | . . . . . . . . . . . 5 . 2 . . . . . . . 1 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 18 | . . . 1 . . . 5 2 . . 3 . 2 . . . . . . . . . . 5 Open Door 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Registered Components 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 2 . . . . 2 . 2 . . . . . 6 . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . 1 . 1 . . . . . 3 . . . Build 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . 5 . . . . . 2 . . . Insert Component 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Analyze 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . . . . . 2 . . . . 5 . 3 . . . . . 3 . . . Terminals 5 | . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . . Botnet 5 | . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Extract 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 4 . . . 4 3 . . . . 6 . 4 . . . . . 10 . . . Full Trace Events 5 | . . . . . . . . . . . . . 2 . 1 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Matter 252 | . . . . . . . . . . . . . . . . . . . . . 252 . . . Time 134 | . . . . . . . . . . . . . . . . . . . . . 134 . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . Part Schematics Acquired 18 | . . . . . . . . 2 . . 5 . 2 . 7 . . . . . 2 . . . Parts Built 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Matter 921 | . . . . . . . . 285 . . . . 190 . 234 . . . . . 212 . . . Time 309 | . . . . . . . . 50 . . . . 95 . 58 . . . . . 106 . . . Total Part Build Rating 17 | . . . . . . . . 5 . . . . 5 . 7 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Total Allies 8 | . . . . 3 . . . . . . . 1 . 1 . . . . . . 3 . . . Largest Group 3 | . . . . 3 . . . . . . . 1 1 1 1 . . . . . 3 . . . Highest-Rated Group 94 | . . . . 40 . . . . . . . 94 94 94 94 . . . . . 60 . . . Highest-Rated Ally 94 | . . . . 16 . . . . . . . 94 94 94 94 . . . . . 20 . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 84 | . . . . 30 . . . . . . . 10 35 . 6 . . . . . 3 . . . Total Damage 2012 | . . . . 371 . . . . . . . 323 1022 . 279 . . . . . 17 . . . Kills 17 | . . . . 6 . . . . . . . 3 7 . 1 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Allies Melted 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . . . 1 . . . . . 2 . 2 . 1 3 . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Turns Passed 9081 | 43 202 193 287 450 163 126 610 615 240 236 39 405 758 232 657 229 259 703 226 176 680 304 558 690 Spaces Moved 12462 | 41 170 195 255 485 227 155 496 801 376 354 77 486 700 423 921 481 472 1355 369 320 1105 532 851 815 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 846 | 39 170 195 255 187 . . . . . . . . . . . . . . . . . . . . Hover 419 | . . . . 298 121 . . . . . . . . . . . . . . . . . . . Flight 11195 | . . . . . 106 155 496 801 376 354 77 486 700 423 921 481 472 1355 369 320 1105 532 851 815 Fastest Speed 34 | 50 90 90 85 56 50 50 50 50 50 50 50 50 50 42 42 42 42 42 42 42 42 42 42 34 Average Speed 47 | 87 90 90 89 69 53 50 50 50 50 50 50 50 50 43 42 42 42 42 42 42 42 42 42 37 Slowest Speed 90 | 90 90 90 90 90 56 50 50 50 50 50 50 50 50 50 50 42 42 42 42 42 42 42 42 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . 1 2 . . . . . 3 . 1 . . . . . 11 3 . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 3 42 48 32 90 63 29 40 27 51 56 68 68 19 95 26 75 65 89 61 53 28 72 73 86 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 11 | . . . . . 1 . . 1 . . 1 . 2 . . . . 2 . 2 . 1 1 . Known Exits Taken 17 | . 1 . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 2 . 1 . . 1 2 . 5 . . . 1 4 4 . 3 . 4 3 . Spaces Dug 89 | . . . . 15 . . 1 8 . 1 . . 14 . 8 . 3 . 2 . 14 3 12 8 Terrain Destroyed 475 | . . . . 78 . . 1 44 . 9 . 21 27 1 86 2 4 1 11 14 80 3 21 72 Melee 7 | . . . . . . . 1 6 . . . . . . . . . . . . . . . . Projectile 160 | . . . . . . . . 7 . 1 . 6 27 1 27 2 4 1 8 . 40 3 21 12 AOE 308 | . . . . 78 . . . 31 . 8 . 15 . . 59 . . . 3 14 40 . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Total 14865 | 45 198 207 290 573 268 190 772 945 422 400 76 608 1021 463 1120 504 520 1433 415 358 1237 606 1033 1161 Wait 1433 | . 8 7 12 35 38 25 190 42 33 25 . 52 229 8 92 17 40 24 31 21 63 71 159 211 Move 12389 | 40 169 194 254 484 226 152 491 800 375 353 76 485 694 422 918 480 471 1354 368 319 1083 525 849 807 Hop 24 | . . . . . . 1 2 . . . . . 3 . 1 . . . . . 10 3 . 4 Pick Up 31 | . 1 . 1 2 . . 4 3 2 . . 1 2 5 3 . . 1 . 1 . . . 5 Fast Attach 88 | 5 1 1 3 3 1 1 7 12 1 3 . 2 3 3 12 3 . 4 . 1 5 1 1 15 Attach 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 Detach 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Swap 21 | . . . 2 4 1 . 3 4 1 . . . 1 . 3 . . . . 1 . . . 1 Drop 105 | . 1 . 4 7 2 . 8 16 2 1 . 2 5 7 13 2 . 5 . 2 5 . 1 22 Fire 487 | . 13 3 11 22 . 6 29 35 7 13 . 37 60 7 59 2 9 29 15 4 60 3 15 48 Melee 32 | . . . . . . . 18 14 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 5 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 245 | . 5 2 3 15 . 5 20 19 1 5 . 27 24 11 19 . . 15 1 9 11 . 7 46 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Entered Mines 267 | -10/Mines | Discovered new exit (range 8) 305 | -10/Mines | Build established: Mutant 312 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 314 | -10/Mines | Found Prototype Device 314 | -10/Mines | Identified Exp. Sensor Array 323 | -10/Mines | Assembled infested the area 328 | -10/Mines | Assisted by a Guerilla fighting off Assembled 439 | -10/Mines | Entered Materials 441 | -9/Materials | Reached level 2 630 | -9/Materials | Identified exit to Mines 630 | -9/Materials | Identified exit to Storage 697 | -9/Materials | Reached level 3 726 | -9/Materials | Entered Mines 727 | -9/Mines | Met a Derelict bent on vengeance 778 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 799 | -9/Mines | Reached level 4 948 | -9/Mines | Discovered new exit (range 12) 1006 | -9/Mines | Discovered new exit (range 5) 1013 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1142 | -9/Mines | Reached level 5 1155 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1155 | -9/Mines | Discovered new exit (range 5) 1176 | -9/Mines | Entered Exiles 1193 | -9/Exiles | Met 8R-AWN 1202 | -9/Exiles | Met EX-HEX 1219 | -9/Exiles | Met EX-BIN 1226 | -9/Exiles | Aligned with FarCom system 1227 | -9/Exiles | Given EX-Vault access code 1242 | -9/Exiles | Opened EX-Vault 1245 | -9/Exiles | Upgraded with Propulsion slot (x2) 1245 | -9/Exiles | Upgraded with Utility slot (x1) 1245 | -9/Exiles | Upgraded with Weapon slot (x1) 1247 | -9/Exiles | Found Flying Fortress v7 1259 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1266 | -9/Exiles | Exiles lab attacked by MAIN.C 1278 | -9/Exiles | Learned location of Zion (-6) 1321 | -9/Exiles | Discovered new exit (range 14) 1339 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1339 | -9/Exiles | Entered Mines 1451 | -8/Mines | Discovered new exit (range 13) 1465 | -8/Mines | Entered Materials 1467 | -8/Materials | Reached level 6 1486 | -8/Materials | Upgraded with Utility slot (x1) 1583 | -8/Materials | Reached level 7 1864 | -8/Materials | Build established: Scout 2050 | -8/Materials | Identified exit to Factory 2053 | -8/Materials | Upgraded with Utility slot (x1) 2075 | -8/Materials | Entered Factory 2077 | -7/Factory | Reached level 8 2135 | -7/Factory | Reached level 9 2457 | -7/Factory | Discovered new exit (range 19) 2475 | -7/Factory | Reached level 10 2485 | -7/Factory | Identified exit to Lower Caves 2605 | -7/Factory | Fabricated Gui. EMP Blaster? 2674 | -7/Factory | Local fabrication network quarantined 2690 | -7/Factory | Entered Lower Caves 2736 | -7/Lower Caves | Upgraded with Utility slot (x1) 2797 | -7/Lower Caves | Discovered new exit (range 20) 2850 | -7/Lower Caves | Reached level 11 2884 | -7/Lower Caves | Identified exit to Lower Caves 2930 | -7/Lower Caves | Entered another Lower Caves area 2948 | -7/Lower Caves | Found Alien Artifact 2948 | -7/Lower Caves | Identified Core Expander 2948 | -7/Lower Caves | Installed Core Expander, added new Power slot 3110 | -7/Lower Caves | Discovered new exit (range 10) 3139 | -7/Lower Caves | Identified exit to Data Miner 3144 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3166 | -7/Lower Caves | Entered Data Miner 3166 | -7/Data Miner | Discovered new exit (range 6) 3168 | -7/Data Miner | Reached level 12 3176 | -7/Data Miner | Met Data Miner 3185 | -7/Data Miner | Learned location of Section 7 (-3) 3185 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3193 | -7/Data Miner | Received God Mode back door access code from Data Miner 3204 | -7/Data Miner | Identified exit to Proximity Caves 3205 | -7/Data Miner | Entered Proximity Caves 3230 | -6/Proximity Caves | Escorted by Enhanced Grunt 3234 | -6/Proximity Caves | Reached level 13 3429 | -6/Proximity Caves | Discovered new exit (range 20) 3482 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3489 | -6/Proximity Caves | Reached level 14 3516 | -6/Proximity Caves | Reached level 15 3531 | -6/Proximity Caves | Destroyed 11 combat bots 3598 | -6/Proximity Caves | Identified exit to Factory 3607 | -6/Proximity Caves | Upgraded with Utility slot (x1) 3610 | -6/Proximity Caves | Entered Factory 3610 | -6/Factory | Accompanied by 1 ally 3612 | -6/Factory | Reached level 16 3745 | -6/Factory | Reached level 17 3817 | -6/Factory | Incoming investigation squad redirected 3835 | -6/Factory | Discovered new exit (range 7) 3843 | -6/Factory | Discovered new exit (range 18) 3845 | -6/Factory | Identified exit to Lower Caves 3868 | -6/Factory | Identified exit to Factory 3910 | -6/Factory | Reached level 18 3960 | -6/Factory | First assault squad dispatched 3986 | -6/Factory | Incoming assault squad redirected 3989 | -6/Factory | Incoming assault squad redirected 4077 | -6/Factory | Build established: Hacker-Scout 4308 | -6/Factory | Fabricated Imp. Armor Integrity Analyzer (x1) 4368 | -6/Factory | Sucked down chute 4368 | -6/Factory | Entered Waste 4368 | -6/Waste | The area was eerily silent 4368 | -6/Waste | Met up with 1 ally sucked down the chute earlier 4424 | -6/Waste | Upgraded with Propulsion slot (x2) 4454 | -6/Waste | Discovered new exit (range 10) 4457 | -6/Waste | Identified exit to Factory 4533 | -6/Waste | Found Gamma Bomb Array 4600 | -6/Waste | Entered Factory 4600 | -6/Factory | Accompanied by 1 ally 4683 | -6/Factory | Incoming investigation squad redirected 4922 | -6/Factory | Garrison activated, responded to threat 4922 | -6/Factory | Reached level 19 4950 | -6/Factory | First assault squad dispatched 5141 | -6/Factory | Found Prototype Processor 5141 | -6/Factory | Identified Exp. Terrain Scan Processor 5209 | -6/Factory | Fabricated Imp. System Restoration Module (x1) 5257 | -6/Factory | Entered Lower Caves 5442 | -6/Lower Caves | Found Alien Artifact 5442 | -6/Lower Caves | Identified Dimensional Node Initializer 5442 | -6/Lower Caves | Initialized slip node 5461 | -6/Lower Caves | Discovered new exit (range 8) 5464 | -6/Lower Caves | Identified exit to Lower Caves 5486 | -6/Lower Caves | Entered another Lower Caves area 5704 | -6/Lower Caves | Discovered new exit (range 8) 5707 | -6/Lower Caves | Identified exit to Zion 5720 | -6/Lower Caves | Encountered a Warlord checkpoint 5745 | -6/Lower Caves | Entered Zion 5779 | -6/Zion | Discovered new exit (range 16) 5900 | -6/Zion | Identified exit to Deep Caves 5910 | -6/Zion | Learned 4 Factory zone layouts 5920 | -6/Zion | Learned location of 1 exit from Factory 5968 | -6/Zion | Learned Factory fabricator intel 6028 | -6/Zion | Rebuked by Imprinter 6143 | -6/Zion | Identified exit to Proximity Caves 6209 | -6/Zion | Attacked by Zionites 6233 | -6/Zion | Destroyed Imprinter 6244 | -6/Zion | Extracted access codes from Imprinter's data core 6340 | -6/Zion | Opened final containment barrier to the Deep Caves 6446 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6448 | -6/Zion | Entered Deep Caves 6450 | -6/Deep Caves | Reached level 20 6499 | -6/Deep Caves | Z-Facility disabled 6543 | -6/Deep Caves | Discovered new exit (range 6) 6545 | -6/Deep Caves | Identified exit to Proximity Caves 6655 | -6/Deep Caves | Exposed GOLEM chamber 6674 | -6/Deep Caves | Entered Proximity Caves 6679 | -5/Proximity Caves | Learned location of Armory (-3) 6813 | -5/Proximity Caves | Discovered exit to Factory (range 6) 6850 | -5/Proximity Caves | Entered Factory 6851 | -5/Factory | Identified exit to Upper Caves 6852 | -5/Factory | Identified exit to Factory 6852 | -5/Factory | Reached level 21 6854 | -5/Factory | Loaded intel: 6 fabricator locations 6999 | -5/Factory | Fabricated B-48 Gladiator? 7138 | -5/Factory | Upgraded with Utility slot (x1) 7353 | -5/Factory | Incoming investigation squad redirected 7389 | -5/Factory | Reached level 22 7530 | -5/Factory | Entered Upper Caves 7533 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7534 | -5/Upper Caves | Identified exit to Warlord 7687 | -5/Upper Caves | Discovered new exit (range 15) 7761 | -5/Upper Caves | Ambushed by wild Derelicts 7781 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7813 | -5/Upper Caves | Identified exit to Upper Caves 7834 | -5/Upper Caves | Entered another Upper Caves area 7838 | -5/Upper Caves | Learned Factory terminal intel 7869 | -5/Upper Caves | Learned location of 1 exit from Factory 7910 | -5/Upper Caves | Spotted B-75 Beast 7963 | -5/Upper Caves | Encountered a Warlord checkpoint 8292 | -5/Upper Caves | Crushed by falling debris 8334 | -5/Upper Caves | Discovered exit to Warlord (range 14) 8392 | -5/Upper Caves | Entered Warlord 8407 | -5/Warlord | System corruption cleaned by Quarantine Array 8516 | -5/Warlord | Met Warlord 8520 | -5/Warlord | Opened Warlord's prototype stash 8523 | -5/Warlord | Found Prototype Reactor 8523 | -5/Warlord | Identified Vortex Chain Reactor 8529 | -5/Warlord | Found Prototype Device 8529 | -5/Warlord | Identified System Purifier 8532 | -5/Warlord | Found Prototype Processor 8532 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8541 | -5/Warlord | Warlord's base attacked by MAIN.C 8545 | -5/Warlord | Found Prototype Hackware 8545 | -5/Warlord | Identified Ghost Barrier 8845 | -5/Warlord | Reached level 23 8848 | -5/Warlord | Warlord forces counterattacked 8867 | -5/Warlord | Destroyed 13 combat bots 8884 | -5/Warlord | Spotted Executioner 8892 | -5/Warlord | Destroyed Executioner 8918 | -5/Warlord | Destroyed 9 combat bots 8932 | -5/Warlord | Discovered new exit (range 14) 8941 | -5/Warlord | Spotted Executioner 8941 | -5/Warlord | Spotted Executioner 8949 | -5/Warlord | Destroyed Executioner 8949 | -5/Warlord | Destroyed Executioner 8962 | -5/Warlord | Identified exit to Proximity Caves 8965 | -5/Warlord | Found Prototype Device 8965 | -5/Warlord | Identified Adv. Kinecellerator 8972 | -5/Warlord | Destroyed 15 combat bots 9041 | -5/Warlord | Spotted B-86 Titan 9041 | -5/Warlord | Spotted Striker 9041 | -5/Warlord | Spotted B-75 Beast 9042 | -5/Warlord | Attacked by Warlord forces 9045 | -5/Warlord | Destroyed Striker 9050 | -5/Warlord | Spotted 0R-0I5(g) 9055 | -5/Warlord | Core integrity fell below 50% 9070 | -5/Warlord | Destroyed 9 combat bots 9076 | -5/Warlord | Core integrity fell below 20% 9082 | -5/Warlord | Destroyed by 3J-WFL(g) with Heavy Beamcaster Last Messages --------------- 09078_ Destroyed Particle Gun. 09078_ 4S-A2E(g) destroyed. 09078_ Destroyed Particle Gun. 09079_ Acquired 10 matter. 09079_ OF-WYV(M) system terminally corrupted. 09079_ Adv. Integration Mediator fried. 09079_ Antimatter Reactor fried. 09079_ Stasis Canceller fried. 09079_ Matter Filter fried. 09079_ EN-7BG(M) IFF system glitched. 09079_ P2-G6W(g) destroyed. 09080_ 85-005(g) shuts down. 09080_ Thermal Converter fried. 09080_ EN-7BG(M) destroyed. 09080_ GW-4CF(g) destroyed. 09080_ 08-42K(M) shuts down. 09081_ Acquired 10 matter. 09081_ 85-005(g) system terminally corrupted. 09081_ Particle Gun fried. 09081_ YP-YDJ(M) misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????###?##??##?####??# | | ???????????????##?##?#?#?#????? | | ???????????##?#?##?###??#?####? | | ???????????#?####?#######?##### | | ???????????##?#######?#####?### | | ??????????#??#################? | | ??????#??########?###########?? | | ???????######################## | | ????????#########?############# | | ????#?################ ######## | | ??????###########?#### # # ### | | ??????#?##?########## ### | | ??????### ######### # | | ?#??#### ######## [=!=@=%=## | | ????#?# #?###### [!=%! | | ????#?# #####?#"# ==%%>!!% < | | ????### ###### [[%= *%%==< | | ?#??### #?### =] % ]% | | ?#?#?#?# ### =!%*%==! | | ####?##### ######%%g[%*%!% | | ########### ## *!*g%=M%=# # | | ############ #####[%g=g!=* # | | ############ #####!*M[%[= # ## | | ############ % %!!g%=%==# ## | | ############# M###][=#=# # | | ############## *=%=%%### g ## | | ################ ! %[### ## | | ###############"]]=M]### ### | | ############## #" =%=### ### | | ##################=%*=""; ### | | ###################=%!"""#= ## | | "##################%=M "#%=### | | """" "#######"= %*#### | | " "#######=]%= ##### | | ! % ##=!##] % ##### | | = %= / =*%=%!*! " #### | | %*!=/M!M!% ==!### #### | | [* ! # #"=!=%#####% #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 60 Energy Capacity 1200 Matter Stores 650 Matter Capacity 650 Sight Range 17 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1210 Resistance: KI 20 Resistance: TH 20 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 90 Matter Filtering 30 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 26 Defensive Hacking 25 Item Schematics ----------------- Scythe | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Adv. Shield Generator | -6/Factory | Scanalyzed Matter Filter | -6/Factory | Scanalyzed Fusion Compressor | -6/Factory | Extracted Angular Momentum Engine | -6/Factory | Extracted Hrd. Light Armor Plating | -6/Factory | Extracted Lrn. Tractor Beam | -6/Factory | Extracted Insulated Plating | -6/Factory | Extracted Imp. Kinecellerator | -5/Factory | Hacked Mak. Cloaking Device | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Gui. EMP Blaster | x1 | -7/Factory | Preloaded Imp. Armor Integrity Analyzer | x1 | -6/Factory Imp. System Restoration Module | x1 | -6/Factory B-48 Gladiator | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Levels Raised 22 | . . . 2 2 . . 2 3 1 . 1 3 3 . 1 . . . 1 . 2 . . 1 XP Earned 37211 | 3000 490 850 1920 2889 350 650 3295 3766 866 1180 650 4587 4679 97 1251 221 272 220 400 1010 1977 170 269 2152 XP Spent 34370 | 2750 . . 645 90 4485 . 3900 2930 3080 . . 3310 3080 3300 2415 . . . . . 2415 . 1970 . Upgrades 79 | 9 . . 4 1 7 . 8 16 7 . . 4 7 3 6 . . . . . 2 . 5 . Propulsion Slot 5 | 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . . Utility Slot 7 | 1 . . . . 1 . 2 . 1 . . 1 . . . . . . . . 1 . . . Weapon Slot 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Core Integrity 12 | . . . 1 . 1 . 2 2 2 . . . . . 1 . . . . . 1 . 2 . Heat Dissipation 9 | . . . 2 1 . . . . . . . 1 1 . 3 . . . . . . . 1 . Energy Generation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Sight Range 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Sensor Range 13 | . . . . . . . . 9 3 . . . 1 . . . . . . . . . . . Terrain Scan Density 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 1 . . . . . . 1 1 . . . 1 . . 1 . . . . . . . . . Hack Attack % 3 | 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . Hack Defense % 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . TH Resistance % 4 | 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . KI Damage % 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . TH Damage % 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Protomatter Created 2762 | . 123 14 20 38 . 27 236 174 95 46 . 417 205 90 93 . . 108 8 58 78 . 49 883 Integrity Restored 4919 | . 94 29 60 318 . 80 387 404 18 93 . 563 465 210 324 . . 293 24 188 232 . 143 994 Core 3798 | . 76 22 60 254 . 75 312 329 . 61 . 361 318 106 216 . . 237 24 84 226 . 122 915 Parts 1121 | . 18 7 . 64 . 5 75 75 18 32 . 202 147 104 108 . . 56 . 104 6 . 21 79 Protomatter Decayed 960 | . 46 21 . 39 25 . . 70 . . . 58 119 . 88 . . . . . . 54 . 440 Game ------ Seed PoweredHelicalMeganuke Manual? 0 Play Time 02:16:03 Cumulative 364.6 hours Start 2021.06.10 @ 16:23:26 End 2021.06.10 @ 18:39:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 23 Types 20/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c2640286-80a7-4945-aab5-58591207e780