Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 14:36:50 Player: Gatamar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1378) 1378 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5543 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 527/700 Matter 231/300 Energy 265/265 System Corruption 15% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Modified TNC Layered Light Armor Plating > --- WEAPON (3) ------- Heavy Ion Cannon Enhanced Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Weapon Cycler Utility Shielding Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads VTOL Module VTOL Module Improved Flight Unit Improved Heat Sink Modified TNC Layered Light Armor Plating Layered Light Armor Plating Tractor Beam Heavy Ion Cannon Heavy Ion Cannon Grenade Launcher Great Maul [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Modified TNC Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 40 | 7 2 . . . 25 4 . 2 Power 3 | 1 . . . . 2 . . . Engine 3 | 1 . . . . 2 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . . . . 9 . . . Treads 11 | 2 . . . . 9 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 1 . . . 7 2 . 1 Device 2 | 1 . . . . 1 . . . Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 8 | . . . . . 6 2 . . Artifact . | . . . . . . . . . Weapon 13 | 2 1 . . . 7 2 . 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 2 | . 1 . . . . . . 1 Ballistic Gun 8 | 1 . . . . 6 1 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 10 | . . . . . 5 . 5 . Power 1 | . . . . . 1 . . . Propulsion 6 | . . . . . 3 . 3 . Utility 3 | . . . . . 1 . 2 . Weapon . | . . . . . . . . . Highest Loss Streak 5 | . . . . . 1 . 5 . To Critical Strikes . | . . . . . . . . . Average Backups 12 | 3 9 12 13 14 13 13 11 . Power 1 | . 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 3 3 3 2 4 2 . Utility 4 | . 3 5 5 6 5 4 4 . Weapon 4 | . 2 3 4 4 5 4 3 . Tool/Special . | . . . . . . . . . Unused Backups 24 | . 3 . . . 15 . 6 . Power 1 | . . . . . 1 . . . Propulsion 6 | . 2 . . . 1 . 3 . Utility 6 | . . . . . 5 . 1 . Weapon 11 | . 1 . . . 8 . 2 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 96 99 59 33 Engine 10 | . 14 14 14 14 8 7 4 7 Treads 29 | . 27 28 28 28 33 30 18 . Device 7 | . 14 14 14 14 2 7 4 . Storage 10 | . 14 14 14 14 9 7 4 . Protection 14 | . . . . . 23 22 11 6 Energy Gun 1 | . 6 . . . . . . . Energy Cannon 4 | . 7 14 14 14 2 . . 6 Ballistic Gun 14 | . 13 14 14 14 15 20 9 6 Peak Build Rating 39 | 7 8 8 9 9 31 39 38 20 Average Rating 18 | 5 7 8 8 9 22 38 22 19 On Entrance 12 | . 7 8 8 9 9 31 38 2 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 39 | . . . . . . . 39 . Heaviest Build 52 | 14 30 30 30 30 44 52 52 22 Greatest Support 82 | 40 40 40 40 40 82 82 82 3 Greatest Overweight (x) 7 | 3 1 . . . . . . 7 Average Overweight (x) . | . . . . . . . . 7 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 12 15 15 15 15 15 11 5 Most Carried 15 | 5 12 13 15 14 15 14 14 4 Average Carried 12 | 3 9 12 13 14 13 13 11 . Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 5 12 13 14 14 15 14 5 . Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1751 | 293 268 . . . 884 306 . . Remotely . | . . . . . . . . . Salvage Created 1957 | 104 327 . . . 1177 349 . . Parts 107 | 3 23 . . . 73 8 . . Haulers Intercepted 5 | . 1 . . . 4 . . . Recyclers Shooed 6 | . 5 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 35 | . 8 . . . 20 7 . . Melee 1 | . 1 . . . . . . . Guns 31 | . 6 . . . 18 7 . . Cannons 3 | . 1 . . . 2 . . . Classes Destroyed 8 | 2 4 . . . 2 . . . Builder 3 | . 1 . . . 1 1 . . Tunneler 3 | 2 . . . . 1 . . . Hauler 5 | . 1 . . . 4 . . . Recycler 3 | 1 2 . . . . . . . Swarmer 9 | . 6 . . . 3 . . . Grunt 17 | . 2 . . . 8 7 . . Sentry 7 | . . . . . 7 . . . Hunter 2 | . . . . . 2 . . . Best Kill Streak 4 | 3 3 . . . 4 3 . . Combat Bots Only 3 | . 3 . . . 3 3 . . Max Kills in Single Turn 2 | 1 2 . . . 1 1 . . Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 191 | . 51 . . . 118 15 7 . Missed 42 | . 13 . . . 24 4 1 . Hits 149 | . 38 . . . 94 11 6 . Melee 6 | . . . . . . . 6 . Projectile 143 | . 38 . . . 94 11 . . Critical Strikes 13 | . 2 . . . 7 . 4 . Actively Blocked 1 | . . . . . 1 . . . Damage Taken 2442 | . 394 . . . 1621 169 258 . Core 406 | . 71 . . . 162 . 173 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 43 | . . . . . 43 . . . Regen/Repaired (Parts) 199 | . 103 . . . 96 . . . Core Remaining (%) 80 | 100 . . . 71 70 . . . Volleys Fired 182 | 23 45 . . . 100 14 . . Largest 3 | 1 2 . . . 2 3 . . Hottest 80 | 20 80 . . . 80 75 . . Shots Fired 347 | 23 88 . . . 194 42 . . Gun 309 | 23 66 . . . 178 42 . . Cannon 38 | . 22 . . . 16 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 287 | 23 44 . . . 178 42 . . Thermal 60 | . 44 . . . 16 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 6 16 . . . 12 7 . . Robot Miss Streak 6 | 6 5 . . . 6 4 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 225 | 12 59 . . . 129 25 . . Core Hits 94 | 6 23 . . . 51 14 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . Burn 1 | . 1 . . . . . . . Melee Attacks 18 | . . . . . 13 5 . . Impact 18 | . . . . . 13 5 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3274 | 110 721 . . . 1876 567 . . Guns 2599 | 110 439 . . . 1654 396 . . Cannons 452 | . 243 . . . 209 . . . Explosions . | . . . . . . . . . Melee 171 | . . . . . . 171 . . Ramming 52 | . 39 . . . 13 . . . Kinetic 2373 | 110 213 . . . 1654 396 . . Thermal 678 | . 469 . . . 209 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 171 | . . . . . . 171 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . 2 . 15 15 Average Corruption 2 | . . . . . 1 . 6 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . . 24 . 4 2 Message Errors 6 | . . . . . 5 . 1 . Matter Fused 8 | . . . . . 7 . . 1 Heat Flow Errors 5 | . . . . . 3 . 1 1 Energy Discharges 1 | . . . . . 1 . . . Parts Rejected 3 | . . . . . 1 . 2 . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 4 | . . . . . 4 . . . Misfires 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 101 | . . . . . . 101 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 101 | . . . . . . 101 . . Knockbacks 2 | . 1 . . . . 1 . . Impact 2 | . 1 . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 7 | . 5 . . . 2 . . . Targets Rammed 9 | . 7 . . . 2 . . . Kicked . | . . . . . . . . . Crushed 2 | . 2 . . . . . . . Highest Temperature 293 | . 240 . . . 293 243 . 177 Average Temperature 80 | . 68 . . . 84 93 . 96 Received Heat Transfer 777 | . 129 . . . 549 99 . . Effects 2 | . . . . . . 2 . . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions 2 | . . . . . . 2 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 1702 | . 1258 . . . 444 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 147 | 15 73 17 . . 147 107 32 . Initial 55 | . . 17 . . . 55 32 . Average 50 | 1 22 14 . . 73 48 10 . Influence Increases 1036 | 15 228 . . . 615 178 . . Destroy 0b10 Robot/C 700 | . 160 . . . 400 140 . . Destroy 0b10 Robot/NC 70 | 15 20 . . . 30 5 . . Destroy Leader 180 | . 32 . . . 128 20 . . Successful Hack 42 | . . . . . 35 7 . . Disable Machine 15 | . . . . . 15 . . . Destroy Structure 14 | . 1 . . . 7 6 . . Lose Combat Pursuer 15 | . 15 . . . . . . . Influence Decreases 1036 | 15 182 39 7 . 492 208 93 . Entered New Map 165 | . . 29 7 . . 68 61 . Time Decay 828 | 15 182 10 . . 451 140 30 . Lost Part 43 | . . . . . 41 . 2 . Squads Dispatched 6 | . . . . . 4 2 . . Investigation 3 | . . . . . 1 2 . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 5 | . 2 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 13 . . . 32 7 6 . Peak Tracking Total 6 | . 5 . . . 4 2 6 . Tactical Retreats 1 | . 1 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 15 | . 3 . 1 . 9 2 . . Terminals 10 | . 2 . . . 6 2 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 39 | . 9 . 1 . 25 4 . . Successful 25 | . 5 . 1 . 18 1 . . Failed 14 | . 4 . . . 7 3 . . Catastrophic 4 | . . . . . 2 2 . . Database Lockouts . | . . . . . . . . . Manual 7 | . 2 . 1 . 4 . . . Terminals 25 | . 4 . . . 17 4 . . Fabricators . | . . . . . . . . . Repair Stations 9 | . 5 . . . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 1 . 1 . 10 1 . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . Locate Traps 4 | . . . . . 4 . . . Investigation Status 1 | . . . . . 1 . . . Hauler Manifests 2 | . . . . . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 4 . . . 4 . . . Scan Component 4 | . 2 . . . 2 . . . Repair 4 | . 2 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Retrieve Study 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . . . 7 2 . . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . Parts Repaired 4 | . 2 . . . 2 . . . Time 104 | . 52 . . . 52 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 1407 | 27 657 27 392 84 163 . . 57 Seismic 1350 | 27 657 27 392 84 163 . . . T.N.C. 57 | . . . . . . . . 57 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 3430 | 130 657 27 392 84 1660 294 125 61 Spaces Moved 1562 | 48 282 17 244 53 643 125 136 14 Core 104 | 7 . . . . . . 83 14 Treads 1458 | 41 282 17 244 53 643 125 53 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 156 50 400 Average Speed 155 | 154 162 160 160 160 159 156 90 400 Slowest Speed 400 | 200 240 160 160 160 160 156 156 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 6 | . . . . . 6 . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 32 | 5 47 8 60 24 57 4 83 1 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 13 | . . . . . 10 3 . . Terrain Destroyed 13 | . . . . . 10 3 . . Melee 13 | . . . . . 10 3 . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 2274 | 82 399 17 246 52 1121 202 136 19 Wait 364 | . 47 . . . 267 50 . . Move 1555 | 47 281 16 243 52 642 125 135 14 Hop . | . . . . . . . . . Pick Up 48 | 5 10 1 2 . 30 . . . Fast Attach 18 | 7 3 . . . 7 . 1 . Attach 15 | . . . . . 8 2 . 5 Detach . | . . . . . . . . . Swap 26 | . 1 . . . 19 6 . . Drop 39 | . 5 . 1 . 33 . . . Fire 182 | 23 45 . . . 100 14 . . Melee 18 | . . . . . 13 5 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . 7 . . . 2 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 7) 387 | -10/Materials | Identified exit to Mines 406 | -10/Materials | Discovered new exit (range 15) 462 | -10/Materials | Repaired Lgt. Treads 506 | -10/Materials | Repaired Lgt. Assault Rifle 788 | -10/Materials | Entered Mines 795 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 809 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 809 | -10/Mines | Discovered new exit (range 5) 815 | -10/Mines | Entered Exiles 843 | -10/Exiles | Discovered new exit (range 15) 865 | -10/Exiles | Met 8R-AWN 891 | -10/Exiles | Met EX-HEX 939 | -10/Exiles | Met EX-BIN 958 | -10/Exiles | Aligned with FarCom system 959 | -10/Exiles | Given EX-Vault access code 999 | -10/Exiles | Opened EX-Vault 1012 | -10/Exiles | Found Modified TNC 1045 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1092 | -10/Exiles | Met EX-DEC 1188 | -10/Exiles | Discovered new exit (range 14) 1207 | -10/Exiles | Left Exiles lab with Modified TNC 1207 | -10/Exiles | Entered Mines 1276 | -9/Mines | Discovered new exit (range 5) 1291 | -9/Mines | Entered Materials 1291 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1459 | -8/Materials | Repaired Seismic Detector 1534 | -8/Materials | Crushed by falling debris 1962 | -8/Materials | Build established: Scavenger-Mutant 2351 | -8/Materials | Build established: Mutant 2803 | -8/Materials | Discovered new exit (range 15) 2875 | -8/Materials | Repaired Lgt. Treads+ 2951 | -8/Materials | Entered Factory 2951 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3245 | -7/Factory | Sucked down chute 3245 | -7/Factory | Entered Waste 3250 | -7/Waste | Spotted C-40 Crusher 3252 | -7/Waste | Spotted C-40 Crusher 3260 | -7/Waste | EMP discharged 3266 | -7/Waste | Spotted C-40 Crusher 3267 | -7/Waste | Spotted C-40 Crusher 3312 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3322 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3325 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3329 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3331 | -7/Waste | Crushed by Compactor (1 part destroyed) 3340 | -7/Waste | Spotted C-40 Crusher 3343 | -7/Waste | Spotted C-40 Crusher 3360 | -7/Waste | EMP discharged 3360 | -7/Waste | System corruption reached 10% 3362 | -7/Waste | Lost 5 parts (3n2u) 3364 | -7/Waste | Discovered new exit (range 12) 3370 | -7/Waste | Entered Factory 3431 | -7/Factory | Self-destructed Last Messages --------------- 03330_ VTOL Module crushed. 03330_ Imp. Heat Sink crushed. 03330_ Grenade Launcher crushed. 03330_ Lyr. Light Armor Plating crushed. 03331_ Utility Shielding crushed. 03332_ Tractor Beam crushed. 03332_ Lgt. Treads+ crushed. 03332_ Imp. Flight Unit crushed. 03333_ Hvy. Ion Cannon crushed. 03334_ Enh. Autogun crushed. 03350_ ALERT: Foreign system detected. Charging EMP. 03360_ System corrupted (+9). 03364_ EXIT=FOUND 03370_ System corrupted: Heat flow error (+235). LOCATION=UNKNOWN GOAL=ESCAPE 03370_ Receiving FarCom transmissions... 03398_ System corrupted: Matter fused (-9). 03417_ System corrupted: Heat flow error (+200). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#########+####???????????????? | | ????????????????????# T #???????????????? | | ????????????????????# @ #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# """"" #???????????????? | | ????????????????????# """"" #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#######+###### #####?????????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????# ??????? | | ??????????????????????# ???????? | | ??????????????????????# ???????? | | ??????????????????????####+####### #### ????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -10/Materials Lgt. Assault Rifle | 53% | -10/Materials Seismic Detector | 10% | -8/Materials Lgt. Treads | 44% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipClaymoresMatrix Manual? 0 Play Time 00:30:20 Cumulative 44.9 hours Start 2026.06.04 @ 14:04:00 End 2026.06.04 @ 14:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1b84b9f-7ea0-41a5-b748-1534c67a0cd2